So far this meta has been really chaotic, but also really fun so far.
- This turtle’s hilarious, but also really fucking broken. Offensive Double Dance with Rock Polish + Calm Mind makes for easy sweeps (if you set up your Terapagos first, of course). Second form (which this thing automatically becomes) getting Multiscale on roids and the Stellar form giving it a Zygarde-C style statboost that also eliminates weather/terrains is really damn funny,
but also worth slapping together a complex “this thing can’t click the Tera Stellar button lol” ban for. Yeah, apparently if they take a look at it, they’re not gonna do any complex bans, just throw the whole thing away outright if it gets enough support for a ban like with Ogerpon-Hearthflame. Gonna be really funny while it lasts though.
- Haven’t seen this in action too much yet, but it seems promising. Great overall bulk with a Fire/Dragon typing, solid Attack and decent Speed for a Dragon Dance sweeper, Protosynthesis to make the thing hit
really hard in Sun, a Burn version of Baneful Bunker to take advantage of things like Roaring Moon and even Morning Sun so it can do stuff on a bulky set. I can easily see this guy shining on Fire/Water/Grass cores and especially Sun teams. Fundamentally a really nice mon.
- I know Raging Neck barely has anything resembling coverage other than Weather Ball, but Dragon/Electric is still really good Offensive STAB (look at Miraidon and Zekrom over in Ubers for examples of how well Electric/Dragons with great stats and moves do). Also helps that its bulk is really good for a slower Calm Mind sweeper at 125/91/89 and it doesn’t even have
bad speed for what it is. With just a slight bit of investment, it beats max speed Adamant Kingambit to the (sucker)punch. 137 SpA is really damn good too, and goes through the roof once you put a Booster Energy on this thing. Thunderclap pretty much being Special Electric Sucker Punch is very threatening and forces the mindgame of “do I avoid attacking/switch into my Ground type and potentially take a 137 SpA (and potentially Protosynthesis boosted) Draco Meteor/Dragon Pulse to the face, or do I eat the Special Sucker Punch clone it gets STAB?”. At least having Weather Ball for coverage is gonna make this guy pretty damn scary alongside the other Paradox Beasts on Sun with 137 SpA backed Electric/Dragon/Fire coverage at its disposal.
- Seems like a nice Double Dance Stored Power sweeper on paper with good overall bulk and a Steel/Psychic base typing to prevent Toxic and Quark Drive giving it a further boost, but at the moment the thing is completely overshadowed in that regard by Latias and especially Terapagos. Roaring Moon being back also doesn’t do it that many favours either. I could see this being a decent option once the meta cools down, but with all the brokens running around right now there are better things you could run.
- Having a 4x weakness to Ice in a meta where Triple Axel has seemingly been given to the best possible abusers of such a move (Weavile, Cinccino, Meowscarada) and where everyone’s running Ice Spinner / Ice Beam in fear of Gliscor isn’t good, but Hydrapple still seems really nice defensively in spite of that. Being a bulky Physically defensive Grass wall with Regenerator that also has usable Special Defense, a nice Special Attack stat to avoid being passive and a neutrality to Fire makes it
almost an answer to the prayers of those asking for Tangrowth to return to help stop Waterpon. Thankfully, it also has access to Tera for patching up the 4x Ice weakness. Assault Vest sets also seem doable for it as despite lacking things like Knock Off, it still has Dragon Tail / Earth Power and other nice coverage moves to make it work. Fickle Beam is a funny ass move though, and putting Quick Claw on it just for the RNG bullshit is a hilarious idea to me.
- Haven’t seen much from this one either, but it seems solid with actually having good Rock STAB and being faster than the whole meta after Booster Energy with STAB Psychic moves to nail Iron Valiant and Close Combat to kill Roaring Moon. Problem is that although 120 Attack is
good, it still needs a turn of set up to get going and it
really hates the Unaware Pokémon. Rock/Psychic also isn’t the best typing overall, with Earthquake from most of the meta bringing this guy down to 20% health at the very least and Gholdengo being able to come in and net a KO on it. Seems like another one where it’ll get better as more of the brokens are cleared out.
- Already very threatening with Double Dance Stored Power sets. Aura Sphere completely nails Kingambit even without too much SpA investment or any Calm Mind boosts, it gets Draining Kiss if it wants to go Tera Fairy and get itself a free form of recovery, can just go Calm Mind + Recover if it wants to. If you let it get a turn or two to set up (which it can easily do with its good bulk and decent Defensive typing + Tera), it can run away with games.
- Although it can pull the same Double Dance stunts that Latias can, it still prefers being a powerful offensive pivot thanks to gaining Flip Turn and Luster Purge getting a great buff to 95 BP. Specs sets still do the same things they always have and Scarf sets are now even better with the ability to safely escape bad matchups with Flip Turn. Still overshadowed by Latias and its Double Dance thing atm, but still another “once the broken shit’s gone it gets more opportunities” kind of thing.
- I’m surprised not to have seen much of this guy so far. Despite this, it’s still really damn powerful on paper with Tera Stellar turning out to be the best fitting mechanic it could have possibly wanted for sweeping, killing Webs as a playstyle just by existing and getting Glare to shut down the faster offensive threats of the meta. Low HP and low attacking stats still hold it back
just a little though, but definitely not a reason to let your attention drift from it.
- Alright,
this is probably the scariest returning Pokémon aside from Latias I’ve dealt with so far imo. Tera Flying + Acrobatics on Grassy Terrain is some scary shit that can run away with a game near effortlessly without even needing to click Protect. If you don’t have an Unaware Pokémon, this thing can just steamroll its way through teams. Sure, Flare Blitz means it has to deal with Recoil, but with Grassy Terrain to help offset the damage and Grassy Seed to give it a slight longevity boost it can almost ignore the recoil. Dondozo is back in season, I guess.
- Yeah, letting this thing into OU has gone as well as you would expect. Sets hazards with almost no punishment thanks to insane Speed and I’ve seen Life Orb Psycho Boost way too many times. Oh yeah, it also gets Expanding Force to make it a funny Psyspam sweeper with Nasty Plot. Even if you took away Gholdengo this thing is still a bit too ridiculous for OU.
- Compared to the other crit-me-not/Stored Power abusers, honestly not that much of an issue. Even as a hazard setter, it’s kind of underwhelming in my experience since Taunt/Encore users abuse the thing’s passivity and tendency to only ever click Spikes and its 160/160 defenses are brought down by 50 HP and a mono-Psychic typing. Mid atm, but who knows what this thing does once the meta clears up.
- A slightly less powerful but much bulkier version of Baxcalibur. Scale Shot is noob bait for it imo without Swords Dance, Tera Fire/Ground are the real threats to watch out for. Should also be much more of a problem once people realize it can also still run Specs/NMI Freeze Dry + Earth Power.
- Out of all the recently dropped mons, this guy is an immediate problem. Runs away with games the same way it did before its ban, doesn’t give a shit about being revenged by Iron Boulder’s Close Combat after the first Dragon Dance with its own Speed booster and nothing can stop it once it sets up.
- With how chaotic things are at the moment it isn’t an apparent problem. Then again it should become more noticeable once the meta clears up, but the expanded coverage of Triple Axel and Serperior/Reuniclus’ presences should help to tone the issues that people have with it down. Honestly not something I see being broken.
- The only reason why this isn’t seen as an issue right now is because of all the other insane shit in the meta rn (Terapagos, SP Latias, AcroBlaziken, Roaring Moon, the Stellar Contrary abusers, Iron Boulder outspeeding the entire meta). I can see it becoming a problem once the meta clears up and people realize it can do shit other than spam Hypnosis every time it switches in.
- With all the other broken shit in the meta it isn’t
too much of a concern, but at the same time it still does the same matchup things it did before its ban. I’m happy to have it back, but once the meta clears up people will inevitably have this guy back on their radars.
Those are kind of my thoughts atm on the meta so far. Not like it really matters with how early it is, but yeah this shit is hilarious lmfao.