Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

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the OU council is slowly getting rid of pokemon that can kill heatran.
We have had zama-C banned, which can body press it to oblivion if it switches in on a IPress; we had pao, who could 1v1 a heatran if it missed a single magma storm;volcarona, whose tera ground/water sets turned a counter into death fodder; and shifu, who could squash the super lava spiderfrogthing with either of its stabs. we now have the zama-H suspect, which is another breaker gone potentially.
its all a plot so that that the council can have an unkillable heatran meta
Now that you mention it, I noticed Groudon and Kyogre are both Ubers without a suspect test. I think you’re on to something.
 
I remember a video of him saying that Scizor was one of the biggest winners in this gen and was one of the pilars of OU pre-Home. I mean, I got reqs with Scizor in pre-home once, but don't undertand why he considered Scizor to be the biggest winner over everyone else.
Mostly cause it got Close Combat for Fighting coverage so it didn't have to use Superpower anymore. Not that this helped, given Scizor's issues this generation aren't about its ability to hit Steel types...
 
Mostly cause it got Close Combat for Fighting coverage so it didn't have to use Superpower anymore. Not that this helped, given Scizor's issues this generation aren't about its ability to hit Steel types...
Yeah, I used it because I managed to make the other 5 members of the team weak to Fairy and Ice at the same time so Scizor was helpful in that specific scenario, but still don't get why Dragonite wasn't even mentioned. Maybe his videos are too advanced for me but don't think he isn't that great when talking about OU based on the little I have seen of him.
 
i can assure you, if we could view the alternate reality that was a whole generation of dynamax g8, nobody would have played that.

i don’t understand the hate for g8. it matured into a very balanced metagame with little volatility & many great blanket checks, whilst having loads of fun pokémon with plentiful tools.
 
Yeah, I used it because I managed to make the other 5 members of the team weak to Fairy and Ice at the same time so Scizor was helpful in that specific scenario, but still don't get why Dragonite wasn't even mentioned. Maybe his videos are too advanced for me but don't think he isn't that great when talking about OU based on the little I have seen of him.
I stole that team (never used it tho), and I actually wanted to ask about its composition since it was really surprising. The Hydreigon, Roaring Moon core + Dragapult, Great Tusk, and Ting-Lu was very interesting since most of the Pokemon had overlapping types (Hydreigon and Roaring moon even being the same type). I don't really mind the overlapping weaknesses that much since Ice & Fairy were arguably rare types to encounter back then + I think there is some good synergies between some of the Pokmeon like Great Tusk, Ting-Lu, and Dragapult despite the shared weaknesses, but Hydreigon / Roaring Moon core got me since they were the exact same type & were already covered by other teammates like Ting-Lu and Dragapult. I am guessing the team was meant to be more offensive so the shared weaknesses part didn't really matter as much as breaking through shared counters.
 
Anyone have advice for someone trying to get suspect reqs for the first time?

At the first sign you're getting tilted because of this game's bullshit rng, do not play another game. Take a break for one or two days. If you tilt and you still play, you will make a bad decision which might cause you to lose then you get pissed off and queue for another game which you might also lose because you're pissed off and it keeps repeating again and again

No matter what kind of rational, smart and objective decisions are taken by no matter who or what amount of people

If Tera is taken away, the gen is over/dead. That is a fact.

Bruh, what shit are you smoking?

I think people mostly look back at it semi-fondly almost in spite of its shortcomings, because, to me at the very least, it was a gen where you had agency. SS wasn't that, with its Clefable cores and Scald spam, amidst other things that trended on the bulkier, slower side, where it wasn't a battle as it was a war of attrition. Back then, in SM and inarguably now, you were and are able to make different teams, depending on what you wanted to do. Rain? Slap a pelliper on your team, build around it, and have fun. Sun too, bolstered by Solar Power Charizard and Protosynthesis.
Its looked on favorably because its a more brighter past than the recent slog, and why I liked it, as i do this meta. I hope things develop well, and not towards a slow, stalling meta riddled with fat unbreakable beasts.

Agreed. Gen eight even ended with that war of attrition where it feels like rather than being a pokemon battle, it becomes a matter of who gets pissed off first at the scald, knock off, and toxic spam. Really, even fucking Zapdos often uses toxic. The end of gen eight was literally so toxic because everything spams fucking toxic

Me too. And I hope when the dlcs drop, the mons that lost scald, knock off, and toxic don't get them again because seriously, fuck those moves
 
i can assure you, if we could view the alternate reality that was a whole generation of dynamax g8, nobody would have played that.

i don’t understand the hate for g8. it matured into a very balanced metagame with little volatility & many great blanket checks, whilst having loads of fun pokémon with plentiful tools.
I think you mean the metagame that consists of heavy duty spam, toxic on every mon, scald burn, static and flame body being the deciding factors of 50% of games, pretty much 90% of the teams weak to specs dragapult, being forced to run slowbro or ferro to stop shifu and even then shifu finds a way to win

gen 8 was one of the most RNG reliant and stalest generations ive ever played
 
Anyone have advice for someone trying to get suspect reqs for the first time?
I normally go for a 20-0, if I lose before then I normally restart but depending on how confident you are 1400-1700 I think 15-0 is fine too since its in that elo range that you lose the most
majority of losses are from cheese or just bad matchups so don't expect to first time it
 
it matured into a very balanced metagame with little volatility & many great blanket checks, whilst having loads of fun pokémon with plentiful tools.
Bro it was toxic, scald, regenerator spam, the meta. Im surprised landorus was even the most used, because fuck was it just a knocker and a toxicer
The "little volatility" was its worst feature, because it meant a stale meta. You had the same shit every day, and innovation was stifled because you could just, per your own words, drop a great blanket check and not deal with actually managing the situation.
Fun, i will grant, is subjective. I will not lie when i say i am biased towards offense being fun, and with that bias gen 8 was utter shit. Perhaps your fun is on the defensive side, anywhere between bulky offense (not balanced offense) and stall, and thats fine. Different mons for different trainers. And yet, when there are so many tools, I cant help but feel like to be the best, I had to use every one of them, from boots to scald to toxic to stealth rock, etc etc.
Point is, i doubt you and i look back at gen 8 the same, not even in how we analyze it.

One last thing. Perhaps very balanced isnt a wrong way to put it, since youre stuck playing balance teams to deal with everything.
 
Yeah, I used it because I managed to make the other 5 members of the team weak to Fairy and Ice at the same time so Scizor was helpful in that specific scenario, but still don't get why Dragonite wasn't even mentioned. Maybe his videos are too advanced for me but don't think he isn't that great when talking about OU based on the little I have seen of him.
idr which video that was exactly but it was probably based on early-early SV where the priority bullet punch was much more valuable than when the meta established itself and screens fell out of favour the first time(as well as the banning of things like flutter mane etc)
 
I stole that team (never used it tho), and I actually wanted to ask about its composition since it was really surprising. The Hydreigon, Roaring Moon core + Dragapult, Great Tusk, and Ting-Lu was very interesting since most of the Pokemon had overlapping types (Hydreigon and Roaring moon even being the same type). I don't really mind the overlapping weaknesses that much since Ice & Fairy were arguably rare types to encounter back then + I think there is some good synergies between some of the Pokmeon like Great Tusk, Ting-Lu, and Dragapult despite the shared weaknesses, but Hydreigon / Roaring Moon core got me since they were the exact same type & were already covered by other teammates like Ting-Lu and Dragapult. I am guessing the team was meant to be more offensive so the shared weaknesses part didn't really matter as much as breaking through shared counters.
Yes, it was mean a team to get reqs quickly since I didn't get much free time back then.
Ting-Lu and Sub Pult main role is to get info about my rival's plays and team. Already have shilled Ting-Goat a lot, but with tera ghost it is very annoying, combined with Whirlwind it forces a lot of stuff early and gives me info about the sets of my rival or straight up ruins some stratagies (triggering booster energy early for example), basically by just tanking hits and forcing stuff out during the early-mid game planing the endgame becomes much easier by removing a lot of the coinflips trying to scout sets in other ways. Also denies early set up attemps which are so common in low ladder. Sub pult does something similar while provides speed control and takes advantage of mons like Torkoal, Corviknight, Pex, an so on. Both of them also block spin, which is nice but no the main thing that I expect them to do.
Bulk up body press swas the best Tusk set pre-Home and isn't neccesary to explain what is the deal with it, amazing support with a huge reverse sweep potential and checks stuff like Gambit.
Hydreigon was amazing against the most used walls back then, depending on the match up saving the tera for it could potentially wall 4-5 members of the rival team and the mons he couldn't wall hated to switch into it so would always get a kill if it got into the team in the right moment. Scarf Moon was kinda the opposite, was mainly an emergency button if something went wrong, auto +1 speed and its power was good enough to solve the main issues I could have in the endgame of just sweep. So even if they share typing, the roles are totally different, Hydreigon was a wall breaker while Moon was a revenge killer/cleaner.
You might be thinking, how does scarf Moon solves everything for the late game if tera Fairy is a thing? The answer is Scizor, basically is the backup for the backup, seeing that team tera Fairy looks to good to no click it or in some scenearios is needed to no auto lose to scarf outrage, boosted body press, pult's darts, so Scizor can go from being walled to OHKO the tera mon of the rival which is a good trade most of the time (for that team in particular) basically Scizor complements the team as the 'tera punish', providing bullet punch/quick attack as another way to revenge kill stuff if something went wrong or it's called Valiant (who otherwise would 6-0 the team if played well) and could switch into a fairy/ice move once or twice if needed.
 
Yeah, I used it because I managed to make the other 5 members of the team weak to Fairy and Ice at the same time so Scizor was helpful in that specific scenario, but still don't get why Dragonite wasn't even mentioned. Maybe his videos are too advanced for me but don't think he isn't that great when talking about OU based on the little I have seen of him.
If your taking about Falseswipegaming, he considered Scizor/Breloom the 3rd biggest winner due to the CC gain, while Dragonite was the 1# winner due to Tera Normal. Keep in mind that this was in SV's infancy, however he also factors in VGC with his decisions. And superpower is a weapon of last resort in VGC given the power drop in an intimidated ridden metagame. I believe his OU commentary is fine from a historical perspective, but for educated guesses not to the same degree. I do agree with his take on Scizor however because CC with it's typing is far more manageable and better than Superpower.
 
I love FSG but idk if I can forgive him for bringing the totally incorrect usage of the word "theorem" into mainstream lexicon. But also, this doesn't hold up. Ditto pretty much always retains the same fringe viability regardless.
b+ is pretty far above "fringe", and it was pretty widely agreed that it was one of the best mons, if not the best mon, in dynamax ss ou. it's also consistently high in purposely unbalanced tiers like ag
 
If your taking about Falseswipegaming, he considered Scizor/Breloom the 3rd biggest winner due to the CC gain, while Dragonite was the 1# winner due to Tera Normal. Keep in mind that this was in SV's infancy, however he also factors in VGC with his decisions. And superpower is a weapon of last resort in VGC given the power drop in an intimidated ridden metagame. I believe his OU commentary is fine from a historical perspective, but for educated guesses not to the same degree. I do agree with his take on Scizor however because CC with it's typing is far more manageable and better than Superpower.
i mean... cc is kinda an amazing move, but probably not enough to justify #3. it doesn't really matter though cuz that was pre-home. also scizor was the most used mon in uu, which is pretty impressive.
 
I love FSG but idk if I can forgive him for bringing the totally incorrect usage of the word "theorem" into mainstream lexicon. But also, this doesn't hold up. Ditto pretty much always retains the same fringe viability regardless.
have you ever played ag??? ditto is pretty gud in ag, why? cuz the tier is filled to the brim with unbalanced legendaries
 
i mean... cc is kinda an amazing move, but probably not enough to justify #3. it doesn't really matter though cuz that was pre-home. also scizor was the most used mon in uu, which is pretty impressive.
I guess it depends on whether you're considering the viability the mon ended up at or just how impactful the gains were for their viability compared to before. The latter definition I could see working in Breloom's favor because its lack of a particularly nuclear Fighting STAB after Low Sweep's "Buff" probably hampered its offensive set options, plus the reduced Fighting Priority with Mach Punch's cuts.
 
Scizor was a pillar of my voltturn team prior to the Cyclizar ban... then Cyclizar got banned and u-turn spam went to shit.

VoltTurn doing really well right now though. Might be worth giving Scizor another shot after Zamazenta gets banned.
 
i mean... cc is kinda an amazing move, but probably not enough to justify #3. it doesn't really matter though cuz that was pre-home. also scizor was the most used mon in uu, which is pretty impressive.
That was weird: yes cc is ton better than superpower but losing defog, knock off and roost make bulky/support scizor dead wich only setup/cb scizor exist
 
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