Project SV OU Teambuilding Lab (Open)

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Timid
252 SpA / 252 Speed / 4 Def
Tera Type: Electric/Water/poison
Timid Nature
- Surf / Hydropump
- Secret Sword
- Flip Turn / Terra Blast
- Vacuum Wave / Terra Blast

So I'm pretty sure That keldeo is getting the next shiny on Home so in premature celebration of our would be no longer shiny locked friendly kelpie. I'm challenging the great team builders here to make a team that makes the best use of keldeo possible in the current ou meta, lets all get in touch with our Celtic connection

Edit: Shiny Keldeo confirmed!
 
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Hello, I'd like to request a Zoroak-Hisui and Darkrai hazard stacking offensive team.

These two are a couple of my favorite pokemon design wise, and I feel on the right team they could work well together. I understand Zoroak-H has high skill play and am fully prepared to learn behind what it can do. I understand it is NU but D rank viability in OU, I am hoping something can be figured out with those two together. Thank you in advance to anyone willing to try and put a team together with them.

Edit: After looking at the Viability Rankings I see Zoroark-Hisui is unranked this whole time. Admittedly, I was going off where another team that was built with it said it was D rank.
 
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pecharunt's kinda taking off in ou: would love to see a team featuring NP pecha! :D

2nd team in above post has NP Pecha team, you can check it out
 
Requesting a team with :garchomp:
Garchomp (M) @ Loaded Dice
Ability: Rough Skin
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Scale Shot
- Fire Fang
Also it would be greatly greatly appreciated if it wasnt on a hyper offensive structure, thanks :)
 
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I know this sounds nuts, but I was trying to build a team around speed control primarily with Speed Boost, Tailwind Yanmega. I'm struggling as this is my first time really trying to build a team. Would yall be able to help out?
 
requesting sd tera grass wood hammer mimikyu to break through dozo/mola (maybe with rillaboom), i love the idea of a ghost type sd that can set up on id corv/skarm and fish for shadow claw crits while dealing with bulky waters with sheer wood hammer bp
 
Requesting an offensive team with this Tornadus set or anything like it:
:sv/tornadus-therian:
Tornadus-Therian (M) @ Life Orb :life orb:
Ability: Regenerator
Tera Type: Ghost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nasty Plot
- Taunt
- Hurricane
- Tera Blast

You definitely don't have to use just Tera Ghost, but it hits all the big targets. Tornadus really annoys Ting-Lu, that's the premise.​
 
I would really appreciate a weezing-galar team. It seems like it could do some interesting stuff but I can’t make anything work.

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https://pokepast.es/2a79660d6cace6fd

Thank you for your patience :heart:

Also yes this is Galarian Weezing. The PMD Sprite Repository does not have a sprite for it yet.​

:sv/dondozo:
Dondozo @ Leftovers
Ability: Unaware
Tera Type: Dark
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
IVs: 0 Atk
- Waterfall
- Curse
- Rest
- Sleep Talk


I was a SpD Dozo hater til I used this team. SpD Dozo is good at 1v1ing threats it would have no business staying in on like Iron Moth, Valiant, CM Prima, Hex Pult, Ghold, and Hatt. So Dozo can set up curses reliably without being forced out. It also stalls out AV Gking’s PP which is a MU Stalls struggle with. Prevents the team from getting 6-0d by Psyshock Ghold without needing to Tera. This dude can cheap out games off people getting cocky with Hex Pult. Tera Dark neutralizes its matchup vs Zapdos and blocks Psychic Noise. Also hugely important for Stored Power cheese.

:sv/chansey:
Chansey @ Eviolite
Ability: Natural Cure
Tera Type: Steel
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
IVs: 0 Atk
- Seismic Toss
- Soft-Boiled
- Stealth Rock
- Thunder Wave


Because of dual Defog, I opted for Chansey instead of Blissey which trades Boots for more bulk. To put into perspective, Chansey is fat enough to eat 2 Ivy Cudgels from Waterpon and 2 Headlong Rushes from Tusk. That doesn’t mean you can throw it in front of them cuz you risk Knock, but Chansey can trade with them if necessary. Chansey can also T-Wave Gambit which can save us vs max speed variants in a pinch. Tera Steel was chosen to preserve rocks vs Glimmora leads and helps with random mixed DD Kyurems.

:sv/clodsire:
Clodsire @ Heavy-Duty Boots
Ability: Unaware
Tera Type: Steel
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Earthquake
- Recover
- Toxic
- Spikes


Clodsire does Clod things. Blocks Volt Switch, checks Bolt, sets Spikes, and Toxics stuff. It deals with the special threats that Chansey and SpD Dozo dislike such as NP Pecha and Tera Ghost Psychic Noise Prima via Tera Steel. Is it overkill to load up on three special walls? Yes, yes it is.

:sv/weezing_galar:
Weezing-Galar @ Heavy-Duty Boots
Ability: Neutralizing Gas
Tera Type: Flying
EVs: 252 HP / 80 Def / 176 Spe
Bold Nature
IVs: 0 Atk
- Sludge Bomb/Strange Steam
- Defog
- Pain Split
- Will-O-Wisp/Toxic


The star of the show. G-Weez prevents the team from getting 6-0d by Ghold Spike Stack. Thanks to the support from Chansey, Dozo, and Clod, I can manage my matchup with Ghold/Iron Crown. N-Gas is also super useful for wearing down Regen walls and Gliscor. I went with a ton of speed to outpace Ada max speed Gambit and a T-Wave’d Waterpon. You can choose between one of its STABs and either Wisp or Toxic depending on what you struggle the most with.

:sv/corviknight:
Corviknight @ Rocky Helmet
Ability: Pressure
Tera Type: Dragon
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
IVs: 0 Atk
- Body Press
- Defog
- Iron Defense
- Roost


The defacto Ground immune, Gambit check, SD Gliscor check, and secondary Defogger. It also helps us vs random Scizors and CB Dragonites.

:sv/hydrapple:
Hydrapple @ Rocky Helmet
Ability: Regenerator
Tera Type: Poison
EVs: 244 HP / 252 Def / 12 Spe
Bold Nature
IVs: 0 Atk
- Nasty Plot
- Giga Drain
- Earth Power
- Dragon Breath


Whenever I need to end the game quickly. I can rely on Hydrapple. This mon farms the hell out of Balances and protects us from Keldeo, Waterpon, etc. With max defense investment, Apple becomes an absolute tank. Ice Spinner Tusk does like 57% minimum and with Tera Poison you’re almost impossible to one-shot without boosts.

252 Atk Great Tusk Headlong Rush vs. 244 HP / 252+ Def Tera Poison Hydrapple: 266-314 (64.2 - 75.8%) -- guaranteed 2HKO

240 Atk Soft Sand Landorus-Therian Earthquake vs. 244 HP / 252+ Def Tera Poison Hydrapple: 288-338 (69.5 - 81.6%) -- guaranteed 2HKO

Rocky Helmet gives us a secondary way to punish U-Turn and force S-Toss Blissey to burn Soft-Boiled PP.

Dragon Breath was chosen for 2 reasons. The 32 PP, and for the 30% paralysis chance which can hax through Corviknight and Clodsire.

Threat List:

:sv/scizor:
CB Scizor can low key mess this team up. Once it Knocks Corv, its free to spam U-Turn. My advice is hope to Wisp it early with fast G-Weez. Bullet Punch doesn’t OHKO even with Tera.

:sv/iron_crown:
Any Future Sight mon + mon that threatens Corv fucks us up. Try to wear down Crown early with hazards and burns from G-Weez. Alternate between swapping to Clodsire and swapping to Chansey.

:sv/ogerpon_wellspring:
Corv and Hydra are our Wogre checks, but if we happen to run into SD P-Rough we’re cooked. Get a well timed Tera off with Corv and hope for the best.

:sv/roaring_moon:
Tera Flying Taunt Moon 6-0s. Nuff said.

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Enjoy ^ ^​
 

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I am trying really hard to make this Polteageist set work in ou. It has proved to work at +1800 elo, but It is not consistent enough. Pls guys help me making an offense /ho team for this set: Polteageist @ White Herb
Ability: Cursed Body
Tera Type: Steel
EVs: 248 HP / 120 Def / 140 Spe
Bold Nature
IVs: 0 Atk
- Shell Smash
- Shadow Ball
- Stored Power
- Strength Sap

Notes: 140 speed lets It outspeed Max speed dragapult at +1
 
I am trying really hard to make this Polteageist set work in ou. It has proved to work at +1800 elo, but It is not consistent enough. Pls guys help me making an offense /ho team for this set: Polteageist @ White Herb
Ability: Cursed Body
Tera Type: Steel
EVs: 248 HP / 120 Def / 140 Spe
Bold Nature
IVs: 0 Atk
- Shell Smash
- Shadow Ball
- Stored Power
- Strength Sap

Notes: 140 speed lets It outspeed Max speed dragapult at +1
ive built bulky poltea on screens before and lowkey my go to is tera blast fairy over stored power
 
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I would like a Balance team with a core of primarina and W-Ogerpon
Would prefer a bulkier prim and an encore W-Ogerpon
 
I would like a specs :hoopa-unbound: team, I have tried to make it work but I feel like me being average at building just makes it worse, I would love to see what the scientists will cook up with specs :hoopa-unbound: team, thank you.
 
Hello builders, thank you for this awesome project :heart:. I'd like to see if any of you would be interested in building a gravity team. It's one of my favorite strategies, but playing and building it in gen 9 has proven to be very challenging for me.

I don't have any additional requests for certain mons, as the strategy itself is already quite limiting. Honestly, as long as the team benefits from gravity that's fine with me - I don't want to ask for too much. If the team has to be less gravity centric in order to be playable on high ladder then I can live with that.

Some ideas I have played around with:
  • Groundspam of course
  • Sun teams with Sandy Shocks as a gravity setter ft. Scarf Tusk
  • Taking advantage of perfectly accurate focus blasts
I've tried to make bulky offense and even balance work, but offense is probably best since you don't have to worry as much about having a ground resist while gravity is up.

Thanks for reading!
 
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Hi teambuilders, real thankful for the work you put in this! I wanted to see a team built around a Hydrapple and Galarian-Slowking regenerator core. Preferably a balance/BO team, if there was a way to fit in Hisuian Samurott I would also appreciate that!
 
I know this sounds nuts, but I was trying to build a team around speed control primarily with Speed Boost, Tailwind Yanmega. I'm struggling as this is my first time really trying to build a team. Would yall be able to help out?
you need to make a core so take yanmega choose a set up mon then look at typing and do meta mons
 
# rtsk cool team
# by MegasToHighLadder
# Format: gen9ou

Arcanine-Hisui @ Choice Band
Ability: Rock Head
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Head Smash
- Extreme Speed
- Body Slam

Rillaboom @ Choice Band
Ability: Grassy Surge
Tera Type: Grass
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Grassy Glide
- Wood Hammer
- U-turn
- Knock Off

Kingambit @ Leftovers
Ability: Supreme Overlord
Tera Type: Ghost
EVs: 104 HP / 252 Atk / 152 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Kowtow Cleave
- Iron Head

Great Tusk @ Heavy-Duty Boots
Ability: Protosynthesis
Tera Type: Ghost
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Stealth Rock
- Headlong Rush
- Ice Spinner
- Rapid Spin

Zapdos @ Heavy-Duty Boots
Ability: Static
Tera Type: Fairy
EVs: 248 HP / 244 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Hurricane
- Volt Switch
- Thunder Wave
- Roost

Iron Boulder @ Booster Energy
Ability: Quark Drive
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Mighty Cleave
- Zen Headbutt
- Close Combat
 
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