The HELL WALL's time has come.
So What could we possibly do to stop the behemoth wall?
The idea was come from gen 8 BSS where some rare cinderace ran Special movesets to lure its normal checks. Alongside Dynamax it was suprisingly good. In this case, dozo had a stat spread whose we can use a special attacking super effective move, that despite cinderace having low spa, still works well.
As you can see, it's actually not a guaranteed OHKO from full HP, but 10% chip damage can be easily accumulated on dondozo. Alternatively you can pyro ball the dozo switchin, and knock it into electroball range without activating libero first. Dozo is not gonna tera against a cinderace so it works well. Generally an already tera dozo is easier to handle so its not as big a issue.
Do note that you don't have boots, as electro ball needs the extra power from life orb in order to do enough damage. Hazard Removal As a result is needed to prevent rocks to be up. Doable but need to be cautioned.
So What could we possibly do to stop the behemoth wall?
Life Orb Electro Ball

Cinderace @ Life Orb
Ability: Libero
Tera Type: Fire
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Electro Ball
- Pyro Ball
- U-turn
- Sucker Punch / Court Change
Ability: Libero
Tera Type: Fire
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Electro Ball
- Pyro Ball
- U-turn
- Sucker Punch / Court Change
The idea was come from gen 8 BSS where some rare cinderace ran Special movesets to lure its normal checks. Alongside Dynamax it was suprisingly good. In this case, dozo had a stat spread whose we can use a special attacking super effective move, that despite cinderace having low spa, still works well.
The Lure: 252 SpA Life Orb Libero Cinderace Electro Ball (120 BP) vs. 252 HP / 4 SpD Dondozo: 463-546 (91.8 - 108.3%) -- 50% chance to OHKO
The Bait: 0 Atk Life Orb Cinderace Pyro Ball vs. 252 HP / 252+ Def Dondozo: 62-74 (12.3 - 14.6%) -- possible 7HKO
The Bait: 0 Atk Life Orb Cinderace Pyro Ball vs. 252 HP / 252+ Def Dondozo: 62-74 (12.3 - 14.6%) -- possible 7HKO
As you can see, it's actually not a guaranteed OHKO from full HP, but 10% chip damage can be easily accumulated on dondozo. Alternatively you can pyro ball the dozo switchin, and knock it into electroball range without activating libero first. Dozo is not gonna tera against a cinderace so it works well. Generally an already tera dozo is easier to handle so its not as big a issue.
Do note that you don't have boots, as electro ball needs the extra power from life orb in order to do enough damage. Hazard Removal As a result is needed to prevent rocks to be up. Doable but need to be cautioned.
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