[SET]
name: Assault Vest (Special Defense)
move 1: Giga Drain / Power Whip
move 2: Knock Off
move 3: Sludge Bomb
move 4: Earthquake / Focus Blast
item: Assault Vest
ability: Regenerator
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD
[SET COMMENTS]
Specially Defensive Tangrowth is one of the best walls in Godly Gift, courtesy of Regenerator, its high Defense, and a received Special Defense, which is further amplified with an Assault Vest. This allows it to be an amazing check to a handful of top-tier threats like Tapu Koko and Kyogre, and it can also switch into Zygarde-10%'s Thousand Arrows when necessary. Giga Drain gives Tangrowth passive recovery, while Power Whip lets Tangrowth damage Calm Mind users like Kyogre and Tapu Fini, which would otherwise set up on it. Knock Off deters switch-ins that rely on their items, notably Ho-Oh and Ferrothorn. Sludge Bomb lets Tangrowth check Grass-types like Dhelmise, opposing Tangrowth, and Rillaboom, while threatening to spread poison. Earthquake heavily damages Heatran, which otherwise would trap and eliminate Tangrowth, while also allowing Tangrowth to beat Electric-types such as Zeraora and Tapu Koko. Focus Blast prevents Zamazenta-C, Ferrothorn, and Kartana from boosting or setting entry hazards on Tangrowth.
Tangrowth's amazing defensive capability and ability to support offensive threats make it a great addition to offensive and defensive teams alike. Most gods can greatly bolster Tangrowth's poor Special Defense stat, most notably Kyogre and Ho-Oh. The latter has especially great synergy with Tangrowth, since it can switch in on Fire-type attacks that threaten it like Victini's V-Create and Reshiram's Blue Flare, while Tangrowth takes on Electric- and Water-type Pokemon such as Gastrodon and Alolan Raichu; they also form a Regenerator core. Physical walls such as Skarmory benefit from Tangrowth's ability to deal with special attackers like Dialga and Rotom-W. Rotom-W forms a Grass / Fire / Water core together with Ho-Oh and Tangrowth, being able to handle myriad physical threats that the other two can't, including Victini, Rayquaza, and Kyurem-B. Offensive threats such as Tapu Koko and Zygarde-10% who share common switch-ins with Tangrowth, like opposing Tangrowth and Ferrothorn, take advantage of Tangrowth's ability to cripple them with Sludge Bomb and Knock Off. Magnezone traps various Steel-type Pokemon, most importantly Skarmory and Necrozma-DM, that Tangrowth can't threaten. Entry hazard removal from Pokemon like Excadrill and Rotom-W is necessary to prevent Tangrowth from getting worn down.
[SET]
name: Physically Defensive (Special Defense)
move 1: Giga Drain
move 2: Knock Off
move 3: Stun Spore / Focus Blast
move 4: Focus Blast / Sludge Bomb / Synthesis
item: Rocky Helmet / Heavy-Duty Boots
ability: Regenerator
nature: Relaxed
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Physically defensive Tangrowth can handle prominent physical attackers such as Zeraora, Zygarde-10%, and Rillaboom while still being able to switch in and scout for several Choice iem special attackers like Choice Scarf Kyogre, thanks to a Special Defense donation. Giga Drain deals decent damage and gives Tangrowth passive recovery. Knock Off deters would-be switch-ins such as Ho-Oh and helps avoid the 2HKO from especially strong physical attacks like Outrage from Zygarde-10%. Setup sweepers like Dragon Dance Necrozma-DM and Bulk Up Buzzwole can muscle past Tangrowth; Stun Spore is Tangrowth's only option against them, enabling other teammates to handle them. Focus Blast is Tangrowth's best move against Zamazenta-C and Kartana, which otherwise use it as setup fodder. If another teammate can already handle them effectively, Sludge Bomb can replace Focus Blast to cripple defensive Pokemon such as Giratina. Synthesis is another alternative that helps keep Tangrowth healthy without having to switch out or rely on Giga Drain. Rocky Helmet is the preferred item to punish contact moves, especially U-turn from the likes of Landorus-T and Urshifu-R. Heavy-Duty Boots helps against entry hazard stack teams or if the team lacks strong entry hazard control options.
Physically defensive Tangrowth finds its home on bulky offense teams as a reliable wall. Most gods make for good teammates, but Ho-Oh, Zamazenta-C, and Kyogre stand out thanks to their high Special Defense and defensive synergy with Tangrowth. Slow wallbreakers such as Victini and Nidoking appreciate Tangrowth's ability to switch in against faster threats that force them out like Zygarde-10% and Choice Scarf Kyogre. Grass-types such as Kartana and Rillaboom are problematic for Water-type partners such as Kyogre and Rotom-W, which Tangrowth can handle. Rotom-W, in particular, also deals with several physical threats that Tangrowth can't, namely Victini and Rayquaza. Bulky setup Pokemon, including Buzzwole and Steel-types like Necrozma-DM and Bulk Up Corviknight, can set up against Tangrowth even with Stun Spore, making a teammate that can handle these Pokemon a necessity. Ho-Oh can phaze with Whirlwind and burn them with Sacred Fire, while Rotom-W can cripple them with Trick and Will-O-Wisp. Magnezone can also trap these Steel-types and beat them one-on-one, making it a good partner. Excadrill, Ho-Oh, and Corviknight can clear entry hazards and relieve pressure for Tangrowth If it opts for Rocky Helmet over Heavy-Duty Boots. Nidoking and Nidoqueen are especially threatening due to Tangrowth taking up the Special Defense slot, so soft checks like Air Balloon Heatran are a must.
[STRATEGY COMMENTS]
Other Options
=============
Occa Berry can be run on physically defensive Tangrowth as an emergency to heavily damage Victini and remove its Choice item or Heavy-Duty Boots. Leech Seed can help beat foes like Zamazenta-C more consistently, but it's hard to forgo one of its other moves. Rock Slide on the specially defensive set allows Tangrowth to beat offensive Volcarona and hits Ho-Oh for decent damage on the switch. An offensive set utilizing Chlorophyll, a Speed donation, Growth, and its great mixed offensive movepool can surprise foes, but Venusaur is usually better at this role.
Checks and Counters
===================
**Flying-type Pokemon**: Strong offensive Flying-types can muscle past Tangrowth with their powerful STAB attacks. Rayquaza can OHKO Tangrowth, while Ho-Oh, Yveltal and Tornadus-T take little damage from Tangrowth's attacks and can heal off any damage they do take. However, they can be crippled by Knock Off, Sludge Bomb, and Stun Spore.
**Fire-type Pokemon and Coverage**: Despite being unable to switch in directly due to Earthquake, Knock Off, and Stun Spore, Fire-types such as Heatran, Victini, and Reshiram easily overwhelm Tangrowth. Fire-type coverage from offensive threats like Groudon's Heat Crash also threatens it, especially if they are boosted.
**Steel-type Pokemon**: Most Steel-types are bulky enough to withstand Tangrowth's attacks and can use it to set up boosts or entry hazards if it lacks Focus Blast. Skarmory and Ferrothorn can freely set entry hazards in front of Tangrowth, while Necrozma-DM and Bulk Up Corviknight aren't even threatened by Focus Blast and simply use their recovery moves to continuously set up, with the former even taking advantage of Knock Off to activate Weakness Policy.
**Passive damage**: Even with Regenerator, Tangrowth is still prone to getting worn down, especially without Synthesis, considering its weakness to U-turn. Entry hazards and Toxic from Landorus-T and Heatran cause Tangrowth to struggle with Pokemon it's supposed to check like Tapu Koko and Kyogre.
**Item Removal**: Specially Defensive Tangrowth relies on its Assault Vest to take hits effectively, so Knock Off from Ferrothorn and opposing Tangrowth or Trick from Tapu Fini can leave it unable to handle powerful special wallbreakers such as Choice Specs Kyogre.
[CREDITS]
- Written by: [[longhiep341, 500884]]
- Quality checked by: [[pannuracotta, 517892], [Ducky, 525446]]
- Grammar checked by: [[dex, 277988]]
name: Assault Vest (Special Defense)
move 1: Giga Drain / Power Whip
move 2: Knock Off
move 3: Sludge Bomb
move 4: Earthquake / Focus Blast
item: Assault Vest
ability: Regenerator
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD
[SET COMMENTS]
Specially Defensive Tangrowth is one of the best walls in Godly Gift, courtesy of Regenerator, its high Defense, and a received Special Defense, which is further amplified with an Assault Vest. This allows it to be an amazing check to a handful of top-tier threats like Tapu Koko and Kyogre, and it can also switch into Zygarde-10%'s Thousand Arrows when necessary. Giga Drain gives Tangrowth passive recovery, while Power Whip lets Tangrowth damage Calm Mind users like Kyogre and Tapu Fini, which would otherwise set up on it. Knock Off deters switch-ins that rely on their items, notably Ho-Oh and Ferrothorn. Sludge Bomb lets Tangrowth check Grass-types like Dhelmise, opposing Tangrowth, and Rillaboom, while threatening to spread poison. Earthquake heavily damages Heatran, which otherwise would trap and eliminate Tangrowth, while also allowing Tangrowth to beat Electric-types such as Zeraora and Tapu Koko. Focus Blast prevents Zamazenta-C, Ferrothorn, and Kartana from boosting or setting entry hazards on Tangrowth.
Tangrowth's amazing defensive capability and ability to support offensive threats make it a great addition to offensive and defensive teams alike. Most gods can greatly bolster Tangrowth's poor Special Defense stat, most notably Kyogre and Ho-Oh. The latter has especially great synergy with Tangrowth, since it can switch in on Fire-type attacks that threaten it like Victini's V-Create and Reshiram's Blue Flare, while Tangrowth takes on Electric- and Water-type Pokemon such as Gastrodon and Alolan Raichu; they also form a Regenerator core. Physical walls such as Skarmory benefit from Tangrowth's ability to deal with special attackers like Dialga and Rotom-W. Rotom-W forms a Grass / Fire / Water core together with Ho-Oh and Tangrowth, being able to handle myriad physical threats that the other two can't, including Victini, Rayquaza, and Kyurem-B. Offensive threats such as Tapu Koko and Zygarde-10% who share common switch-ins with Tangrowth, like opposing Tangrowth and Ferrothorn, take advantage of Tangrowth's ability to cripple them with Sludge Bomb and Knock Off. Magnezone traps various Steel-type Pokemon, most importantly Skarmory and Necrozma-DM, that Tangrowth can't threaten. Entry hazard removal from Pokemon like Excadrill and Rotom-W is necessary to prevent Tangrowth from getting worn down.
[SET]
name: Physically Defensive (Special Defense)
move 1: Giga Drain
move 2: Knock Off
move 3: Stun Spore / Focus Blast
move 4: Focus Blast / Sludge Bomb / Synthesis
item: Rocky Helmet / Heavy-Duty Boots
ability: Regenerator
nature: Relaxed
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
Physically defensive Tangrowth can handle prominent physical attackers such as Zeraora, Zygarde-10%, and Rillaboom while still being able to switch in and scout for several Choice iem special attackers like Choice Scarf Kyogre, thanks to a Special Defense donation. Giga Drain deals decent damage and gives Tangrowth passive recovery. Knock Off deters would-be switch-ins such as Ho-Oh and helps avoid the 2HKO from especially strong physical attacks like Outrage from Zygarde-10%. Setup sweepers like Dragon Dance Necrozma-DM and Bulk Up Buzzwole can muscle past Tangrowth; Stun Spore is Tangrowth's only option against them, enabling other teammates to handle them. Focus Blast is Tangrowth's best move against Zamazenta-C and Kartana, which otherwise use it as setup fodder. If another teammate can already handle them effectively, Sludge Bomb can replace Focus Blast to cripple defensive Pokemon such as Giratina. Synthesis is another alternative that helps keep Tangrowth healthy without having to switch out or rely on Giga Drain. Rocky Helmet is the preferred item to punish contact moves, especially U-turn from the likes of Landorus-T and Urshifu-R. Heavy-Duty Boots helps against entry hazard stack teams or if the team lacks strong entry hazard control options.
Physically defensive Tangrowth finds its home on bulky offense teams as a reliable wall. Most gods make for good teammates, but Ho-Oh, Zamazenta-C, and Kyogre stand out thanks to their high Special Defense and defensive synergy with Tangrowth. Slow wallbreakers such as Victini and Nidoking appreciate Tangrowth's ability to switch in against faster threats that force them out like Zygarde-10% and Choice Scarf Kyogre. Grass-types such as Kartana and Rillaboom are problematic for Water-type partners such as Kyogre and Rotom-W, which Tangrowth can handle. Rotom-W, in particular, also deals with several physical threats that Tangrowth can't, namely Victini and Rayquaza. Bulky setup Pokemon, including Buzzwole and Steel-types like Necrozma-DM and Bulk Up Corviknight, can set up against Tangrowth even with Stun Spore, making a teammate that can handle these Pokemon a necessity. Ho-Oh can phaze with Whirlwind and burn them with Sacred Fire, while Rotom-W can cripple them with Trick and Will-O-Wisp. Magnezone can also trap these Steel-types and beat them one-on-one, making it a good partner. Excadrill, Ho-Oh, and Corviknight can clear entry hazards and relieve pressure for Tangrowth If it opts for Rocky Helmet over Heavy-Duty Boots. Nidoking and Nidoqueen are especially threatening due to Tangrowth taking up the Special Defense slot, so soft checks like Air Balloon Heatran are a must.
[STRATEGY COMMENTS]
Other Options
=============
Occa Berry can be run on physically defensive Tangrowth as an emergency to heavily damage Victini and remove its Choice item or Heavy-Duty Boots. Leech Seed can help beat foes like Zamazenta-C more consistently, but it's hard to forgo one of its other moves. Rock Slide on the specially defensive set allows Tangrowth to beat offensive Volcarona and hits Ho-Oh for decent damage on the switch. An offensive set utilizing Chlorophyll, a Speed donation, Growth, and its great mixed offensive movepool can surprise foes, but Venusaur is usually better at this role.
Checks and Counters
===================
**Flying-type Pokemon**: Strong offensive Flying-types can muscle past Tangrowth with their powerful STAB attacks. Rayquaza can OHKO Tangrowth, while Ho-Oh, Yveltal and Tornadus-T take little damage from Tangrowth's attacks and can heal off any damage they do take. However, they can be crippled by Knock Off, Sludge Bomb, and Stun Spore.
**Fire-type Pokemon and Coverage**: Despite being unable to switch in directly due to Earthquake, Knock Off, and Stun Spore, Fire-types such as Heatran, Victini, and Reshiram easily overwhelm Tangrowth. Fire-type coverage from offensive threats like Groudon's Heat Crash also threatens it, especially if they are boosted.
**Steel-type Pokemon**: Most Steel-types are bulky enough to withstand Tangrowth's attacks and can use it to set up boosts or entry hazards if it lacks Focus Blast. Skarmory and Ferrothorn can freely set entry hazards in front of Tangrowth, while Necrozma-DM and Bulk Up Corviknight aren't even threatened by Focus Blast and simply use their recovery moves to continuously set up, with the former even taking advantage of Knock Off to activate Weakness Policy.
**Passive damage**: Even with Regenerator, Tangrowth is still prone to getting worn down, especially without Synthesis, considering its weakness to U-turn. Entry hazards and Toxic from Landorus-T and Heatran cause Tangrowth to struggle with Pokemon it's supposed to check like Tapu Koko and Kyogre.
**Item Removal**: Specially Defensive Tangrowth relies on its Assault Vest to take hits effectively, so Knock Off from Ferrothorn and opposing Tangrowth or Trick from Tapu Fini can leave it unable to handle powerful special wallbreakers such as Choice Specs Kyogre.
[CREDITS]
- Written by: [[longhiep341, 500884]]
- Quality checked by: [[pannuracotta, 517892], [Ducky, 525446]]
- Grammar checked by: [[dex, 277988]]
Last edited: