Gen 6 Talonflame (Done)

[OVERVIEW]

Despite having largely mediocre stats and a vulnerable typing, Talonflame remains a viable option thanks to its ability Gale Wings, which gives its Flying-type moves, such as Brave Bird and Acrobatics, priority. Talonflame also has an above-average Speed stat to use its other moves quickly, which include Swords Dance, Will-O-Wisp, Roost to stay healthy, and Taunt to stop entry hazards as well as status moves and setup. It does, however, struggle with Stealth Rock, which takes away 50% of its health every time it comes in. With a lack of offensive coverage and a subpar Attack stat, Talonflame can easily be dealt with by common Pokemon like Heatran, Zapdos, Rotom-W, Tyranitar, and Thundurus.

[SET]
name: Bulky Swords Dance
move 1: Acrobatics
move 2: Swords Dance
move 3: Roost
move 4: Will-O-Wisp
item: No Item
ability: Gale Wings
nature: Adamant
evs: 248 HP / 252 Atk / 8 Def

[SET COMMENTS]
Moves
========

Acrobatics is strong and does not wear Talonflame down with recoil like Brave Bird does. This lack of recoil, Roost, and Will-O-Wisp let Talonflame use Swords Dance to both sweep teams and break through defensive cores. Will-O-Wisp plus extra bulk makes it easier for Talonflame to set up Swords Dance compared to the offensive Sword Dance set. Roost and Will-O-Wisp also provide defensive utility.

Set Details
========

248 HP EVs minimize the damage Talonflame takes from Stealth Rock. 8 Defense EVs allow Talonflame to always live a Thunder Punch from Mega Metagross at full HP. Alternatively, you can invest 60 Attack EVs into Speed, allowing Talonflame to outspeed Pokemon up to Jolly Excadrill. Gale Wings gives Acrobatics and Roost priority. Talonflame runs no item to double the damage from Acrobatics, and this also reduces damage from Knock Off from the likes of Bisharp and Weavile.

Usage Tips
========

Talonflame's typing leaves it vulnerable to Stealth Rock, so don't send it into Stealth Rock if possible. If you must switch it in anyway, send it in on foes that can't threaten it like Mega Scizor, Skarmory, and Ferrothorn and immediately use Roost. Use Will-O-Wisp to cripple physical attackers like Tyranitar, Weavile, Mega Metagross, and Landorus-T, wear down checks and counters like Rotom-W, Zapdos, and Mega Tyranitar, and wear down more defensive threats like Skarmory and Ferrothorn so that they're forced to recover up more often. Once checks and counters are weakened or eliminated, use Swords Dance and priority Acrobatics to sweep or clean up teams.

Team Options
========

Talonflame must have a teammate that can remove Stealth Rock for it. Starmie can use Rapid Spin to remove entry hazards, switch into foes like Heatran, and spread Toxic to Water-types that can threaten Talonflame like Rotom-W and Slowbro. Starmie appreciates Talonflame's ability to spread Will-O-Wisp on Pursuit users like Tyranitar and handle Grass-types like Serperior and Amoonguss. Excadrill also has access to Rapid Spin, is able to take Electric-type attacks for Talonflame, and appreciates Talonflame resisting attacks from Fire-types like Mega Charizard Y and Volcarona as well as Grass-types like Tangrowth and Serperior. Latios and Latias can both provide Defog support while also taking on Water- and Electric-types like Rotom-W, Slowbro, Thundurus, and Zapdos. Latios and Latias also appreciate Talonflame burning common Dark-types like Bisharp and Tyranitar. Grass-types like Amoonguss, Tangrowth, and Serperior are all good partners, as they can deal with Water-types that threaten Talonflame. Mega Diancie is able to offensively check Electric-types like Zapdos and Thundurus and prevent entry hazards thanks to Magic Bounce. It also appreciates Talonflame's ability to take on Grass-types like Serperior and Amoonguss as well as Steel-types like Skarmory and Ferrothorn. Clefable can act as a status absorber, provide Knock Off and Thunder Wave support to cripple the likes of Heatran, and help with Electric-types like Rotom-W.

[SET]
name: Specially Defensive
move 1: Brave Bird
move 2: Will-O-Wisp
move 3: Roost
move 4: Swords Dance / Taunt
item: Leftovers
ability: Gale Wings
nature: Careful
evs: 248 HP / 8 Def / 252 SpD

[SET COMMENTS]
Moves
========

Brave Bird is Talonflame's strongest Flying-type STAB move. Will-O-Wisp is used to cripple Tyranitar, Mega Metagross, Bisharp, Landorus-T, and other physical attackers. Its residual damage is also useful against foes like Thundurus, Rotom-W, Skarmory, and Ferrothorn. Roost is used to keep Talonflame healthy so it can consistently come onto the field. Swords Dance helps it break through defensive teams as well as sweep. Taunt is a viable option over Swords Dance, as it can stop recovery from the likes of Chansey, entry hazards from Pokemon like Skarmory and Ferrothorn, and setup from foes like Clefable.

Set Details
========

Gale Wings gives Talonflame priority on Brave Bird, which allows it to revenge kill and sweep teams late-game, as well as on Roost, allowing it to stall out faster foes or avoid super effective damage from Electric-type moves like Volt Switch. 248 HP EVs allow Talonflame to take the least amount of damage from Stealth Rock, 8 Defense EVs allow it to always survive a Thunder Punch from Meta Metagross, and 252 Special Defense EVs with a Careful nature allow it to take on special hits from the likes of Mega Charizard Y, Volcarona, Serperior, and Clefable a lot more easily. Talonflame can also invest 60 Special Defense EVs into Speed, allowing it to outspeed Jolly Excadrill. Additionally, a more physically bulky spread can be run to better take on physical attackers such as Mega Scizor and Excadrill that lack Rock Slide.

Usage Tips
========

Talonflame should avoid coming onto the battlefield if Stealth Rock is up. If it must switch into Stealth Rock, make sure it comes in on Pokemon that cannot deal too much damage to it like Leftovers Clefable, Ferrothorn, Skarmory, Volcarona, and Mega Charizard Y, which all can't KO Talonflame from half HP. Make sure to use Roost right after. Use Will-O-Wisp as Pokemon that check Talonflame like Thundurus, Tyranitar, Rotom-W, and Zapdos switch in to slowly whittle them down. Take advantage of this set's bulkier spread and use Swords Dance on Pokemon that cannot outdamage Roost and Leftovers, like Mega Charizard Y, Volcarona, Clefable, Amoonguss, and Ferrothorn. Make sure Talonflame's checks are eliminated or in range of Brave Bird before you use Swords Dance.

Team Options
========

Pokemon with Rapid Spin or Defog are good partners for Talonflame given its weakness to Stealth Rock. Excadrill can use Rapid Spin and soak up Electric-type moves that threaten Talonflame. Latios and Latias can help Talonflame with its common weaknesses in Electric and Water while also removing Stealth Rock with Defog. Latios and Latias also appreciate Talonflame's ability to burn problematic Dark-types like Tyranitar and Bisharp. Starmie can help deal with the likes of Heatran, spread Toxic on Water-types like Slowbro and Rotom-W, and remove entry hazards with Rapid Spin. Starmie also appreciates Talonflame burning common Dark-types. Grass-types like Ferrothorn, Tangrowth, Amoonguss, and Serperior can help deal with Water-types like Slowbro and Quagsire, and Rock-types like Mega Diancie and Choice Scarf Tyranitar resist Electric-type hits from the likes of Magnezone and Rotom-W that threaten Talonflame. Clefable can act as a status absorber, take on Electric-types like Rotom-W, and provide Knock Off and Thunder Wave support to cripple the likes of Heatran.

[SET]
name: Offensive Swords Dance
move 1: Brave Bird
move 2: Swords Dance
move 3: Roost
move 4: Flare Blitz
item: Leftovers
ability: Gale Wings
nature: Adamant
evs: 252 Atk / 8 Def / 252 Spe

[SET COMMENTS]
Moves
========

Brave Bird is Talonflame's strongest Flying-type STAB move. Swords Dance allows Talonflame to break through defensive cores and clean up or sweep teams late-game. Roost is used to keep Talonflame healthy. Flare Blitz gives coverage against Steel-types like Mega Scizor, Magnezone, Excadrill, Skarmory, and Ferrothorn.

Set Details
========

Maximum Speed EVs allow Talonflame to outspeed base 110s, which include Latios, Latias, Mega Metagross, Mega Diancie, and Gengar. Gale Wings lets Talonflame revenge kill or clean up teams with Brave Bird as well as avoid super effective damage from Electric-type attacks via priority Roost.

Usage Tips
========

Be sure to remove Stealth Rock before sending in Talonflame. Weaken checks like Heatran, Thundurus, Rotom-W, and Tyranitar before setting up Swords Dance. Use Swords Dance on foes that cannot threaten Talonflame like Ferrothorn, Serperior, Clefable, and Choice item users locked into a move that cannot threaten it, like Magnezone locked into Flash Cannon or Hidden Power Fire. Take advantage of Gale Wings to revenge kill as well as strike before faster foes like Mega Lopunny, Tornadus-T, Serperior, and Weavile.

Team Options
========

This set is best used on a more offensive team archetype like hyper offense. Talonflame requires teammates that can remove entry hazards; Excadrill can use Rapid Spin as well as absorb Electric-type attacks for Talonflame. Starmie also has access to Rapid Spin, and it checks Talonflame checks like Heatran and Hippowdon. Latios can provide Defog support while also handling Water- and Electric-type attacks. Latias shares Latios's advantages and can also provide Healing Wish support for Talonflame. Mega Pinsir can weaken Talonflame's checks and counters, as they share similar switch-ins, like Rotom-W, Thundurus, Zapdos, and Mega Diancie. Manaphy can take on Talonflame checks like Heatran, Hippowdon, and Tyranitar while also appreciating Talonflame's ability to take on Grass-types like Ferrothorn.

[STRATEGY COMMENTS]
Other Options
=============

Offensive sets like Choice Band and three attacks with Sharp Beak can be run but are subpar at best. Bulk Up can also be run over Swords Dance to increase Talonflame's defensive presence.

Checks and Counters
===================

**Rock-types**: Mega Diancie resists Talonflame's attacks and is immune to Will-O-Wisp thanks to Magic Bounce. It can also OHKO Talonflame with Diamond Storm. Tyranitar resists Talonflame's STAB moves and can threaten it back with Stone Edge, but Will-O-Wisp on the switch severely cripples it.

**Electric-types**: Thundurus, Rotom-W, Zapdos, and Magnezone can all threaten Talonflame with Volt Switch or Thunderbolt. If Talonflame is not at full HP, though, it can use Roost to make these moves not super effective.

**Bulky Water-types**: Physically defensive Water-types like Slowbro, Mega Slowbro, Alomomola, and Quagsire can take Talonflame's attacks easily while threatening it back with a super effective STAB Scald. Bulky Water-types are also likely to have Toxic, which puts Talonflame on a timer.

**Ground-types**: Garchomp can tank attacks from Talonflame and punish it with Rough Skin and Rocky Helmet or use Toxic against it. Hippowdon can take hits from Talonflame and threaten it back with a Rock Slide. Both of these Ground-types, however, do not appreciate Taunt or Will-O-Wisp.

**Heatran**: Heatran resists Talonflame's STAB moves while also being immune to Will-O-Wisp. It can then set up Stealth Rock, which Talonflame does not appreciate, or cripple it with Toxic. However, if Talonflame has Taunt, Heatran cannot beat it.

[CREDITS]
- Written by: [[ez, 233669]]
- Quality checked by: [[Vulpix03, 306299], [jonfilch, 472436]]
- Grammar checked by: [[Finland, 517429], [Estronic, 240732]]
 
Last edited:

Vulpix03

is a Tiering Contributoris a Forum Moderator Alumnus
RUPL Champion
Hi.
This may be messy on phone, so I apologise.

I think in usage tips of the bulky sd set you should put more emphasis on talonflames ability to spread burns early on vs its checks and counters (mention garchomp, slowbro, tyranitar, rotom-w, zapdos). By burning talons switch ins you are setting yourself up to clean late game, which this set is best at.


On the offensive swords dance set (flare blitz + bb) you should mention that this set functions best on offensive teams. Probably put that in team options and/or usage tips.

QC 1/2
 
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pistol pete
is a Forum Moderator Alumnusis a Past SCL Championis a Former Old Generation Tournament Circuit Champion
MPL Champion
Offensive SD
Team options: specify how latios moreso helps talon by resisting types super effective vs it such as water/elec though it can be used as a backup removal option albeit unreliable.

Swords dance
Team options: mention latias here since this set works best on ho teams an latias fits better

Looks good, qc 2/2 when these are done
 
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Adeleine

after committing a dangerous crime
is a Top Social Media Contributoris a Community Contributoris a Smogon Discord Contributoris a Top Contributoris a Smogon Media Contributoris a Battle Simulator Moderator Alumnus
i totally get that this analysis was written two months and not two days ago, but I'd still recommend you briefly check even older analyses for easier errors and easier unneeded information/phrasing before sending them to gp

Add/Fix Remove Comment
(AC)/(RC): Add/Remove Comma

[OVERVIEW]

Despite having largely mediocre defensive stats and a vulnerable typing, Talonflame remains a viable option thanks to its ability Gale Wings, which gives all of its Flying-type moves, (AC) such as Brave Bird and Acrobatics, priority. Talonflame also has an above-average Speed stat as well as access to boosting moves like Swords Dance. Talonflame also has access to utility moves like Will-O-Wisp which can be used to cripple foes, Roost which can keep Talonflame healthy as well as Taunt which can stop entry hazards, and prevent foes from using status moves as well as setting up. Talonflame to use its other moves quickly, which include Swords Dance, Will-O-Wisp, Roost to stay healthy, and Taunt to stop entry hazards as well as status moves and setup. It does, (AC) however, (AC) struggle with many things like Stealth Rock, which does takes away 50% of its health every time Talonflame it comes in. With a lack of offensive coverage move as well as and a subpar Attack stat, Talonflame can easily be dealt with by common Pokemon like Heatran, Zapdos, Rotom-W, Tyranitar, and Thundurus.

[SET]
name: Offensive Bulky (or something like that) Swords Dance
move 1: Acrobatics
move 2: Swords Dance
move 3: Roost
move 4: Will-O-Wisp
item: No Item
ability: Gale Wings
nature: Adamant
evs: 248 HP / 252 Atk / 8 Def

[SET COMMENTS]
Moves
========

Acrobatics acts as Talonflame's only offensive move as it is Talonflame's strongest STAB priority attack that has no drawbacks. Swords Dance is used to boost Talonflame's attack stat, boosting the damage output of Acrobatics making it easier to break through defensive cores and to sweep teams especially with Gale Wing giving Acrobatic priority. Roost heals Talonflames and is used to help Talonflame stay healthy. Will-O-Wisp is used as a reliable way to spread burns, crippling and cutting foe's attack stat in half.

Acrobatics is strong and does not wear Talonflame down with recoil like Brave Bird does. This lack of recoil, Roost, and Will-O-Wisp let Talonflame use Swords Dance to both sweep teams and break through defensive cores. Roost and Will-O-Wisp also provide defensive utility. (if parts of this aren't accurate or don't make sense, espeically the third sentence, feel free to change/remove them)

Set Details
========

Maximum Attack EVs with an adamant nature allows Talonflame to hit as hard as possible. 248 HP EVs makes Talonflame bulkier, allowing it to take hits or set up more easily. It also minimizes 248 HP EVs minimize the damage Talonflame takes from Stealth Rocks. 8 Defense EVs allows Talonflame to always live a Thunder Punch from Mega Metagross at full HP. Gale Wing is the chosen ability as it gives Talonflame's Flying-type moves like Alternatively, you can invest 60 Attack EVs into Speed, allowing Talonflame to outspeed Pokemon up to Jolly Excadrill. Gale Wings gives Acrobatics and Roost (RC) priority. Talonflame runs no item to double the damage output from Acrobatics, (AC) as well as taking less and this also reduces damage from Knock Off from the likes of Bisharp and Weavile. Alternatively, you can take out 60 Attack EVs and invest it into Speed allowing Talonflame to outspeed Pokemon up to Jolly Excadrill.

Usage Tips
========

Talonflame's typing leaves it vulnerable to Stealth Rocks, make sure Stealth Rock is not on your side of the field before you send in Talonflame. If you must send in Talonflame on Stealth Rock, send it in on things that cannot be threatening Rock, so don't send it into Stealth Rock if possible. If you must risk that, send it in on foes that can't threaten it like Mega Scizor, Skarmory, and Ferrothorn (removed period) Make sure to Roost off the damage you take from the Stealth Rocks as well as the attack on the switch-in. and immediately use Roost. Use Will-O-Wisp to cripple physical attackers like Tyranitar, Weavile, Mega Metagross, and Landorus-T, (period -> comma) It can also be used as a way to wear down Talonflame's checks and counters like Rotom-W, Zapdos, and Mega Tyranitar, (AC) which can help set up Talonflame to sweep teams late game. Will-O-Wisp can also be used to and wear down more defensive threats like Skarmory and Ferrothorn crippling them every turn and forcing them to recover up. Swords Dance allows Talonflame to clean up teams, especially when combined with Gale Wings giving priority to Acrobatics. Make sure to weaken or eliminate Talonflame's checks like Zapdos, Rotom-W, Heatran, Thundurus, and Tyranitar. so that they're forced to recover up more often. Once checks and counters are weakened or eliminated, use Swords Dance and priority Acrobatics to sweep or clean up teams.

Team Options
========

Talonflame must have a teammate that can remove Stealth Rocks for it. Starmie can use Rapid Spin to remove entry hazards, switch into foes like Heatran, and spread Toxic to Water-types that can threaten Talonflame like Rotom-W and Slowbro. Starmie appreciates Talonflame's ability to spread Will-O-Wisp on Pursuit users like Tyranitar (RC) as well as it's ability to and handle Grass-types like Serperior and Amoonguss. Excadrill also has access to Rapid Spin, (AC) and is able to take Electric-type attacks for Talonflame, (AC) Excadrill also appreciates Talonflame's ability to resist fire and appreciates Talonflame resisting attacks from Fire-types the likes of Mega Charizard Y and Volcarona and as well as Grass-types like Tangrowth and Serperior. Latios and Latias can both provide Defog support while also taking on Water- and Electric-types like Rotom-W, Slowbro, Thundurus, and Zapdos. Latios and Latias also appreciate Talonflame's ability to burn common Dark-type users as well Talonflame burning common Dark-types like Bisharp and Tyranitar. Grass-types like Amoonguss, Tangrowth, and Serperior are all good partners, (AC) as they can deal with Water-types that threaten Talonflame. Mega Diance Diancie is able to offensively check Electric-types like Zapdos and Thundurus and has the ability to prevent entry hazards thanks to Magic Bounce. Clefable can act as a status absorber, provide Knock Off and Thunder Wave support crippling to cripple the likes of Heatran, and help with Electric-types like Rotom-W. (add period) Mega Diance Diancie also appreciates Talonflame's ability to take on Grass-types like Serperior and Amoonguss (RC) and Steel-types like Skarmory and Ferrothorn.

[SET]
name: Specially Defensive
move 1: Brave Bird
move 2: Will-O-Wisp
move 3: Roost
move 4: Swords Dance / Taunt
item: Leftovers
ability: Gale Wings
nature: Careful
evs: 248 HP / 8 Def / 252 SpD

[SET COMMENTS]
Moves
========

Brave Bird is Talonflame's strongest STAB move and is the only offensive move on this set. It does have the drawback of Recoil Damage every time Brave Bird is used. Will-O-Wisp is used to cripple Tyranitar, Mega Metagross, Bisharp, Landorus-T, and other physical attackers. It also does residual damage which is Its residual damage is also useful against foes like Thundurus, Rotom-W, Skarmory, and Ferrothorn, slowly chipping them down. Roost is used to keep Talonflame healthy so it can consistently come into onto the field. Swords Dance is used to boost the damage output of priority Brave Bird, making it easier to helps it break through defensive teams as well as sweeping teams. Taunt is also a viable option over Swords Dance, (AC) as it can stop recovery from the likes of Chansey, entry hazards from Pokemon like Skarmory and Ferrothorn, (AC) as well as and setup from foes like Clefable.

Set Details
========

Gale Wings gives Talonflame's priority on Brave Bird, which allows it Revenge Kill as well as to revenge kill and sweep teams late-game (added hyphen), as well as on Roost, (AC) allowing Talonflame it to stall out faster foes or avoid super effective (removed hyphen) damage from Electric-type moves like Volt Switch. 8 Defense EVs allow Talonflame to always live a Thunder Punch from Mega Metagross and 60 Speed allows Talonflame to outspeed Jolly Excadrill. 248 HP EVs investment allows Talonflame to take the least amount of damage from Stealth Rocks Rock, 8 Defense EVs allow it to always live a Thunder Punch from Meta Metagross, and 252 Special Defense EVs with a Careful nature allows Talonflame allow it to take on special hits from the likes of Mega Charizard Y, Volcarona, Serperior, and Clefable a lot more easily. Talonflame does also have the option to take 60 Special Defense EVs and invest it can also invest 60 Special Defense EVs into Speed, allowing it to outspeed Jolly Excadrill. Additionally, a more physically bulky spread can be run to better take on physical attackers such as Mega Scizor or Excadrills and Excadrill that lack Rock Slide. Leftovers is the chosen item to give Talonflame passive recovery helping it stay healthy.

Usage Tips
========

Talonflame should avoid coming into onto the battlefield if Stealth Rocks are up on your side as it losses half of its HP. If Talonflame is up. If it must switch into them, make sure it comes in on Pokemon that cannot deal too much damage to Talonflame it like Leftovers Clefable, Ferrothorn, Skarmory, Volcarona, and Mega Charizard Y, (AC) who which all cant kill KO Talonflame from full even if Stealth Rocks are up half HP. Make sure to use Roost right after to keep Talonflame alive. Use Will-O-Wisp on the switch into as Pokemon that check Talonflame like Thundurus, Tyranitar, Rotom-W, and Zapdos to slowly widdle down these foes. Abuse the Bulky EVs on this set and Swords Dance switch in to slowly whittle them down. Take advantage of this set's bulkier spread and use Swords Dance on Pokemon that cannot do more damage than your outdamage Roost and Leftovers, (AC) like Mega Charizard Y, Volcarona, Clefable, Amoonguss, and Ferrothorn. Make sure Talonflame's checks are eliminated or in range of Talonflame's Brave Bird before you use Swords Dance.

Team Options
========

Pokemon that can learn with Rapid Spin or Defog are good partners for Talonflame as it's weak given its weakness to Stealth Rocks. Excadrill has access to can use Rapid Spin and can soak up Electric-type moves that threaten Talonflame. Latios and Latias can also help Talonflame with it's common weakness in Electric-types and water-type attacks while also providing a way to remove entry hazards that annoy Talonflame VIA defog. its common weaknesses in Electric and Water while also removing Stealth Rock with Defog. Latios and Latias also appreciate Talonflame's ability to burn problematic Dark-types that can be problematic like Tyranitar and Bisharp. Starmie can help deal with the likes of Heatran, spread Toxic on Water-types like Slowbro and Rotom-W, as well as removing and remove entry hazards with Rapid Spin. Starmie also appreciates Talonflame's ability to spread Burn on Talonflame burning Dark-types like Tyranitar, Bisharp, and Weavile. Grass-types like Ferrothorn, Tangrowth, Amoonguss, and Serperior can help deal with Water-types like Slowbro and Quagsuire, and Rock-types like Mega Diance Diancie and Choice Scarf Tyranitar as well as resist Electric-type hits from the likes of Magnezone and Rotom-W that threaten Talonflame. Clefable can act as a status absorber, take on Electric-types like Rotom-W, as well as and provide Knock Off and Thunder Wave support crippling to cripple the likes of Heatran.

[SET]
name: Offensive (I imagine?) Swords Dance
move 1: Brave Bird
move 2: Swords Dance
move 3: Roost
move 4: Flare Blitz
item: Leftovers
ability: Gale Wings
nature: Adamant
evs: 252 Atk / 8 Def / 252 Spe

[SET COMMENTS]
Moves
========

Brave Bird is Talonflame's strongest Flying-type STAB move but does have the drawback in the form of recoil damage. Similar to Brave Bird, Flare Blitz is Talonflame's strongest Fire-type STAB move but also suffers from recoil damage. Swords Dance is used to boost Talonflame's attack allowing allows it to break through defensive cores or clean up/ and clean up or sweep teams late-game (added hyphen). Roost is used to keep Talonflame healthy. Flare Blitz gives coverage against the likes of (fill in with Pokemon and/or types that it's useful for)

Set Details
========

Maximum Attack EVs with an Adamant nature allows Talonflame to hit as hard as possible. Maximum Speed EVs allow Talonflame to outspeed Pokemon up to base 110s, (AC) which include Latios, Latias, Mega Metagross, Mega Diance Diancie, and Gengar. Gale Wings give Talonflame's Brave Bird and Roost priority making Talonflame a revenge killer or able to lets Talonflame revenge kill or clean up teams with Brave Bird as well as avoid super effective (removed hyphen) damage from Electric-type attacks via priority Roost. Leftovers is the chosen item giving Talonflame passive recovery helping it stay healthy.

Usage Tips
========

Be sure to remove Stealth Rocks before sending in Talonflame to avoid losing 50% of your health. Weaken Talonflame's checks before setting up Swords Dance and preparing to sweep. Those checks include Weaken checks like Heatran, Thundurs Thundurus, Rotom-W, and Tyranitar before setting up Swords Dance. Use Swords Dance on foes that cannot threaten Talonflame. These foes include like Ferrothorn, Serperior, Clefable, or and Choice item users locked into a move that cannot threaten it, (AC) like Magnezone choice locked into Flash Cannon or Hidden Power Fire. Abuse Talonflame's ability Gale Wing to allow Talonflame to Take advantage of Gale Wings to revenge kill as well as allowing Brave Bird to hit strike before faster foes like Mega Lopunny, Tornadus-T, Serperior, and Weavile first.

Team Options
========

This set is best used on a more offensive team archetype like hyper offense. Talonflame requires teammates that can remove entry hazards; (period -> semicolon) Excadrill can use Rapid spin as well as absorb Electric-type attacks for Talonflame as well as provide hazard removal via Rapid Spin. Starmie also has access to Rapid Spin, (AC) while also being able to and it checks Talonflame checks like Heatran and Hippowdown. Latios can provide hazard removal support via Defog support while also act as a Water- and Electric-type resist for Talonflame. Latias also can resist Electric- and Water-type attacks, has access to Defog, while also being able to handling Water- and Electric-type attacks. Latias shares Latios's advantages and can also provide Healing Wish support for Talonflame. Mega Pinsir can weaken Talonflame's checks and counters, (AC) as they both share similar switch-ins, (AC) like Rotom-W, Thundurs Thundurus, Zapdos, and Mega Diance Diancie. Manaphy can take on Talonflame checks like Heatran, Hippwdown Hippowdon, and Tyranitar while also appreciating Talonflame's ability to take on Grass-types like Ferrothorn.

[STRATEGY COMMENTS]
Other Options
=============

Offensive sets like Choice Band Talonflame or Sharp Beak 3 Attacks could be run on Talonflame and three attacks Sharp Beak can be run but are subpar at best. Bulk Up can also be run as it can boost both Talonflame's Defense and Attack stats. over Swords Dance to increase Talonflame's defensive presence.

Checks and Counters
===================

**Rock-types**: Mega Diance can Diancie resists Talonflame's Flying-type attacks and is immune to Will-O-Wisp thanks to Magic Bounce. Mega Diance It can also OHKO Talonflame with Diamond Storm. Tyranitar can resists Talonflame's STAB moves and can threaten it back with Stone Edge, (period -> comma) Talonflame can however Will-O-Wisp Tyranitar on the switch severely crippling its attack. but Will-O-Wisp on the switch severely cripples it.

**Electric-types**: Thundurus, Rotom-W, Zapdos, and Magnezone can all threaten Talonflame with an Electric-type move in the form of Volt Switch or Thunderbolt. If Talonflame is not at full HP, though, it can use Roost to remove its Flying-type making Electric-type make these moves not super effective (removed hyphen).

**Bulky Water-types**: Physically defensive Water-types like Slowbro, Mega Slowbro, Alomomola, and Quagsire can take Talonflame's attacks easily while threatening it back with a super effective STAB Scald. Bulky Water-types are also likely to have Toxic, (AC) which can cripple Talonflame putting it puts Talonflame on a timer.

**Ground-types**: Garchomp can tank attacks from Talonflame while also making it take damage from Rough Skin and Rocky Helmet if it uses Brave Bird or Acrobatic. Garchomp can also use Toxic on Talonflame. and punish it with Rough Skin and Rocky Helmet or use Toxic against it. Hippowdown can take hits from Talonflame and threaten it back with a Rock Slide. Both of these Ground-types, (AC) however, do not appreciate being taunted or taking a Taunt or Will-O-Wisp.

**Heatran**: Heatran resists Talonflame's STAB moves while also being immune to Fire-type attacks like Will-O-Wisp. Heatran It can then set up Stealth Rocks Rock, (AC) which Talonflame does not appreciate, (AC) while also having access to the move Toxic, crippling Talonflame. or cripple it with Toxic. However, if Talonflame has Taunt, Heatran cannot beat it.

[CREDITS]
- Written by: [[ez, 233669]]
- Quality checked by: [[Vulpix03, 306299], [jonfilch, 472436]]
- Grammar checked by: [[Finland, 517429], [, ]]


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Adeleine

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[OVERVIEW]

Despite having largely mediocre stats and a vulnerable typing, Talonflame remains a viable option thanks to its ability Gale Wings, which gives all of its Flying-type moves, such as Brave Bird and Acrobatics, priority. Talonflame also has an above-average Speed stat to use its other moves quickly, which include Swords Dance, Will-O-Wisp, Roost to stay healthy, and Taunt to stop entry hazards as well as status moves and setup. It does, however, struggle with Stealth Rock, which takes away 50% of its health every time it comes in. With a lack of offensive coverage and a subpar Attack stat, Talonflame can easily be dealt with by common Pokemon like Heatran, Zapdos, Rotom-W, Tyranitar, and Thundurus.

[SET]
name: Bulky Swords Dance
move 1: Acrobatics
move 2: Swords Dance
move 3: Roost
move 4: Will-O-Wisp
item: No Item
ability: Gale Wings
nature: Adamant
evs: 248 HP / 252 Atk / 8 Def

[SET COMMENTS]
Moves
========

Acrobatics is strong and does not wear Talonflame down with recoil like Brave Bird does. This lack of recoil, Roost, and Will-O-Wisp let Talonflame use Swords Dance to both sweep teams and break through defensive cores. (say whether bulky SD is better/worse at sweeping offensive teams or breaking through defensive cores compared to offensive SD) Roost and Will-O-Wisp also provide defensive utility.

Set Details
========

248 HP EVs minimize the damage Talonflame takes from Stealth Rock. 8 Defense EVs allow Talonflame to always live a Thunder Punch from Mega Metagross at full HP. Alternatively, you can invest 60 Attack EVs into Speed, allowing Talonflame to outspeed Pokemon up to Jolly Excadrill. Gale Wings gives Acrobatics and Roost priority. Talonflame runs no item to double the damage from Acrobatics, and this also reduces damage from Knock Off from the likes of Bisharp and Weavile.

Usage Tips
========

Talonflame's typing leaves it vulnerable to Stealth Rock, so don't send it into Stealth Rock if possible. If you must risk that switch it in anyway, send it in on foes that can't threaten it like Mega Scizor, Skarmory, and Ferrothorn and immediately use Roost. Use Will-O-Wisp to cripple physical attackers like Tyranitar, Weavile, Mega Metagross, and Landorus-T, wear down checks and counters like Rotom-W, Zapdos, and Mega Tyranitar, and wear down more defensive threats like Skarmory and Ferrothorn so that they're forced to recover up more often. Once checks and counters are weakened or eliminated, use Swords Dance and priority Acrobatics to sweep or clean up teams.

Team Options
========

Talonflame must have a teammate that can remove Stealth Rock for it. Starmie can use Rapid Spin to remove entry hazards, switch into foes like Heatran, and spread Toxic to Water-types that can threaten Talonflame like Rotom-W and Slowbro. Starmie appreciates Talonflame's ability to spread Will-O-Wisp on Pursuit users like Tyranitar and handle Grass-types like Serperior and Amoonguss. Excadrill also has access to Rapid Spin, is able to take Electric-type attacks for Talonflame, and appreciates Talonflame resisting attacks from Fire-types the likes of Mega Charizard Y and Volcarona as well as Grass-types like Tangrowth and Serperior. Latios and Latias can both provide Defog support while also taking on Water- and Electric-types like Rotom-W, Slowbro, Thundurus, and Zapdos. Latios and Latias also appreciate Talonflame burning common Dark-types like Bisharp and Tyranitar. Grass-types like Amoonguss, Tangrowth, and Serperior are all good partners, as they can deal with Water-types that threaten Talonflame. Mega Diancie is able to offensively check Electric-types like Zapdos and Thundurus and prevent entry hazards thanks to Magic Bounce. It also appreciates Talonflame's ability to take on Grass-types like Serperior and Amoonguss as well as Steel-types like Skarmory and Ferrothorn. Clefable can act as a status absorber, provide Knock Off and Thunder Wave support to cripple the likes of Heatran, and help with Electric-types like Rotom-W. Mega Diancie also appreciates Talonflame's ability to take on Grass-types like Serperior and Amoonguss and Steel-types like Skarmory and Ferrothorn.

[SET]
name: Specially Defensive
move 1: Brave Bird
move 2: Will-O-Wisp
move 3: Roost
move 4: Swords Dance / Taunt
item: Leftovers
ability: Gale Wings
nature: Careful
evs: 248 HP / 8 Def / 252 SpD

[SET COMMENTS]
Moves
========

Brave Bird is Talonflame's strongest Flying-type STAB move. Will-O-Wisp is used to cripple Tyranitar, Mega Metagross, Bisharp, Landorus-T, and other physical attackers. Its residual damage is also useful against foes like Thundurus, Rotom-W, Skarmory, and Ferrothorn. Roost is used to keep Talonflame healthy so it can consistently come onto the field. Swords Dance helps it break through defensive teams as well as sweep. Taunt is a viable option over Swords Dance, as it can stop recovery from the likes of Chansey, entry hazards from Pokemon like Skarmory and Ferrothorn, and setup from foes like Clefable.

Set Details
========

Gale Wings gives Talonflame priority on Brave Bird, which allows it to revenge kill and sweep teams late-game, as well as on Roost, allowing it to stall out faster foes or avoid super effective damage from Electric-type moves like Volt Switch. 248 HP EVs allow Talonflame to take the least amount of damage from Stealth Rock, 8 Defense EVs allow it to always live a Thunder Punch from Meta Metagross, and 252 Special Defense EVs with a Careful nature allow it to take on special hits from the likes of Mega Charizard Y, Volcarona, Serperior, and Clefable a lot more easily. Talonflame can also invest 60 Special Defense EVs into Speed, allowing it to outspeed Jolly Excadrill. Additionally, a more physically bulky spread can be run to better take on physical attackers such as Mega Scizor and Excadrill that lack Rock Slide.

Usage Tips
========

Talonflame should avoid coming onto the battlefield if Stealth Rock is up. If it must switch into them Stealth Rock, make sure it comes in on Pokemon that cannot deal too much damage to it like Leftovers Clefable, Ferrothorn, Skarmory, Volcarona, and Mega Charizard Y, which all can't (added apostrophe) KO Talonflame from half HP. Make sure to use Roost right after. Use Will-O-Wisp as Pokemon that check Talonflame like Thundurus, Tyranitar, Rotom-W, and Zapdos switch in to slowly whittle them down. Take advantage of this set's bulkier spread and use Swords Dance on Pokemon that cannot outdamage Roost and Leftovers, like Mega Charizard Y, Volcarona, Clefable, Amoonguss, and Ferrothorn. Make sure Talonflame's checks are eliminated or in range of Brave Bird before you use Swords Dance.

Team Options
========

Pokemon with Rapid Spin or Defog are good partners for Talonflame given its weakness to Stealth Rock. Excadrill can use Rapid Spin and soak up Electric-type moves that threaten Talonflame. Latios and Latias can help Talonflame with its common weaknesses in Electric and Water while also removing Stealth Rock with Defog. Latios and Latias also appreciate Talonflame's ability to burn problematic Dark-types like Tyranitar and Bisharp. Starmie can help deal with the likes of Heatran, spread Toxic on Water-types like Slowbro and Rotom-W, and remove entry hazards with Rapid Spin. Starmie also appreciates Talonflame burning common Dark-types like Tyranitar, Bisharp, and Weavile. Grass-types like Ferrothorn, Tangrowth, Amoonguss, and Serperior can help deal with Water-types like Slowbro and Quagsire, and Rock-types like Mega Diancie and Choice Scarf Tyranitar resist Electric-type hits from the likes of Magnezone and Rotom-W that threaten Talonflame. Clefable can act as a status absorber, take on Electric-types like Rotom-W, and provide Knock Off and Thunder Wave support to cripple the likes of Heatran.

[SET]
name: Offensive Swords Dance
move 1: Brave Bird
move 2: Swords Dance
move 3: Roost
move 4: Flare Blitz
item: Leftovers
ability: Gale Wings
nature: Adamant
evs: 252 Atk / 8 Def / 252 Spe

[SET COMMENTS]
Moves
========

Brave Bird is Talonflame's strongest Flying-type STAB move. Swords Dance allows it to break through defensive cores and clean up or sweep teams late-game. Roost is used to keep Talonflame healthy. Flare Blitz gives coverage against the likes of Steel-types like Mega Scizor, Magnezone, Excadrill, Skarmory, and Ferrothorn.

Set Details
========

Maximum Speed EVs allow Talonflame to outspeed base 110s, which include Latios, Latias, Mega Metagross, Mega Diancie, and Gengar. Gale Wings lets Talonflame revenge kill or clean up teams with Brave Bird as well as avoid super effective damage from Electric-type attacks via priority Roost.

Usage Tips
========

Be sure to remove Stealth Rock before sending in Talonflame. (added period) Weaken checks like Heatran, Thundurus, Rotom-W, and Tyranitar before setting up Swords Dance. Use Swords Dance on foes that cannot threaten Talonflame like Ferrothorn, Serperior, Clefable, and Choice item users locked into a move that cannot threaten it, like Magnezone locked into Flash Cannon or Hidden Power Fire. Take advantage of Gale Wings to revenge kill as well as strike before faster foes like Mega Lopunny, Tornadus-T, Serperior, and Weavile.

Team Options
========

This set is best used on a more offensive team archetype like hyper offense. Talonflame requires teammates that can remove entry hazards; Excadrill can use Rapid Spin as well as absorb Electric-type attacks for Talonflame. Starmie also has access to Rapid Spin, and it checks Talonflame checks like Heatran and Hippowdon. Latios can provide Defog support while also handling Water- and Electric-type attacks. Latias shares Latios's advantages and can also provide Healing Wish support for Talonflame. Mega Pinsir can weaken Talonflame's checks and counters, as they share similar switch-ins, like Rotom-W, Thundurus, Zapdos, and Mega Diancie. Manaphy can take on Talonflame checks like Heatran, Hippowdon, and Tyranitar while also appreciating Talonflame's ability to take on Grass-types like Ferrothorn.

[STRATEGY COMMENTS]
Other Options
=============

Offensive sets like Choice Band and three attacks Sharp Beak can be run but are subpar at best. Bulk Up can also be run over Swords Dance to increase Talonflame's defensive presence.

Checks and Counters
===================

**Rock-types**: Mega Diancie resists Talonflame's attacks and is immune to Will-O-Wisp thanks to Magic Bounce. It can also OHKO Talonflame with Diamond Storm. Tyranitar resists Talonflame's STAB moves and can threaten it back with Stone Edge, but Will-O-Wisp on the switch severely cripples it.

**Electric-types**: Thundurus, Rotom-W, Zapdos, and Magnezone can all threaten Talonflame with Volt Switch or Thunderbolt. If Talonflame is not at full HP, though, it can use Roost to make these moves not super effective.

**Bulky Water-types**: Physically defensive Water-types like Slowbro, Mega Slowbro, Alomomola, and Quagsire can take Talonflame's attacks easily while threatening it back with a super effective STAB Scald. Bulky Water-types are also likely to have Toxic, which puts Talonflame on a timer.

**Ground-types**: Garchomp can tank attacks from Talonflame and punish it with Rough Skin and Rocky Helmet or use Toxic against it. Hippowdon can take hits from Talonflame and threaten it back with a Rock Slide. Both of these Ground-types, however, do not appreciate Taunt or Will-O-Wisp.

**Heatran**: Heatran resists Talonflame's STAB moves while also being immune to Will-O-Wisp. It can then set up Stealth Rock, which Talonflame does not appreciate, or cripple it with Toxic. However, if Talonflame has Taunt, Heatran cannot beat it.

[CREDITS]
- Written by: [[ez, 233669]]
- Quality checked by: [[Vulpix03, 306299], [jonfilch, 472436]]
- Grammar checked by: [[Finland, 517429], [, ]]

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Astra

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is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Community Leader Alumnus
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[OVERVIEW]

Despite having largely mediocre stats and a vulnerable typing, Talonflame remains a viable option thanks to its ability Gale Wings, which gives its Flying-type moves, such as Brave Bird and Acrobatics, priority. Talonflame also has an above-average Speed stat to use its other moves quickly, which include Swords Dance, Will-O-Wisp, Roost to stay healthy, and Taunt to stop entry hazards as well as status moves and setup. It does, however, struggle with Stealth Rock, which takes away 50% of its health every time it comes in. With a lack of offensive coverage and a subpar Attack stat, Talonflame can easily be dealt with by common Pokemon like Heatran, Zapdos, Rotom-W, Tyranitar, and Thundurus.

[SET]
name: Bulky Swords Dance
move 1: Acrobatics
move 2: Swords Dance
move 3: Roost
move 4: Will-O-Wisp
item: No Item
ability: Gale Wings
nature: Adamant
evs: 248 HP / 252 Atk / 8 Def

[SET COMMENTS]
Moves
========

Acrobatics is strong and does not wear Talonflame down with recoil like Brave Bird does. This lack of recoil, Roost, and Will-O-Wisp let Talonflame use Swords Dance to both sweep teams and break through defensive cores. Will-O-Wisp plus extra bulk makes it easier for Talonflame to set up Swords Dance compared to the offensive Sword Dance set. Roost and Will-O-Wisp also provide defensive utility.

Set Details
========

248 HP EVs minimize the damage Talonflame takes from Stealth Rock. 8 Defense EVs allow Talonflame to always live a Thunder Punch from Mega Metagross at full HP. Alternatively, you can invest 60 Attack EVs into Speed, allowing Talonflame to outspeed Pokemon up to Jolly Excadrill. Gale Wings gives Acrobatics and Roost priority. Talonflame runs no item to double the damage from Acrobatics, and this also reduces damage from Knock Off from the likes of Bisharp and Weavile.

Usage Tips
========

Talonflame's typing leaves it vulnerable to Stealth Rock, so don't send it into Stealth Rock if possible. If you must switch it in anyway, send it in on foes that can't threaten it like Mega Scizor, Skarmory, and Ferrothorn and immediately use Roost. Use Will-O-Wisp to cripple physical attackers like Tyranitar, Weavile, Mega Metagross, and Landorus-T, wear down checks and counters like Rotom-W, Zapdos, and Mega Tyranitar, and wear down more defensive threats like Skarmory and Ferrothorn so that they're forced to recover up more often. Once checks and counters are weakened or eliminated, use Swords Dance and priority Acrobatics to sweep or clean up teams.

Team Options
========

Talonflame must have a teammate that can remove Stealth Rock for it. Starmie can use Rapid Spin to remove entry hazards, switch into foes like Heatran, and spread Toxic to Water-types that can threaten Talonflame like Rotom-W and Slowbro. Starmie appreciates Talonflame's ability to spread Will-O-Wisp on Pursuit users like Tyranitar and handle Grass-types like Serperior and Amoonguss. Excadrill also has access to Rapid Spin, is able to take Electric-type attacks for Talonflame, and appreciates Talonflame resisting attacks from Fire-types the likes of like Mega Charizard Y and Volcarona as well as Grass-types like Tangrowth and Serperior. Latios and Latias can both provide Defog support while also taking on Water- and Electric-types like Rotom-W, Slowbro, Thundurus, and Zapdos. Latios and Latias also appreciate Talonflame burning common Dark-types like Bisharp and Tyranitar. Grass-types like Amoonguss, Tangrowth, and Serperior are all good partners, as they can deal with Water-types that threaten Talonflame. Mega Diancie is able to offensively check Electric-types like Zapdos and Thundurus and prevent entry hazards thanks to Magic Bounce. It also appreciates Talonflame's ability to take on Grass-types like Serperior and Amoonguss as well as Steel-types like Skarmory and Ferrothorn. Clefable can act as a status absorber, provide Knock Off and Thunder Wave support to cripple the likes of Heatran, and help with Electric-types like Rotom-W.

[SET]
name: Specially Defensive
move 1: Brave Bird
move 2: Will-O-Wisp
move 3: Roost
move 4: Swords Dance / Taunt
item: Leftovers
ability: Gale Wings
nature: Careful
evs: 248 HP / 8 Def / 252 SpD

[SET COMMENTS]
Moves
========

Brave Bird is Talonflame's strongest Flying-type STAB move. Will-O-Wisp is used to cripple Tyranitar, Mega Metagross, Bisharp, Landorus-T, and other physical attackers. Its residual damage is also useful against foes like Thundurus, Rotom-W, Skarmory, and Ferrothorn. Roost is used to keep Talonflame healthy so it can consistently come onto the field. Swords Dance helps it break through defensive teams as well as sweep. Taunt is a viable option over Swords Dance, as it can stop recovery from the likes of Chansey, entry hazards from Pokemon like Skarmory and Ferrothorn, and setup from foes like Clefable.

Set Details
========

Gale Wings gives Talonflame priority on Brave Bird, which allows it to revenge kill and sweep teams late-game, as well as on Roost, allowing it to stall out faster foes or avoid super effective damage from Electric-type moves like Volt Switch. 248 HP EVs allow Talonflame to take the least amount of damage from Stealth Rock, 8 Defense EVs allow it to always live survive a Thunder Punch from Meta Metagross, and 252 Special Defense EVs with a Careful nature allow it to take on special hits from the likes of Mega Charizard Y, Volcarona, Serperior, and Clefable a lot more easily. Talonflame can also invest 60 Special Defense EVs into Speed, allowing it to outspeed Jolly Excadrill. Additionally, a more physically bulky spread can be run to better take on physical attackers such as Mega Scizor and Excadrill that lack Rock Slide.

Usage Tips
========

Talonflame should avoid coming onto the battlefield if Stealth Rock is up. If it must switch into Stealth Rock, make sure it comes in on Pokemon that cannot deal too much damage to it like Leftovers Clefable, Ferrothorn, Skarmory, Volcarona, and Mega Charizard Y, which all can't KO Talonflame from half HP. Make sure to use Roost right after. Use Will-O-Wisp as Pokemon that check Talonflame like Thundurus, Tyranitar, Rotom-W, and Zapdos switch in to slowly whittle them down. Take advantage of this set's bulkier spread and use Swords Dance on Pokemon that cannot outdamage Roost and Leftovers, like Mega Charizard Y, Volcarona, Clefable, Amoonguss, and Ferrothorn. Make sure Talonflame's checks are eliminated or in range of Brave Bird before you use Swords Dance.

Team Options
========

Pokemon with Rapid Spin or Defog are good partners for Talonflame given its weakness to Stealth Rock. Excadrill can use Rapid Spin and soak up Electric-type moves that threaten Talonflame. Latios and Latias can help Talonflame with its common weaknesses in Electric and Water while also removing Stealth Rock with Defog. Latios and Latias also appreciate Talonflame's ability to burn problematic Dark-types like Tyranitar and Bisharp. Starmie can help deal with the likes of Heatran, spread Toxic on Water-types like Slowbro and Rotom-W, and remove entry hazards with Rapid Spin. Starmie also appreciates Talonflame burning common Dark-types. Grass-types like Ferrothorn, Tangrowth, Amoonguss, and Serperior can help deal with Water-types like Slowbro and Quagsire, and Rock-types like Mega Diancie and Choice Scarf Tyranitar resist Electric-type hits from the likes of Magnezone and Rotom-W that threaten Talonflame. Clefable can act as a status absorber, take on Electric-types like Rotom-W, and provide Knock Off and Thunder Wave support to cripple the likes of Heatran.

[SET]
name: Offensive Swords Dance
move 1: Brave Bird
move 2: Swords Dance
move 3: Roost
move 4: Flare Blitz
item: Leftovers
ability: Gale Wings
nature: Adamant
evs: 252 Atk / 8 Def / 252 Spe

[SET COMMENTS]
Moves
========

Brave Bird is Talonflame's strongest Flying-type STAB move. Swords Dance allows it Talonflame to break through defensive cores and clean up or sweep teams late-game. Roost is used to keep Talonflame healthy. Flare Blitz gives coverage against Steel-types like Mega Scizor, Magnezone, Excadrill, Skarmory, and Ferrothorn.

Set Details
========

Maximum Speed EVs allow Talonflame to outspeed base 110s, which include Latios, Latias, Mega Metagross, Mega Diancie, and Gengar. Gale Wings lets Talonflame revenge kill or clean up teams with Brave Bird as well as avoid super effective damage from Electric-type attacks via priority Roost.

Usage Tips
========

Be sure to remove Stealth Rock before sending in Talonflame. Weaken checks like Heatran, Thundurus, Rotom-W, and Tyranitar before setting up Swords Dance. Use Swords Dance on foes that cannot threaten Talonflame like Ferrothorn, Serperior, Clefable, and Choice item users locked into a move that cannot threaten it, like Magnezone locked into Flash Cannon or Hidden Power Fire. Take advantage of Gale Wings to revenge kill as well as strike before faster foes like Mega Lopunny, Tornadus-T, Serperior, and Weavile.

Team Options
========

This set is best used on a more offensive team archetype like hyper offense. Talonflame requires teammates that can remove entry hazards; Excadrill can use Rapid Spin as well as absorb Electric-type attacks for Talonflame. Starmie also has access to Rapid Spin, and it checks Talonflame checks like Heatran and Hippowdon. Latios can provide Defog support while also handling Water- and Electric-type attacks. Latias shares Latios's advantages and can also provide Healing Wish support for Talonflame. Mega Pinsir can weaken Talonflame's checks and counters, as they share similar switch-ins, like Rotom-W, Thundurus, Zapdos, and Mega Diancie. Manaphy can take on Talonflame checks like Heatran, Hippowdon, and Tyranitar while also appreciating Talonflame's ability to take on Grass-types like Ferrothorn.

[STRATEGY COMMENTS]
Other Options
=============

Offensive sets like Choice Band and three attacks with Sharp Beak can be run but are subpar at best. Bulk Up can also be run over Swords Dance to increase Talonflame's defensive presence.

Checks and Counters
===================

**Rock-types**: Mega Diancie resists Talonflame's attacks and is immune to Will-O-Wisp thanks to Magic Bounce. It can also OHKO Talonflame with Diamond Storm. Tyranitar resists Talonflame's STAB moves and can threaten it back with Stone Edge, but Will-O-Wisp on the switch severely cripples it.

**Electric-types**: Thundurus, Rotom-W, Zapdos, and Magnezone can all threaten Talonflame with Volt Switch or Thunderbolt. If Talonflame is not at full HP, though, it can use Roost to make these moves not super effective.

**Bulky Water-types**: Physically defensive Water-types like Slowbro, Mega Slowbro, Alomomola, and Quagsire can take Talonflame's attacks easily while threatening it back with a super effective STAB Scald. Bulky Water-types are also likely to have Toxic, which puts Talonflame on a timer.

**Ground-types**: Garchomp can tank attacks from Talonflame and punish it with Rough Skin and Rocky Helmet or use Toxic against it. Hippowdon can take hits from Talonflame and threaten it back with a Rock Slide. Both of these Ground-types, however, do not appreciate Taunt or Will-O-Wisp.

**Heatran**: Heatran resists Talonflame's STAB moves while also being immune to Will-O-Wisp. It can then set up Stealth Rock, which Talonflame does not appreciate, or cripple it with Toxic. However, if Talonflame has Taunt, Heatran cannot beat it.

[CREDITS]
- Written by: [[ez, 233669]]
- Quality checked by: [[Vulpix03, 306299], [jonfilch, 472436]]
- Grammar checked by: [[Finland, 517429], [, ]]
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