Sounds good; thanks!It's from before the Arena Trap ban; we haven't updated that many Pokemon yet because the metagame needs to stabilize first. We'll consider the options you have outlined once we're ready for it.
Sounds good; thanks!It's from before the Arena Trap ban; we haven't updated that many Pokemon yet because the metagame needs to stabilize first. We'll consider the options you have outlined once we're ready for it.
We've talked it over but ultimately didn't implement it, reason being it's general policy to stick with 31 or 0 IVs as much as possible since there's been discussion about this in other contexts too.I believe for Teleport Clefable that speed IVs should definitely be added or at least receive a mention. 0/7 IVs specifically for the slowest possible teleport or 7 for doing the same thing while also outspeeding Hippowdon.
Galarian Weezing is still a really fringe viable Pokemon too though. Realistically both situations are about as likely as each other, so I don't really see a reason to implement this.Now that Galarian Weezing is considered viable in OU on the basis of its Neutralizing Gas set, letting it check threats like Conkeldurr and giving it other utility, I'd like to recommend a change on Ditto's analysis. Ditto currently runs 0 speed IVs in order to potentially faint last in Ditto vs Ditto struggle wars, a situation that is almost never encountered. I think that Ditto should run 31 speed IVs now, or at the least enough speed IVs to outspeed Galarian Weezing while it is untransformed with Choice Scarf. Since Neutralizing Gas prevents Imposter from working, if you find yourself in a 1v1 situation with Ditto and Galarian Weezing, being able to outspeed it and Transform into it can minimize the damage you take from it and give you an opportunity to hit back. As rare as this situation is and as non-impactful on the game state as "last mon ditto vs. ditto struggle fest", I think any situation with Galarian Weezing vs. Ditto is much more likely to occur, and so this suggestion has some merit. Lemme know what you think
Now that Galarian Weezing is considered viable in OU on the basis of its Neutralizing Gas set, letting it check threats like Conkeldurr and giving it other utility, I'd like to recommend a change on Ditto's analysis. Ditto currently runs 0 speed IVs in order to potentially faint last in Ditto vs Ditto struggle wars, a situation that is almost never encountered. I think that Ditto should run 31 speed IVs now, or at the least enough speed IVs to outspeed Galarian Weezing while it is untransformed with Choice Scarf. Since Neutralizing Gas prevents Imposter from working, if you find yourself in a 1v1 situation with Ditto and Galarian Weezing, being able to outspeed it and Transform into it can minimize the damage you take from it and give you an opportunity to hit back. As rare as this situation is and as non-impactful on the game state as "last mon ditto vs. ditto struggle fest", I think any situation with Galarian Weezing vs. Ditto is much more likely to occur, and so this suggestion has some merit. Lemme know what you think
We talked it over and decided to keep the main set as 0 Speed but give the 16 IV set for Galarian Weezing a mention: https://www.smogon.com/dex/ss/pokemon/ditto/ou/Galarian Weezing is still a really fringe viable Pokemon too though. Realistically both situations are about as likely as each other, so I don't really see a reason to implement this.
given there are only two weeks until DLC, we're holding off on revamping current analyses until the meta settles afterwardsI would like to know your opinions on a revamp of the Cinderace analysis: replacing its current set with a Libero set. I believe this has to be done now that HA for starters came out, and it helped Cinderace a lot, getting STAB on all of its moves. This, coupled with its amazing speed tier, really deserves its own analysis.
It is not. Celebi isn’t ranked and thus will not be getting an analysis for the time being.Is Celebi not going to get an analysis?
Hello and thank you for your concerns.[12:26:55] SaberSeven: If only the analyses weren't so slow to being updated
[12:27:05] #AM: yeah that is an issue unfortunately
[12:27:09] SaberSeven: I'd have an easier time finding partners for Pult
Hi Ausma and Ruft/QC Via Training Academy on PS. Is there a timeline for these analysis to be updated besides the sample sets, which some are very outdated? Granted the OU QC activity and contributions in terms of quality is down so kind of difficult to get everything done but things like Dragapult need entire reworks or a small summary on partners (anything meta). Dragapult is also pretty high priority for anyone willing to write it and even pending any potential suspects/quick bans so would be nice to have this up in its entirety similar to Toxapex recently uploaded.
Thank you.
I'm a huge fan of Pyukumuku. I recommend an addition to the Unaware set with Leppa berry and Recycle replacing Left-Overs/HDB/Rocky-Helmet and Spite. My experience is limited to OU, but it should apply to all tiers.
Suggested Spread:
Pyukumuku (F) @ Leppa Berry
Ability: Unaware
EVs: 252 HP / 252 SpD / 4 Def
Calm Nature
IVs: 0 Atk
- Block
- Recycle
- Rest
- Recover
With this combo, Pyuku can pp-stall more than one mon, and potentially all the opponent's walls.
Pyuku must look out for Knock-Off.
Full Defense is still an option.
If you need replays or more info, please contact me. I'm keeping the description short but willing to write a full submission.
There seems to be a lot of confusion on the legality of this set, but after my post on the simple-questions-simple-answers-thread, here is what they had to say:
"Eventually the battle will end due to PP stall. The endless battle applies to battles that would actually never end, it's an algorithm that would pop up automatically if it actually occurs. The 1000 turn policy was a result of stall v stall fests in Gen6 primarily that would never end due to Regen vs Regen mons."
I have been using the Block, Recycle, Recover, Rest Pyukumuku set for about a month. I have not received an endless-battle-clause message and no one has reported me. I spoke to a mod from the Help room and, according to them, the set is legal.
There is already a bulky Volcarona set that already survives Aqua Jet easilyFor the Offensive Volcarona Sample Set it might be better to have 48 Defense EVs so it can guarenteed survive a Choice Band Urshifu-R Aqua Jet, as shown below:
252 Atk Choice Band Urshifu-Rapid-Strike Aqua Jet vs. 0 HP / 48 Def Volcarona: 260-308 (83.6 - 99%) -- guaranteed 2HKO
View attachment 347818
There is already a bulky Volcarona set that already survives Aqua Jet easily
252 Atk Choice Band Urshifu-Rapid-Strike Aqua Jet vs. 248 HP / 156 Def Volcarona: 228-270 (61.1 - 72.3%) -- guaranteed 2HKO
Yes, we do plan on adding that setWill the Protective Pads set be added to Melmetal since that’s the reason for its current rank??