[OVERVIEW]
 
<p>Swellow is a very an extremely underrated threat in the RU metagame. Clocking in at At a blazingly fast base 125 speed, it nearly outspeeds the entire tier. it is one of the fastest Pokemon in the tier. Despite a relatively low base 85 Attack, Swellow is no joke offensively, . (< Period) It has the Swellow's ability, (< Comma) Guts, which raises its damage output to incredible levels. (< Period) alongside Facade. Coupled with it's powerful STAB moves, Facade and Brave Bird, Swellow packs frightening power. Not   all is good for Swellow, though,as it lacks attacks to hit Rock- and   Steel-type Pokemon neutrally or super effectively, relying on its   teammates to take these down. This speedy birdy   does have one glaring weakness; it lacks a usable Ground or   Fighting-type move, and is therefore walled by the many Steel-type   Pokemon in the RU tier. Swellow is also incredibly frail and will die to nearly every attack after Stealth Rock damage. Swellow   must also be mindful of residual damage; On top of it's weakness to   Stealth Rock, the use of Brave Bird and a status orb can quickly drain   its health. Do not let this fool you into thinking Swellow is useless though. It can be a great asset to several teams,  just needing a little team support to work. your team if given proper support. this blazing fast swallow can still amaze you both early game and late game if you give it the chance.</p>
 
[SET]
name: Guts
move 1: Facade
move 2: Brave Bird
move 3: U-turn / Pursuit
move 4: Quick Attack / Protect
item: Toxic Orb / Flame Orb
ability: Guts
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe
 
[SET COMMENTS]
 
<p>This set is what makes Swellow viable, This set is Swellow's bread and butter. After a guts Guts boost it reaches the equivalent of a base 134 attack, it's Attack stat shoots up to a wing-breaking 403. Swellow's main attack, Facade also gets a boost Additionally, the base power of Swellow's main STAB move, Facade, is ruffled up to base 140 140 base power. Yeah, thats pretty scary coming off of the equivilant of base 134 attack. Brave Bird is Swellow's second best secondary STAB, and allows you to hit Sableye on the switch in. provides coverage against opponents who either resist, or are immune to Facade, such as Magneton and Sableye. Protect is a great move on Swellow, allowing for scouting and also allows you to get a free guts boost. as it ensures a free turn to activate the chosen status orb, and can scout for dangerous moves. U-turn   is the second scouting move in Swellow's aresenal, when using Swellow   early game, its best to start out with Protect, and if Swellow cannot  KO  the opposing pokemon, U-turn out to a counter. Quick Attack and  Pursuit  are more viable on a Swellow that is going to be used late  game, By  sending in Swellow against an opponent that has been  considerably  weakened, you can use Quick attack or Pursuit depending on  if you think  they will switch out or stay in, Quick Attack also allows  Swellow to hit  +1 Sharpedo and opposing priority users before being  hit itself. The  choice of the item depends on how you want to use  Swellow, if you use  Swellow as more of a hit and run pokemon, then  Toxic Orb is the  preferred item, otherwise use Flame Orb as it deals  less damage over  time.
Protect is often the best opening play for   Swellow. The free turn allows you to  scout your opponent's response,  and act accordingly. U-turn provides  further scouting, and can get  Swellow out of unsafe matchups. Quick  Attack is a fairly powerful STAB  priority move, preying on weakened  Choice Scarfers, priority users and  notably, +1 Speed Sharpedo. Pursuit  can rid your opponent of their  Ghost or Psychic-type, and pairs fairly  well with Swellow's Ghost  immunity. Your choice of status orb should be  based on how you intend  to use Swellow; A Toxic Orb will deal less  damage than a Flame orb over  the first three turns, but any longer and  the Flame Orb will be the  less damaging choice. </p>
 
 
[ADDITIONAL COMMENTS] 
 
<p> Swellow enjoys entry hazards on the opposing side support from Pokemon such as Ferroseed and Steelix, . (< Period) Swellow  needs the extra breathing room when up against physically bulky Pokemon  such as Tangrowth. Swellow also enjoys Pokemon such as Wynaut, Dugtrio, and Magneton as are all excellent teammates, as they can trap and KO the Rock and Steel-type Pokemon that plague Swellow. (< Period) hates and KO them so they no longer threaten Swellow. As a Flying type, Swellow is Stealth Rock weak, Swellow and needs Rapid Spin support to function at its best, . (< Period) this This   can be provided by Pokemon such as Hitmonlee, Hitmonchan, Sandslash,   and Claydol. These Pokemon also threaten Swellow's counters and can help   keep your opponent on their toes when switching in a attempting to counter to Swellow. General Fighting-type pokemon such as Sawk, Primeape, and Hariyama are also good at threateningSwellow's counters and should also be considered for team support. provide   decent offensive synergy for Swellow, and can score a super effective   hit on the Rock and Steel-types that wall our blue bird. As   you most likely wont be using the moves in the last slot as often,  Work  Up and Roost can be considered over Quick Attack and Pursuit. Work  Up  can be used when you think you can force a switch Swellow and can  boost  your attack further, Roost allows you heal off residual damage,  but with  Swellow's Fraility it may be hard to find a chance to use it. </p>
 
 
[OTHER OPTIONS] 
<p>Swellow can run a Choice Band set to get some   extra immediate power, but with Coverage issues Swellow already has,   this is not the best idea, Swellow can also use Endeavor to get a last   ditch hit in on the opposing pokemon, but with Swellow's fraility, it   may not survive long enough to get to that crucial point, as mentioned   before, 
  
A Choice Band set can be used for immediate   power, sacrificing the ability to switch moves for longevity. Rapid   Spin support is required for this set, which will often be forced out   due to Swellow's easily walled STABs. Endeavor can be used to get in a   last-ditch hit when Swellow's health is low, but is unreliable, and   usually inferior to it's other moves. Work Up and Roost can be used in the third and fourth  slots if you feel one of the mentioned above moves is uneeded, but thanks to  Swellows fraility, they have limited use.</p>
 
[CHECKS AND COUNTERS] 
 
<p>Most Steel and Rock-Types Rock and Steel-types (Nyah) can easily counter Swellow, . (< Period) Aggron gets a special mention, (< Comma) as a counter as he 4x resists both of Swellow's main attacks STABs and can strike back with a powerful STAB, Recoiless Head Smash. Steelix and Ferroseed also give Swellow issues, ; (< Semicolon) Ferroseed   may take neutral damage from Brave bird, but the residual damage will   really rape Swellow while Ferroseed strikes back with a Gyro Ball,   Steelix can set up all over Swellow, and can also strike back with a   Gyro Ball. Regirock goes into a similar vein to Steelix, setting up on   Swellow and striking back with a STAB Stone Edge, Although   Ferroseed takes neutral damage from Swellow's Brave Bird, the painful   recoil is worsened by Ferroseed's Iron Thorns. Steelix and Regirock are   both excellent counters, as they take little damage from any of   Swellow's attacks, and can strike back with Gyro Ball or Stone Edge,   respectively. Scarfers Choice Scarf users and Sharpedo also have an easy time revenging Swellow, outspeeding and KOing it.</p>
 
 
 
[DREAM WORLD]
 
<p> Swellow's Dream World ability is Scrappy, . (< Period) despite Though normally being a great ability, it has little use on Swellow, . (< Period) it It can run a gimmicky, unblockable F.E.A.R set, But but aside from that, in most cases, you should stick to Guts.</p>