Heatran @ Assault Vest
Ability: Flash Fire
EVs: 156 HP / 92 SpA / 128 SpD / 132 Spe
Calm Nature
IVs: 0 Atk
- Earth Power
- Flash Cannon
- Lava Plume
- Hidden Power [Grass]
Tapu Lele @ Choice Scarf
Ability: Psychic Surge
EVs: 180 HP / 76 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Psyshock
- Moonblast
- Hidden Power [Fire]
Hawlucha @ Psychic Seed
Ability: Unburden
EVs: 252 Atk / 124 Def / 132 Spe
Adamant Nature
- Swords Dance
- Roost
- Acrobatics
- High Jump Kick
Medicham-Mega @ Medichamite
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Psycho Cut
- High Jump Kick
- Ice Punch
Ninetales-Alola @ Light Clay
Ability: Snow Warning
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Aurora Veil
- Blizzard
- Hail
- Hypnosis
Landorus-Therian @ Focus Sash
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Swords Dance
- Earthquake
- Explosion
My stab at a Hawlucha sweep team.
Da Core: Hawlucha and Lele work really well together, Lele really just trying to make Hawlucha's ez job a smidge easier. Faster obviously than pretty much everything unscarfed and all megas. you're mostly clicking your Psychic move here, as it's basically specsed by the terrain. i often quickly check which of the opponents defenses is lower. moonblast and fire coverage obvious, but really you wont ohko ferrothorn and no point of hitting something for the 2x multiplier. should go without saying manage it well for your Loocha, its what I consider ez winning with these two, vs as many as 4-5, literally. especially with aurora veil up! im not encouraging that though lul
Da Support
Lando is lebron and he is season 15 lebron, the ultimate team player. sash to stay alive, stealth rocks cuz its good, swords dance and explode to dent it all, kill a lot. Assault vest tran to soak up special attacks, beating less well dressed heatran. standard ninetails alola. hypnosis is really 2/3 so consider that. hail up when other weather is in the back. i try to get up two a game. honestly, i'm less sure about these last two pokes, i have tried many things with this team and im fairly comfortable with this for a week or so. kartana could go where ninetails is.
Da Law
One kick man has 600 attack and above average speed. come in untimidated on anything slower than 328 speed and attack accordingly. i like psycho cut but i've seen t punch and bullet punch. hjk is a neccessary evil in the sweetest sense. it barely misses, and when it does, you can really only shrug. hawlucha is steroids. the only thing i think that resists its stabs is koko. after one swords dance 600 attack, and 600 speed, not weak to stealth rocks. do what you will. i feel scarf kartana is popular where cham is as well but right now i prefer okm.
weak to residual damage including hail and ferrothorn. kinda weak to greninja. but that may be because greninja is tough to prep for. *alien emoji* let me know of your successes and failures!
Ability: Flash Fire
EVs: 156 HP / 92 SpA / 128 SpD / 132 Spe
Calm Nature
IVs: 0 Atk
- Earth Power
- Flash Cannon
- Lava Plume
- Hidden Power [Grass]
Tapu Lele @ Choice Scarf
Ability: Psychic Surge
EVs: 180 HP / 76 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Psyshock
- Moonblast
- Hidden Power [Fire]
Hawlucha @ Psychic Seed
Ability: Unburden
EVs: 252 Atk / 124 Def / 132 Spe
Adamant Nature
- Swords Dance
- Roost
- Acrobatics
- High Jump Kick
Medicham-Mega @ Medichamite
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Psycho Cut
- High Jump Kick
- Ice Punch
Ninetales-Alola @ Light Clay
Ability: Snow Warning
EVs: 252 HP / 4 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Aurora Veil
- Blizzard
- Hail
- Hypnosis
Landorus-Therian @ Focus Sash
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Stealth Rock
- Swords Dance
- Earthquake
- Explosion
My stab at a Hawlucha sweep team.
Da Core: Hawlucha and Lele work really well together, Lele really just trying to make Hawlucha's ez job a smidge easier. Faster obviously than pretty much everything unscarfed and all megas. you're mostly clicking your Psychic move here, as it's basically specsed by the terrain. i often quickly check which of the opponents defenses is lower. moonblast and fire coverage obvious, but really you wont ohko ferrothorn and no point of hitting something for the 2x multiplier. should go without saying manage it well for your Loocha, its what I consider ez winning with these two, vs as many as 4-5, literally. especially with aurora veil up! im not encouraging that though lul
Da Support
Lando is lebron and he is season 15 lebron, the ultimate team player. sash to stay alive, stealth rocks cuz its good, swords dance and explode to dent it all, kill a lot. Assault vest tran to soak up special attacks, beating less well dressed heatran. standard ninetails alola. hypnosis is really 2/3 so consider that. hail up when other weather is in the back. i try to get up two a game. honestly, i'm less sure about these last two pokes, i have tried many things with this team and im fairly comfortable with this for a week or so. kartana could go where ninetails is.
Da Law
One kick man has 600 attack and above average speed. come in untimidated on anything slower than 328 speed and attack accordingly. i like psycho cut but i've seen t punch and bullet punch. hjk is a neccessary evil in the sweetest sense. it barely misses, and when it does, you can really only shrug. hawlucha is steroids. the only thing i think that resists its stabs is koko. after one swords dance 600 attack, and 600 speed, not weak to stealth rocks. do what you will. i feel scarf kartana is popular where cham is as well but right now i prefer okm.
weak to residual damage including hail and ferrothorn. kinda weak to greninja. but that may be because greninja is tough to prep for. *alien emoji* let me know of your successes and failures!