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AAA Swampert [QC 2/2] [GP 1/1]

Osake

AHOUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
is a Top Tiering Contributoris a Contributor to Smogonis a Social Media Contributor Alumnus
[SET]
name: Physically Defensive
move 1: Flip Turn
move 2: Stealth Rock
move 3: Earthquake / Earth Power
move 4: Toxic / Roar
item: Rocky Helmet
ability: Regenerator
nature: Relaxed
evs: 248 HP / 252 Def / 8 SpD
ivs: 0 Spe

[SET COMMENTS]
Swampert's great natural bulk and excellent typing make it one of the best defensive pivots in the metagame. It soft checks numerous threats such as Genesect, Talonflame, and Tapu Koko as well as providing Stealth Rock, which lets it fit on a wide variety of balance and offense teams. Flip Turn is Swampert's main attack, letting it keep momentum, especially against Defoggers, and regain health with Regenerator. Earth Power is an option over Earthquake to be less crippled by burn, or if the team has a Grassy Terrain setter. Toxic punishes sweepers that would like to use Swampert as setup fodder, as well as a major Defogger in Tapu Fini. Roar is an option over Toxic to phaze foes, especially Magic Guard Pokemon, which don't fear Toxic. Regenerator keeps Swampert healthy throughout the game, and Rocky Helmet chips opposing pivots while punishing physical threats. Moreover, Swampert's Ground type outright blocks Volt Switch pivoting from Cobalion. Lastly, the 0 Speed IVs and Relaxed nature allow it to slow pivot on Corviknight.

Swampert's capacity to sponge physical moves makes Pokemon such as Blissey or users of Assault Vest good partners. Coupled with Corviknight, Swampert can check almost all physical threats in the tier and, if you add Blissey, create a strong defensive core. Offensively, strong wallbreakers such as Terrakion and Sheer Force Tapu Lele appreciate Swampert bringing them safely against Pokemon that they can threaten, such as Zapdos or Corviknight, respectively. Solid answers to Grass-types like Zarude and Dhelmise are required when using Swampert, like Cobalion, as they can come in relatively freely on an expected Earthquake or Stealth Rock and threaten it. In addition, Swampert appreciates secondary switch-ins to Fire-types such as Volcarona, Talonflame, and Desolate Land Heatran, as it cannot reliably check most of them, so physically defensive Water-types such as Tapu Fini or specially defensive Pokemon like Blissey and RegenVest Silvally-Dragon are appreciated.

[SET]
name: RegenVest
move 1: Flip Turn
move 2: Mirror Coat / Counter
move 3: Earthquake / Earth Power
move 4: Stone Edge / Scald
item: Assault Vest
ability: Regenerator
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD
ivs: 0 Spe

[SET COMMENTS]
With Assault Vest equipped, Swampert becomes a solid special wall against various threats such as Zapdos and Azelf. Flip Turn keeps the momentum and lets Swampert recover health while doing decent damage due to its respectable Attack. Beyond Flip Turn, this set's moveset is quite flexible. Its secondary STAB move can be either Earthquake, for greater damage overall, or Earth Power, as Swampert is prone to being burned and sometimes pairs with Grassy Terrain setters. Thanks to its insane special bulk, RegenVest Swampert can use Mirror Coat to punish special threats that it cannot hit hard such as Zapdos or Tapu Fini; however, Counter is a neat option to punish U-turn from Genesect or Flip Turn from Barraskewda, which it handles thanks to its great overall bulk. Counter can also punish opposing Swampert's Flip Turn if you don't want to risk the Speed tie. Stone Edge is a great option to hit Primordial Sea Zapdos, as well as punishing Volcarona and Talonflame, but Scald can be used instead to burn defensive Pokemon such as Corviknight or opposing Swampert, and it also prevents physical threats such as Zarude from coming in freely. 0 Speed IVs and a Sassy nature allow Swampert to slow pivot on Corviknight.

Swampert and Corviknight cover each other's typing weaknesses quite well, combine to handle both special and physical threats, and form a pivoting core. Tapu Fini is also a good teammate, providing Defog support and soft checking many of the physical threats of the tier, while Swampert checks most of the special threats. Offensively, all the Pokemon that greatly appreciate safe entry from slow pivoting make good partners, like Terrakion, Barraskewda, and Heatran. This set's main weakness is its dependence on Assault Vest to check special threats, which makes it particularly vulnerable to Knock Off. Pokemon that can absorb Knock Off such as Zamazenta-C and Kommo-o make great partners, and both usefully resist Grass for Swampert as well.


Other Options
=============

Utility Umbrella can be used over Rocky Helmet to check Primordial Sea Barraskewda, but it's a niche option and should be used only if your team is really weak to Barraskewda, as losing Rocky Helmet makes Swampert really passive. Several other move options are possible on the RegenVest set, depending on what you want to cover. Whirlpool allows Swampert to wear down or eliminate passive threats such as Tapu Fini and Skarmory that think they are safe against it—especially when they know it’s running Assault Vest. Ice Beam and Ice Punch hit Garchomp to prevent it from setting up in front of Swampert, as well as hitting Desolate Land Landorus, which would like to block Swampert from pivoting. Lastly, in offensive teams, Eject Button can be used to grab some huge momentum and immediately bring a powerful wallbreaker onto the field, but it too is a niche option.

Checks and Counters
===================

**Grass-types and Grass-type Coverage**: With Swampert's 4x weakness Grass, any Grass-type move will usually KO it. Zarude, Solar Beam Heatran, and Energy Ball Tapu Lele are all huge threats for Swampert.

**Knock Off**: Without its Assault Vest, RegenVest Swampert's special bulk is significantly decreased and it's much harder to answer special attackers such as Zapdos, so Knock Off from Pokemon like Tapu Fini or Incineroar cripples it.

**Magic Bounce**: Magic Bounce users such as Garchomp and Blissey can prevent Swampert from setting Stealth Rock. However, Swampert can freely chip them with Flip Turn and keep the momentum.

**Desolate Land**: Desolate Land blocks Swampert's Flip Turn, resulting in a a loss of momentum. However, Swampert can threaten most Desolate Land users with its other moves.

[CREDITS]
- Written by: [[Osake, 524664]]
- Quality checked by: [[UT, 523866], [Think, 375662]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited:
add remove conjecture
[SET]
name: Physically Defensive
move 1: Flip Turn
move 2: Stealth Rock
move 3: Earthquake / Earth Power
move 4: Toxic / Roar
item: Rocky Helmet
ability: Regenerator
nature: Relaxed
evs: 248 HP / 252 Def / 8 SpD
ivs: 0 Spe

[SET COMMENTS]
Swampert's great natural bulk alongside its excellent typing with only one weakness makes it one of the best defensive pivots in the metagame. Its ability to soft check numerous threats such as Genesect, Talonflame, and Tapu Koko as well as the support it provides provide support with Stealth Rock and phazing/status makes it an excellent Pokemon, easy to fit during the teambuilding. Instead of "easy to fit" I would specify that it fits on a wide variety of balanced and offensive builds Thanks to Regenerator, Swampert stays is normally able to stay healthy throughout the game, which allows it to always perform its role. With Rocky Helmet, Swampert can chip opposing pivots while punishing physical threats; moreover, its Ground type allows it to block Volt Switch from Cobalion, preventing it from gaining momentum. Flip Turn is Swampert's main attack, letting it pivot to keep momentum and regain health. Stealth Rock provides an obvious support to its team, and thanks to Flip Turn Swampert can freely pivot out on Ddefoggers. Earth Power can be choosen is an option over Earthquake as secondary stab in order to be less crippled by a burn or if it is on a team with Grassy Surge Zarude or Dhelmise. Lastly, Toxic punishes setup sweepers that would like to use Swampert as a setup fodder, and can also cripple Tapu Fini that would like to Defog. Roar can be used instead is an option over Toxic to allow Swampert to phaze opponents, and to force out Magic Guard Pokemon who fear nothing from Toxic. Lastly, the EV spread maximizes Swampert's physical bulk, and a minimal investment in Speed with the nature Relaxed allows it to slowturn on Corviknight.

Pokemon that appreciate Swampert's capacity to sponge physical moves such as Blissey or users of Assault Vest make good partners. Coupled with Corviknight, Swampert can check almost all physical threats in the tier and, if you add Blissey, you can create a strong defensive core you have the CorvBlissPert core, known to be one of the greatest of the tier. Offensively, strong breakers such as Terrakion or Sheer Force Tapu Lele appreciate Swampert's ability to bring them safely against Pokemon that they can threaten, such as Zapdos or Corviknight, respectively. Swampert's main weakness being Grass types, solid answers to Zarude or Tapu Bulu are required when using it, as at they can come relatively freely on an expected Earthquake or Stealth Rock and threaten it. In addition, Swampert appreciates secondary switch-ins to Fire types as it cannot reliably check most of them, such as Blacephalon, Volcarona, or Desolate Land Heatran, so Blissey or RegenVest Silvally are appreciated.

[SET]
name: RegenVest
move 1: Flip Turn
move 2: Mirror Coat / Counter
move 3: Earthquake / Earth Power
move 4: Stone Edge / Whirlpool / Ice Beam / Ice Punch / Scald I would move these down to other options, if that. I think Stone Edge deserves a slash since this is often the best swtichin to Zap
item: Assault Vest
ability: Regenerator
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD
ivs: 0 Spe

[SET COMMENTS]
With Assault Vest equipped, Swampert becomes an almost unkillable solid special wall that can sponge hits from various threats such as Blacephalon, Zapdos, and Azelf, without removing its ability to be a good blanket check to a lot of things in the meta, being able to soft check Genesect, Talonflame, or non-Energy Ball Tapu Lele. it is 2HKOed by Brave Bird and non-Energy Ball Tapu Lele usually runs Psyshock. I would stick to your SpA list Minimal Speed investment allows Swampert to slowturn on Corviknight. Flip Turn keeps the momentum and lets Swampert recovers health, while doing decent damage due to Swampert's decent respectable you said decent twice Attack. As its main job is to prevent strong offensive threats from destroying its team and not so much to make progress, the moveset of RegenVest Swampert is quite free. I disagree with this sentence; it is supposed to make progress by either chipping things down or gaining momentum. I would say something more along the lines of its moveset can be tailored to your teams needs Its secondary STAB can be either Earthquake, for greater damage overall, or Earth Power, to avoid the burn nerf as Swampert is prone to be burned. I would mention Grassy Surge teammates again Earth Power also hits Zamazenta-Crowned harder but makes Swampert unable to beat Calm Mind Magic Guard Tapu Koko, which can be annoying. This is probably too specific for this section Thanks to its insane special bulk, RegenVest Swampert likes to can use Mirror Coat to punish special threats that it cannot hit hard such as Zapdos or Tapu Fini; however, Counter is a neat option to punish U-Turn from Genesect or Flip Turn from Barraskewda, which it lives thanks to its great overall bulk. I would add this is a good option to punish opposing pivots, especially other Swampert if you don't want to risk the speed tie Several other options are possible depending of what you want to cover. Whirlpool allows Swampert to wear down or eliminate passive threats such as Tapu Fini or Skarmory that think they are safe on it - especially when they know it’s Assault Vest. Ice Beam and Ice Punch hit Garchomp to prevent it from setting up in front of Swampert, as well as hitting Desolate Land Landorus that would like to block Swampert from pivoting. I think these options other than Scald should be down in other options Lastly, Scald can be used to burn defensive Pokemon such as Corviknight or opposing Swampert, and it can also prevent physical threats such as Zarude to come freely.

Pokemon that appreciate Swampert's capacity to sponge special attacks while keeping momentum and being a relatively good answer to other threats such as Talonflame make great partners. This sentence is a little unclear; are you saying it checks Talonflame, or Talonflame is a good partner? That being said, Corviknight or Cobalion are excellent partners, covering quite well Swampert's weaknesses and vice versa. Tapu Fini is also a good teammate team-mate, providing Defog support and soft checking a large part of physical threats of the tier, while Swampert checks most of the special threats. Offensively, all the Pokemon that appreciate Swampert's ability to slowturn and bring them safely on the field make good partners; thus, Terrakion, Barraskewda, or Heatran appreciate its presence. The main weakness of this set lies in its dependence on Assault Vest to check special threats, which makes it particularly vulnerable to Knock Off. Pokemon that can absorb opposing Knock Off such as Zamazenta-C or Cobalion make great partners, as well as providing an useful Grass resist. A secondary answer to Blacephalon can be necessary if it carries Knock Off, as Swampert is no longer capable to check it without its item. Lastly, good answers to Grass type are necessary, so Corviknight or Kommo-o are also good partners.

Other Options
=============

Utility Umbrella can be used over Rocky Helmet to enable Swampert to check Barraskewda by ignoring Primordial Sea effects, but it's a niche option and it should be used only if your team is really weak to Barraskewda, as it makes Swampert really passive since it cannot chip opponents with the Rocky Helmet. On the Assault Vest set, Stone Edge is an option on the last slot to OHKO Talonflame and Volcarona while still being able to hit Desolate Land Landorus but, besides its doubtful accuracy, Swampert is generally a bad answer to Volcarona since it often runs Solar Beam. A Choice Band set can be considered in order to lure some Pokemon, but once the surprise effect has passed, it lacks damages and is outclassed by other breakers in the tier such as Terrakion or Barraskewda. Lastly, in offensive team, Eject Button can be used to grab some huge momentum and immediatly immediately bring a powerful breaker on the field - but once again, it remains a niche option. Utility Umbrella and Choice Band are probably not worth mentioning, and I'm undecided about Eject Button. I think this is a good place to talk about Whirlpool and Ice coverage though.

Checks and Counters
===================
**Grass-types and Grass coverage**: With Swampert's x4 weakness to Grass type, any Grass move is threatful as it cannot usually survive them. Therefore, Zarude, Solar Beam Heatran, or Energy Ball Tapu Lele are all huge threats for Swampert.

**Knock Off**: Without its Assault Vest, Swampert's special bulk isn't really good, and it cannot check special threats well, is not enough to stand up to Blacephalon and other special attackers, so Knock Off from Pokemon like Tapu Fini, Blacephalon, or Incineroar, are annoying for RegenVest Swampert.

**Magic Bounce**: Magic Bounce users such as Garchomp or Blissey can prevent Swampert to set Stealth Rock - and they even bounce it back. However, Swampert can freely chip them with Flip Turn and keep the momentum.

**Desolate Land**: Desolate Land blocks Swampert's Flip Turn, resulting in a a loss of momentum. However, Swampert can threaten most of them with its other moves.

[CREDITS]
- Written by: [[Osake, 524664]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
This is a very good start! I think there are a few things to clean up, but once you've done that I have no problem giving this QC approval. Ping me if you have any questions or disagreements.
 
I've implemented most of your remarks UT, thanks !
I've rephrased a bit sometimes, let me know if you disagree.
I think Utility Umbrella and Eject Button are worth mentioning in other options, as I think they are viable items on Swampert. Band is trash tho, I deleted it.
 
I've implemented most of your remarks UT, thanks !
I've rephrased a bit sometimes, let me know if you disagree.
I think Utility Umbrella and Eject Button are worth mentioning in other options, as I think they are viable items on Swampert. Band is trash tho, I deleted it.
QC 1/2 (my userid is 523866)
If the second QC person also asks to remove the other options please consider doing that, but I'm fine leaving them for now. Otherwise, looks great!
 
Add Remove Conjecture
[SET]
name: Physically Defensive
move 1: Flip Turn
move 2: Stealth Rock
move 3: Earthquake / Earth Power
move 4: Toxic / Roar
item: Rocky Helmet
ability: Regenerator
nature: Relaxed
evs: 248 HP / 252 Def / 8 SpD
ivs: 0 Spe

[SET COMMENTS]
Swampert's great natural bulk alongside its excellent typing makes it one of the best defensive pivots in the metagame. Its ability to soft check numerous threats such as Genesect, Talonflame, and Tapu Koko as well as provide support with Stealth Rock makes it an excellent Pokemon that can fit on a wide variety of balanced and offense teams. Thanks to Regenerator, Swampert is normally able to stay healthy throughout the game, which allows it to perform its role. With Rocky Helmet, Swampert can chip opposing pivots while punishing physical threats; moreover, its Ground type allows it to block Volt Switch from Cobalion, preventing it from gaining momentum. Flip Turn is Swampert's main attack, letting it pivot to keep momentum and regain health. Stealth Rock provides support to its team, and thanks to Flip Turn Swampert can freely pivot out on Defoggers. Earth Power is an option over Earthquake as secondary stab in order to be less crippled by a burn or if it is on a team with a Grassy Surge user. Toxic punishes setup sweepers that would like to use Swampert as a setup fodder, and can also cripple Tapu Fini that would like to Defog. Roar is an option over Toxic to allow Swampert to phaze opponents, and to force out Magic Guard Pokemon who fear nothing from Toxic. Lastly, the EV spread maximizes Swampert's physical bulk, and a minimal investment in Speed with the nature Relaxed allows it to slowturn on Corviknight.

Pokemon that appreciate Swampert's capacity to sponge physical moves such as Blissey or users of Assault Vest make good partners. Coupled with Corviknight, Swampert can check almost all physical threats in the tier and, if you add Blissey, you can create a strong defensive core. Offensively, strong breakers such as Terrakion or Sheer Force Tapu Lele appreciate Swampert's ability to bring them safely against Pokemon that they can threaten, such as Zapdos or Corviknight, respectively. Swampert's main weakness being Grass types, solid answers to Zarude or Tapu Bulu Dhelmise are required when using it, as they can come relatively freely on an expected Earthquake or Stealth Rock and threaten it. In addition, Swampert appreciates secondary switch-ins to Fire types such as Volcarona, Talonflame, and Desolate Land Heatran as it cannot reliably check most of them, such as Blacephalon, Volcarona, or Desolate Land Heatran, so physically defensive Water-types such as Tapu Fini or specially defensive Pokemon like Blissey or RegenVest Silvally-Dragon are appreciated.

[SET]
name: RegenVest
move 1: Flip Turn
move 2: Mirror Coat / Counter
move 3: Earthquake / Earth Power
move 4: Stone Edge / Scald
item: Assault Vest
ability: Regenerator
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD
ivs: 0 Spe

[SET COMMENTS]
With Assault Vest equipped, Swampert becomes a solid special wall that can sponge hits from various threats such as Blacephalon, Zapdos, and Azelf. Minimal Speed investment allows Swampert to slowturn on Corviknight. Flip Turn keeps the momentum and lets Swampert recovers health, while doing decent damage due to Swampert's respectable Attack. The moveset of RegenVest Swampert is quite free, and you can adapt it to the needs of your team. Its secondary STAB can be either Earthquake, for greater damage overall, or Earth Power, to avoid the burn nerf as Swampert is prone to be burned or if it is on a team with Grassy Terrain. Thanks to its insane special bulk, RegenVest Swampert can use Mirror Coat to punish special threats that it cannot hit hard such as Zapdos or Tapu Fini; however, Counter is a neat option to punish U-Turn from Genesect or Flip Turn from Barraskewda, which it lives thanks to its great overall bulk, and it can also punish opposing pivots such as Swampert if you don't want to risk the tie. Stone Edge is a great option to hit Primordial Sea Zapdos as well as punishing Volcarona and Talonflame, but Scald can be used instead to burn defensive Pokemon such as Corviknight or opposing Swampert, and it can also prevent physical threats such as Zarude to come freely.

Pokemon that appreciate Swampert's capacity to sponge special attacks while keeping momentum make great partners, which makes Corviknight or Cobalion an excellent partners, as they cover quite well Swampert's weaknesses and vice versa. Tapu Fini is also a good teammate, providing Defog support and soft checking a large part of physical threats of the tier, while Swampert checks most of the special threats. Offensively, all the Pokemon that appreciate Swampert's ability to slowturn and bring them safely on the field make good partners; thus, Terrakion, Barraskewda, or Heatran appreciate its presence. The main weakness of this set lies in its dependence on Assault Vest to check special threats, which makes it particularly vulnerable to Knock Off. Pokemon that can absorb opposing Knock Off such as Zamazenta-C or Kommo-o Cobalion make great partners, as well as providing an useful Grass resist. A secondary answer to Blacephalon can be necessary if it carries Knock Off, as Swampert is no longer capable to check it without its item. Lastly, good answers to Grass type are necessary, so Corviknight or Kommo-o are also good partners.

Other Options
=============

Utility Umbrella can be used over Rocky Helmet to enable Swampert to check Barraskewda by ignoring Primordial Sea effects, but it's a niche option and it should be used only if your team is really weak to Barraskewda, as it makes Swampert really passive since it cannot chip opponents with the Rocky Helmet. Several other options are possible on the RegenVest set, depending of what you want to cover. Whirlpool allows Swampert to wear down or eliminate passive threats such as Tapu Fini or Skarmory that think they are safe on it - especially when they know it’s Assault Vest. Ice Beam and Ice Punch hit Garchomp to prevent it from setting up in front of Swampert, as well as hitting Desolate Land Landorus that would like to block Swampert from pivoting. Lastly, in offensive team, Eject Button can be used to grab some huge momentum and immediately bring a powerful breaker on the field - but once again, it remains a niche option.

Checks and Counters
===================
**Grass-types and Grass coverage**: With Swampert's weakness to Grass type, any Grass move is threatful as it cannot usually survive them. Zarude, Solar Beam Heatran, or Energy Ball Tapu Lele are all huge threats for Swampert.

**Knock Off**: Without its Assault Vest, Swampert's special bulk is significantly decreased and make it harder to answer special attackers such as Zapdos, not enough to stand up to Blacephalon and other special attackers, so Knock Off from Pokemon like Tapu Fini, Blacephalon, or Incineroar, are annoying for RegenVest Swampert.

**Magic Bounce**: Magic Bounce users such as Garchomp or Blissey can prevent Swampert to set Stealth Rock. However, Swampert can freely chip them with Flip Turn and keep the momentum.

**Desolate Land**: Desolate Land blocks Swampert's Flip Turn, resulting in a a loss of momentum. However, Swampert can threaten most of them with its other moves.

[CREDITS]
- Written by: [[Osake, 524664]]
- Quality checked by: [[UT, 523866], [Think, 375662]]
- Grammar checked by: [[username1, userid1]]

Cleaned up some mentions of blacephalon and cobalion. Will give 2/2 once these changes are implemented
 
Add/Fix Remove Comment
(AC)/(RC): Add/Remove Comma

[SET]
name: Physically Defensive
move 1: Flip Turn
move 2: Stealth Rock
move 3: Earthquake / Earth Power
move 4: Toxic / Roar
item: Rocky Helmet
ability: Regenerator
nature: Relaxed
evs: 248 HP / 252 Def / 8 SpD
ivs: 0 Spe

[SET COMMENTS]
Swampert's great natural bulk alongside its excellent typing makes and excellent typing make it one of the best defensive pivots in the metagame. Its ability to soft checks numerous threats such as Genesect, Talonflame, and Tapu Koko as well as provide support with Stealth Rock makes it an excellent Pokemon that can providing Stealth Rock, which lets it fit on a wide variety of balanced and offense teams. Thanks to Regenerator, Swampert is normally able to stay healthy throughout the game, which allows it to perform its role. With Rocky Helmet, Swampert can chip opposing pivots while punishing physical threats; moreover, its Ground type allows it to block Volt Switch from Cobalion, preventing it from gaining momentum. Flip Turn is Swampert's main attack, letting it pivot to keep momentum, especially against Defoggers, and regain health. Stealth Rock provides support to its team, and thanks to Flip Turn Swampert can freely pivot out on Defoggers. health with Regenerator. Earth Power is an option over Earthquake as secondary stab in order to be less crippled by a burn or if it is on a team with a Grassy Surge user. to be less crippled by burn, or if the team has a Grassy Terrain setter. Toxic punishes setup sweepers that would like to use Swampert as a setup fodder, and can also cripple Tapu Fini that would like to Defog. as well as a major Defogger in Tapu Fini. Roar is an option over Toxic to allow Swampert to phaze opponents, and to force out Magic Guard Pokemon who fear nothing from Toxic. Lastly, the EV spread maximizes Swampert's physical bulk, and a minimal investment in Speed with the nature Relaxed allows it to slowturn phaze foes, especially Magic Guard Pokemon, which don't fear Toxic. Regenerator keeps Swampert healthy throughout the game, and Rocky Helmet chips opposing pivots while punishing physical threats. Moreover, Swampert's Ground type outright blocks Volt Switch pivoting from Cobalion. Lastly, the 0 Speed IVs and Relaxed nature allow it to slow pivot on Corviknight.

Pokemon that appreciate Swampert's capacity to sponge physical moves makes Pokemon such as Blissey or users of Assault Vest make good partners. Coupled with Corviknight, Swampert can check almost all physical threats in the tier and, if you add Blissey, you can create a strong defensive core. Offensively, strong wallbreakers such as Terrakion or and Sheer Force Tapu Lele appreciate Swampert's ability to bring Swampert bringing them safely against Pokemon that they can threaten, such as Zapdos or Corviknight, respectively. Swampert's main weakness being Grass types, Solid answers to Grass-types like Zarude or and Dhelmise are required when using it, Swampert, like ___, (fill in the blank) as they can come in relatively freely on an expected Earthquake or Stealth Rock and threaten it. In addition, Swampert appreciates secondary switch-ins to Fire-types (added hyphen) such as Volcarona, Talonflame, and Desolate Land Heatran, (AC) as it cannot reliably check most of them, so physically defensive Water-types such as Tapu Fini or specially defensive Pokemon like Blissey or and RegenVest Silvally-Dragon are appreciated.

[SET]
name: RegenVest
move 1: Flip Turn
move 2: Mirror Coat / Counter
move 3: Earthquake / Earth Power
move 4: Stone Edge / Scald
item: Assault Vest
ability: Regenerator
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD
ivs: 0 Spe

[SET COMMENTS]
With Assault Vest equipped, Swampert becomes a solid special wall that can sponge hits from against various threats such as Zapdos and Azelf. Minimal Speed investment allows Swampert to slowturn on Corviknight. Flip Turn keeps the momentum and lets Swampert recovers health (RC) while doing decent damage due to Swampert's its respectable Attack. The moveset of RegenVest Swampert is quite free, and you can adapt it to the needs of your team. Beyond Flip Turn, this set's moveset is quite flexible. Its secondary STAB move can be either Earthquake, for greater damage overall, or Earth Power, to avoid the burn nerf as Swampert is prone to be burned or if it is on a team with Grassy Terrain . as Swampert is prone to being burned and sometimes pairs with Grassy Terrain setters. Thanks to its insane special bulk, RegenVest Swampert can use Mirror Coat to punish special threats that it cannot hit hard such as Zapdos or Tapu Fini; however, Counter is a neat option to punish U-turn from Genesect or Flip Turn from Barraskewda, which it lives survives (or "handles" if the move isn't close to an OHKO) thanks to its great overall bulk, and it can also punish opposing pivots such as Swampert bulk. Counter can also punish opposing Swampert's Flip Turn if you don't want to risk the Speed tie. Stone Edge is a great option to hit Primordial Sea Zapdos, (AC) as well as punishing Volcarona and Talonflame, but Scald can be used instead to burn defensive Pokemon such as Corviknight or opposing Swampert, and it can also prevent also prevents physical threats such as Zarude to come from coming in freely. 0 Speed IVs and a Sassy nature allow Swampert to slow pivot on Corviknight.

Pokemon that appreciate Swampert's capacity to sponge special attacks while keeping momentum make great partners, which makes Corviknight an excellent partner, as it covers quite well Swampert's weaknesses and vice versa. Swampert and Corviknight cover each other's typing weaknesses quite well, combine to handle both special and physical threats, and form a pivoting core. (I assume this checks out?) Tapu Fini is also a good teammate, providing Defog support and soft checking a large part of many of the physical threats of the tier, while Swampert checks most of the special threats. Offensively, all the Pokemon that appreciate Swampert's ability to slowturn and bring them safely on the field make good partners; thus, Terrakion, Barraskewda, or Heatran appreciate its presence. The main weakness of this set lies in greatly appreciate safe entry from slow pivoting make good partners, like Terrakion, Barraskewda, and Heatran. This set's main weakness is its dependence on Assault Vest to check special threats, which makes it particularly vulnerable to Knock Off. Pokemon that can absorb opposing Knock Off such as Zamazenta-C or and Kommo-o make great partners, as well as providing an useful Grass resist. and both usefully resist Grass for Swampert as well.

Other Options
=============

Utility Umbrella can be used over Rocky Helmet to enable Swampert to check Barraskewda by ignoring Primordial Sea effects, check Primordial Sea Barraskewda, but it's a niche option and it should be used only if your team is really weak to Barraskewda, as it makes Swampert really passive since it cannot chip opponents with the Rocky Helmet. losing Rocky Helmet makes Swampert really passive. Several other move options are possible on the RegenVest set, depending of on what you want to cover. Whirlpool allows Swampert to wear down or eliminate passive threats such as Tapu Fini or and Skarmory that think they are safe on it - especially against it—especially when they know it’s running Assault Vest. Ice Beam and Ice Punch hit Garchomp to prevent it from setting up in front of Swampert, as well as hitting Desolate Land Landorus, (AC) that which would like to block Swampert from pivoting. Lastly, in offensive teams, Eject Button can be used to grab some huge momentum and immediately bring a powerful wallbreaker on the field - but once again, it remains onto the field, but it too is a niche option.

Checks and Counters
===================

**Grass-types and Grass-type Coverage**: With Swampert's 4x weakness to Grass type, any Grass move is threatful as it cannot usually survive them. Grass, any Grass-type move will usually KO it. Zarude, Solar Beam Heatran, or and Energy Ball Tapu Lele are all huge threats for Swampert.

**Knock Off**: Without its Assault Vest, RegenVest Swampert's special bulk is significantly decreased and make it it's much harder to answer special attackers such as Zapdos, so Knock Off from Pokemon like Tapu Fini or Incineroar, are annoying for RegenVest Swampert. cripples it.

**Magic Bounce**: Magic Bounce users such as Garchomp or and Blissey can prevent Swampert to set from setting Stealth Rock. However, Swampert can freely chip them with Flip Turn and keep the momentum.

**Desolate Land**: Desolate Land blocks Swampert's Flip Turn, resulting in a a loss of momentum. However, Swampert can threaten most of them Desolate Land users with its other moves.

[CREDITS]
- Written by: [[Osake, 524664]]
- Quality checked by: [[UT, 523866], [Think, 375662]]
- Grammar checked by: [[Finland, 517429]]
alcremie.gif
1/1, just make sure to implement carefully
 
Add/Fix Remove Comment
(AC)/(RC): Add/Remove Comma

[SET]
name: Physically Defensive
move 1: Flip Turn
move 2: Stealth Rock
move 3: Earthquake / Earth Power
move 4: Toxic / Roar
item: Rocky Helmet
ability: Regenerator
nature: Relaxed
evs: 248 HP / 252 Def / 8 SpD
ivs: 0 Spe

[SET COMMENTS]
Swampert's great natural bulk alongside its excellent typing makes and excellent typing make it one of the best defensive pivots in the metagame. Its ability to soft checks numerous threats such as Genesect, Talonflame, and Tapu Koko as well as provide support with Stealth Rock makes it an excellent Pokemon that can providing Stealth Rock, which lets it fit on a wide variety of balanced and offense teams. Thanks to Regenerator, Swampert is normally able to stay healthy throughout the game, which allows it to perform its role. With Rocky Helmet, Swampert can chip opposing pivots while punishing physical threats; moreover, its Ground type allows it to block Volt Switch from Cobalion, preventing it from gaining momentum. Flip Turn is Swampert's main attack, letting it pivot to keep momentum, especially against Defoggers, and regain health. Stealth Rock provides support to its team, and thanks to Flip Turn Swampert can freely pivot out on Defoggers. health with Regenerator. Earth Power is an option over Earthquake as secondary stab in order to be less crippled by a burn or if it is on a team with a Grassy Surge user. to be less crippled by burn, or if the team has a Grassy Terrain setter. Toxic punishes setup sweepers that would like to use Swampert as a setup fodder, and can also cripple Tapu Fini that would like to Defog. as well as a major Defogger in Tapu Fini. Roar is an option over Toxic to allow Swampert to phaze opponents, and to force out Magic Guard Pokemon who fear nothing from Toxic. Lastly, the EV spread maximizes Swampert's physical bulk, and a minimal investment in Speed with the nature Relaxed allows it to slowturn phaze foes, especially Magic Guard Pokemon, which don't fear Toxic. Regenerator keeps Swampert healthy throughout the game, and Rocky Helmet chips opposing pivots while punishing physical threats. Moreover, Swampert's Ground type outright blocks Volt Switch pivoting from Cobalion. Lastly, the 0 Speed IVs and Relaxed nature allow it to slow pivot on Corviknight.

Pokemon that appreciate Swampert's capacity to sponge physical moves makes Pokemon such as Blissey or users of Assault Vest make good partners. Coupled with Corviknight, Swampert can check almost all physical threats in the tier and, if you add Blissey, you can create a strong defensive core. Offensively, strong wallbreakers such as Terrakion or and Sheer Force Tapu Lele appreciate Swampert's ability to bring Swampert bringing them safely against Pokemon that they can threaten, such as Zapdos or Corviknight, respectively. Swampert's main weakness being Grass types, Solid answers to Grass-types like Zarude or and Dhelmise are required when using it, Swampert, like ___, (fill in the blank) as they can come in relatively freely on an expected Earthquake or Stealth Rock and threaten it. In addition, Swampert appreciates secondary switch-ins to Fire-types (added hyphen) such as Volcarona, Talonflame, and Desolate Land Heatran, (AC) as it cannot reliably check most of them, so physically defensive Water-types such as Tapu Fini or specially defensive Pokemon like Blissey or and RegenVest Silvally-Dragon are appreciated.

[SET]
name: RegenVest
move 1: Flip Turn
move 2: Mirror Coat / Counter
move 3: Earthquake / Earth Power
move 4: Stone Edge / Scald
item: Assault Vest
ability: Regenerator
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD
ivs: 0 Spe

[SET COMMENTS]
With Assault Vest equipped, Swampert becomes a solid special wall that can sponge hits from against various threats such as Zapdos and Azelf. Minimal Speed investment allows Swampert to slowturn on Corviknight. Flip Turn keeps the momentum and lets Swampert recovers health (RC) while doing decent damage due to Swampert's its respectable Attack. The moveset of RegenVest Swampert is quite free, and you can adapt it to the needs of your team. Beyond Flip Turn, this set's moveset is quite flexible. Its secondary STAB move can be either Earthquake, for greater damage overall, or Earth Power, to avoid the burn nerf as Swampert is prone to be burned or if it is on a team with Grassy Terrain . as Swampert is prone to being burned and sometimes pairs with Grassy Terrain setters. Thanks to its insane special bulk, RegenVest Swampert can use Mirror Coat to punish special threats that it cannot hit hard such as Zapdos or Tapu Fini; however, Counter is a neat option to punish U-turn from Genesect or Flip Turn from Barraskewda, which it lives survives (or "handles" if the move isn't close to an OHKO) thanks to its great overall bulk, and it can also punish opposing pivots such as Swampert bulk. Counter can also punish opposing Swampert's Flip Turn if you don't want to risk the Speed tie. Stone Edge is a great option to hit Primordial Sea Zapdos, (AC) as well as punishing Volcarona and Talonflame, but Scald can be used instead to burn defensive Pokemon such as Corviknight or opposing Swampert, and it can also prevent also prevents physical threats such as Zarude to come from coming in freely. 0 Speed IVs and a Sassy nature allow Swampert to slow pivot on Corviknight.

Pokemon that appreciate Swampert's capacity to sponge special attacks while keeping momentum make great partners, which makes Corviknight an excellent partner, as it covers quite well Swampert's weaknesses and vice versa. Swampert and Corviknight cover each other's typing weaknesses quite well, combine to handle both special and physical threats, and form a pivoting core. (I assume this checks out?) Tapu Fini is also a good teammate, providing Defog support and soft checking a large part of many of the physical threats of the tier, while Swampert checks most of the special threats. Offensively, all the Pokemon that appreciate Swampert's ability to slowturn and bring them safely on the field make good partners; thus, Terrakion, Barraskewda, or Heatran appreciate its presence. The main weakness of this set lies in greatly appreciate safe entry from slow pivoting make good partners, like Terrakion, Barraskewda, and Heatran. This set's main weakness is its dependence on Assault Vest to check special threats, which makes it particularly vulnerable to Knock Off. Pokemon that can absorb opposing Knock Off such as Zamazenta-C or and Kommo-o make great partners, as well as providing an useful Grass resist. and both usefully resist Grass for Swampert as well.

Other Options
=============

Utility Umbrella can be used over Rocky Helmet to enable Swampert to check Barraskewda by ignoring Primordial Sea effects, check Primordial Sea Barraskewda, but it's a niche option and it should be used only if your team is really weak to Barraskewda, as it makes Swampert really passive since it cannot chip opponents with the Rocky Helmet. losing Rocky Helmet makes Swampert really passive. Several other move options are possible on the RegenVest set, depending of on what you want to cover. Whirlpool allows Swampert to wear down or eliminate passive threats such as Tapu Fini or and Skarmory that think they are safe on it - especially against it—especially when they know it’s running Assault Vest. Ice Beam and Ice Punch hit Garchomp to prevent it from setting up in front of Swampert, as well as hitting Desolate Land Landorus, (AC) that which would like to block Swampert from pivoting. Lastly, in offensive teams, Eject Button can be used to grab some huge momentum and immediately bring a powerful wallbreaker on the field - but once again, it remains onto the field, but it too is a niche option.

Checks and Counters
===================

**Grass-types and Grass-type Coverage**: With Swampert's 4x weakness to Grass type, any Grass move is threatful as it cannot usually survive them. Grass, any Grass-type move will usually KO it. Zarude, Solar Beam Heatran, or and Energy Ball Tapu Lele are all huge threats for Swampert.

**Knock Off**: Without its Assault Vest, RegenVest Swampert's special bulk is significantly decreased and make it it's much harder to answer special attackers such as Zapdos, so Knock Off from Pokemon like Tapu Fini or Incineroar, are annoying for RegenVest Swampert. cripples it.

**Magic Bounce**: Magic Bounce users such as Garchomp or and Blissey can prevent Swampert to set from setting Stealth Rock. However, Swampert can freely chip them with Flip Turn and keep the momentum.

**Desolate Land**: Desolate Land blocks Swampert's Flip Turn, resulting in a a loss of momentum. However, Swampert can threaten most of them Desolate Land users with its other moves.

[CREDITS]
- Written by: [[Osake, 524664]]
- Quality checked by: [[UT, 523866], [Think, 375662]]
- Grammar checked by: [[Finland, 517429]]
View attachment 4061901/1, just make sure to implement carefully
Implemented, thanks !

Ready to upload o7
 
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