Fly With Me! A Regulation E Team Showcase
https://pokepast.es/bb0440e8a085ced0 | Rental Code coming soon
This team has been in the works ever since I took a peak into the wonder that is Battle Stadium Singles. For a while, I never stepped outside of OU, but the moment that my comfort zone was breached I became hooked. This team has travelled with me in Regulation D, and has been adapted for the Regulation E metagame, which is what you see here. This team is meant to be an
anti-meta team, which means many ideas presented here are used to provide valid checks or counters to top threats in the meta. Whether it be the extremely ironic blistering speed of the "slow and bulky" fire type Skeledirge, or a Sneasler whos survivability knows no bounds, these sets help you bash many an Ogerpon, or swap into many a Bloodmoon Ursaluna. With this out of the way, I present to you
my debut in the BSS community.
Analysis of Sets 

Ramona Flowers (Sneasler) (F) @ Focus Sash
Ability: Unburden
Level: 50
Tera Type: Ghost
EVs: 252 Atk / 252 Spe
Naughty Nature
IVs: 0 HP / 0 Def / 0 SpD
- Dire Claw - Close Combat - Tera Blast - Fake Out
Sneasler is, in my opinion, an amazing and sometimes an auto-win lead that gets your match off on amazing footing.
Fake Out is a great and unexpected move that breaks the sash on certain pokemon that rely on it like

Chien Pao, and can also kill a mon that has lived on a sash. Fake out is also great for winning certain rolls; a good example is

Bloodmoon Ursaluna EV-ing its defense to live these fighting type moves. You'll find that lots of ursaluna will stay in for this
VERY REASON, which allows you to pick up easy KOs at the beginning of the match.
In terms of coverage, Poison / Fighting stab is an amazing stab combo, handling more than half of the meta with ease. However, this coverage type happens to have two distinct weaknesses; Ghost for Fighting, and Steel for Poison, and these two typings clad one of the most centralizing steel types in gen 9; the horrid head honcho of hazard-keeping,

Gholdengo. However, as a ancestor of Weavile, this pokemon is bound to have a few tricks up its sleeve. These tricks materialize into the new Gen 9 move Tera Blast, which, when to terastallize into Tera Ghost, lets you always win the 1v1 vs

Gholdengo when your sash is still intact. However, the most key asset to this set that makes it an incredible lead is its amazing use of

Focus Sash. You may have noticed by now that I have 0 in HP, SpDef, and Def, and this is for good reason, as you will always want Sneasler to have its

sash activated, which gives it the unburden speed boost it needs to outspeed
EVERYTHING outside of scarf eleki. This means sneasler can EASILY spiral out of control, and things that would stop it, like E-Speed Dnite? Hah, get Tera Ghosted! Overall, Sneasler is a devastating team-ripper that wields unresisted stab with Tera Blast, and with it, unresisted
fury.
(Scizor) (F) @ Assault Vest
Ability: Technician
Level: 50
Shiny: Yes
Tera Type: Dragon
EVs: 252 Atk / 4 Def / 252 SpD
Adamant Nature
- Bullet Punch
- U-turn
- Close Combat
- Bug Bite
Scizor was an unlikely hero for my team that I happened to add later on in development. This pokemon is a ranged powerhouse with

Assault Vest, allowing it to reliably check so many ranged attackers dominating the meta, including

Flutter Mane and

Bloodmoon Ursaluna. Its typing is amazing defensively, and destroys with stab-technician Bullet Punch, giving

Flutter Mane no hope. It also has Close Combat, which doesn't oh-ko Ursaluna, but
does KO after a bullet punch, which is fine since you take nothing from everything

has. Bug Bite is for psychic coverage to check Espathra or force its tera, and U-Turn is for a slow-stab boosted pivot, which works like a charm with Scizor's low speed. This pokemon is deceptively great, and you'll find many situations where it "just happens" toplay a big role in stopping the opponents team.
Kowalski (Iron Bundle) @ Booster Energy
Ability: Quark Drive
Level: 50
Tera Type: Steel
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Freeze-Dry
- Substitute
- Flip Turn
Iron Bundle is a pokemon that was, surprisingly, less of something that I immediately slapped onto the team, but more of a problem solver for it. Mid-development, I noticed what would be a big problem for this team without our Robust Robo-pengu, which was

/

Dondozo/Blissey stall. This team core can easily spiral out of hand without the correct tools, and Iron Bundle fares well versus this core, threatening out

Dondozo on the spot as it resists both Wave Crash and Avalanche, as well as sub-procing yawn. Iron Bundle is also an amazing cleaner, with a devastating speed tier boosted to further heights with Quark Drive, a useful speedy pivot with Flip Turn, and using sub quite well. Freeze Dry is an incredibly important tool for Bundle, and is one of the main reasons why I chose it. Hydro Pump is self explanatory, and all of these attributes come together to form a pokemon banned to OU in Smogon play for good reason.
Sakupan (Dragonite) (F) @ Rocky Helmet
Ability: Multiscale
Level: 50
Tera Type: Normal
EVs: 244 HP / 252 Atk / 12 Def
Adamant Nature
- Dragon Dance
- Extreme Speed
- Earthquake
- Ice Spinner
Must I really explain this thing? For those who are unaware, Dragonite is one of Gen9 BSS's most defining pokemon, with great overall bulk, and the ability to end games with one Dragon Dance, connected to Tera Normal Extreme Speed, along with Multiscale to absorb every, and I mean
every hit when terastallized. EQ hits the steels and rocks that would resist Extreme Speed, as well as being a powerful pokemon overall. The only choice that isn't self-explanatory for this set is Ice Spinner, which I believe is extremely helpful for Dragonite, moreso with Regulation E's stall menace,

Gliscor. With one Dragon Dance, Ice Spinner OHKOs unsuspecting Gliscor, as well as giving you the ability to win all mirror matches with opposing non-tera

Dragonite. All-in-all, Dragonite's ability to destroy would-be sweepers and its amazing ability to win 1v1s resulted in it finding its footing on my team, along with many other teams.
Halcyon (Urshifu-Rapid-Strike) (F) @ Choice Band
Ability: Unseen Fist
Level: 50
Tera Type: Steel
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Surging Strikes
- Close Combat
- Ice Spinner
- Aqua Jet
Urshifu-Rapid Strike, a pokemon feared by many for its ability to break frail pokemon that rely on

sash, as well as having an amazing defensive typing and ignoring protect, practically forcing

Gliscor to terastallize, most likely into water, where our

Bundle will handle it from there. The choice band set is extremely threatening and hard to stop, even being able to
OH-KO Non-Tera Hearthflame and Ogerpon-Cornerstone on a high roll, though you can choose not to rely on a roll with Tera Steel, psyching out Ogerpon that try to Horn Leech you. Aqua Jet is used to handle sash mons and mons in a low range, as well as doing deceptively high damage to

Flutter Mane, as a perk of the Choice Band. Speaking of

Flutter Mane, Tera Steel allows you to catch

that try to click Moonblast off guard for an OH-KO with Surging Strikes. If you couple all of this with natural bulk, and good type matchups versus lots of the meta, even going so far as to check non-psychic fangs

Chien Pao, Urshifu is the fighting type that Keldeo says to ignore.
And for the crowning jewel, the tree-topping star, and my favorite competitive mon, we have..
Hell's Bells (Skeledirge) (F) @ Blunder Policy
Ability: Unaware
Level: 50
Shiny: Yes
Tera Type: Steel
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Torch Song
- Sing
- Shadow Ball
- Slack Off
When I begin to talk about the pheonix-donning diva Skeledirge, I cannot stop. Skeledirge, while being lackluster in past regulations, has gotten the Great Tusk treatment, in the sense that it has tools that make it perfect in the current metagame. Skeledirge's signature move, Torch Song, allows it to ignore substitute and say "No!" to substackers that try to set up, made even more potent when coupled with Sing, which ignores substitute and allows you to out-boost your opponent. "But Tripp!", you may ask. "Sing has extremely low accuracy, so it's pretty unviable". The keen of eye, however, may have noticed the item I've given skeledirge, and it all starts to come together. Clicking Sing is often a win-win situation. You either put your oppinent to sleep, temporarily removing them and allowing you to stack Torch Songs like dollar-store cheese, or you gain a devastating x2 boost in speed, allowing you to either Torch Song away as you outspeed all unboosted opponents outside of

Regieleki, or even go for a second sing! You also have reliable recovery in Slack Off, which means you can restore your health to full in the situation where your opponent is asleep, which is coupled with Ghost stab which makes for a stab combo only resisted by Thick Fat

Snorlax. Tera Steel is used to live one Blood Moon from

Bloodmoon Ursaluna, as well as resisting

Rockpon's Ivy Cudgel. This unpredictedness and utter domination of a set is why I adore Skeledirge, and consider it the highest point in my team.
Now that we've covered the build, lets move on to...
Team Threats
Cresselia - If you think just bringing Scizor will stop Cresselia, you are hugely mistaken. Cresselia, coupled with Tera Poison, is a extremely hard-to-break wall, especially once Tera'd. Your best bet is winning the 1v1 through sheer force with Skeledirge, but it is still something to keep in mind
Alotales + Baxcalibur - "Now hit the second tower" Alotales says, as Baxcalibur ruthlessely tears through teams with great bulk from hail and an Aurora Veil that lets it DDance away. The only surefire answer to reliably getting Bax is brick break, which isnt a great move otherwise. Since KO-ing Alotales is an easy job with the arsenal we have, you can use Alotales as setup fodder to prepare for Bax, preferrably with Skeledirge. Torch Song turn 1, then Sing, which either misses, giving you the speed boost, or hits and puts either Alotales or their switch-in to sleep. If Alotales stays in, Torch Song, but if something else swaps in, act accordingly.
Conclusion
First and foremost, I want to shoutout the amazing BSS community, and certain people in particular (TheDarknessMadeFlesh, TFA, Bachy, Pearl, Hulavuta, Derpy, and Tmon) for excitedely teaching me about the amazing meta. If you see me on the ladder (I use the Sky Trainer avatar), say hi! I hope that this team has an impact on something in regards to your teams,
as you Fly With Me into Regulation E!