Doubles Support Tapu Koko (Doubles)

Egor

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Tapu Koko @ Wiki Berry / Assault Vest
Ability: Electric Surge
EVs: 252 HP / 36 Def / 36 SpD / 184 Spe
Timid Nature
- Volt Switch
- Nature's Madness
- Electroweb / Sky Drop
- Taunt / Defog / Hidden Power Fire

A blistering Speed tier, access to useful utility moves, and decent bulk make Tapu Koko a nice support option in Doubles OU metagame! Its wide movepool lets it perform multiple roles: it's a great pivot thanks to Volt Switch, it can weaken foes with Nature's Madness, give the team speed control in form of Electroweb or immobilize a threat by using Sky Drop, and prevent foes from setting up with Taunt or even be a Defogger on Mega Charizard Y or Volcarona teams. The given EV spread enables Tapu Koko to survive a Stomping Tantrum from Mega Metagross after Stealth Rock while retaining its high Speed. Since this Tapu Koko lacks firepower, strong attackers make good teammates, with spread attackers like Zygarde and Mega Charizard Y being especially good since they appreciate Nature's Madness support. Mega Charizard Y and Volcarona benefit from Tapu Koko's Defog. Setup sweepers like Swords Dance Kartana enjoy Sky Drop. Pokemon with middling Speed tiers like Zygarde and Kyurem-B appreciate Electroweb.
 
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talkingtree

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imo, Nature's Madness is one of the keys to this set's success - knocking threats into range of your partners is huge and it provides a solid "offense" for a team that generally doesn't have much, especially against threats that switch into other sets like Amoonguss. In that same vein, Nature's Madness synergizes really well with spread attackers, making it more likely that they can score multiple KOes. Zard Y (again) and Zygarde are good teammates to mention there.

To make room for more emphasis on Nature's Madness, you can drop the mention of -1 Kyurem-B Subzero Slammer and add the spread attackers mention into your point about needing strong attackers as teammates. If it still needs more paring down after these edits are made, I'll take another look.

Aside from those little points, everything looks great QC 1/1
 

Egor

нет, товарищ генерал, это вы даёте
is a Social Media Contributor Alumnusis a Community Contributor Alumnusis a Contributor Alumnus
RoAPL Champion
imo, Nature's Madness is one of the keys to this set's success - knocking threats into range of your partners is huge and it provides a solid "offense" for a team that generally doesn't have much, especially against threats that switch into other sets like Amoonguss. In that same vein, Nature's Madness synergizes really well with spread attackers, making it more likely that they can score multiple KOes. Zard Y (again) and Zygarde are good teammates to mention there.

To make room for more emphasis on Nature's Madness, you can drop the mention of -1 Kyurem-B Subzero Slammer and add the spread attackers mention into your point about needing strong attackers as teammates. If it still needs more paring down after these edits are made, I'll take another look.

Aside from those little points, everything looks great QC 1/1
Implemented, thx tree. Is there enough emphasis on Nature's Madness?
 

talkingtree

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Yes, I might combine this sentence: "Since this Tapu Koko lacks of firepower, strong attackers should be its teammates." with the last sentence: "Spread attackers like Zygarde and Mega Charizard Y enjoy Nature's Madness." to read something like:

"Since this Tapu Koko lacks firepower, strong attackers make good teammates, with spread attackers like Zygarde and Mega Charizard Y being especially good since they appreciate Nature's Madness support."

But that's more of a GP edit. Speaking of which,

GP 1/1
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Tapu Koko @ Wiki Berry / Assault Vest
Ability: Electric Surge
EVs: 252 HP / 36 Def / 36 SpD / 184 Spe
Timid Nature
- Volt Switch
- Nature's Madness
- Electroweb / Sky Drop
- Taunt / Defog / Hidden Power Fire

A blistering Speed tier, access to useful utility moves, and pretty decent bulk make Tapu Koko a nice support option in Doubles OU metagame! Its wide movepool lets it perform multiple roles: it's a great pivot thanks to Volt Switch, it can weaken foes with Nature's Madness, give the team a speed control in form of Electroweb or immobilize a threat by using Sky Drop, and prevent foes from setting up with Taunt or even be a Defogger on Mega Charizard Y or Volcarona teams. The given EV spread enables Tapu Koko to survive a Stomping Tantrum from Mega Metagross after Stealth Rock while retaining its high Speed. Since this Tapu Koko lacks of firepower, strong attackers should be its make good teammates, with spread attackers like Zygarde and Mega Charizard Y being especially good since they appreciate Nature's Madness support. Mega Charizard Y and Volcarona benefit from Tapu Koko's Defog. Set up setup sweepers like Swords Dance Kartana and Cresselia enjoy Sky Drop. Pokémon Pokemon with middling Speed tiers like Zygarde and Kyurem-B appreciate Electroweb. Spread attackers like Zygarde and Mega Charizard Y enjoy Nature's Madness.

 

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