Let's get more noms rolling woooo

RAIKOU
NEW -> A
Early nom, but regardless of how we feel on Raikou's broken status (probably not? but it also has so much set and Tera variation that unhealthiness is on the mind for me) I think Raikou is a top meta mon that you don't necessarily want on every team. It's fast enough to be faster than all but a couple of relevant mons, it has a lot of CM setup opportunities thanks to its 90/75/100 bulk, and it's somewhat shaping the meta with teams ensuring they have 2 checks to it, though those checks are good enough that they'd probably be on the team anyway. Tbolt/Scald/whatever Tera Blast is genuinely hard to check while Sub/CM and Protect/CM are available for (literally) Pressuring fat mons. It can also be a pivot (again, with CM) and has some potential with Specs. Time and this week's PUPL matchups will have a lot to say about Raikou but I think this is a safe nom overall.

COOPER
NEW -> A-
Another early nom but I think the picture is a lot clearer for Cooper aka Copperajah than it is for Raikou, with it being a solid hard hitting tank that slots well into our defensive lineup but is beaten by quite a lot of coverage moves or hard hitting neutral stuff. It has some set variety mainly in whether it packs Protect, Whirlwind, or a variety of coverage moves like Earthquake, Heat Crash, Rock Slide, Play Rough etc. It packs a pretty valid Assault Vest set too thanks to the aforementioned coverage options. Could be better than I'm giving it credit for here but I think A- is a comfortable slot for now.

KLAWF
UR -> B/B+
We been talking about this boi on the discord for a little while but it was still early days on discovering Klawf in this meta in the first round of noms. Klawf has emerged recently as a particularly consistent Knock Off absorber, especially vs our king Knock users Skuntank and Bombirdier. It is a good check to a lot of physical mons in addition to the aforementioned Skunk and Bird, like Arcanine, Ambipom, (scarf) Staraptor, Scyther, physical Zoroark, Minior, Grimmsnarl etc. as well as being a useful nuisance for a bunch of our psychic mons like Slowbro-Galar, Bronzong, scarf Hoopa. Klawf also eats many super effective physical hits allowing it to knock much of the tier and potentially switch to come back later or make a reasonable trade vs a strong mon.
Klawf makes good use of Regenerator being able to repeatedly come in on Knock and U-turns throughout a game and still remaining healthy enough to trade or win a 1v1 later. It has a good matchup spread vs all of our Defoggers making it solid on spikestack, though its matchup vs spinners leaves a little to be desired, only really having a winning matchup vs Coalossal of the spinners.
Klawf @ Rocky Helmet / Heavy Duty Boots
Ability: Regenerator
Tera Type: Dark
EVs: 248 HP / 252 Def / 8 Spe OR 248 HP / 216 Def / 44 Spe OR 248 HP / 164 Def / 96 Spe
Impish Nature
- Stealth Rock
- Knock Off
- Stone Edge / Rock Blast
- Swords Dance
Swords Dance is a slot to win the Curse Arcanine matchup and generally increase pressure vs bulky mons, the rest is standard Rocks/Knock/STAB. 8 speed creeps min Florges and itself, creeping other stuff takes more EVs which the other spreads do. The 44 Spe spread outspeeds Altaria and Mesprit, while the 96 Spe spread meets the 210 benchmark allowing it to hit Knocks on the likes of Golurk, Gligar, Milotic and Qwilfish-H. Ideally you want max to decrease your chance to get 2 shot on switch to random Close Combats, but nonetheless the speed helps your utility. Rocky Helmet is the common choice to make progress but some teams do want it to not take hazard damage so it can check stuff for longer.
I think Klawf is very worthy of at least a B slot, with a good enough matchup spread that I think could place it in B+.

DECIDUEYE
A -> A+
I think we've been far too conservative in our ranking of Decidueye and I'm not sure why. Decidueye has been the top used mon in PU in both ladder and tournaments for a while now, used among the most successful teams we've seen, present on Balance, BO and HO alike. It's a mon that acts as a midgame check to common stuff like Tauros-Aqua, a breaker and a lategame wincon simultaneously and often with the same set. It was about 1 changed vote off being A+ in the last round, and it's also literally only getting more useful in Raikou meta, which remains to be seen if it sticks around but still. I think we should finally display it as the definitive PU meta mon that it has been for the last 3 months.

HOOPA
B -> B+
Hoopa is on a come up in current PU as people realise Scarf Hoopa is fast enough to outspeed our top speed meta mons while hitting hard enough to pressure our fat mons, this being reflected in it finally making PU usage with a healthy 6.3% beating out the likes of Rotom-Heat, Rotom-Mow, Bombirdier and Goodra. I would say it's the 2nd best Trick user in the tier after Florges also. It's still a little lacking in tournament showings though it did help secure a nice W in pupl week one. I don't think its MUs are so good that it merits going any higher than high B, but it feels like a clear example of a high B mon to me.

SANDSLASH
B- -> B
I don't have a ton to say here but Sandslash just has more use than B- would convey, being a decent phys tank with spin/knock/hazards and a volt immune that has real use case when your team doesn't fit Coalossal/A-slash/Tatsu.

KILOWATTREL
A -> A-
Kilo has been getting increasingly unfavoured in this meta as Tbolt/Hurricane struggles to make dents into more robust teams. It's still a very valid option to improve your matchup vs offense but these days you need to do more than 1 thing in PU to be a top dog. Raikou's presence doesn't help it either as it has no real way to hurt it and loses to most of its coverage moves.

TORNADUS
B -> B-
Sorry this thing is dog. It needs to tera to do anything, it struggles to set up and doesn't even kill after it sets up most of the time. The main thing it has going for it is Tailwind is cute on HO.
A couple noms here I don't have much to say about but they haven't done anything notable in the tier in a while and I think merit a drop on being nonexistent until they're seen doing something.
Oricorio-Sensu B+ -> B
Exeggutor-Alola B- -> C
Jolteon C -> UR (RIP to this worse Raikou that doesn't check Raikou)

RAIKOU
NEW -> A
Early nom, but regardless of how we feel on Raikou's broken status (probably not? but it also has so much set and Tera variation that unhealthiness is on the mind for me) I think Raikou is a top meta mon that you don't necessarily want on every team. It's fast enough to be faster than all but a couple of relevant mons, it has a lot of CM setup opportunities thanks to its 90/75/100 bulk, and it's somewhat shaping the meta with teams ensuring they have 2 checks to it, though those checks are good enough that they'd probably be on the team anyway. Tbolt/Scald/whatever Tera Blast is genuinely hard to check while Sub/CM and Protect/CM are available for (literally) Pressuring fat mons. It can also be a pivot (again, with CM) and has some potential with Specs. Time and this week's PUPL matchups will have a lot to say about Raikou but I think this is a safe nom overall.

COOPER
NEW -> A-
Another early nom but I think the picture is a lot clearer for Cooper aka Copperajah than it is for Raikou, with it being a solid hard hitting tank that slots well into our defensive lineup but is beaten by quite a lot of coverage moves or hard hitting neutral stuff. It has some set variety mainly in whether it packs Protect, Whirlwind, or a variety of coverage moves like Earthquake, Heat Crash, Rock Slide, Play Rough etc. It packs a pretty valid Assault Vest set too thanks to the aforementioned coverage options. Could be better than I'm giving it credit for here but I think A- is a comfortable slot for now.

KLAWF
UR -> B/B+
We been talking about this boi on the discord for a little while but it was still early days on discovering Klawf in this meta in the first round of noms. Klawf has emerged recently as a particularly consistent Knock Off absorber, especially vs our king Knock users Skuntank and Bombirdier. It is a good check to a lot of physical mons in addition to the aforementioned Skunk and Bird, like Arcanine, Ambipom, (scarf) Staraptor, Scyther, physical Zoroark, Minior, Grimmsnarl etc. as well as being a useful nuisance for a bunch of our psychic mons like Slowbro-Galar, Bronzong, scarf Hoopa. Klawf also eats many super effective physical hits allowing it to knock much of the tier and potentially switch to come back later or make a reasonable trade vs a strong mon.
Klawf makes good use of Regenerator being able to repeatedly come in on Knock and U-turns throughout a game and still remaining healthy enough to trade or win a 1v1 later. It has a good matchup spread vs all of our Defoggers making it solid on spikestack, though its matchup vs spinners leaves a little to be desired, only really having a winning matchup vs Coalossal of the spinners.
Klawf @ Rocky Helmet / Heavy Duty Boots
Ability: Regenerator
Tera Type: Dark
EVs: 248 HP / 252 Def / 8 Spe OR 248 HP / 216 Def / 44 Spe OR 248 HP / 164 Def / 96 Spe
Impish Nature
- Stealth Rock
- Knock Off
- Stone Edge / Rock Blast
- Swords Dance
Swords Dance is a slot to win the Curse Arcanine matchup and generally increase pressure vs bulky mons, the rest is standard Rocks/Knock/STAB. 8 speed creeps min Florges and itself, creeping other stuff takes more EVs which the other spreads do. The 44 Spe spread outspeeds Altaria and Mesprit, while the 96 Spe spread meets the 210 benchmark allowing it to hit Knocks on the likes of Golurk, Gligar, Milotic and Qwilfish-H. Ideally you want max to decrease your chance to get 2 shot on switch to random Close Combats, but nonetheless the speed helps your utility. Rocky Helmet is the common choice to make progress but some teams do want it to not take hazard damage so it can check stuff for longer.
I think Klawf is very worthy of at least a B slot, with a good enough matchup spread that I think could place it in B+.

DECIDUEYE
A -> A+
I think we've been far too conservative in our ranking of Decidueye and I'm not sure why. Decidueye has been the top used mon in PU in both ladder and tournaments for a while now, used among the most successful teams we've seen, present on Balance, BO and HO alike. It's a mon that acts as a midgame check to common stuff like Tauros-Aqua, a breaker and a lategame wincon simultaneously and often with the same set. It was about 1 changed vote off being A+ in the last round, and it's also literally only getting more useful in Raikou meta, which remains to be seen if it sticks around but still. I think we should finally display it as the definitive PU meta mon that it has been for the last 3 months.

HOOPA
B -> B+
Hoopa is on a come up in current PU as people realise Scarf Hoopa is fast enough to outspeed our top speed meta mons while hitting hard enough to pressure our fat mons, this being reflected in it finally making PU usage with a healthy 6.3% beating out the likes of Rotom-Heat, Rotom-Mow, Bombirdier and Goodra. I would say it's the 2nd best Trick user in the tier after Florges also. It's still a little lacking in tournament showings though it did help secure a nice W in pupl week one. I don't think its MUs are so good that it merits going any higher than high B, but it feels like a clear example of a high B mon to me.

SANDSLASH
B- -> B
I don't have a ton to say here but Sandslash just has more use than B- would convey, being a decent phys tank with spin/knock/hazards and a volt immune that has real use case when your team doesn't fit Coalossal/A-slash/Tatsu.

KILOWATTREL
A -> A-
Kilo has been getting increasingly unfavoured in this meta as Tbolt/Hurricane struggles to make dents into more robust teams. It's still a very valid option to improve your matchup vs offense but these days you need to do more than 1 thing in PU to be a top dog. Raikou's presence doesn't help it either as it has no real way to hurt it and loses to most of its coverage moves.

TORNADUS
B -> B-
Sorry this thing is dog. It needs to tera to do anything, it struggles to set up and doesn't even kill after it sets up most of the time. The main thing it has going for it is Tailwind is cute on HO.
A couple noms here I don't have much to say about but they haven't done anything notable in the tier in a while and I think merit a drop on being nonexistent until they're seen doing something.



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