[SET]
name: TankChomp
move 1: Stealth Rock
move 2: Earthquake
move 3: Spikes
move 4: Dragon Tail
item: Rocky Helmet / Leftovers
tera type: Ghost / Steel / Water
ability: Rough Skin
nature: Jolly
evs: 252 HP / 4 SpD / 252 Spe
[SET COMMENTS]
Garchomp is a formidable tank that can reliably set multiple layers of entry hazards while still possessing an adequate offensive presence itself. Notably, it matches up well against common spinners like Great Tusk, Iron Treads, and Glimmora, especially as it can punish them from doing so with Rocky Helmet + Rough Skin. This combination is also valuable to spread chip damage onto physical attackers like Kingambit and Dragonite and punish pivots such as Cinderace and Corviknight. Dragon Tail forces out setup sweepers such as Dragonite, Tera Flying Kingambit, Tera Grass Volcarona, and Air Balloon Gholdengo, and it works extremely well to force entry hazard damage onto foes such as Tera Fairy Garganacl, Dondozo, and Iron Valiant. Tera Ghost is used to completely spinblock Great Tusk and Iron Treads. Alternatively, Tera Steel lets it emergency check Dragapult, Meowscarada, and non-Earthquake Baxcalibur and block Glimmora's Mortal Spin, while Tera Water allows it to deal with Gholdengo, Scizor, and Hatterene better.
Garchomp fits best on hazard stacking teams that range from bulky offense to offense. Gholdengo is a near-necessary teammate that can prevent most attempts of entry hazard removal, and it can make use of them itself to chip down checks like Tera Water Garganacl, Amoonguss, and Clodsire. Knock Off users like Meowscarada and Great Tusk can remove Heavy-Duty Boots from Pokemon like Amoonguss, Kingambit, and Dragonite to make them susceptible to Garchomp's entry hazards; Great Tusk in particular provides Rapid Spin as well, which removes entry hazards on your side of the field and subsequently maintains your own entry hazards up the opponent's side. Offensive Pokemon like Greninja, Dragapult, Volcarona, and Iron Valiant tend to force multiple switches and enjoys entry hazards chipping down their checks such as Toxapex, Amoonguss, Clodsire, and Garganacl. Substitute Skeledirge is a fantastic teammate that can take advantage of entry hazards itself, use its defensive profile to cover Fairy- and Ice-types like Iron Valiant and Baxcalibur, threaten Defog Corviknight from removing entry hazards, and pressure Hatterene, which would otherwise prevent Garchomp's antics and use it as setup fodder.
[CREDITS]
- Written by: [[royalfluxh, 493260]]
- Quality checked by: [[BT89, 487308], [Milo, 540138]]
- Grammar checked by: [[Lumari, 232216]]
name: TankChomp
move 1: Stealth Rock
move 2: Earthquake
move 3: Spikes
move 4: Dragon Tail
item: Rocky Helmet / Leftovers
tera type: Ghost / Steel / Water
ability: Rough Skin
nature: Jolly
evs: 252 HP / 4 SpD / 252 Spe
[SET COMMENTS]
Garchomp is a formidable tank that can reliably set multiple layers of entry hazards while still possessing an adequate offensive presence itself. Notably, it matches up well against common spinners like Great Tusk, Iron Treads, and Glimmora, especially as it can punish them from doing so with Rocky Helmet + Rough Skin. This combination is also valuable to spread chip damage onto physical attackers like Kingambit and Dragonite and punish pivots such as Cinderace and Corviknight. Dragon Tail forces out setup sweepers such as Dragonite, Tera Flying Kingambit, Tera Grass Volcarona, and Air Balloon Gholdengo, and it works extremely well to force entry hazard damage onto foes such as Tera Fairy Garganacl, Dondozo, and Iron Valiant. Tera Ghost is used to completely spinblock Great Tusk and Iron Treads. Alternatively, Tera Steel lets it emergency check Dragapult, Meowscarada, and non-Earthquake Baxcalibur and block Glimmora's Mortal Spin, while Tera Water allows it to deal with Gholdengo, Scizor, and Hatterene better.
Garchomp fits best on hazard stacking teams that range from bulky offense to offense. Gholdengo is a near-necessary teammate that can prevent most attempts of entry hazard removal, and it can make use of them itself to chip down checks like Tera Water Garganacl, Amoonguss, and Clodsire. Knock Off users like Meowscarada and Great Tusk can remove Heavy-Duty Boots from Pokemon like Amoonguss, Kingambit, and Dragonite to make them susceptible to Garchomp's entry hazards; Great Tusk in particular provides Rapid Spin as well, which removes entry hazards on your side of the field and subsequently maintains your own entry hazards up the opponent's side. Offensive Pokemon like Greninja, Dragapult, Volcarona, and Iron Valiant tend to force multiple switches and enjoys entry hazards chipping down their checks such as Toxapex, Amoonguss, Clodsire, and Garganacl. Substitute Skeledirge is a fantastic teammate that can take advantage of entry hazards itself, use its defensive profile to cover Fairy- and Ice-types like Iron Valiant and Baxcalibur, threaten Defog Corviknight from removing entry hazards, and pressure Hatterene, which would otherwise prevent Garchomp's antics and use it as setup fodder.
[CREDITS]
- Written by: [[royalfluxh, 493260]]
- Quality checked by: [[BT89, 487308], [Milo, 540138]]
- Grammar checked by: [[Lumari, 232216]]
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