Resource SV Ubers Sample Teams

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I noticed that Arceus-Water is sadly unrepresented on any sample teams (its even the only mon in the S or A ranks on the VR not on a sample). Similarly Ho-Oh and Miraidon are both very underrepresented considering their usage and relevance in the meta, so I want to submit one of my teams that has all three if submissions are still open https://pokepast.es/cf7a341d456b9546

CM Arceus-Water is a reliable win condition since most teams are dependent on Miraidon/Koraidon or Kyogre as their Water resists, which can all be worn down by the rest of the team or having to hard switch into Arceus-Water's attacks. Arceus-Water also has the benefit of defensively checking most physical attackers quite well.

Scarf Miraidon has better synergy with Arceus-Water than Koraidon does, and with Tera Electric can be a terrifying cleaner if the opposing team's ground types are removed. Tera Electric is also nice for the ability to guaranteed OHKO Zacian-C if it gets out of hand.

Ting Lu is the most durable Miraidon check available, which Arceus-Water needs, and sets spikes. Tera Grass is for Kyogre in emergencies since Miraidon doesn't switch in too well to Kyogre and Arceus-Water doesn't want to 1v1 CM Kyogre from behind.

Ho-Oh helps alleviate the pressure from Arceus-Water to handle all physical attackers, and is a great wallbreaker with substitute. The 248/16 physical bulk is enough to always survive +1 Wild Charge from Zacian-C and +2 Photon Geyser from defensive dd Necrozma-DM at full health while still taking special attacks well. The speed is for Gliscor so Ho-Oh can sub before being hit by toxic, with the rest of the EVs put into atk.

Zacian-C gives the team insurance against EKiller, another option for revenge killing, and another potential win condition or breaker that capitalizes really well on the pressure sub Ho-Oh can apply. Zacian's fairy typing is also helpful against Scale Shot Koraidon without having to invest Tera.

Giratina-O is a nice backup check to a lot of threats that can also phase out dangerous sweepers. Defog is a necessary evil for this team to not lose to Toxic Spikes. Poltergeist is surprisingly difficult for most teams to switch into, especially with Ho-Oh and Zacian-C already breaking most physically defensive cores. Thunder Wave support helps Ho-Oh and Arceus-Water both fulfill their roles more effectively or potentially win if one of their checks gets statused.

Maintaining momentum is very important as its not easy to play from behind against threats like Kyogre, Zacian-C, and Miraidon. However, this team can be very difficult to stop once it gets ahead. The gameplan is a pretty straightforward offensive one of "hit everything as hard as possible", but some intelligent switching is required to position properly with Arceus-Water and Ho-Oh since they're not particularly fast or immediately threatening to most teams.
 
In mid-June I started playing Pokemon Showdown again after about 8 months without playing the game or seeing anything about it. And I saw that the Ubers meta was still dominated by Miraidon and Koraidon, two Pokemon that I don't like. So, in the last month I dedicated myself to building a team that could deal with the current meta and could put me, for the first time, in the top 500 of the Ubers Ladder. And as a result came this team: https://pokepast.es/11bb1b899f6d5fce.
Captura de tela 2024-07-12 011530.png


About the team: It gave me an excellent result of 19 wins in 25 games (76% Winrate), taking me from 1300 to 1507.

About the Build:

-Arceus: Arceus' build is made so that it is an efficient sweeper, which is why silk scarf is used instead of heavy-duty-boots and tera normal instead of the usual tera fire. Furthermore, the substitute gives additional security to the Arceus setup and the 200 points of Ev put in HP allow it to absorb a lot of damage. Finally, the choice of shadow claw is to deal with the meta's ghost types (flutter mane and giratina) and the tera ghost. Now for the offensive power: With two swords dance (+4) it is possible to kill basically everything in the meta with extreme speed. With a swords dance (+2) and normal tera it is possible to kill several pokemons, such as miraidon and koraidon, but it does not kill zacian or ho-oh. So that's it, it's an efficient and powerful sweeper that can easily end many matches quickly.

-Heatran: The heatran was a surprise from my tests, one of the best finds I had. With this specific spread he can tank both special attackers (like miraidon) and physical attackers (like koraidon and zacian) without losing his offensiveness. The choice of moves is very peculiar and made solely to suit the meta and the teams I was facing. The tera blast fairy is used to kill koraidon with OHKO and the miraidon with 2HKO, the power gem is used to kill defensive Ho-oh with 2HKO, will-o-wisp is used for general physical attackers. The choice of stealth rocks instead of overheat is solely because even with this spread it is not possible to kill attackers like necrozma with one hit, so putting hazards on the field seemed smarter to me.

-Kyurem-Black: Kyurem-Black's build was the smallest single from this team. I chose him because he is an efficient physical attacker and is not koraidon, yes, koraidon can replace him and will most likely perform much better than him. This was the pokemon that let me down the most during this climb up the ladder, so I decided to change its standard setup a little. Starting with the controversial choice of not putting Icicle Spear on it, well, I didn't put it because it wasn't useful to me, in most games I didn't use it, that's because Gliscor and Landorus (Pokemons for which this move would be lethal) don't have a usage so high (even though they are excellent choices for the current ubers meta) and ting-lu wouldn't be OHKOed by him. So, I chose not to use this move. The scale shot is a standard choice to increase Kyurem-Black's low speed, allowing it to outspeed Koraidon and Miraidon without a choice scarf and OHKO them. Tera blast together with tera ground are used to counter pokemons like Necrozma-DM and Zaciaa (they take 2HKO). The substitute serves to give Kyurem-Black extra protection, allowing it to attack pokemons that only 2HKO it twice. Finally, fusion bolt is its only advantage over Koraidon, as it allows it to OHKO Kyogre's most conventional setups and guarantee 2HKO in defensive HO-OH. I know, a very questionable setup, but it proved to be consistent in my tests. PS: It's funny how opponents always think you have icicle spear, so much so that in a game where my opponent had the icicle spear I just had to bluff to beat him.

-Iron Treads: This IT setup was made to mainly support Miraidon and Flutter Mane, hence its spread focused on SPD. However, it still has good attack, managing to kill OHKO Miraidon in Electric Terrain and Flutter Mane without Electric Terrain, in addition to being able to deal a lot of damage to other Pokemon such as Zacian, Zamazenta and Calyrex-Ice. Furthermore, with rapid spin it can clear the field, being good against Glimmora Suicide lead (managing to kill it with an earthquake and then a rapid spin) and other leads like Deoxys-Attack. Finally, the Volt Switch serves to give this team Momentum, but can be changed to knock off.

-Iron Valiant: This Iron Valiant setup was actually my best find in studying the current ubers meta. Simply the pokemon that most enabled me to win difficult games or situations where I only had it left against 2 or 3 other pokemons of my opponent. It is here to serve as a direct counter to Miraidon, being able to OHKO it and outspeed it (if Electric terrain is active). Furthermore, it also OHKOes koraidon and the koraidon cannot kill it with any of its moves (flare blitz (even in the sun and with tera fire), outrage, scale shot and low kick). Furthermore, the substitute serves as extra protection allowing it to kill Pokemon with 2HKO (such as zacian and necrozma-DM). Finally, the thunderbolt is used to kill with 2HKO defensive and defensive ho-oh kyogre, and the focus blast is used to attack the steel types of the current meta. PS: Thunderbolt can be replaced by shadow ball to better deal with lunala, necrozma-DW, Calyrex-Ice and Flutter mane.

-Landorus-Therian: Finally, an old meta acquaintance, landorus-therrian. A champion who is missing from this meta. Well, it serves to fulfill the function it has always fulfilled in all metas: Counter physical metal attackers. With the addition of this setup it can deal well with Ho-oh and the meta's stell types (necrozma-DM and Zacian). There's not much to say about it, as it's just an excellent Pokemon, with good defensive and offensive stats that perfectly fulfills its function.

Sorry for my bad English (I'm Brazilian :D) and if the explanation is very shallow compared to Thread's standards, this is my first time publishing something like this and I just wanted to share with you a team that gave me good results and it's very consistent with the current meta. It's certainly not the best team in the meta, but it's very fun and possibly an A- in a tier list of teams. So, try to give it a chance and if possible, give me feedback. Thank you for reading my post :)
 
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I want to have a sample team submission here, as a simple HO team with grimmsnarl as a reflect and light screen setter, helping out the frail Pokémon to set up and sweep. I have my Koraidon as a scarf user is because I do want some kind of speed control outside of calyrex. I do think that scale shot Koraidon is definitely stronger overall and does fit on a team that surrounds with setup. Also, my Miraidon is running max speed and sp.atack ivs as I don’t want it to be just stuck to the double dance set, which will always lose in the mirror matches as lack of speed. I do think that this team is straight forward and easy for starters. Take me as an example, I started playing showdown for two weeks and more, which definitely isn’t long, started using this team recently and had my peak at 1560, which I fell immediately after facing stall teams .
pokepaste:
https://pokepast.es/188a7dd8d6dbefd8
 
Dawn-Wings Glimmora Anti-HO
:glimmora::koraidon::miraidon::arceus::kingambit::necrozma-dawn-wings:

I don't know if this is the optimal Glimmora Anti-HO team, but it is very solid and the team archetype as a whole needs representation in the next set of samples (whether it be this one or any other iteration, all of the popular ones are incredibly solid in tour and ladder). The 8142e33 sample that was posted earlier in this thread is very powerful, so is the one with Lando-T over Dawn-Wings, and I'd argue those are just as strong if not better.

CB Calyrex-Ice Trick Room
:hatterene::cresselia::ursaluna-bloodmoon::calyrex-ice::necrozma-dusk-mane::kyogre:

This team is much more troll but when I am in need of ELO it does farm ladder because I win or lose the game in 15 turns, and because of how good of a fish it is into popular ladder teams. I've hit top 10 with it and laddered with it a lot on different alts that are high on ladder right now, but the biggest reason I want to submit this is because I see players running hard Trick Room teams on ladder, and most of those teams aren't great so I wanted to submit a "good" Trick Room team for those people that want to play Trick Room. Also, Blood-Moon can be swapped out for Ursaluna, but I find Ursaluna not being able to proc Flame Orb immediately really hard to use, and Blood Moon does big funny damage.

Standard Screens
:grimmsnarl::koraidon::miraidon::arceus::necrozma-dusk-mane::calyrex-ice:

Almost everytime I play on ladder I run into a screens team something along the lines of this and this team is powerful and annoying as FUCK. What's nice is the sets are super interchangeable, but I have them set to what I think is "optimal". Very powerful team not very much to say about it, and I think it for sure deserves a sample, as its also incredibly easy and straightforward to use
 
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https://pokepast.es/18a5907ca6e8109d
Boots Water Spout Ogre is one of my favorite sets in the meta right now. In combination with hazards, it's nearly impossible to check for most teams. This iteration of the team is catered to the heavy popularity of offense—especially hyper offense—on the ladder, but a version with Tera Water Kyogre and Knock Off on Gliscor is possible to destroy stall and balance.
 
:arceus-ghost::gliscor::koraidon::kyogre::necrozma-dusk-mane::ting-lu: Ghostceus + Covert NDM Balance
This team was a collective effort by myself, abriel, and Frito that we made during UPL. It's a relatively standard balance with a few key points:
  • Fast Ghostceus, very few Arceus currently run anything faster than 339 (252 no nature) and this set tries to capitalise on that, punishing them with a fast Taunt + Wisp
  • Protect-less Gliscor allows it to punish most switch ins far easier than it otherwise would. The combination of Knock Off, Taunt, and Toxic allow it to punish many of the bulky pieces in the tier (notably crippling both Ho-Oh and NDM, while also being able to punish both bikes if they try to greed a "safe" switch in). It does lose longevity like this but the rest of the team has the bulk to back it up
  • Modest Bulky Kyogre is far from innovative but Tera Ghost (which thankfully is picking up steam now) allows it to act as the team's secondary check to Fire Koraidon and EKiller. It's switched between Calm Mind and Thunder Wave at various points and that truthfully comes down to user preference, both work incredibly well at enabling a Koraidon/NDM end game
  • Covert Cloak NDM is entirely for HO. It decimates both Glimmora and Ribombee HOs (hell it was originally Tera Electric to completely ruin Stun Spore Ribombee but the power increase on Photon Geyser is immensely appreciated) while also allowing NDM to turn Ho-Oh into setup fodder
The team is pretty straight forward to use, it has an awkward-ish matchup into TSpikes Eternatus but it's still very winnable and easy to pilot for a new player who'd want a different spin on balance
 
i saw that my boy flutter mane fell off and has no representation so i decided to change that :
fluttermane lando korai mirai gambit arc-g
this is a team ive been using on ladder lately it has a good mu into offense and HO due to sun boosted flutter mane gambit and scarf korai balance teams also cannot take hits from soo many diverse attack guys however some matchups like cm idef arc can be annoying to deal with also eternatus goobs this team (hes a fraud tho so dw)
 
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