No one is free from my haterdom and since I have some points i want to make about the analysis done here i wanted to reply to Finchely's post since i do disagree that Roaring Moon isn't broken and don't think this post goes about proving that effectively for a few reasons
In the end I do see the point you are trying to make, but I also think that the way you approached it was very reliant on unnuanced and sometimes downright bad faith arguments that opt to ignore crucial aspects of the games you cite. Many arguments here can be boiled down to net true statements about many H/O mons such as "it got phased out/killed by a reliable way to stop a sweeper" (mimikyu/terapagos) and "it struggles under offensive pressure" (historically why if stall isn't strong enough H/O rises to beat the mirror as out offensing H/O has become a standard way of handling it this gen due to how universally overbearing it is), or by simply overlooking value Roaring Moon had in games beyond sweeping, something that really needs to be considered when looking at any H/O mon since rarely does a mon's entire value revolve around it sweeping every game or bust.
There were some replays I didn't explicitly mention because they either were points I agreed on (me vs imperial) or were re-iterations of previous points I have already mentioned my issues with.
I think calling this a joke game when the team medeia loaded was used in a few other things around that time (i know for a fact i saw it more then twice in tour games around that time) thats while a bit unusual for the time a fine H/O chomp lead team and ewin is using a cheese structure that also wasn't unheard of is a bit disingenuous, plus the Roaring Moon itself was the turning point in medeia pulling out the win in the end since Ewin got the predict for the tera wrong. Throughout this post you have a bit of a habit of flip flopping between Roaring Moon having a few pivotal turns vs sweeping is a positive or negative (or saying "it struggles into offensive pressure" which is arguably true of every single H/O staple in this tier) but this game is the most egregious example since the Roaring Moon both ended a certainly game winning sweep from Volc, but forced the Gouging into losing the momentum it gets by being behind screens to kill the moon itself since the game is over on the spot if it doesn't. This interaction ends up giving Medeia a really advantageous position that would have been impossible without the Roaring Moon. Using this as an example as to why "roaring moon isn't broken because it didn't sweep here" is a poor analysis of how Roaring Moon did impact the game and more importantly gave Medeia a pretty consistent wincon.https://replay.pokemonshowdown.com/smogtours-gen9ubersuu-829141
A bit of a joke game I'll admit, Medeia wasn't running a very good moon set. But neither was Ewin using a very good screens team either. Regardless, it demonstrates how the presence of screens makes it harder for Moon to get prolonged value, when it can't OHKO its opponents, and its opponents are capable of OHKOing it.
I went spectrier because it objectively had a better matchup into a weakened Lando that Roaring Moon can't setup against. The intent was to break with spectrier for a simple roaring moon endgame, and Spectrier having an incredibly strong position does not make any argument in regards to roaring moons broken/healthy-ness.https://replay.pokemonshowdown.com/smogtours-gen9ubersuu-831156
After Medeia's Poisonceus dies to Lando, Celeste elects to go to Spectrier instead of Moon, because of how Spectrier is far more immediately threatening with Grimm Neigh, and also because Moon's bulk/ability to set up and survive espeed are significantly compromised by the presence of 3 layers. Medeia's Moon never even gets the chance to set up, because Celeste's HO was putting out constant pressure. Both moons this game died without getting particular value for themselves
I'm unsure of how this point specifically relates to roaring moon as it is applicable to any H/O mon in the tier currently save for i guess Landorus due to it being able to ignore red card. I think this also looks over the fact that Ewin's specific Gouging had a super good endgame matchup into that team, where a more easily anticipated Tera Fire or Dragon wouldn't have won, since I imagine Dorron likely assumed this was a safer position given that. Again, I think you made a statement on how Roaring Moon performed in a game but I dont see how it actually has any meaningful implication on if Roaring Moon is broken or not.https://replay.pokemonshowdown.com/smogtours-gen9ubersuu-832479
This is another game where Moon put in really good work, but ultimately was able to be stuffed out by Mimikyu - a Pokemon commonly found on HOs these days. Even for non-wisp variations of Mmq, Play Rough into Shadow Sneak is guranteed to put Roaring Moon into Arceus Extreme Speed range.
Since this team is used three times in this thread (original made by urs truly) ill just group all my discussion on the iterations of it here. I think G1 can just be amounted to shadow played recklessly and got rewarded with a kill that ultimately didn't matter anyways as Skyiew clutched it out. This team has a lot of tools to handle moon in Spikes pressure + ekiller with defensive teras on Magearna and Giratina to threaten it + a defensive terapagos, realistically roaring moon should not be having a good time into a team like this that is tooled to consistently handle sweepers like Roaring Moon. The one time this didn't happen was with Frito using it, which can be amounted more to the value Ewin was able to get out of the Mimikyu since it was still a relatively close game where a crit put Magearna into EQ range. And as I've said already I do not think Roaring Moon inherently "has the matchup" into this team and while that may be simply an opinion I think the team has also put up enough results to show it always has the potential to manage H/O.https://replay.pokemonshowdown.com/smogtours-gen9ubersuu-838586
Moon got 1 kill due to Skyiew's Samu-H missing Ceaseless. Had Skyiew been running Fleur Cannon, Moon would've been a trade into Magearna. Certainly a valuable pick from Shadow's perspective, but the Moon was still far from accomplishing an actual sweep here. Although, I will concede that Shadow played recklessly with his moon and should've waited until Samu had come in first, before trying to set up a Moon sweep. But again this just sort of goes to show that Moon thrives more in (relatively) fatter matchup more than versus HO.
In the end I do see the point you are trying to make, but I also think that the way you approached it was very reliant on unnuanced and sometimes downright bad faith arguments that opt to ignore crucial aspects of the games you cite. Many arguments here can be boiled down to net true statements about many H/O mons such as "it got phased out/killed by a reliable way to stop a sweeper" (mimikyu/terapagos) and "it struggles under offensive pressure" (historically why if stall isn't strong enough H/O rises to beat the mirror as out offensing H/O has become a standard way of handling it this gen due to how universally overbearing it is), or by simply overlooking value Roaring Moon had in games beyond sweeping, something that really needs to be considered when looking at any H/O mon since rarely does a mon's entire value revolve around it sweeping every game or bust.
There were some replays I didn't explicitly mention because they either were points I agreed on (me vs imperial) or were re-iterations of previous points I have already mentioned my issues with.