Sweet Home Alabama


Hello all you Smogonites, it's Dr Ciel again with another RMT, my third on this forum! Most of you know me for my past RMT, The Dawn Of Kyurem, which was an offensive hail team that was very, very successful. Anyways, most of you know me as an offensive player that uses strong and fast Pokemon to overwhelm my opponent and destroy their team in a maximum of 20 turns or less. Well, no I present to you a bulky offense team that I made a few days ago, and it peaked on Showdown with an ACRE of 1608 and I hope you all can make it better. First and foremost, the name of the song is a reference to Lynyrd Skynyrd's 1974 hit song, Sweet Home Alabama, the song that I listened to for the bulk of my laddering time with this team on Showdown. All that aside, this team was born out og a core that I used a lot in the past, the combo of Rotom-W and Celebi. This core is interesting, because each of them cover each others weaknesses quite well, so I decided to make a team out of this, which is the team I am presenting to you today. The playstyle of this team is a sort of a Bulky Offense sort with the goal being to sweep late-game with either Scarf Salamence and my favourite Pokemon to sweep with, the ever almighty Lucario. I've been seeing one too many weather teams on the RMT forum and I don't see a lot of bulky offense teams, so that's why I'm posting this team. With that said, pack your bags and head down to Birmingham, it's time to start this RMT, so let's get it on!











Deoxys-Defense @ Rocky Helmet

Trait: Pressure
EVs: 252 HP / 4 SDef / 252 Spd
Timid Nature
- Spikes
- Taunt
- Magic Coat
- Stealth Rock
First up, we have our good Hyper Offensive friend, and my personal favourite anti-lead, the always popular, Deoxys-D. Deoxys-D is here to set up and prevent hazards from being set on my side of the battlefield. You may view this set as odd, I also agree, that is is odd, but for me, it makes the team breathe. Without him, this team would simply fall apart. Anyways, standard EV's here, The max HP makes Deoxys-D ridiculously bulky, while the Speed EV's help hom outspeed a good chunk of the OU tier. Okay, onto the moveset. Spikes is an excellent move, as this team thrives off of entry hazard damage in order to do its job, so Spikes is an absolute must on a Deo-D hyper offense team. Taunt helps me to prevent setting up hazards in the first place, since I have two Pokemon weak to Stealth Rock, this is another must. Magic Coat is used to reflect back such things as status, the hazards, and a whole lot of other things from things like Forretress, Ferrothorn, Sableye, Whimsicott, and a whole lot more. All in all, Deoxys-D is the absolute backbone of this team and without it, my team would otherwise fall apart.
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Salamence
Salamence @ Choice Scarf
Trait: Moxie
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature
- Outrage
- Dragon Claw
- Earthquake
- Fire Blast





Salamence @ Choice Scarf

Trait: Moxie
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature
- Outrage
- Dragon Claw
- Earthquake
- Fire Blast
Now, fellows of Smogon, meet what is possibly, the greatest late-game sweeper to ever step onto the battlefield, the ever mighty Choice Scarf Salamence. Salamence is part 1 of my 2 part sweeping duo in this team. We all know how to use Choice Scarf Salamence, you simply remove the steels and then remove anything that can possibly KO Salamence and then Outrage the rest of their team to death. You have your standard EV's here, with Max Attack for maximum destroying power, 4 Special Attack EV's to boost Fire Blasts power just a bit and the 252 Speed EV's to outspeed the common OU threats. Outrage is my obligatory base 120 Power STAB move, which deals a lot of damage to everything that doesn't resist it (Only steel typed Pokemon resist it). Dragon Claw is for when I don't want to get hit with Outrages nasty sie effect of confusion, which is always annoying. Earthquake is for hitting Pokemon that would otherwise wall Salamence, such as Jirachi, Metagross and Magnezone. Finally, Fire Blast is for Pokemon such as Skarmory, Ferrothorn and Scizor, as these 3 would otherwise render salamence useless ( Espically Skarmory).
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Lucario
Lucario @ Life Orb
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Close Combat
- ExtremeSpeed
- Crunch





Lucario @ Life Orb

Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Close Combat
- ExtremeSpeed
- Crunch
Hello weakened team, my name is Life Orb Lucario, prepare to be ripped to shreds. That's what Lucario says when the opposing team is weakened, simply SD up and sweep like there's no tomorrow. Lucario is part 2 of my 2 sweeper core along with my Choice Scarf Salamence, of course. Standard EV's once again, with max Attack to destroy everything in its path and max Speed to outspeed some of the common threats of the OU metagame such as Latias, and many others that I cannot think up of at this moment in time. Swords Dance is the crux of this set, raising Lucario's Attack stat to a sky high 700 with Adamant Nature, this is absolutely needed on any Lucario. Close Combat is the obligatory STAB move here, used for destroying opposing Steel, Dark and Rock types that would dare switch in to Lucario, threats such as Tyranitar, Magnezone, Skarmory, Jirachi, Bronzong, and many, many others. Extremespeed is for picking off weakened Pokemon, such as Latios, Volcarona (Watch out for Flame Body), and a few others that, once again, I cannot think up of at this moment in time. Finally, Crunch is for getting crucial KO's on Latias and Reuniclus, most importantly the latter, because he can sweep me with the OTR set.
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Thundurus-T
Thundurus-Therian (M) @ Choice Scarf
Trait: Volt Absorb
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Volt Switch
- Thunderbolt
- Focus Blast
- Hidden Power [Ice]





Thundurus-Therian (M) @ Choice Scarf

Trait: Volt Absorb
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Volt Switch
- Thunderbolt
- Focus Blast
- Hidden Power [Ice]
Physical Walls of the OU metagame, my name is Thundurus, you may have killed off opposing Choiced Physical sweepers, but you're about to get Thundurus'd. Anyways, Thundurus is my main revenge killer here, KOing a whole lot of threats in the OU metagame that would otherwise doom my entire team, were Thundurus not be on this team. Once again, standard EV's, max Special Attack to boost that already sky high Base 145 Special Attack to near godlike levels. I use a Timid nature specifically to outspeed Choice Scarfed Salamence, Haxorus, Jirachi, and a couple others that I cannot think of at this moment. Volt Switch is a strong STAB move that helps me escape Pokemon that may take little to no damage from the other 3 moves, most notably Latias. Thunderbolt, once again, is obligatory damage, doing huge amounts of damage to Politoed, Starmie, Tentacruel, Cloyster, Gyarados, and a whole lot more. Focus Blast is mainly for hitting Tyranitar and Magnezone, both of which could somewhat pose a threat to this team. Finally, HP Ice is there for grabbing KO's on Salamence, Gliscor, and many dragon typed Pokemon in the OU metagame.
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Celebi
Celebi @ Life Orb
Trait: Natural Cure
EVs: 56 HP / 252 SAtk / 200 Spd
Modest Nature
- Leaf Storm
- Psychic
- Thunder Wave
- Recover





Celebi @ Life Orb

Trait: Natural Cure
EVs: 56 HP / 252 SAtk / 200 Spd
Modest Nature
- Leaf Storm
- Psychic
- Thunder Wave
- Recover
Next up, we have out favourite time traveling angel, she has great typing, a solid amount of resistances, and one of the greatest abilities ever in Natural Cure, meet Celebi. Celebi is my offensive pivot (bulky offense teams such as this one are necessary) When I'm not sure what my opponent will switch in, I send out Celebi and then act accordingly depending on what the opponent has on the field. I'll give you a rundown on the EV's. Max Special Attack and a Modest Nature allows Celebi to hit as hard as possible, with it's 2 strong STAB moves, while the 200 Speed EV's allow her to outspeed everything up to Max Speed Mamoswine and Venusaur. Leaf Storm is an excellent base 140 Powered STAB move used to destroy dedicated Bulky waters, such as Slowbro, Suicune, and Gastrodon. Psychic is an excellent move to grab surprise KO's on many fighting Pokes, such as opposing Lucario, Conkeldurr, and even opposing Terrakion. Since Celebi causes a whole bunch of switches, I use Thunder Wave in order to cripple the Steel types that love to switch in on her, most notably Scizor. Finally, Recover is there to prevent Celebi from being worn down from Life Orb recoil.
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Rotom-W
Rotom-Wash @ Leftovers
Trait: Levitate
EVs: 248 HP / 28 SAtk / 232 SDef
Calm Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split





Rotom-Wash @ Leftovers

Trait: Levitate
EVs: 248 HP / 28 SAtk / 232 SDef
Calm Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split
Wait, Ciel, are you crazy? Why the hell are you using a Special Defensive Rotom-W on a team like this instead of the Bulky Attacker or even one of the Choice sets? Well, the answer is simple, I've always wanted to try out the CeleTom core (As I call it), because they resist each others weaknesses quite nicely. When a threat such as Volcarona switches in, Rotom-W comes in with an emergency KO. The EV'S here are to maximize Rotom-W's bulk, with the 28 Special Attack EV's to assure that Max HP Gliscor is OHKO'd by Hydro Pump. Volt Switch is a staple to this set, as it gives a good STAB move, as with all the Volt Switching between him and Thundurus-T, the opposing team is simply worn down. Hydro Pump is such and excellent STAB to have, as it does decent damage on whatever switches into Rotom. Will-O-Wisp is to cripple any physical attackers, such as the ever common Conkeldurrs, Haxorus', Scizors, Salamences, and a whole lot of physical attackers in the OU metagame that I cannot be bothered to list. Finally, Pain Split is there for a somewhat reliable recovery and to make sure Rotom-W doesn't get worn down himself.


Code:
Deoxys-Defense @ Rocky Helmet
Trait: Pressure
EVs: 252 HP / 4 SDef / 252 Spd
Timid Nature
- Spikes
- Taunt
- Magic Coat
- Stealth Rock
Salamence @ Choice Scarf
Trait: Moxie
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature
- Outrage
- Dragon Claw
- Earthquake
- Fire Blast
Lucario @ Life Orb
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Swords Dance
- Close Combat
- ExtremeSpeed
- Crunch
Thundurus-Therian (M) @ Choice Scarf
Trait: Volt Absorb
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Volt Switch
- Thunderbolt
- Focus Blast
- Hidden Power [Ice]
Celebi @ Life Orb
Trait: Natural Cure
EVs: 56 HP / 252 SAtk / 200 Spd
Modest Nature
- Leaf Storm
- Psychic
- Thunder Wave
- Recover
Rotom-Wash @ Leftovers
Trait: Levitate
EVs: 248 HP / 28 SAtk / 232 SDef
Calm Nature
- Volt Switch
- Hydro Pump
- Will-O-Wisp
- Pain Split


Well, I'm finally done with this team, I'm glad you made it this far, so props to you. Special shoutouts to Don Honchkorleone for all the support he game me thoughout my first few months on Smogon through the past few months. Another shoutout to Superpowerdude again for the support, he's a great, nice guy, and and excellent teambuilder. Another shoutout to Electrolyte for the great discussions of competitive Pokemon that we have had in the past. Finally, I would like to thank the guys in #ratemyteam for being all good guys in general. This is another successful team by Dr Ciel, if you like it, please leave a Luvdisc








