National Dex Swords Dance Z Garchomp QC(2/2) GP(0/1)

Dahness

this poison dream
is a Tiering Contributor
[SET]
(Swords Dance+ Z Move) Garchomp @ Dragonium Z / Rockium Z
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Outrage / Stone Edge
- Stealth Rock / Spikes


[SET COMMENTS]
Using its numerous strong points, including a great typing, powerful STAB moves, and the immediate and devastating power of its held Z-Crystal, Garchomp can be a very effective wallbreaker and entry hazard setter. Its great type combination allows it to find plenty of setup opportunities against Pokemon like Mega Charizard Y and Volcarona. Swords Dance lets it pick up KOs against various entry hazard removers like Great Tusk, Landorus-T, and Gliscor, making Garchomp a very effective hazard setter. Outrage has limited usage, as it leaves Garchomp vulnerable to Fairy-types and Steel-types, but it can allow Garchomp to trade with a Ground-immune switch-in like Landorus-T or Gliscor in a pinch; however, Dragonium Z with Outrage allows Garchomp to bruteforce past some of its biggest checks like Landorus-T, Great Tusk, and Alomomola. Stone Edge is a much safer move than, letting Garchomp hit Flying-types like Mega Charizard Y, Zapdos, and Moltres super effectively and also hit Ground-immune Pokemon like Corviknight and Landorus-T. Rockium Z allows Garchomp to hit Corviknight, Landorus-T, and Gliscor for bigger damage, but it leaves Garchomp weaker against its other checks.

Utilising its various traits, such as a great defensive profile and high power STAB moves, Garchomp can find a spot on team structures like hyper offensve and bulky offense. Its role as a great entry hazard setter shouldn't be ignored either, as it can scare away certain defensive Pokemon like Gholdengo and Toxapex, giving it good opportunities to set up hazards as they switch out. Due to being able to take care of Mega Charizard Y and Volcarona, it can form a great hazard stacking core with Ferrothorn, which is otherwise very weak to the aforementioned Fire-types. Ferrothorn can act as a great switch-in against Dragon-types such as Dragonite and Roaring Moon and Fairy-types such as Tapu Lele and Tapu Koko. Special attacking cleaners like Iron Valiant, Mega Diancie, and Volcarona are helped by Garchomp's ability to eliminate most of the defensive Poison-types including Toxapex, Clodsire, and Galarian Slowking. Pokemon like Iron Valiant, Choice Scarf Tapu Lele, and Weavile are all great checks to Garchomp, being able to immediately shut it down. Mega Scizor can help against them, being able to take hits and dish out big damage in return. Garchomp may also help circumvent Mega Scizor's four times weakness to Fire-type moves. A notorious wall to Garchomp's Z-move set is Corviknight, which via its typing and bulk is able to shurg off Garchomp's attacks and recover with Roost. As such, special attackers like Raging Bolt, Zapdos, and Mega Charizard Y prove great allies to Garchomp, which in return can deal with common specially defensive walls such as Clodsire, Toxapex, and Heatran.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/dahness.574893/
Quality checked by:
https://www.smogon.com/forums/members/medasus.632421/
https://www.smogon.com/forums/members/solaros-lunaris.471780/
Grammar checked by:
https://www.smogon.com/forums/members/red-fintans.637479/
[/COPYEDIT]
 
Last edited:
please remember to finish this before next thursday (by right WIPs have a much shorter deadline but lets be fair)
 
add comment remove
[SET]
(Swords Dance+ Dragonium Z)
Garchomp @ Dragonium Z / Rockium Z
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Outrage / Stone Edge
- Stealth Rock/ Spikes

remember to paste whole set over

[SET COMMENTS]
Using its numerous strong points, including a great typing, powerful STAB moves and the immediate and devastating power of Dragonium Z Outrage, Garchomp can be a very effective setter of Stealth Rocks or Spikes for hyper offense and bulky offense teams mention defensive typing, important for finding set up opportunities. The designated hazzard moveslot can vary between the two, as Garchomp can be the primary hazzard setter or can use Spikes if other teammates can set up Stealth Rocks, like Ferrothorn mention other setters, such as mdia, also its hazard not hazzard btw. By using its Z Move, Garchomp has the possibility of using a STAB 190 Base Power move, which lets it brute force its way past Pokemon that would normally give it a hard time At +2 attack, Garchomp can eliminate both Gliscor and Landorus-Therian. The Z Move can also be used on a last whim if its health is low to ensure the most possible damage has been dealt.

not ideal to nuke all of this but you need to mention pros and cons of drag compared to rock z sets. Mention how Swords dance+ move can help them break through chomps checks like rockium Z with corv and Dragonium Z with Tusk/alomomola

Need sentence about archetypes it fits on
Garchomp's typing allows it to find a lot of setup opportunities against other offensive mons like Charizard Mega Y and Volcarona, while also scaring away a lot of defensive Pokemon like Gholdengo. Due to being able to take care of Charizard Mega Y and Volcarona, it can form a great hazzard stacking core with Ferrothorn, who otherwise is very weak to the afromentioned Fire-types. what does ferrothorn do in return? would mention being dragon/fairy switchin for chomp Special attacking sweepers cleaners mega diancie isnt a sweeper like Iron Valiant, Mega Diancie and Volcarona are helped by Garchomp's ability to eliminate most of the defensive Poison-types including Toxapex, Clodisre and Slowking Galar. Garchomp's Dragon typing leaves it weak to notable offensive types like Fairy and Ice. Pokemon like Iron Valiant, Tapu Lele and Weavile can all act as great counters checks these are checks not counters to Garchomp, being able to immediately shut it down. Mega Scizor can help in this regard, being able to take hits and dish out big numbers in return. Garchomp may also help circumvent Scizor's four times weakness to Fire-type moves. A notorious wall to Garchomp's Z-move set is IDBP p sure non id corv loses to sd rock z Corviknight, who via its typing and bulk is able to shurg off Garchomp's attacks and recover with Roost. As such, special attackers like Raging Bolt, Zapdos and Charizard Mega Y prove great allies to Garchomp, who in return can deal with common specially defensive walls such as?.

mayb mention chomp break mtar, frees up stuff like terap, who can spin for chomp

add credits
General note, but quite a lot of spelling errors, so id advise going back over this to check for spellings so gp have an easier team

Trial QC 1/2 approved by Wildfiree and red fintans
 
add comment remove
[SET]
(Swords Dance+ Dragonium Z)
Garchomp @ Dragonium Z / Rockium Z
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Outrage / Stone Edge
- Stealth Rock/ Spikes

remember to paste whole set over

[SET COMMENTS]
Using its numerous strong points, including a great typing, powerful STAB moves and the immediate and devastating power of Dragonium Z Outrage, Garchomp can be a very effective setter of Stealth Rocks or Spikes for hyper offense and bulky offense teams mention defensive typing, important for finding set up opportunities. The designated hazzard moveslot can vary between the two, as Garchomp can be the primary hazzard setter or can use Spikes if other teammates can set up Stealth Rocks, like Ferrothorn mention other setters, such as mdia, also its hazard not hazzard btw. By using its Z Move, Garchomp has the possibility of using a STAB 190 Base Power move, which lets it brute force its way past Pokemon that would normally give it a hard time At +2 attack, Garchomp can eliminate both Gliscor and Landorus-Therian. The Z Move can also be used on a last whim if its health is low to ensure the most possible damage has been dealt.

not ideal to nuke all of this but you need to mention pros and cons of drag compared to rock z sets. Mention how Swords dance+ move can help them break through chomps checks like rockium Z with corv and Dragonium Z with Tusk/alomomola

Need sentence about archetypes it fits on
Garchomp's typing allows it to find a lot of setup opportunities against other offensive mons like Charizard Mega Y and Volcarona, while also scaring away a lot of defensive Pokemon like Gholdengo. Due to being able to take care of Charizard Mega Y and Volcarona, it can form a great hazzard stacking core with Ferrothorn, who otherwise is very weak to the afromentioned Fire-types. what does ferrothorn do in return? would mention being dragon/fairy switchin for chomp Special attacking sweepers cleaners mega diancie isnt a sweeper like Iron Valiant, Mega Diancie and Volcarona are helped by Garchomp's ability to eliminate most of the defensive Poison-types including Toxapex, Clodisre and Slowking Galar. Garchomp's Dragon typing leaves it weak to notable offensive types like Fairy and Ice. Pokemon like Iron Valiant, Tapu Lele and Weavile can all act as great counters checks these are checks not counters to Garchomp, being able to immediately shut it down. Mega Scizor can help in this regard, being able to take hits and dish out big numbers in return. Garchomp may also help circumvent Scizor's four times weakness to Fire-type moves. A notorious wall to Garchomp's Z-move set is IDBP p sure non id corv loses to sd rock z Corviknight, who via its typing and bulk is able to shurg off Garchomp's attacks and recover with Roost. As such, special attackers like Raging Bolt, Zapdos and Charizard Mega Y prove great allies to Garchomp, who in return can deal with common specially defensive walls such as?.

mayb mention chomp break mtar, frees up stuff like terap, who can spin for chomp

add credits
General note, but quite a lot of spelling errors, so id advise going back over this to check for spellings so gp have an easier team

Trial QC 1/2 approved by Wildfiree and red fintans
implemented, i'm sorry for writing these so poorly, this march has been a bit hectic and busy month so my head was always in some other place! thanks for yalls patience and understanding :blobnom:
no worries we are here to help :regidrago:
 
Last edited by a moderator:
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[SET]
(Swords Dance+ Z Move)
Garchomp @ Dragonium Z / Rockium Z
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Outrage / Stone Edge
- Stealth Rock / Spikes


[SET COMMENTS]
Using its numerous strong points, including a great typing, powerful STAB moves and the immediate and devastating power of Dragonium Z Outrage, no mention of Continental Crush? Garchomp can be a very effective setter of Stealth Rocks or Spikes for hyper offense and bulky offense teams. think you can just say offensive teams With its great type combination allowing it to find plenty of set up opportunities against common offensive pokemon like Mega Charizard Y and Volcarona. The designated hazard moveslot can vary between the two, as Garchomp can be the primary hazzard setter or can use Spikes if other teammates can set up Stealth Rocks, like Ferrothorn, Mega Diancie and Samurott-Hisui.
Choosing any of the two Z crystals each comes with its advantages and dissadvanteges. For one, Rockium Z Allows Garchomp to have a strong move to hit Corviknight with, who otherwise has a very good matchup against Garchomp's STAB moves. A big downside is that while it can help Garchomp patch up certain bad matchups, it leaves it very vulnerable to others. Dragonium Z gives Garchomp a strong nuke against its defensive checks like Alomomola and Great Tusk, while Rockium Z leaves it even more vulnerable to these Pokemon, I would switch the Rockium Z and Dragonium Z sentences just to keep the writing consistent with the set

Utilising its various traits, such as a great defensive profile and high power STAB moves, Garchomp can find a spot on team structures like hyper offensve and bulky offense. Its role as a great hazard setter shouldn't be ignore either, as it can scare away certain defensive Pokemon like Gholdengo and Toxapex, giving a good opportunity to set up hazards as they switch out. Due to being able to take care of Mega Charizard Y and Volcarona, it can form a great hazard stacking core with Ferrothorn, who otherwise is very weak to the aforementioned Fire-types. Ferrothorn can act as a great switchin against Dragon-types such as Dragonite and Roaring Moon and Fairy-types such as Tapu Lele and Tapu Koko. Special attacking cleaners like Iron Valiant, Mega Diancie and Volcarona are helped by Garchomp's ability to eliminate most of the defensive Poison-types including Toxapex, Clodsire and Slowking Galar. Garchomp's Dragon typing leaves it weak to notable offensive types like Fairy and Ice. Pokemon like Iron Valiant, Choice Scarf Tapu Lele and Weavile can all act as great checks to Garchomp, being able to immediately shut it down. Mega Scizor can help in this regard, being able to take hits and dish out big numbers in return. Garchomp may also help circumvent Scizor's four times weakness to Fire-type moves. A notorious wall to Garchomp's Z-move set is IDBP Corviknight, who via its typing and bulk is able to shurg off Garchomp's attacks and recover with Roost. As such, special attackers like Raging Bolt, Zapdos and Mega Charizard Y prove great allies to Garchomp, who in return can deal with common specially defensive walls such as Cldosire, Toxapex and Heatran. Garchomp can also take care of Mega Tyranitar, which can potentially help Terapagos, who is unable to hit Tyranitar for meaningful damage, especially under sandstorm. In return, Terapagos can help by removing hazard, keeping Garchomp as healthy as possible. This bit about Terapagos seems unnecessary, do they have greater synergy beyond Garchomp protecting Tera Shell from sandstorm?



Credits​

  • Written by Dahness
  • Quality checked by Medasus, Wildfiree, red fintans
  • Grammar checked by

I’d like to take a second look at this before stamping, but this is good so far
 
For the first paragraph, I think you should remove the section of Spikes vs Rocks. You get the point across that Chomp is an effective hazard setter so I don’t think you need to go into detail about it.

I’m gonna be more clear about Dragonium Z vs Rockium Z. Dragonium Z should go first, mention how it threatens Tusk, Lando, etc. and then Rockium should go after that (mention it hits Corviknight).

It would be worth having a sentence dedicated to Swords Dance? Just to mention that it allows Garchomp to pick up KOs vs Lando, Tusk and orher stuff, which makes it an effective hazard setter

Gonna remind you to look at the template in this thread, particularly for how the set and credits should be formatted. This will make my job as the uploader much easier.

2/2
 
[SET]
(Swords Dance+ Z Move) Garchomp @ Dragonium Z / Rockium Z
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Outrage / Stone Edge
- Stealth Rock / Spikes


[SET COMMENTS]
Using its numerous strong points, including a great typing, powerful STAB moves, (AC) and the immediate and devastating power of its held Z crystal Z-Crystal, Garchomp can be a very effective wallbreaker and entry hazard setter. Its great type combination allows it to find plenty of set up setup opportunities against Pokemon like Mega Charizard Y and Volcarona. Swords Dance makes it be able to lets it pick up KOs against various entry hazard removers like Great Tusk, Landorus-T, and Gliscor, making Garchomp a very effective hazard setter. Outrage has limited usage, (AC) as it leaves Garchomp vulnerable to Fairy-types and Steel-types, but it can allow Garchomp to trade with a Ground-immune swtich-in switch-in like Landorus-T or Gliscor in a pinch.However, pinch; however, Dragonium Z with Outrage allows Garchomp to bruteforce past some of its biggest checks like Landorus-T, Great Tusk, (AC) and Alomomola. Stone Edge is a much safer move than, letting Garchomp hit Flying-types like Mega Charizard Y, Zapdos, (AC) and Moltres super effectively and also hit Ground-immune Pokemon like Corviknight and Landorus-T. Rockium Z allows Garchomp to hit Corviknight, Lando-T Landorus-T, and Gliscor for bigger damage, but it leaves Garchomp weaker against its other checks.

Utilising its various traits, such as a great defensive profile and high power STAB moves, Garchomp can find a spot on team structures like hyper offensve and bulky offense. Its role as a great entry hazard setter shouldn't be ignore ignored either, as it can scare away certain defensive Pokemon like Gholdengo and Toxapex, giving a good opportunity it good opportunities to set up hazards as they switch out. Due to being able to take care of Mega Charizard Y and Volcarona, it can form a great hazard stacking core with Ferrothorn, who which is otherwise is very weak to the aforementioned Fire-types. Ferrothorn can act as a great switchin switch-in against Dragon-types such as Dragonite and Roaring Moon and Fairy-types such as Tapu Lele and Tapu Koko. Special attacking cleaners like Iron Valiant, Mega Diancie, (AC) and Volcarona are helped by Garchomp's ability to eliminate most of the defensive Poison-types including Toxapex, Clodsire, (AC) and Slowking Galar Galarian Slowking. Pokemon like Iron Valiant, Choice Scarf Tapu Lele, (AC) and Weavile can all act as are all great checks to Garchomp, being able to immediately shut it down. Mega Scizor can help in this regard against them, being able to take hits and dish out big numbers damage in return. Garchomp may also help circumvent Mega Scizor's four times weakness to Fire-type moves. A notorious wall to Garchomp's Z-move set is Corviknight, who which via its typing and bulk is able to shurg off Garchomp's attacks and recover with Roost. As such, special attackers like Raging Bolt, Zapdos, (AC) and Mega Charizard Y prove great allies to Garchomp, who which in return can deal with common specially defensive walls such as Cldosire Clodsire, Toxapex, (AC) and Heatran.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/dahness.574893/
Quality checked by:
https://www.smogon.com/forums/members/medasus.632421/
https://www.smogon.com/forums/members/solaros-lunaris.471780/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
sorry this took so long!! 1/1 GP Team done
 
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