
Introduction
Hello Smogon, this is my first RMT on Smogon. I have made a couple of rough drafts of this Trick Room Team on other sites, while they were good they had their flaws, so I decided to send this team to Smogon. I believe after a couple of rates from other sites this team is better than the other teams but it still needs some help. I decided not to do a weather base team, but I made selected Pokemon that work well against opposing weather teams. I have avoid using obvious Trick Room Pokemon like Clamperl, Rhyperior, Ramparous, and Marowak who only function well within Trick Room, but not outside of Trick Room.

Team Synergy

At A Glance
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A Closer Look


Bronzong @ Leftovers
Levitate
252 HP | 88 Atk | 168 SpD
Sassy Nature [+Attack, -Speed]
Moveset:
- Stealth Rock - Stealth Rock is here to get some entry hazards up, to make it easier for my sweepers to get some KOs.
- Explosion - When the game is getting close, and I need a turn to switch into my sweepers, and to maybe take out a Pokemon.
- Trick Room - Bronzong is the main mid-game setter of Trick Room and has been the most effective setter in ths team overall.
- Gyro Ball -
Why this Pokemon?:
Bronzong was picked for a variety of reasons, not the least of which was that it's simply a great Trick Room and a surprise sweeper. Bronzong is a staple on every trick room team and for a reason. Bronzong is even more valuable in BW checking most of the sand sweepers , he has excellent bulk and good ability.


Infernape @ Choice Scarf
Blaze
252 Atk | 4 SpAtk | 252 Spe
Naive Nature [+Speed, -SpD]
Moveset:
- Overheat - THis move to hit Pokemon on the special side and gets some nice KOs
- Close Combact - Close Combat is the main attacking STAB for Infernape. With its huge power it can it do a number on Pokemon who aren't ready.
- Stone Edge - Stone Edge is added for coverage, and makes a monkey out of Gyarados and the like
- U-Turn - U-turn allows Infernape to scout and keep momentum on its side and to get himself out of a tough situation.
With its Base 108 Speed and with a Choice Scarf, Infernape makes a good clean up Pokemon. He speed ties Choice Scarf Terrakion, and is out speed by Starmie. This guy is easily my MVP. He forces a lot of switches, and abuses that with U-turn to rack up entry hazard damage and switch to an appriopate for the mon they switched in


Dragonite @ Expert Belt
Multscale
4 HP | 252 Atk | 252 SpAtk
Quiet Nature [+SpAttack, -Speed]
Moveset:
- Draco Meteor- Dragonite's best STAB move, which gets rid of a lot of pokemon except Blissey and Chansey
- Fire Blast - For those annoying Scizor, Skarmory, Ferrothorn, and Forrestress who want to come in after I use Draco Meteor.
- Superpower - This is here to hit Steel type, and Rock pokemon who resist my STAB Dragon type moves.
- Extremespeed - Extreme speed has saved my ass so many times after TR ended b/c of its +2 priority.
Dragonite is my other sweeper and stall breaker on the team. Even though he has a Base 80 Speed he's slow enough to sweep under TR. He has perfect synergy with Metagross as they both coverage each others weakness. With its Multiscale he has nice bulk and he hits like a truck.


Metagross @ Life Orb
Clear Body
240 HP | 252 Atk | 16 Def
Brave Nature [+Attack, -Speed]
Moveset:
- Zen Headbutt- With Zen Headbutt as Metagross' other STAB move. It helps so I won't be walled by Rotom-W and to hit fighting types and to maybe get a Flinch for a free turn.
- Hammer Arm - Hammer Arm is to get those Blisseys and Heatrans hard who think they are safe to switch in.
- Ice Punch - Ice Punch is to stop Gliscor from trying to stall me, it also hits flying types and Dragons super effectively.
- Earthquake - Earthquake is to stop Heatran and Magnet Pull Magnezones.
Having near perfect synergy with Dragonite, they both coverage each others weakness and they have a great coverage between the two. I chose not to give it Meteor Mash b/c of its accuracy, and after calculations Hammer Arm has better coverage.


Rankurusu @ Life Orb
Magic Guard
196 HP | 64 Def | 252 SpAtk
Quiet Nature [+SpAttack, -Speed]
Moveset:
- Trick Room- Everyone knows why you have Trick Room on Reuniclus, theres nothing else to say but to change up the metagame.
- Psyshock - Psyshock is to get those Blisseys hard who think they are safe to switch in, and be 2HKOed.
- Shadow Ball - I originally had Hidden Power Fire here, but since I have Magnezone to get rid of Steel types, I decided to add the standard Shadow Ball, b/c I was being walled by Starmie, Espeon, and other pokemon weak to Ghost type.
- Focus Blast -I gave him Focus Blast to hit Tyranitar, and Heatran who laugh at his other attacks . Since Focus Blast is so shaky I just have to cross my fingers and hope it hits.
With its Magic Guard ability I won't have to worry about those annoying Stealth Rocks or spikes. This is hear to stop Emboar's Threats and Terrakion and Conkeldurr from KOing my team. Now just from the two moves I have on Rankurusu already gets rid of the many walls that are on many teams and gets surprise KOs


Empoleon @ Choice Specs
Torrent
252 HP | 4 Def | 252 SpAtk
Quiet Nature [+SpAttack, -Speed]
Moveset:
- Hydro Pump- With Choice Specs Hydro Pump becomes a killer mov. Even though the accuracy is shaky its worth the extra power.
- Ice Beam - Ice Beam is for scouting Gliscor and other pokemon weak to Ice Type, especially Dragons
- Grass Knot - My only option for hitting Rotom-W and Quasire, but with Choice Specs it can get the 2HKO
- Hidden Power Fire - Last but not least Hidden Power Fire is for Scizor, Forrestress, Ferrothorn and other steel type Pokemon that want to try and stop Empoleon
With the ever increasing Rain Teams, I needed a Pokemon that resist them and can truly abuse the Rain. I thought about Gastrodon, but I personally like Empoleon. And with Choice Specs it doesn't need to set up to start sweeping.

Conclusion
I hope you guys will like the team as much as I do. I urge you to try it out and give some great feedback. I was rather hesitant on this RMT because some people think Trick Room isn't considered a competitive as other teams but I wanted to share this to improve this team and to show that Trick Room Teams can be a seen as a competitive gameplay and not a gimmick team. I hope to get a lot improvements to this team fromyou guys and thank you all for reading this RMT!
