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Introduction
Hi smogon, I'm Frogbandit and this is my...5th? (i think) post on the RMT forums. Im not so good at introductions, so I'll try to keep this short to save you time :)
Recently, I've been trolling the forums, and looking especially not just the OU tier (which I've played a lot of and know the gist of), but also the UU tier. After making a number of successful OU teams (check my signature) I wanted to make a successful UU team, that was also unique.
I scanned both the UU and NU Tiers, looking through the list to see any completely viable pokemon that I could center my team upon, and one that was very underrated. Preferably, I wanted a good set-up sweeper. Immediately when I saw Entei, I thought to myself: why doesn't anyone use him more often?
I'll admit that Entei's special attack stat is not that great (90), but his HP and Attack are above average. Its speed and defenses also beat out Houndoom and Blaziken, some of the most common fire types used in UU. Entei's Bulk and pretty good special movepool should not be overlooked.
So, with that said, I give you the team:
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A Closer Look
Roserade (M) @ Focus Sash
Ability: Natural Cure
EVs: 4 Def/252 Spd/252 SAtk
Timid Nature (+Spe/-Atk)
- Toxic Spikes
- Leaf Storm
- Sludge Bomb
- Sleep Powder
This suggestion from franky seems to fit into my team a little better than Yanmega. My team does great with Toxic Spikes support, as it helps out both my defensive core and Entei, who preys on weaker pokemon. Sleep powder is used for slower leads, to get more time to use my toxic spikes. And Leaf Storm and Sludge Bomb are dual STAB that can wreck ground/rock leads.
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Honchkrow (M) @ Choice Scarf
Ability: Insomnia
EVs: 252 Atk/252 Spd/4 Def
Adamant Nature
- Pursuit
- Drill Peck
- Sucker Punch
- Superpower
Physical Honchkrow is a staple I've used on many of my previous UU teams. With Adamant Nature and 252 Atk EVs, all my moves, bar pursuit, are incredibly powerful. Superpower kills of Registeels and rock types, and drill peck or pursuit get the rest. Sucker Punch is very good and makes up for Honchkrow's lackluster speed:
"Sucker Punch is a great, great move, I say it twice because at least you check rain Dance as suppose to Scarf doing nothing to them." - franky
Pursuit makes it fun guessing my opponents next move (except when i predict wrong :() and it usually kills if I predict right. All these attacks provide almost universal coverage and are very powerful. Also a sleep absorber, with insomnia. One of my favorites to use in UU.
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Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP/100 Atk/156 SDef
Careful nature (+SDef, -SAtk)
- Shadow Claw
- Stealth Rock
- Explosion
- Iron Head
Part 1 of my key Registeel-Milotic defensive core to support Entei. Registeel absorbs special attacks like a a sponge, sets up my much needed SR, and can fire back at will. I've decided to run Shadow Claw because without it, a Rotom could easily break through my team with Charge Beam. Flinch hax from STAB Iron Head is often very funny (pisses my opponent off). Often, if I'm faced with a walling threat that I cannot KO with one of my other pokes, I use explosion. It is also good for finishing off a game. Registeel, one of the best SR users and tanks in UU.
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Milotic (F) @ Leftovers
Ability: Marvel Scale
EVs: 252 HP/252 Def/6 SAtk
Bold nature (+Def, -Atk)
- Recover
- Surf
- Hidden Power [Grass]
- Haze
Part 2 of my Registeel - Milotic core, Milotic can absorb physical attacks and bounce back with a STAB Surf. Recover is needed to keep her alive, heal off an attack, and makes Milotic very hard to take down. HP Grass helps me take care of other bulky water threats (Milotics). Haze absolutely destroys set-up sweepers, who think I can't kill them (kinda true). This isn't a traditional set, so many people are scared thinking I have Ice beam. I laugh.
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Leafeon (M) @ Life Orb
Ability: Leaf Guard
EVs: 252 Atk/4 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Swords Dance
- Leaf Blade
- Return
- Quick Attack
To fill in the final spot of my team, I decided on either two things: A Mismagius or other ghost type (Rotom), or a SD Grass Sweeper. I'm still not sure whether I've made the right choice, but SD Leafeon has been working out ok so far. While he is frail to special attacks, he can switch into physical attacks with ease and set up a Swords Dance. With the +2 boost, Leaf Blade and Return are a force to be reckoned with. I chose Quick Attack for my final slot because it just seemed overall more appealing than X-Scizzor, as I was in need of priority. Quick Attack still does good damage though :P
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Entei @ Leftovers
Ability: Pressure
EVs: 184 Atk/176 Spd/148 SAtk
Timid nature
- Calm Mind
- Substitute
- Flamethrower
- Hidden Power [Grass]
Entei is the pokemon I decided to focus this team around. With the other five pokemon, I think I cover most, if not all, of his weaknesses quite well. Entei is actually pretty good in UU, even though he is underrated.
I decided to use a SubCM set, a suggestion from franky, because it helps out better against bulky waters, and coupled well with toxic spikes.
Flamethrower and HP Grass provide good mixed coverage that is needed. I chose Hidden Power Grass over Ground because it helped me deal with bulky water better.
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So there you have it, my Entei UU team. Please rate! I need all the help I can get :-O
Here is a look at the team one more time.
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Introduction
Hi smogon, I'm Frogbandit and this is my...5th? (i think) post on the RMT forums. Im not so good at introductions, so I'll try to keep this short to save you time :)
Recently, I've been trolling the forums, and looking especially not just the OU tier (which I've played a lot of and know the gist of), but also the UU tier. After making a number of successful OU teams (check my signature) I wanted to make a successful UU team, that was also unique.
I scanned both the UU and NU Tiers, looking through the list to see any completely viable pokemon that I could center my team upon, and one that was very underrated. Preferably, I wanted a good set-up sweeper. Immediately when I saw Entei, I thought to myself: why doesn't anyone use him more often?
I'll admit that Entei's special attack stat is not that great (90), but his HP and Attack are above average. Its speed and defenses also beat out Houndoom and Blaziken, some of the most common fire types used in UU. Entei's Bulk and pretty good special movepool should not be overlooked.






So, with that said, I give you the team:
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A Closer Look

Roserade (M) @ Focus Sash
Ability: Natural Cure
EVs: 4 Def/252 Spd/252 SAtk
Timid Nature (+Spe/-Atk)
- Toxic Spikes
- Leaf Storm
- Sludge Bomb
- Sleep Powder
This suggestion from franky seems to fit into my team a little better than Yanmega. My team does great with Toxic Spikes support, as it helps out both my defensive core and Entei, who preys on weaker pokemon. Sleep powder is used for slower leads, to get more time to use my toxic spikes. And Leaf Storm and Sludge Bomb are dual STAB that can wreck ground/rock leads.
---

Honchkrow (M) @ Choice Scarf
Ability: Insomnia
EVs: 252 Atk/252 Spd/4 Def
Adamant Nature
- Pursuit
- Drill Peck
- Sucker Punch
- Superpower
Physical Honchkrow is a staple I've used on many of my previous UU teams. With Adamant Nature and 252 Atk EVs, all my moves, bar pursuit, are incredibly powerful. Superpower kills of Registeels and rock types, and drill peck or pursuit get the rest. Sucker Punch is very good and makes up for Honchkrow's lackluster speed:
"Sucker Punch is a great, great move, I say it twice because at least you check rain Dance as suppose to Scarf doing nothing to them." - franky
Pursuit makes it fun guessing my opponents next move (except when i predict wrong :() and it usually kills if I predict right. All these attacks provide almost universal coverage and are very powerful. Also a sleep absorber, with insomnia. One of my favorites to use in UU.
---

Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP/100 Atk/156 SDef
Careful nature (+SDef, -SAtk)
- Shadow Claw
- Stealth Rock
- Explosion
- Iron Head
Part 1 of my key Registeel-Milotic defensive core to support Entei. Registeel absorbs special attacks like a a sponge, sets up my much needed SR, and can fire back at will. I've decided to run Shadow Claw because without it, a Rotom could easily break through my team with Charge Beam. Flinch hax from STAB Iron Head is often very funny (pisses my opponent off). Often, if I'm faced with a walling threat that I cannot KO with one of my other pokes, I use explosion. It is also good for finishing off a game. Registeel, one of the best SR users and tanks in UU.
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Milotic (F) @ Leftovers
Ability: Marvel Scale
EVs: 252 HP/252 Def/6 SAtk
Bold nature (+Def, -Atk)
- Recover
- Surf
- Hidden Power [Grass]
- Haze
Part 2 of my Registeel - Milotic core, Milotic can absorb physical attacks and bounce back with a STAB Surf. Recover is needed to keep her alive, heal off an attack, and makes Milotic very hard to take down. HP Grass helps me take care of other bulky water threats (Milotics). Haze absolutely destroys set-up sweepers, who think I can't kill them (kinda true). This isn't a traditional set, so many people are scared thinking I have Ice beam. I laugh.
---

Leafeon (M) @ Life Orb
Ability: Leaf Guard
EVs: 252 Atk/4 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Swords Dance
- Leaf Blade
- Return
- Quick Attack
To fill in the final spot of my team, I decided on either two things: A Mismagius or other ghost type (Rotom), or a SD Grass Sweeper. I'm still not sure whether I've made the right choice, but SD Leafeon has been working out ok so far. While he is frail to special attacks, he can switch into physical attacks with ease and set up a Swords Dance. With the +2 boost, Leaf Blade and Return are a force to be reckoned with. I chose Quick Attack for my final slot because it just seemed overall more appealing than X-Scizzor, as I was in need of priority. Quick Attack still does good damage though :P
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Entei @ Leftovers
Ability: Pressure
EVs: 184 Atk/176 Spd/148 SAtk
Timid nature
- Calm Mind
- Substitute
- Flamethrower
- Hidden Power [Grass]
Entei is the pokemon I decided to focus this team around. With the other five pokemon, I think I cover most, if not all, of his weaknesses quite well. Entei is actually pretty good in UU, even though he is underrated.
I decided to use a SubCM set, a suggestion from franky, because it helps out better against bulky waters, and coupled well with toxic spikes.
Flamethrower and HP Grass provide good mixed coverage that is needed. I chose Hidden Power Grass over Ground because it helped me deal with bulky water better.
---






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So there you have it, my Entei UU team. Please rate! I need all the help I can get :-O
Here is a look at the team one more time.





