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Resource SV ZU Sample Teams

:magneton: :venusaur: :sandslash: :mesprit: :basculin: :crabominable: volt turn with cb crab. Im honestly really high on crab rn. Ice/fighting stab is great into this tier especially with good coverage to choose what 1 mon you wanna nuke anyways. Not being rocks weak is also huge. Av slash is very good if you can fit another rocker and dont want spikes the extra special bulk allows for so many more spin chances and stray neutral hits dont cripple you anymore so you can actually check electrics besides vika. I brought this for zu swiss and it worked well crab gets a suprising amount of free hits with it outspeeding min speed mes and all of our defensive pieces.

:sandslash: :mesprit: :primeape: :weezing: :charizard: :mabosstiff:
Scarf mabosstiff balance. Scarf boss can be really scary into the right teams and has a really good speed tier for scarfing. Specs mes is uncommon but having coverage for every popular mon right now is very valuable.

I got replays for this one now

https://replay.pokemonshowdown.com/gen9zu-2465882395-bkr1h55c0xbml9apt7p5xhs427qktsvpw

https://replay.pokemonshowdown.com/gen9zu-2471284358
 
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:froslass::grafaiai::whimsicott::mesprit::samurott::spiritomb:
had a lot of success on the ladder and maybe also in a room tour or two? i dont quite remember but it's a fairly solid and mostly standard HO, more or less. lead lass for spikes and to deny opposing hazards, was originally a lycanroc for higher speed tier but it was just sandslash food so i swapped. nothing special about graf, i went with lum because i wasnt sure what other item to give it. it's a fantastic late-game cleaner with tera dark knock + prankster copycat. encore whimsi next with pixie plate to boost moonblast and bluff specs, then added a typical subplot mesprit, SD samu for strong priority, and otr tomb to finish it all out
 
:Spiritomb: :Sneasel: :Houndoom: :Whiscash: :Venusaur: :Basculin:
Dark types are pretty hard to check atm considering the lack of resist. The best dark resists get checked by Venusaur pretty well, and Whiscash gives an electric immunity + offensive fire switch in. Basculin is good speed control to round up the team.

:Venusaur: :Jolteon: :Charizard: :Snorlax: :Mesprit: :Sneasel:
Venu + Jolteon + Zard are pretty good at overwhelming most defensive cores, and can pressure Lax through the combination of Wisp + pivoting and leech seed + psychic noise + rocky helmet, and focus punch from Zard allows you to take out Lax earlier. Lax Venu Mesprit is a solid defensive core and Sneasel is a late game cleaner which doubles as a Tomb check.
 
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