Project SV OM/UM Analyses Reservation Thread - AAA, AG, GG, MnM, NFE, ZU Open!

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oh neat ag is back
reserving scarf koraidon and Double dance miraidon

Koraidon @ Choice Scarf
Ability: Orichalcum Pulse
Tera Type: Fire
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- U-turn
- Close Combat
- Dragon Claw
- Flare Blitz

Dual Dance (Miraidon) @ Leftovers
Ability: Hadron Engine
Tera Type: Fairy / Ghost
EVs: 236 HP / 16 Def / 160 SpA / 96 Spe
Modest Nature
- Calm Mind
- Agility
- Parabolic Charge
- Dazzling Gleam / Dragon Pulse
 
Last edited:
oh neat ag is back
reserving scarf koraidon and Double dance miraidon

Koraidon @ Choice Scarf
Ability: Orichalcum Pulse
Tera Type: Fire
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- U-turn
- Close Combat
- Dragon Claw
- Flare Blitz

Dual Dance (Miraidon) @ Leftovers
Ability: Hadron Engine
Tera Type: Fairy / Ghost
EVs: 236 HP / 16 Def / 160 SpA / 96 Spe
Modest Nature
- Calm Mind
- Agility
- Parabolic Charge
- Dazzling Gleam / Dragon Pulse

Hi, sorry, but it would be ideal if a more experienced AG player wrote Choice Scarf Koraidon, as it's a very important set. You're fine to go ahead with Double Dance Miraidon, but Electric Seed should be an option, Tera Dragon should probably be an option, and the EVs should just be 160 HP / 252 SpA / 96 Spe.
 
Reserving Nasty Plot Calyrex-S, defensive pivot Landorus-T, and defensive Toxapex.

Nasty Plot (Calyrex-Shadow) @ Heavy-Duty Boots
Ability: As One (Spectrier)
Tera Type: Grass / Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Astral Barrage
- Grass Knot
- Encore / Psyshock / Psychic

Defensive Pivot (Landorus-Therian) @ Rocky Helmet
Ability: Intimidate
Tera Type: Water / Fairy
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- U-turn
- Earthquake
- Taunt
- Stealth Rock

Defensive (Toxapex) @ Rocky Helmet
Ability: Regenerator
Tera Type: Fairy
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Haze
- Toxic Spikes / Poison Jab / Infestation / Baneful Bunker
- Recover
- Toxic / Toxic Spikes
 
Taking Defensive Arceus-Water

SET:

Arceus-Water @ Splash Plate
Ability: Multitype
Tera Type: Fairy
EVs: 236 HP / 252 Def / 20 Spe
Bold Nature
IVs: 0 Atk
- Ice Beam
- Judgment / Taunt
- Will-O-Wisp / Thunder Wave
- Recover

Alternatively there's spreads of
252 HP / 120 Def / 136 Spe with Timid Nature
OR
252 HP / 160 Def / 96 Spe with Timid Nature

Please let me know about which spread I should use.
 
reserving LO caly-s and DD groundy

Calyrex-Shadow @ Life Orb
Ability: As One (Spectrier)
Tera Type: Grass
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot / Encore
- Grass Knot
- Psychic / Psyshock
- Astral Barrage


Arceus-Ground @ Earth Plate
Ability: Multitype
Tera Type: Ground / Fairy / Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Dragon Dance
- Dragon Claw
- Taunt / Substitute / Recover
 
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