• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Metagame SV OU Metagame Discussion v4

Most of the suspects/quickbans this generation were administered after a survey score of 3.5+ or higher from the qualified demographic. I don't see Dragonite getting a suspect unless its survey score clearly reaches that threshold for the next OU Tiering Survey next month. It could feasibly happen though, given how close it was to reaching that threshold in the previous survey.
 
Last edited:
There's a myth here I really need to prove wrong
Banning≠suspecting
Technically you could suspect a zu mon if you wanted to
If a large portion (and it is a large portion) want wellspring at least suspected. Why not just give a chance? To me it's just mean.
 
a month ago. usually when the council is gearing up for a suspect we would've heard at least a single word about it by now
We were very transparent in that we are going to reassess things after SCL, which is ending in a week or two, as Dragonite was close and a few things got noteworthy scores.
never, unfortunately. i think we're done with ou suspects this gen. we've been deprived of a reference point for so long that a large portion of the playerbase has forgotten what a balanced meta even looks like. some people haven't, but half of them gave up on this gen after the initial tera suspect and the other half has been bleeding away the whole rest of the gen. this is what we're going to have to live with
So idk if this is cope or doomerism or whatever, but like go do it elsewhere because it’s not reflective of reality or the metagame itself
 
never, unfortunately. i think we're done with ou suspects this gen. we've been deprived of a reference point for so long that a large portion of the playerbase has forgotten what a balanced meta even looks like. some people haven't, but half of them gave up on this gen after the initial tera suspect and the other half has been bleeding away the whole rest of the gen. this is what we're going to have to live with
that's the thing my man

You can't speak collectively as one person with Deathspell Omega level of "we don't care anymore" especially when you yourself are playing the game with no problem.

Honestly, to hell with "balanced metas". I'm not going to speak for others but I would be sad to see Ogerpon-W or Dragonite suspect tested while I would love to see Alomomola suspect tested.

I can still start the sim, choose any SV tier, and find games no problem on the ladder. We're not arranging funerals for this game anytime soon so your oratory needs work
 
:Clefable::Blissey::Jirachi::Gliscor::Dondozo::Tornadus-Therian:

Metronome (the move) adds cheese to the game without any strategic or competitive gain.
We had Acupressure banned for potentially violating the evasion clause.
Metronome is capable of violating not only the evasion clause but also the OH-KO moves clause.
Some examples in the mid ladder of anti-competitive play.
https://replay.pokemonshowdown.com/gen9ou-2483958070-1pm4v15dllbgkm2qcg2r1dfhrn1q9jwpw
https://replay.pokemonshowdown.com/gen9ou-2485253448-uhibem1jx77shjifj1d5p7mfuwyxpuxpw?p2
https://replay.pokemonshowdown.com/gen9ou-2485720435-o5kv2a4fgieyejy442uuqd01oi8vxn7pw?p2
It's not a priority, but I believe the question should be "why not ban it?", instead of the common "why ban it?"
"Why not ban it?" So we don't lose face for being incredibly thin-skinned.

I don't think I need to do a deep dive on the math to point out that the chances of Metronome doing anything significant to enable a game win are ridiculously low. You are more likely to have a Pokémon KO itself by rolling Explosion and friends (7 moves) than rolling an OHKO move (4 moves) and then land it (30% chance), especially when all OHKO moves can be blocked by type immunities. Oh no, Metronome called Guillotine against my Gholdengo, whatever am I do to. Acupressure also has to roll its own dice to hit Evasion even if you do get it from Metronome. No one is bringing this to a tournament game – let alone with 6 users – unless they feel stupidly lucky, and they might as well go buy lottery tickets at that point. You should be much more concerned about losing from a single untimely Ivy Cudgel crit than multiple good Metronome procs.

To put it another way: sometimes you have a D&D session where you just roll like shit all day, your DM is rolling 20s every other attack, and your character dies to bullshit with nothing you can do about it. Life can be that way, just be mature about it.
 
Last edited:
Being correct about Ogerpon-W remaining OU doesn't suddenly make the unban campaigns or desire to suspect Alomomola and Ting-Lu any less absurd. One relatively-green player making a fearful proposal doesn't have any effect on how agreeable your own controversial ones are.

More than just straight absurd power, I think the thing that needs to be discussed if anyone wants to push for a Suspect test is greater Metagame effect since we've long since Tested the mons that would just be "big number" problems like DLC1 Gliscor (DLC2 it's seemed pretty honest) on defensive play or Baxcalibur on offensive. Like does Ting-Lu actually force anything to play differently, or is it just an extremely strong blanket check to a lot of the tier's attackers? Does Wellspring force defensive teams to build outright suboptimal structures, or is it just one breaker they have to weigh the heavy risk of compared to being weak to, say, Gholdengo or NP Darkrai? We've been in SV OU long enough that I think wider meta effects are visible without being trends that will easily shift around, so discussing that wider context is more important to pin down things to add, remove, or experiment with.
From my point of view Ting Lu being suspect isn't that absurd. Otherwise we should unban box legends at this point. We all share our opinions here so all calls for tiering actions will be controversial. Given some posts here I'm glad that the chaotic BW is my favorite old gen but I wish less vitriol towards offensive pokemon and less fearmongering regarding setup moves would be thrown around. SV made people see red in their eyes when they hear the words Dragon Dance.
 
Last edited by a moderator:
"Why not ban it?" So we don't lose face for being incredibly thin-skinned.

I don't think I need to do a deep dive on the math to point out that the chances of Metronome doing anything significant to enable a game win are ridiculously low. You are more likely to have a Pokémon KO itself by rolling Explosion and friends (7 moves) than rolling an OHKO move (4 moves) and then land it (30% chance), especially when all OHKO moves can be blocked by type immunities. Oh no, Metronome called Guillotine against my Gholdengo, whatever am I do to. Acupressure also has to roll its own dice to hit Evasion even if you do get it from Metronome. No one is bringing this to a tournament game – let alone with 6 users – unless they feel stupidly lucky, and they might as well go buy lottery tickets at that point. You should be much more concerned about losing from a single untimely Ivy Cudgel crit than multiple good Metronome procs.

To put it another way: sometimes you have a D&D session where you just roll like shit all day, your DM is rolling 20s every other attack, and your character dies to bullshit with nothing you can do about it. Life can be that way, just be mature about it.
i agree with this in principle but i also think that metronome is literally just pure rng and if we're going to be consistent with tiering rng things it should probably go. it's not really problematic at all on a wide scale, but neither was acupressure (and honestly neither was post-nerf moody, don't @ me, it's exclusively on shitmons). the problem with metronome is less that it's good by any stretch of the imagination and more that it removes all the player choice out of the game on both sides of the equation. not that i think there's actually a problem with metronome, literally nothing of importance hinges on it staying or going, but i don't think leaving it be is a consistent application of policy as it's been applied this gen
 
"Why not ban it?" So we don't lose face for being incredibly thin-skinned.
This is a terrible reason to not ban something.

I don't think I need to do a deep dive on the math to point out that the chances of Metronome doing anything significant to enable a game win are ridiculously low. You are more likely to have a Pokémon KO itself by rolling Explosion and friends (7 moves) than rolling an OHKO move (4 moves) and then land it (30% chance), especially when all OHKO moves can be blocked by type immunities. Oh no, Metronome called Guillotine against my Gholdengo, whatever am I do to. Acupressure also has to roll its own dice to hit Evasion even if you do get it from Metronome. No one is bringing this to a tournament game – let alone with 6 users – unless they feel stupidly lucky, and they might as well go buy lottery tickets at that point. You should be much more concerned about losing from a single untimely Ivy Cudgel crit than multiple good Metronome procs.

To put it another way: sometimes you have a D&D session where you just roll like shit all day, your DM is rolling 20s every other attack, and your character dies to bullshit with nothing you can do about it. Life can be that way, just be mature about it.
I think it is less about the fact that metronome is broken or unhealthy (as it is neither of those things) but more so it being uncompetitive. While I don't agree with the sleep ban, one of the reasons hypnosis was considered uncompetitive was that it not only had chance to hit but also a really high chance to miss. On something like Iron Valiant who can out speed all viable pokemon in the metagame, hypnosis was impossible to play around and relied on praying for the miss. In my opinion, we should have just banned Darkrai and Iron Valiant instead of sleep altogether but that isn't what is important. The reason sleep was banned is the same reason metronome is technically banworthy. It is impossible to play around which is uncompetitive in the same way hypnosis was. I personally do not care if metronome is actually banned or anything but if we want to have at least a little consistency this gen then metronome should be banned.

Edit: Also, technically this move violates the clause that doesn't allow for OHKO moves to exist since this technically has a chance to use something like sheer cold or guillotine.
 
Last edited:
Metronome can call Acupressure, Fissure, Guillotine, Horn Drill, Sheer Cold, Double Team, Minimize, Hypnosis, Sing, Sleep Powder, Spore, Yawn, Last Respects, and Baton Pass (Dark Void fails for non-Darkrai Pokemon).
This is a 14/577 (total number of Metronome moves) = 2.426% chance to call a banned move on every use of Metronome.
 
Metronome can call Acupressure, Fissure, Guillotine, Horn Drill, Sheer Cold, Double Team, Minimize, Hypnosis, Sing, Sleep Powder, Spore, Yawn, Last Respects, and Baton Pass (Dark Void fails for non-Darkrai Pokemon).
This is a 14/577 (total number of Metronome moves) = 2.426% chance to call a banned move on every use of Metronome.
Yeah, I agree, just because it hasn't caused any major problems yet doesn't mean we should wait for it to do something goofy in a major tournament game, especially since it should technically be banned under the current ruleset
From my point of view Ting Lu being suspect isn't that absurd. Otherwise we should unban box legends at this point.
I mean let's be real for a sec, Giratina-A isn't broken. Annoying yes but you can tell me that fat blob that can't even make progress is broken, right?
 
Last edited:
Back
Top