Resource SV National Dex Monotype Analyses Reservation Thread

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Gen IX National Dex Monotype Analyses Index


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At long last, analyses reservations are now open for the SV National Dex Monotype metagame. Please read all the rules in this thread before posting!


Reserving an Analysis:
  • If you are a member of the SV National Dex Monotype QC team, you can reserve up to three analyses, badge holders can reserve two analyses, and everyone else may only reserve one analysis;
  • Reservations past these may not be made until your current analyses are in the copyediting (GP) phase;
  • Post below in this thread with your reservation AND a set for it. Please use the search function and check the reservation sheet (linked down below) to ensure you're not reserving something already reserved;
  • You may not post your analysis until a Moderator puts in "approved by _______", replies, approves on Discord, or Likes your post. Be sure to check your reservations often! A Moderator will Like your post to notify you after approving it;
  • Do not edit your posts for any reason. Double post, triple post, whatever it takes, but do not edit your posts. It makes it much easier to keep things organized regarding what's being reserved and what is not;
  • Do not reserve the Pokemon without extensive metagame knowledge, knowledge of how the Pokemon works, and a lot of experience with the Pokemon. If it is clear you do not know what you are writing about, then your analysis will be reassigned;
  • Even if you are experienced with C&C, you must still read this post to make sure your analysis fits the format we are using for now. If you wrote/currently write for SV Monotype, notice the format is slightly different.

Analysis Thread Tags:
  • [WIP] --- The Work-in-Progress tag indicates that you are still completing your Pokemon's skeleton. This tag indicates that you are not ready for QC checks, and are still working. Do not be lazy in this stage, if you refuse to add information within a week of having this tag, then your analysis will be reassigned.
  • [Quality Control] --- This is the most important stage of the analysis. Your analysis must be in complete sentences, following the analysis format linked at the beginning of a post. Please put the tag [QC: 0/2] in your thread title. For example, Corviknight [QC: 1/2] will indicate to the QC team that you have received one QC check. As indicated in this thread, you must have 2 QC checks. You cannot proceed to the next step before the second check.
  • [Copyediting] --- This stage is where Grammar Prose will come and make sure that your analysis is of written quality. They will correct grammatical errors. You must receive one GP check before your analysis is considered done. Like GP, you must put [GP: 0/1] in your thread title. This has to be after [QC: 2/2] or it can replace the [QC: 2/2] in your title entirely. It is up to you. You must post in the Grammar Prose Queue that your analysis is ready for GP checks after you have moved to this stage.
  • [Done] --- This tag indicates that your analysis is done. You have received two QC checks and one GP checks, and it is ready to be uploaded by site. This will be handled by our C&C Moderators, so feel free to tag us once your thread hits this stage.

All analyses must be approved by the QC team. Feel free to PM them regarding anything related to C&C.

Mateeus - Moderator
Neko - Moderator
Ashbala
CrossHeart
boomp
At the moment, only S and A Rank Pokemon are up for reservation! Pokemon sets are bound to be adjusted before writing, so still submit your set here or in our Discord (linked above) for approval.
Check the reservation sheet here.
 
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First :D
Iron Valiant @ Fightinium Z
Name: Swords Dance (Fairy)
Ability: Quark Drive
Tera Type: Fairy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Spirit Break
- Knock Off
yea have fun. Take note of the format tho, its diff from SV mono
 
Would like to take komuu fighting
Kommo-o @ Kommonium Z
Ability: Soundproof
Tera Type: Dragon
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Clanging Scales
- Drain Punch
- Flamethrower
- Taunt / Clangorous Soul

make it bulletproof then ur good to go - mat
 
I'm gonna try and do more of these this time around

Meowscarada @ Choice Scarf
Ability: Protean
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flower Trick
- U-turn
- Play Rough
- Knock Off
meowwww :O (council, not TL + approved tho)
 
Aight lets reserve Mega Diancie on Rock

Diancie-Mega @ Diancite
Name: Offensive (Rock)
Ability: Magic Bounce
Tera Type: Rock
EVs: 252 SpA / 4 SpDef / 252 Spe
Naive/Timid Nature
- Moonblast
- Mystical Fire
- Earth Power
- Diamond Storm/Spikes

slash psychic with earth power in slot 3 (good option for it to break grass and poison), and last slot should only be dstorm and spikes. nature should also be naive / timid in this order. make these changes and ur good - mat
 
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Hi, I would like to reserve diggersby for normal


we're only reserving s ranks atm; check the reservation sheet whose link is at the foot of the main thread - mat
 
With Valiant in copyediting, I'd like to claim the paper bird
Zapdos @ Choice Specs
Name: Choice Specs
Ability: Static
Tera Type: Electric
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Hurricane
- Volt Switch / U-Turn
- Discharge
- Heat Wave / Hidden Power [Ice]
u-turn isnt good on specs given zap already threatens ground switch ins with hurricane. heat wave not a slash either. move order should be hurri, heat, hp ice / hp grass, volt switch - mat
 
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Can I do this?

Tapu Lele @ Tapunium Z
Ability: Psychic Surge
Tera Type: Psychic
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nature's Madness
- Stored Power
- Calm Mind
- Dazzling Gleam
 
Klefki @ Light Clay
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Reflect
- Light Screen
- Spikes / Thunder Wave
- Foul Play
I'll try one?

248 hp > 252 rest of evs in spdef and this is great. approved - mat
 
Reserving :Gastrodon: and :Kyurem: please and thank you!
Gastrodon @ Leftovers / Heavy-Duty Boots
Name: Physically Defensive (Ground)
Ability: Storm Drain
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Spikes / Stealth Rock
- Toxic / Earthquake / Clear Smog
- Recover
Kyurem @ Choice Specs
Name: Choice Specs (Dragon)
Ability: Pressure
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Ice Beam
- Freeze-Dry
- Focus Blast / Earth Power
oki on both. Have fun
 
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Reserving :alolanninetales:


Ninetales-Alola @ Light Clay
Ability: Snow Warning
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Aurora Veil
- Blizzard
- Moonblast
- Encore/Grudge/Heal Bell

fdry > blizzard as tales is supposed to pressure water, and last slot should only be encore / grudge in this order since heal bell sucks.
approved w these changes - mat
May I take Iron Valiant, Fighting please?
Iron Valiant @ Choice Specs
Ability: Quark Drive
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psyshock
- Thunderbolt
- Moonblast
- Shadow Ball

psychic should be used over shock (its the better psy move in ndm as it deals more dmg to mega venu pex amoon and phys def clod - which should be more common here), and make last slot trick. move order should be moon, tbolt, sball, psychic / trick - mat
please post a WIP of these soon (until Friday Apr 7th) or else I'll reassign
 
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Reserving Toxapex (for mono water).

Toxapex @ Rocky Helmet / Black Sludge
Ability: Regenerator
Tera Type: Water
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature / Relaxed
IVs: 0 Atk
- Scald / Poison Jab / Gunk Shot
- Recover
- Toxic Spikes / Toxic
- Haze / Baneful Bunker / Knock Off




"I'll just delete my reservation and u can post urs" -Matteus, speaking on giving me the Pex. -> MatEeus not MaTteus

black sludge should probably be its only item (with recover's limited pp this gen). you can cite RH in the analyses but briefly. as for the moves, slot 1 is prob better as pjab / scald (drop gunk), and bunker can be dropped from slot 4. approved w/ these changes - mat
 
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Zapdos is in copyediting pls gib Lele
Tapu Lele @ Choice Scarf
Name: Choice Scarf (Psychic)
Ability: Psychic Surge
Tera Type: Psychic
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic / Psyshock
- Moonblast
- Focus Blast
- Future Sight / Thunderbolt / Shadow Ball

Okie
 
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Reserving the last Rock Terrakion since Diancie is in copyediting
Terrakion @ Choice Scarf
Name: Choice Scarf (Rock)
Ability: Justified
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Earthquake
- Stone Edge
- Poison Jab / Iron Head

set should only be scarf for now as sd will get a separate set in the future
name should be, accordingly, choice scarf or revenge killer
cc, edge, eq, poison jab should b the set. approved with these changes - mat
 
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Reserving :Altaria-Mega: please and thank you!
Altaria-Mega @ Altarianite
Ability: Pixilate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly / Naive Nature
- Frustration
- Earthquake
- Dragon Dance
- Roost / Fire Blast

take fire blast out (it stinks and recovery is better)
return > frustration for analyses too. approved otherwise - mat
 
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Reserving :Heatran: please and thank you!
Heatran @ Leftovers
Name: Specially Defensive (Steel)
Ability: Flash Fire
EVs: 252 HP / 252 SpD / 4 Spe
Calm Nature
- Lava Plume / Magma Storm
- Earth Power
- Roar / Toxic
- Stealth Rock / Substitute
oki
 
Reserving Spectrier, as Meowscarada is in Copyeditting
Spectrier @ Ghostium Z
Ability: Grim Neigh
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Draining Kiss
- Shadow Ball
- Substitute
oki >:3
 
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Reserving :Tapu Bulu: please and thank you!
(Swords Dance) Tapu Bulu @ Heavy-Duty Boots / Fightinium Z / Babiri Berry
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Horn Leech
- Close Combat
- High Horsepower / Zen Headbutt / Substitute
- Swords Dance
dont babiri imo, otherwise that fine
 
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reserving the ice duo

:ninetales-alola: :kyurem:

Ninetales-Alola @ Light Clay
Name: Aurora Veil (Ice)
Ability: Snow Warning
EVs: 32 HP / 224 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Aurora Veil
- Freeze-Dry
- Moonblast
- Encore

Kyurem @ Chople Berry
Name: SubRoost (Ice)
Ability: Pressure
EVs: 56 HP / 192 SpA / 8 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Freeze-Dry
- Earth Power
- Roost
- Substitute
 
:Volcarona:
Volcarona @ Heavy-Duty Boots
Ability: Flame Body
Tera Type: Bug
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fiery Dance / Flamethrower / Fire Blast
- Giga Drain / Bug Buzz
- Hidden Power [Ground] / Psychic
- Quiver Dance

thrower seems kinda useless slot 1 with fdance as an accurate option that also boosts spatk
otherwise this is as good as it gets - mat
 
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Lele is in copyediting, give valiant, again
Iron Valiant @ Choice Scarf
Name: Choice Scarf (Fighting)
Ability: Quark Drive
Tera Type: Fairy
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Moonblast
- Aura Sphere / Focus Blast
- Psyshock / Trick
- Thunderbolt / Energy Ball / Trick
fighting stab seems kinda mediocre ngl. entire team should have it and valiant is valuable for its coverage
id say moon, tbolt, eball / sball, trick / koff should be it - mat
 
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Reserving :Lopunny-Mega: please and thank you!
Lopunny @ Lopunnite
Name: All-Out-Attacker
Ability: Limber
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Fake Out
- U-turn / Return
- Triple Axel / Return

Lopunny @ Lopunnite
Name: Stallbreaker
Ability: Limber
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Return
- Power-Up Punch
- Encore

do only the AoA set for now, and have return slashed with axel only. we'll do second sets for s ranks later. approved - mat
 
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