National Dex Tapu Koko [GP 1/1]

pannu

my watch moves slower when i watch it
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[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Hidden Power Ice
move 3: Volt Switch
move 4: Dazzling Gleam
item: Choice Specs
ability: Electric Surge
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Because of its stellar Speed, good offensive prowess, and access to a strong Volt Switch, Tapu Koko is one of the best offensive pivots in the tier. It has a relatively poor Special Attack stat, but its ability to summon Electric Terrain in tandem with the use of a Choice Specs makes up for that. Hidden Power Ice lets Tapu Koko hit the Ground-types that are immune to its Electric-type moves like Garchomp, Landorus-T, Gliscor, and Hippowdon. This is incredibly important; a well-timed Hidden Power Ice will cleanly OHKO the former two Ground-types and force the latter two out, and the resulting mind games drastically improve Tapu Koko's ability to generate momentum with Volt Switch. Volt Switch lets Tapu Koko scout the opponent and gain free momentum once the opponent's Ground-type has been removed. Dazzling Gleam gives Tapu Koko a good neutral option against Pokemon that resist Thunderbolt but aren't very threatened by Hidden Power, like opposing Tapu Koko, Hydreigon, and Kyurem. Alternatively, it can run Roost to improve its longevity in more drawn-out games against Pokemon that it forces out, such as Toxapex, Corviknight, and Slowbro. However, Roost forces Tapu Koko to switch out, thereby losing momentum. Grass Knot is another option that lends Tapu Koko the ability to pressure Gastrodon and Mega Swampert much harder, but it is inferior to Dazzling Gleam otherwise.

Due to its role as a fast pivot that can generally keep up momentum well, Tapu Koko fits very well on more offensive teams, but it's a fine fit on balanced teams as well. Tapu Koko pairs particularly well with teammates that can bait in Water- and Flying-types such as Toxapex, Slowbro, Tapu Fini, Corviknight, and Zapdos. Such teamates include the likes of Heatran, Cinderace, Ash-Greninja, Greninja, Mega Lopunny, Rillaboom, and Mega Scizor. Moreover, all of these partners bar Heatran are capable of creating pivoting cores with Tapu Koko courtesy of their access to U-turn, with Greninja and Ash-Greninja amplifying progress made through pivoting with Spikes as well. Water-, Grass-, and Ice-types such as Ash-Greninja, Kartana, Rillaboom, and Kyurem can easily pressure most of the metagame's Ground-types, including the ones that are particularly annoying for Tapu Koko such as Gastrodon, Mega Swampert, and Excadrill. On the other hand, Fire-types such as Cinderace and Heatran take advantage of Grass-types such as Ferrothorn, Tangrowth, and Amoonguss, which can otherwise keep Tapu Koko at bay for extended amounts of time. Due to Tapu Koko's tendency to force plenty of switches and rack up damage with Volt Switch, good entry hazard setters such as Landorus-T, Garchomp, and the aforementioned Heatran, Greninja, and Ash-Greninja make for good teammates that can greatly speed up the rate at which Tapu Koko can break teams down. Tapu Koko also likes having strong physical wallbreakers on its side to deal with the more specially defensive Pokemon that check it such as Blissey, Ferrothorn, Amoonguss, and Gastrodon. Pokemon like Cinderace, Mega Mawile, Mega Medicham, and Hawlucha make for great teammates to pressure these special walls, with the latter two also having great synergy with Electric Terrain. Lastly, as Tapu Koko is quite frail and prone to revenge killers such as Mega Lopunny, Choice Scarf Landorus-T, Rillaboom, and Ash-Greninja as a result, it appreciates a defensive backbone that can sponge up hits from these threats. On bulky offense teams, Pokemon such as bulky Landorus-T, Slowbro, Corviknight, Assault Vest Magearna, and Blissey can provide said backbone while also maintaining momentum with their pivoting moves. On balanced teams, the likes of Toxapex, Clefable, and Corviknight can fulfill the same objective.

[STRATEGY COMMENTS]
Other Options
=============

Hidden Power Fire is a very niche option that covers both Ferrothorn and Excadrill. However, it sacrifices Hidden Power Ice, drastically worsening the matchup against Gliscor. On hyper offense teams, Tapu Koko could run a dual screens set with Light Clay and Taunt that can also enable Hawlucha, but the superior dual screens setter in Grimmsnarl can do the same in conjunction with Rillaboom's Grassy Terrain support

Checks and Counters
===================

**Ground-types**: Opposing teams having a Ground-type can really deter Tapu Koko's progress-making by forcing a lot of mind games between Hidden Power Ice and Volt Switch. Some of the more common Ground-types in the tier like Landorus-T, Garchomp, and Gliscor must be wary of being OHKOed by Hidden Power Ice, but the Ground-types that aren't weak to Ice, like Gastrodon and Excadrill, completely wall Tapu Koko.

**Grass-types**: Defensive Grass-types such as Ferrothorn, Mega Venusaur, Amoonguss, and the rare Assault Vest Tangrowth resist Tapu Koko's main STAB type and are bulky enough to stomach Dazzling Gleam and Hidden Power Ice relatively easily as well. Amoonguss and Tangrowth are particularly pesky, capable of neutralizing Tapu Koko's progress with Volt Switch due to Regenerator. Although not able to switch in safely, Rillaboom can check Tapu Koko in a pinch as well, owing to its resistance to Electric-type attacks and access to strong priority. However, barring Amoonguss and Tangrowth, none of these Grass-types can maintain a positive or even neutral momentum trade against Volt Switch.

**Specially Bulky Walls**: Blissey, Chansey, and Assault Vest Magearna sport tremendous special bulk, which allows them to hold Tapu Koko off for a while. However, they can be overwhelmed with Volt Switch in the long run quite easily.

**Faster Pokemon** While Tapu Koko is very fast, there are still Pokemon that outspeed it, such as Mega Lopunny and Ash-Greninja. Additionally Choice Scarf users like Landorus-T, Victini, and Jirachi all outspeed it and can threaten it out with STAB moves. Priority moves from the likes of Mega Medicham, Weaville, and Ash-Greninja can threaten to knock out a previously weakened Tapu Koko as well.

[CREDITS]
- Written by: [[Pannuracotta, 517892]]
- Quality checked by: [[Zneon, 487629], [Guard, 360582]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited:
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[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Hidden Power Ice
move 3: Volt Switch
move 4: Dazzling Gleam / Roost
item: Choice Specs
ability: Electric Surge
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe


[SET COMMENTS]
Paragraph 1:
Tapu Koko is a fast pivoting Pokémon that can gain alot of momentum for your its team, it also sets up electric terrain which can help some of its teammates. this sentence is pretty vague and doesn't really properly explain what tapu koko does in the metagame, it's a fast pivoting Pokemon but what makes it great compared to other ones? It runs Thunderbolt for a strong STAB move, Hidden Power Ice to hit the Ground types that block its electric type moves give examples of relevant ground-types, Volt Switch lets you Tapu Koko gain free momentum against teams that dont have an electric immune pokemon and the last slot can be either Dazzling Gleam for Fairy STAB or Roost so it doesnt have to worry about getting chipped down during longer games. this last sentence makes dazzling gleam seem like a alternative move when that of course isn't the case. Also talk about what Roost does for Tapu Koko, which is take advantage of forced switches

this first paragraph needs some work, you need to expand on these points because without doing so the readers are not going to have a good idea of what Tapu Koko's niche really is. Talk about its attributes, what each of its moves accomplishes in the context of the metagame, when you talk about Roost remember it's an alternative option so talk about why it's generally worse than Dazzling Gleam.



Paragraph 2:

Due to its role as a fast pivot that beats Water types its a very good pick on more offensive teams. i don't think mentioning water-types here is important since you talk about it in your next sentence, saying that it's an pivot that is great on offensive team is fine It helps Pokémon that struggle with water types like firium Firium Z Heatran, Cinderace, Ash-Greninja and Mega-Scizor sweep late game due to removing waters from the opposing team, additionally its electric surge ability makes it so that unburden Hawlucha has terrain in which it can activate its item in, which makes the two great teammates. Because of its relatively bad offensive stats even with Choice Specs, you want a good hazard setter that can let Loko Tapu Koko catch alot more 2hkos with extra chip from Stealth Rocks or Spikes, Landorus-T, Garchomp and Heatran make for good teammates that can set up rocks meanwhile both formes forms of Greninja and Ferrothorn can set up spikes. Because of its hard time against Ground types, and espically especially those not weak to Hidden Power Ice give some examples, Gastrodon and Mega Swampert come to mind, Tapu Koko really likes having offensive Water and Grass types to pressure them for it, like Kartana, Serperior, Ash-Greninja and Rillaboom. It also likes having strong physical breakers on its side to deal with the more specially defensive pokemon that wall it, Pokémon like Cinderace, Mega Mawile, Mega Medicham and Hawlucha make for great teammates to pressure special walls, the latter two also have a great synergy with electric terrain. mention U-turn users that can form a VoltTurn combo with Tapu Koko, like Mega Scizor and Cinderace


[STRATEGY COMMENTS]
Other Options
=============

On a more hyper offensive team you it could run a dual screens set with light clay and taunt, but the tier has alot of better screen setters that can do this, If you dislike being choice locked but still want to pivot around you can run a 3a offensive pivot set with heavy duty boots or electrium Z over choice specs, however this set lacks breaking potential.

Checks and Counters
===================

**Ground types**: Having a ground type on the opposing team can really deter you from clicking Volt Switch and can force alot of mind games on whether you should predict the ground type to switch in and click Hidden Power Ice or just click Volt Switch examples?, relevant Ground types that arent weak to Ice like Gastrodon and Excadrill completely ignore this 50/50 aspect and completely wall you.

**Specially bulky pokemon**: Specially bulky pokemon that arent weak to Kokos STABs or coverage moves can wall it pretty endlessly in a game, The likes of Blissey, Ferrothorn and the rare Assault Vest Tangrowth give Koko real struggles , Due to these Pokémon not being immune to Volt Switch you can pivot into something that beats them.

mention faster Pokemon here, so pokemon like Mega Lopunny and choice scarf users like landorus-t and victini

[CREDITS]
- Written by: [[Pannuracotta, 517892]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

Make sure to implement these changes and I will check it again, and I highly suggest you look at GP standards and edit the analysis accordingly.
 
add comment delete


[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Hidden Power [Ice]
move 3: Volt Switch
move 4: Dazzling Gleam / Roost
item: Choice Specs
ability: Electric Surge
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe


[SET COMMENTS]
Because of its stellar Speed stat and good offensive moves Tapu Koko is one of the best offensive pivots in the tier, it has a relatively poor Special Attack stat but its ability to summon Electric Terrain + giving it Choice Specs makes up for that. Thunderbolt is your best option for a strong Electric-type STAB move fluff, we know what thunderbolt does, Hidden Power Ice lets Tapu Koko hit the Ground-types that are immune to its Electric-type moves like Garchomp, Landorus-T, Hippowdon and Gliscor. Volt Switch lets Tapu Koko gain free momentum against teams that dont have an Electric immune Pokemon and the last slot should be Dazzling Gleam for Fairy STAB talk about how its good neutral coverage for Pokemon who resist Thunderbolt such as opposing Tapu Koko and Hydreigon , Altertively alternatively you can run Roost which lets you roost up recover on Pokemon it forces a switch against such as? so you dont have to worry about getting chipped down during longer games, however most of the time its preferred that you just Volt Switch out to keep momentum, Roost also leaves you locked into a move that cant do anything, forcing you to switch out which loses you even more momentum.


Due to its role as a fast pivot it fits very well on more offensive teams. It helps Pokemon that struggle with opposing Water-types like Firium Z Heatran, this reads as firium z being the only heatran set that loses to water-types which of course is not true, you should say "heatran without grassium Z" instead since that set threatens water-types directly Cinderace, Ash Greninja and Mega Scizor sweep late game due to pressuring bulky Water-types on the opposing team, additionally its Electric Surge ability makes it so that Unburden Hawlucha has terrain in which it can activate its item in, which makes the two great teammates. Because of its relatively bad offensive stats even with Choice Specs, you it want a good hazard setter that can let Tapu Koko catch alot more 2HKOs with extra chip from Stealth Rocks or Spikes, Landorus-T, Garchomp and Heatran make for good teammates that can set up Stealth Rock meanwhile both formes of Greninja and Ferrothorn can set up Spikes. Because of its hard time against Ground types, and espiacally especially those not weak to Hidden Power Ice like Gastrodon, Mega-Swampert and Excadrill, Tapu Koko really likes having offensive Water and Grass-types to pressure them for it, the likes of Kartana, Serperior, Ash Greninja and Rillaboom are stellar to pair with Tapu Koko the latter 2 can form a VoltTurn core with it aswell. It also likes having strong physical breakers on its side to deal with the more Specially Defensive Pokemon that wall it, Pokemon like Cinderace, Mega Mawile, Mega Medicham and Hawlucha make for great teammates to pressure special walls, the latter two also have a great synergy with Electric Terrain. Pokemon that form a VoltTurn core with Tapu Koko like Cinderace, Mega Scizor, Landorus-T and Choice Specs Magearna are some of the noteable notable ones.

[STRATEGY COMMENTS]
Other Options
=============

On a more hyper offensive team it could run a dual screens set with Light Clay and Taunt, but the tier has alot of better screen setters that can do this. If you dislike being choice locked but still want to pivot around you can switch out its Choice Specs for either Heavy-Duty Boots or Electrium z and run an offensive pivot set with Roost, however this set lacks the breaking potential of specs.

Checks and Counters
===================

**Ground types**: Having a Ground-type on the opposing team can really deter you from clicking Volt Switch and can force alot of mind games on whether you should predict the Ground-type to switch in and click Hidden Power Ice or just Volt Switch, Some of the more common Ground-types in the tier like Landorus-T, Garchomp and Gliscor all get OHKOd but the relevant Ground types that arent weak to Ice like Gastrodon and Excadrill ignore this 50/50 aspect and completely wall you.

**Specially bulky pokemon**: Specially bulky pokemon that arent weak to Tapu Kokos STABs or coverage moves can wall it pretty endlessly in a game, The likes of Blissey, Ferrothorn and the rare Assault Vest Tangrowth give Koko real struggles, Due to these Pokémon not being immune to Volt Switch you can pivot into something that beats them.

**Faster Pokemon** While Tapu Koko is very fast there are still Pokemon that outspeed it, Mega Lopunny´and Ash Greninja naturally outspeed and threaten it out, Meanwhile Choice Scarf users like Landorus-T, Victini and Jirachi all outspeed it and can threaten it out with strong stab moves, because of its relatively low defensive stats you should always pair Tapu Koko up with a good defensive Pokemon, Tangrowth, Slowbro and Landorus-T are some stellar defensive teammates for Tapu Koko this should be in set comments when you talk about teammates if anything, putting this in checks and counters feels out of place



[CREDITS]
- Written by: [[Pannuracotta, 517892]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

implement for QC 1/2, I highly recommend you use "it" instead of "you" because remember that this is supposed to focus less on the player and more on the Pokemon at hand, and there are still some grammar and spelling issues present here so do look over those when implementing.
 
This is just an am qc check, and does not need to be implemented

add remove comments ac ( add comma ) rc ( remove comma )



[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Hidden Power [Ice]
move 3: Volt Switch
move 4: Dazzling Gleam / Roost
item: Choice Specs
ability: Electric Surge
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe


[SET COMMENTS]
Because of its stellar Speed stat and good offensive moves Tapu Koko is one of the best offensive pivots in the tier, it has a relatively poor Special Attack stat but its ability to summon Electric Terrain + giving it Choice Specs makes up for that. Hidden Power Ice lets Tapu Koko hit the Ground-types that are immune to its Electric-type moves like Garchomp, Landorus-T, Hippowdon and Gliscor. Volt Switch lets Tapu Koko gain free momentum against teams that don't have an Electric immune Pokemon, AC and the last slot should be Dazzling Gleam for Fairy STAB, it also gives it a good neutral option against Pokemon that resist Thunderbolt but arent very threatened by Hidden Power, like Opposing Tapu koko, RC and Hydreigon, RC alternatively it can run Roost which lets it recover on Pokemon it forces a switch against so it doesn't have to worry about getting chipped down during longer games, However Roost does leave Tapu Koko locked into a move that cant do anything, forcing it to switch out which loses it even more momentum.


Due to its role as a fast pivot it fits very well on more offensive teams. It helps Pokemon that struggle with opposing Water-types like non Grassium Z Heatran, Cinderace, Ash Greninja and Mega Scizor sweep late game due to pressuring bulky Water-types on the opposing team, additionally its Electric Surge ability makes it so that Unburden Hawlucha has terrain in which it can activate its item in, which makes the two great teammates. Because of its relatively bad offensive stats even with Choice Specs, you wants a good hazard setter that can let Tapu Koko catch alot more 2HKOs with extra chip from Stealth Rocks or Spikes, Landorus-T, Garchomp and Heatran make for good teammates that can set up Stealth Rock meanwhile both formes of Greninja and Ferrothorn can set up Spikes. Because of its hard time against Ground types, and especially those not weak to Hidden Power Ice like Gastrodon, Mega-Swampert and Excadrill, Tapu Koko really likes having offensive Water and Grass-types to pressure them for it, the likes of Kartana, Serperior, Ash Greninja and Rillaboom are stellar to pair with Tapu Koko the latter 2 can form a VoltTurn core with it as well. It also likes having strong physical breakers on its side to deal with the more Specially Defensive Pokemon that wall it, Pokemon like Cinderace, Mega Mawile, Mega Medicham and Hawlucha make for great teammates to pressure special walls, the latter two also have a great synergy with Electric Terrain. Pokemon that form a VoltTurn core with Tapu Koko like Cinderace, Mega Scizor, Landorus-T and are some of the notable ones.

[STRATEGY COMMENTS]
Other Options
=============

On a more hyper offensive team it could run a dual screens set with Light Clay and Taunt, but the tier has alot of better screen setters that can do this. If you dislike being choice locked but still want to pivot around you can switch out its Choice Specs for either Heavy-Duty Boots or Electrium z and run an offensive pivot set with Roost, however this set lacks the breaking potential of specs.

Checks and Counters
===================

**Ground types**: Having a Ground-type on the opposing team can really deter it from clicking Volt Switch and can force alot of mind games on whether you should predict the Ground-type to switch in and click Hidden Power Ice or just Volt Switch, Some of the more common Ground-types in the tier like Landorus-T, Garchomp and Gliscor all get OHKOd but the relevant Ground types that arent weak to Ice like Gastrodon and Excadrill ignore this 50/50 aspect and completely wall it.

**Specially bulky pokemon**: Specially bulky pokemon that arent weak to Tapu Kokos STABs or coverage moves can wall it pretty endlessly in a game, The likes of Blissey, Ferrothorn and the rare Assault Vest Tangrowth give Koko real struggles, Due to these Pokémon not being immune to Volt Switch it can pivot into something that beats them.

**Faster Pokemon** While Tapu Koko is very fast there are still Pokemon that outspeed it, Mega Lopunny´and Ash Greninja naturally outspeed and threaten it out, Meanwhile Choice Scarf users like Landorus-T, Victini and Jirachi all outspeed it and can threaten it out with strong STAB moves.

I would mention fat grasses here, such as amoongus, tangrowth, and ferrothorn

[CREDITS]
- Written by: [[Pannuracotta, 517892]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

While the content here is good, you might want to reread GP standards
 
add remove comment
AC - add comma

AP - add period
RC - remove comma

AH - add hyphen
[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Hidden Power [Ice] Ice
move 3: Volt Switch
move 4: Dazzling Gleam / Roost -I don't think Roost should be slashed seeing as it comes with a pretty neutering drawback-
item: Choice Specs
ability: Electric Surge
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Because of its stellar Speed, (AC) stat and good offensive moves prowess, (AC) -it's a combination of good moves and ability, so this is a better fit- and access to a strong Volt Switch, Tapu Koko is one of the best offensive pivots in the tier. (RC) (AP) it It has a relatively poor Special Attack stat but its ability to summon Electric Terrain + giving it in tandem with the use of a Choice Specs makes up for that. Hidden Power Ice lets Tapu Koko hit the Ground-types that are immune to its Electric-type moves like Garchomp, Landorus-T, Hippowdon, (AC) and Gliscor -optional but you should swap Gliscor and Hippowdon seeing as the former is much more relevant- . This is incredibly important; a well-timed Hidden Power Ice will cleanly OHKO the former two Ground-types and force the latter two out, drastically improving Tapu Koko's ability to generate momentum with Volt Switch. Volt Switch lets Tapu Koko scout the opponent and gain free momentum against teams that dont have an Electric immune Pokemon once the opponent's Ground-type has been removed. (AP) -Ground-types are mandatory so this is a slightly more accurate wording- and the last slot should be Dazzling Gleam for Fairy STAB, it also gives it Tapu Koko a good neutral option against Pokemon that resist Thunderbolt but arent aren't very threatened by Hidden Power, like Opposing Tapu koko opposing Tapu Koko, Hydreigon, and Kyurem. (AP) alternatively Alternatively, (AC) it can run Roost which lets it recover on to improve its longevity in more drawn-out games against Pokemon that are forced out by it, such as Toxapex, Corviknight, and Slowbro. it forces a switch against so it doesn't have to worry about getting chipped down during longer games, However, (AC) Roost does leave Tapu Koko locked into a move that cant do anything, forcing it forces Tapu Koko to switch out the next turn, which loses it even more thereby losing momentum. Grass Knot is another option that lends Tapu Koko the ability to pressure Gastrodon and Mega Swampert much harder, but its purpose is inferior to Dazzling Gleam otherwise.

Due to its role as a fast pivot that can generally keep up momentum well, (AC) it Tapu Koko fits very well on more offensive teams, but it's a fine fit on balanced teams as well. It helps Pokemon that struggle with opposing Water-types like Tapu Koko pairs particularly well with teammates that can bait in Water- and Flying-types such as Toxapex, Slowbro, Tapu Fini, Corviknight, and Zapdos. This includes the likes of non Grassium Z Heatran, Cinderace, Ash-Greninja (AH), Greninja, Mega Lopunny, Rillaboom, and Mega Scizor. (AP) sweep late game due to pressuring bulky Water-types on the opposing team, Moreover, all of these partners bar Heatran are capable of creating pivoting cores with Tapu Koko courtesy of their access to U-turn, with Greninja and Ash-Greninja amplifying progress-making with Spikes as well. Water-, Grass-, and Ice-types such as Ash-Greninja, Kartana, Rillaboom, and Kyurem can easily pressure most of the metagame's Ground-types, including the ones that are particularly annoying for Tapu Koko such as Gastrodon, Mega Swampert, and Excadrill. On the other hand, Fire-types such as Cinderace and Heatran take advantage of Grass-types such as Ferrothorn, Tangrowth, and Amoonguss, which can otherwise keep Tapu Koko at bay for extended amounts of time. additionally its Electric Surge ability makes it so that Unburden Hawlucha has terrain in which it can activate its item in, which makes the two great teammates. -you mention Hawlucha in the end too, no need to do it twice- Because of its relatively bad offensive stats even with Choice Specs, Due to Tapu Koko's tendency to force plenty of switches and rack up damage with Volt Switch, you wants a good hazard setters that can let Tapu Koko catch alot more 2HKOs with extra chip from Stealth Rocks or Spikes, such as Landorus-T, Garchomp, and the aforementioned Heatran, Greninja, and Ash-Greninja make for good teammates that can greatly speed up the rate at which Tapu Koko can break teams down set up Stealth Rock meanwhile both formes of Greninja and Ferrothorn can set up Spikes. Because of its hard time against Ground types, and especially those not weak to Hidden Power Ice like Gastrodon, Mega-Swampert and Excadrill, Tapu Koko really likes having offensive Water and Grass-types to pressure them for it, the likes of Kartana, Serperior, Ash Greninja and Rillaboom are stellar to pair with Tapu Koko the latter 2 can form a VoltTurn core with it aswell. -moved to the front, because this is a really important notion- It also likes having strong physical breakers on its side to deal with the more Specially Defensive specially defensive Pokemon that wall check it (RC) such as Blissey, Ferrothorn, Amoonguss, and Gastrodon. Pokemon like Cinderace, Mega Mawile, Mega Medicham, (AC) and Hawlucha make for great teammates to pressure these special walls, with the latter two also have a having great synergy with Electric Terrain. Pokemon that form a VoltTurn core with Tapu Koko like Cinderace, Mega Scizor, Landorus-T and are some of the notable ones. -already covered- Lastly, as Tapu Koko is quite frail and prone to revenge killers such as Mega Lopunny, Choice Scarf Landorus-T, Rillaboom, and Ash-Greninja as a result, it appreciates a defensive backbone that can sponge up these threats. On bulky offensive teams, Pokemon such as bulky Landorus-T, Slowbro, Corviknight, Assault Vest Magearna, and Blissey can provide said backbone while also maintaining momentum with their pivoting moves. On balanced teams, the likes of Toxapex, Clefable, and Corviknight can fulfill the same objective.

[STRATEGY COMMENTS]
Other Options
=============

Hidden Power Fire is a very niche option that covers both Ferrothorn and Excadrill. However, it sacrifices Hidden Power Ice, drastically worsening the matchup against Gliscor. On a more hyper offensive team, (AC) it Tapu Koko could run a dual screens set with Light Clay and Taunt that can also enable Hawlucha, but the same can be done with the superior dual screens setter in Grimmsnarl in conjunction with Rillaboom's Grassy Terrain support the tier has alot of better screen setters that can do this. If you dislike being choice locked but still want to pivot around you can switch out its Choice Specs for either Heavy-Duty Boots or Electrium z and run an offensive pivot set with Roost, however this set lacks the breaking potential of specs. -this will be a main set written by another writer, so no need to mention it here-

Checks and Counters
===================

**Ground-types (AH)**: Having a Ground-type on the opposing team can really deter it Tapu Koko's progress-making by forcing from clicking Volt Switch and can force alot a lot of mind games on whether you should predict the Ground-type to switch in and click between Hidden Power Ice or just and Volt Switch. (RC) (AP) Some of the more common Ground-types in the tier like Landorus-T, Garchomp, (AC) and Gliscor all get must be wary of being OHKOed Hidden Power Ice but the relevant Ground-types (AH) that arent aren't weak to Ice like Gastrodon, Mega Swampert, and Excadrill ignore this 50/50 aspect and completely wall it Tapu Koko.

**Specially bulky pokemon**: Specially bulky pokemon that arent weak to Tapu Kokos STABs or coverage moves can wall it pretty endlessly in a game, The likes of Blissey, Ferrothorn and the rare Assault Vest Tangrowth give Koko real struggles, Due to these Pokémon not being immune to Volt Switch it can pivot into something that beats them. -I have split this up into the following two sections-

**Grass-types**: Defensive Grass-types such as Ferrothorn, Mega Venusaur, Amoonguss, and the rare Assault Vest Tangrowth resist Tapu Koko's main STAB move and are bulky enough to stomach Dazzling Gleam and Hidden Power Ice relatively easily as well. Amoonguss and Tangrowth are particularly pesky, capable of neutralizing Tapu Koko's progress with Volt Switch due to their access to Regenerator. Although not being able to switch in safely, Rillaboom can check Tapu Koko in a pinch as well, owing to its resistancy to Electric-type attacks and access to strong priority. However, barring Amoonguss and Tangrowth, none of these Grass-types can maintain a positive or even neutral momentum trade against Volt Switch.

**Specially bulky walls**: Blissey, Chansey, and Assault Vest Magearna sport tremendous special bulk, which allows them to hold Tapu Koko off for a while. However, they can be overwhelmed with Volt Switch in the long run quite easily.


**Faster Pokemon** While Tapu Koko is very fast, (AC) there are still Pokemon that outspeed it, such as Mega Lopunny´and Ash-Greninja (AH). (AP) naturally outspeed and threaten it out, Meanwhile Choice Scarf users like Landorus-T, Victini, (AC) and Jirachi all outspeed it and can threaten it out with strong STAB moves. -mention priority from Mega Medicham, Weavile, and Ash-Greninja-

[CREDITS] -update this-
- Written by: [[Pannuracotta, 517892]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
I've been thorough here so this should be at 2/2 once implemented, but this is an awful lot to edit nonetheless so tag me once you implement this so I can give it a final read.

A lot of these changes were made due to the lack of proper punctuation, coherency, and order of relevancy. This is natural for new writers, so don't be too discouraged by the amount of edits. I have to request that you pay more attention to detail, however. Multiple sentences ending in comma's instead of periods is a pretty embarrassing thing to have to correct. Pay attention to the changes I made with regards to coherency and the natural flow of the analysis; these are a few things we expect you to pick up by trial and error. As Zneon and Optifyツ have suggested above, have a look at the GP standards as well, and proofread your Kyurem analysis carefully with those standards in mind. I corrected every grammar error I could find here, but it took up a huge amount of time and I can't really dedicate that to your Kyurem analysis as well. Keep in mind that the QC team reserves the right to reject analyses if they ignore grammar standards in too many instances.

As a sidenote, I should stress that my fellow QC members should not be too complacent with grammar-related stuff. If you see obvious errors such as in capitalization or the lack of Oxford comma's, fix them instead of leaving it at 'look at GP standards'.
 
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(AC): Add Comma

[SET]
name: Choice Specs
move 1: Thunderbolt
move 2: Hidden Power Ice
move 3: Volt Switch
move 4: Dazzling Gleam
item: Choice Specs
ability: Electric Surge
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]
Because of its stellar Speed, good offensive prowess, and access to a strong Volt Switch, Tapu Koko is one of the best offensive pivots in the tier. It has a relatively poor Special Attack stat, (AC) but its ability to summon Electric Terrain in tandem with the use of a Choice Specs makes up for that. Hidden Power Ice lets Tapu Koko hit the Ground-types that are immune to its Electric-type moves like Garchomp, Landorus-T, Gliscor, and Hippowdon. This is incredibly important; a well-timed Hidden Power Ice will cleanly OHKO the former two Ground-types and force the latter two out, drastically improving and the resulting mind games drastically improve (clarity) Tapu Koko's ability to generate momentum with Volt Switch. Volt Switch lets Tapu Koko scout the opponent and gain free momentum once the opponent's (added apostrophe) Ground-type has been removed. Dazzling Gleam gives Tapu Koko a good neutral option against Pokemon that resist Thunderbolt but aren't (added apostrophe) very threatened by Hidden Power Ice, like opposing Tapu Koko, Hydreigon, and Kyurem. Alternatively, it can run Roost to improve its longevity in more drawn-out games against Pokemon that are forced out by it forces out, such as Toxapex, Corviknight, and Slowbro. However, using Roost forces Tapu Koko to switch out, thereby losing momentum. Grass Knot is another option that lends Tapu Koko the ability to pressure Gastrodon and Mega Swampert much harder, but its purpose it is inferior to Dazzling Gleam otherwise.

Due to its role as a fast pivot that can generally keep up momentum well, Tapu Koko fits very well on more offensive teams, but it's a fine fit on balanced teams as well. Tapu Koko pairs particularly well with teammates that can bait in Water- and Flying-types such as Toxapex, Slowbro, Tapu Fini, Corviknight, and Zapdos. This includes Such teammates include the likes of Heatran, Cinderace, Ash-Greninja, Greninja, Mega Lopunny, Rillaboom, and Mega Scizor. Moreover, all of these partners bar Heatran are capable of creating pivoting cores with Tapu Koko courtesy of their access to U-turn, with Greninja and Ash-Greninja amplifying progress-making progress made through pivoting with Spikes as well. Water-, Grass-, and Ice-types such as Ash-Greninja, Kartana, Rillaboom, and Kyurem can easily pressure most of the metagame's Ground-types, including the ones that are particularly annoying for Tapu Koko such as Gastrodon, Mega Swampert, and Excadrill. On the other hand, Fire-types such as Cinderace and Heatran take advantage of Grass-types such as Ferrothorn, Tangrowth, and Amoonguss, which can otherwise keep Tapu Koko at bay for extended amounts of time. Due to Tapu Koko's tendency to force plenty of switches and rack up damage with Volt Switch, good entry hazard setters such as Landorus-T, Garchomp, and the aforementioned Heatran, Greninja, and Ash-Greninja make for good teammates that can greatly speed up the rate at which Tapu Koko can break teams down. Tapu Koko also likes having strong physical wallbreakers on its side to deal with the more specially defensive Pokemon that check it such as Blissey, Ferrothorn, Amoonguss, and Gastrodon. Pokemon like Cinderace, Mega Mawile, Mega Medicham, and Hawlucha make for great teammates to pressure these special walls, with the latter two also having great synergy with Electric Terrain. Lastly, as Tapu Koko is quite frail and prone to revenge killers such as Mega Lopunny, Choice Scarf Landorus-T, Rillaboom, and Ash-Greninja as a result, it appreciates a defensive backbone that can sponge up hits from these threats. On bulky offensive offense teams, Pokemon such as bulky Landorus-T, Slowbro, Corviknight, Assault Vest Magearna, and Blissey can provide said backbone while also maintaining momentum with their pivoting moves. On balanced teams, the likes of Toxapex, Clefable, and Corviknight can fulfill the same objectives.

[STRATEGY COMMENTS]
Other Options
=============

Hidden Power Fire is a very niche option that covers both Ferrothorn and Excadrill. However, it sacrifices Hidden Power Ice, drastically worsening the matchup against Gliscor. On a more hyper offensive team hyper offense teams, Tapu Koko could run a dual screens set with Light Clay and Taunt that can also enable Hawlucha, but the same can be done with the superior dual screens setter in Grimmsnarl can do the same in conjunction with Rillaboom's Grassy Terrain support. (added period)

Checks and Counters
===================

**Ground-types**: Having a Ground-type on the opposing team Opposing teams having a Ground-type can really deter Tapu Koko's progress-making by forcing a lot of mind games between Hidden Power Ice and Volt Switch. Some of the more common Ground-types in the tier like Landorus-T, Garchomp, and Gliscor must be wary of being OHKOed by Hidden Power Ice, (AC) but the Ground-types that aren't weak to Ice, (AC) like Gastrodon and Excadrill, (AC) completely wall Tapu Koko.

**Grass-types**: Defensive Grass-types such as Ferrothorn, Mega Venusaur, Amoonguss, and the rare Assault Vest Tangrowth resist Tapu Koko's main STAB move type and are bulky enough to stomach Dazzling Gleam and Hidden Power Ice relatively easily as well. Amoonguss and Tangrowth are particularly pesky, capable of neutralizing Tapu Koko's progress with Volt Switch due to their access to Regenerator. Although not being able to switch in safely, Rillaboom can check Tapu Koko in a pinch as well, owing to its resistance to Electric-type attacks and access to strong priority. However, barring Amoonguss and Tangrowth, none of these Grass-types can maintain a positive or even neutral momentum trade against Volt Switch.

**Specially Bulky Walls**: Blissey, Chansey, and Assault Vest Magearna sport tremendous special bulk, which allows them to hold Tapu Koko off for a while. However, they can be overwhelmed with Volt Switch in the long run quite easily.

**Faster Pokemon**: (added colon) While Tapu Koko is very fast, there are still Pokemon that outspeed it, such as Mega Lopunny and Ash-Greninja. Meanwhile Additionally, Choice Scarf users like Landorus-T, Victini, and Jirachi all outspeed it and can threaten it out with STAB moves. Priority moves from the likes of Mega Medicham, Weaville, and Ash-Greninja can threaten to knock out a previously weakened Tapu Koko as well.

[CREDITS]
- Written by: [[Pannuracotta, 517892]]
- Quality checked by: [[Zneon, 487629], [Guard, 360582]]
- Grammar checked by: [[Finland, 517429]]
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