OU Tapu Koko [QC 2/2] [GP 2/2]

DKM

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tapukoko.gif


[OVERVIEW]

Tapu Koko is one of the best offensive pivots in the tier thanks to its high Speed, good defensive and offensive typing, and access to Roost, which allow it to reliably check and pressure Pokemon like Tornadus-T and Zapdos. These traits make it a great pick for offensive teams that need innate speed control and a reliable check to fast, offensive Pokemon such as Tornadus-T. However, Tapu Koko has rather underwhelming offensive stats and limited coverage options, meaning that bulky Pokemon such as Ferrothorn and Galarian Slowking can be very problematic. Furthermore, Tapu Koko doesn't have especially good bulk, which means that it'll take a lot of damage from any decently strong attack. Even resisted hits wear it down quickly and can force it to use Roost.

[SET]
name: Offensive Pivot
move 1: Thunderbolt
move 2: Dazzling Gleam
move 3: U-turn
move 4: Roost
item: Heavy-Duty Boots
ability: Electric Surge
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Dazzling Gleam is a good secondary STAB move that's safe to use for reliable damage. Additionally, it's super effective against Dragon-types like Hydreigon, Kyurem, and Latios that resist Thunderbolt. It's also the best option for damaging Electric-immune Pokemon such as Landorus-T, Garchomp, and Zeraora. U-turn allows Tapu Koko to reliably pivot against Ground-types like Landorus-T and keep up momentum against switch-ins such as Ferrothorn. Roost allows Tapu Koko to stay healthy throughout a match in order to check Pokemon like Tornadus-T and Zapdos more consistently. Toxic can be used instead of Dazzling Gleam to cripple Pokemon like Landorus-T, Hippowdon, and Tangrowth that can be problematic for Tapu Koko and is especially useful alongside teammates such as Garchomp and Kartana.

Tapu Koko is often used on offensively oriented teams. Its ability to keep up momentum is appreciated by a multitude of strong wallbreakers that struggle to find effective opportunities to switch in such as Kartana, Choice Specs Kyurem, and Nidoking, which can be safely brought in via U-turn against the bulky Grass-types like Tangrowth and Ferrothorn that switch into Tapu Koko. Heatran also takes advantage of Grass-types that Tapu Koko forces in, can set Stealth Rock to wear down the opposing team, and use Toxic to cripple Pokemon like Hippowdon and Swampert that wall Tapu Koko. Additionally, it can trap and remove Blissey with the combination of Magma Storm and Taunt. Offensive Grass-types like Rillaboom and Kartana appreciate that Tapu Koko can switch in and take advantage of their defensive checks like Corviknight and Mandibuzz while also being a good answer to Tornadus-T. Furthermore, they can work together to overwhelm other checks like defensive Tangrowth. Landorus-T can set Stealth Rock and use U-turn to bring Tapu Koko in against Pokemon like Corviknight and Slowbro while also being a good check to some opposing Ground-types. Slowbro and Slowking can both use Future Sight and Teleport to help Tapu Koko put pressure on the opposing team, especially against Ground-types that might try to switch into it. They also appreciate that Tapu Koko can handle Zapdos and Nasty Plot Tornadus-T.

[STRATEGY COMMENTS]
Other Options
====

A Choice Specs set with Grass Knot to hit bulky Ground-types like Hippowdon and Swampert can be used in order to increase Tapu Koko's offensive potential. However, it's more reliant on prediction and worse at checking Pokemon like Tornadus-T. Dual screens can be used on hyper offense teams to support setup sweepers, but these teams aren't as common or consistent as other teams Tapu Koko is found on. Taunt can be used to help against defensive Pokemon like Blissey and Clefable, although it's hard to justify over Tapu Koko's other moves.

Checks and Counters
====

**Grass-types**: Bulky Grass-types like Ferrothorn and Tangrowth are great answers to Tapu Koko thanks to their bulk and resistance to Thunderbolt. Rillaboom can also threaten to revenge kill Tapu Koko with Grassy Glide after changing the Terrain, although it should be wary of switching into Dazzling Gleam, U-turn, or Toxic.

**Ground-types**: Ground-types such as Landorus-T and Garchomp are immune to Tapu Koko's strongest move and can threaten it out although they dislike taking a Dazzling Gleam or Toxic. Excadrill and Nidoking are notable, as they are immune to or resist Tapu Koko's STAB moves while being immune to Toxic; however, their poor bulk means they can be worn down over time.

**Specially Defensive Pokemon**: Pokemon like Blissey and Assault Vest Galarian Slowking can switch into Tapu Koko by virtue of their high Special Defense. Galarian Slowking can threaten it out with a super effective STAB attack, while Blissey can use Toxic or pivot into a teammate.

**Revenge Killers**: Dragapult, especially its Choice Specs set, can outspeed and threaten to KO Tapu Koko. Choice Scarf users like Landorus-T and Kartana can do the same, although none of these Pokemon can reliably switch in. Priority moves such as Bullet Punch from Scizor and Ice Shard from Weavile can pick off Tapu Koko if it's at low HP.

[CREDITS]
- Written by: [[DKM, 402001]]
- Quality checked by: [[ausma, 360720], [Jordy, 395754]]
- Grammar checked by: [[Rabia, 336073], [Estronic, 240732]]
 
Last edited by a moderator:

ausma

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comments in orange
additions/changes in purple
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View attachment 319649

[OVERVIEW]

  • Tapu Koko is one of the best offensive pivots in the tier thanks to its high Speed and its exceptional power in Electric Terrain.
  • Access to U-turn allows it to keep generating momentum throughout a match.
  • Tapu Koko's typing and access to Roost allow it to check common threats like Tornadus-T and Zeraora. I would probably mesh this into the first point. Its typing both defensively and offensively alongside access to Roost in general just makes it really effective in a vacuum and its not just because of its speed.
  • These traits make it a great pick for a variety of teams, ranging from offense to balance. It's mostly best on offenses, but this bullet point in general is just kinda extraneous since you saying "a variety of teams" doesn't tell us anything about what its merits are best for.
  • However, Tapu Koko has rather underwhelming offensive stats and very limited coverage options. This means that bulky Electric-resists can be very problematic. Any examples?
  • Furthermore, Tapu Koko doesn't have especially good bulk, meaning that it'll take a lot of damage from any decently strong attack. Even resisted hits wear it down quickly and can force it to Roost.

[SET]
name: Offensive Pivot
move 1: Thunderbolt
move 2: Dazzling Gleam
move 3: U-turn
move 4: Roost
item: Heavy-Duty Boots
ability: Electric Surge
nature: Timid
evs: 252 Spa / 4 SpD / 252 Spe

[SET COMMENTS]

  • Dazzling Gleam is a good secondary STAB that hits Dragon-types like Hydreigon, Kyurem, and Latios that resist Thunderbolt. It's also the best option against Electric-immunities such as Landorus-T, Garchomp and Zeraora. Dazzling Gleam is also just, a really solid middle-ground move to click for generally reliable damage.
  • U-turn is used to keep momentum and pivot out against unfavourable matchups, such as against Hippowdon and Blissey. I mean, we already know what's up with U-turn here; that's the whole point of the set. Instead I'd be looking at why U-turn instead of Volt Switch, and the pretty big reason is, simply, to get guaranteed pivots on Ground-types.
  • Toxic can be used as an alternative to Dazzling Gleam. It cripples Pokemon like Landorus-T, Hippowdon and Tangrowth that can be problematic for Tapu Koko.
I want to see you explain the use of Roost here; the big reason is so it can last throughout the fight and continuously check Tornadus-T.
  • Tapu Koko is often used on bulky offense teams. Its ability to keep up momentum is appreciated by a multitude of Pokemon. I mean, sort of? this implies that that's where it shines the most, but in actuality it's more used on offenses in general, not just bulky offense.
  • Strong wallbreakers such as Choice Specs Dragapult, Choice Specs Kyurem, and Nidoking appreciate being brought in safely by U-turn and can take advantage of the bulky Grass-types that switch into Tapu Koko. What examples can you think of that would switch into Koko?
  • Heatran also takes advantage of Grass-types that Tapu Koko forces in. Additionally, Heatran can set up Stealth Rock to wear down the opposing team and use Toxic to cripple Pokemon that wall Tapu Koko like Hippowdon and Swampert. It can also trap and remove Blissey with the combination of Magma Storm and Taunt.
Super sound examples, but I think I'd like to see a couple more. Koko is really good at pressuring stuff like Corviknight and Mandibuzz, and it can check Torn-T/Zeraora pretty soundly, for example.

[STRATEGY COMMENTS]
Other Options
====

  • A Choice Specs set with Grass Knot can be used for higher damage output. However, it's more prediction reliant and is worse at checking Pokemon like Tornadus-T. Against what, though? Hippowdon and Swampert are probably the most obvious ones.
  • A dual screens set can be used on hyper offense teams to support set up sweepers, but these teams aren't as common or consistent as other teams Tapu Koko is found on.
  • A Choice Scarf set can be used to outspeed faster Pokemon like Dragapult, Zeraora, and Choice Scarf Kartana and Landorus-T. It can also revenge kill set up sweepers such as Scale Shot Garchomp and Quiver Dance Volcarona once they're weakened. Although, this set is rather weak and does very little outside of revenge killing specific threats.
  • Taunt can be used to hinder defensive Pokemon such as Clefable and Blissey which can help against more defensive teams. However, it can be hard to fit over Tapu Koko's other moves. On the other hand, because Screens Koko isn't designed around damage, it is pretty much standard for it to run.
  • Thunder can be used over Thunderbolt on rain teams, but these teams are uncommon.
  • Defog is an option to control hazards but Tapu Koko's mediocre bulk and poor matchup against hazard setters like Ferrothorn and Landorus-T make it a worse option most of the time.


Checks and Counters
====

**Grass-types**: Bulky Grass-types like Ferrothorn and Assault Vest Tangrowth are great answers to Tapu Koko thanks to their bulk and resistance to Thunderbolt. Rillaboom can switch into a resisted hit and threaten to revenge kill Tapu Koko with Grassy Glide after changing the Terrain, although it should be wary of switching into Dazzling Gleam or Toxic.

**Ground-types**: Ground-types such as Landorus-T and Garchomp are immune to Tapu Koko's strongest move and can threaten it out. Although, they dislike taking a Dazzling Gleam or Toxic. Bulkier Ground-types like Hippowdon and Swampert are more consistent switch-ins, but they also dislike taking a Toxic. Excadrill and Nidoking are notable as they are immune or resistant to both of Tapu Koko's STABs and are immune to Toxic, however their poor bulk means they can be worn down over time.

**Specially Defensive Pokemon**: Pokemon like Blissey and Assault Vest Galarian Slowking can switch into Tapu Koko by virtue of their high Special Defense. The latter can threaten it out with a super effective STAB attack while the former can use Toxic or pivot into a teammate.

**Revenge Killers**: Dragapult, especially its Choice Specs set, can outspeed and threaten to KO Tapu Koko. Choice Scarf users like Landorus-T and Kartana can do the same, although none of these Pokemon can switch in reliably. Priority moves such as Bullet Punch from Scizor and Ice Shard from Weavile can pick off Tapu Koko if it's at low HP. You mention priority here, so it's probably just better to say Revenge Killers to keep things general and more accurate.

[CREDITS]
- Written by: [[DKM, 402001]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
lmk when you implement
 

ausma

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OU Forum Leader
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comments in orange
additions/changes in purple
removals will be striked

View attachment 319649

[OVERVIEW]

  • Tapu Koko is one of the best offensive pivots in the tier thanks to its high Speed, good defensive and offensive typing, and access to Roost which allow it to check common, fast threats like Tornadus-T and Zeraora throughout the match.
  • These traits make it a great pick for offensive teams that appreciate its threatening presence as well as its ability to check the aforementioned Pokemon while generating momentum. I think "threatening presence" is too general. You probably need to explain what traits in specific make it good for offensive teams. Saying something like "These traits make it a great pick for offensive teams that need innate speed control and a way to check fast offensive Pokemon like Tornadus-T and Zeraora reliably" should get the point across; maybe not verbatim. Dedicating this point more to its defensive typing I think is really important. Being able to check the STABs of Hawlucha/GZap in addition to checking Tornadus-T/Zera is just, ungodly for offenses that struggle to check these Pokemon in a vacuum.
  • However, Tapu Koko has rather underwhelming offensive stats and very limited coverage options. This means that bulky Electric-resists such as Ferrothorn and Tangrowth can be very problematic. In retrospect, maybe Electric-resists is a bit too specific; just saying that bulky walls in general can get in the way better demonstrates that Tapu Koko is really reliant on its terrain for damage.
  • Furthermore, Tapu Koko doesn't have especially good bulk, meaning that it'll take a lot of damage from any decently strong attack. Even resisted hits wear it down quickly and can force it to Roost.


[SET]
name: Offensive Pivot
move 1: Thunderbolt
move 2: Dazzling Gleam
move 3: U-turn
move 4: Roost
item: Heavy-Duty Boots
ability: Electric Surge
nature: Timid
evs: 252 Spa / 4 SpD / 252 Spe

[SET COMMENTS]

  • Dazzling Gleam is a good secondary STAB that's safe to use for reliable damage. Additionally, it super-effectively hits Dragon-types like Hydreigon, Kyurem, and Latios that resist Thunderbolt. It's also the best option for damaging Electric-type immunities such as Landorus-T, Garchomp and Zeraora.
  • U-turn is the pivoting move of choice as it allows Tapu Koko to pivot out reliably against Ground-types like Landorus-T.
  • Roost allows Tapu Koko to stay healthy throughout a match which helps it check Pokemon like Tornadus-T and Zeraora more consistently.
  • Toxic can be used as an alternative to Dazzling Gleam. It cripples Pokemon like Landorus-T, Hippowdon and Tangrowth that can be problematic for Tapu Koko.

  • Tapu Koko is often used on offensively-oriented teams. Its ability to keep up momentum is appreciated by a multitude of Pokemon that struggle to find effective switch-in opportunities.
  • Strong wallbreakers such as Choice Specs Dragapult, Choice Specs Kyurem, and Nidoking appreciate being brought in safely by U-turn and can take advantage of the bulky Grass-types like Tangrowth and Ferrothorn that switch into Tapu Koko.
  • Heatran also takes advantage of Grass-types that Tapu Koko forces in. Additionally, Heatran can set up Stealth Rock to wear down the opposing team and use Toxic to cripple Pokemon that wall Tapu Koko like Hippowdon and Swampert. It can also trap and remove Blissey with the combination of Magma Storm and Taunt.
  • Offensive Grass-types like Rillaboom and Kartana appreciate that Tapu Koko can switch in and take advantage of their defensive checks like Corviknight and Mandibuzz while also being a good answer to Tornadus-T. Additionally, they can work together to overwhelm other checks like defensive Tangrowth.
  • Landorus-T can set up Stealth Rock and use U-turn to bring Tapu Koko in against Pokemon like Corviknight and Slowbro. Landorus-T can also switch into some opposing Ground-types if Tapu Koko can't KO them.

[STRATEGY COMMENTS]
Other Options
====

  • A Choice Specs set with Grass Knot for bulky Ground-types like Hippowdon and Swampert can be used to increase Tapu Koko's offensive potential. However, it's more prediction reliant and is worse at checking Pokemon like Tornadus-T.
  • A dual screens set can be used on hyper offense teams to support set up sweepers, but these teams aren't as common or consistent as other teams Tapu Koko is found on.
  • A Choice Scarf set can be used to outspeed faster Pokemon like Dragapult, Zeraora, and Choice Scarf Landorus-T. It can also revenge kill set up sweepers such as Scale Shot Garchomp and Quiver Dance Volcarona once they're weakened. Although, this set is rather weak and does very little outside of revenge killing specific threats.
  • Taunt is often used on a dual screens set and while it can be used on a pivot set to help against defensive Pokemon like Blissey and Clefable, it's hard to justify over Tapu Koko's other moves.
  • Defog is an option to control hazards but Tapu Koko's mediocre bulk and poor matchup against hazard setters like Ferrothorn and Landorus-T make it a subpar option most of the time.


Checks and Counters
====

**Grass-types**: Bulky Grass-types like Ferrothorn and Assault Vest Tangrowth are great answers to Tapu Koko thanks to their bulk and resistance to Thunderbolt. Rillaboom can also switch into a resisted hit and threaten to revenge kill Tapu Koko with Grassy Glide after changing the terrain, although it should be wary of switching into Dazzling Gleam, U-turn, or Toxic. AV Tang is nonexistent rn

**Ground-types**: Ground-types such as Landorus-T and Garchomp are immune to Tapu Koko's strongest move and can threaten it out. Although, they dislike taking a Dazzling Gleam or Toxic. Excadrill and Nidoking are notable as they are immune to or resist Tapu Koko's STABs and Toxic, however their poor bulk means they can be worn down over time.

**Specially Defensive Pokemon**: Pokemon like Blissey and Assault Vest Galarian Slowking can switch into Tapu Koko by virtue of their high Special Defense. The latter can threaten it out with a super effective STAB attack while the former can use Toxic or pivot into a teammate.

**Revenge Killers**: Dragapult, especially its Choice Specs set, can outspeed and threaten to KO Tapu Koko. Choice Scarf users like Landorus-T and Kartana can do the same, although none of these Pokemon can switch in reliably. Priority moves such as Bullet Punch from Scizor and Ice Shard from Weavile can pick off Tapu Koko if it's at low HP.

[CREDITS]
- Written by: [[DKM, 402001]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
lmk when you implement; you'll probably get the check as soon as i see the next version, i just wanna make sure you word a couple things right--namely with the 2nd bullet point of the overview--before i stamp it!
 
comments in purple, things to add in green, things to remove in red
[OVERVIEW]

Tapu Koko is one of the best offensive pivots in the tier thanks to its high Speed, good defensive and offensive typing, and access to Roost which allow it to reliably check and pressure Pokemon like Tornadus-T, Zeraora, and Zapdos. Tapu Koko is a very flimsy Zeraora check and not a good mention here. It loses its Heavy-Duty Boots to Knock Off and can be 2HKOed by Plasma Fists after Stealth Rock damage. These traits make it a great pick for offensive teams that need innate speed control and a reliable check to fast, offensive Pokemon such as the aforementioned Tornadus-T and Zeraora. However, Tapu Koko has rather underwhelming offensive stats and limited coverage options meaning that bulky Pokemon can very problematic. A couple of examples should be mentioned here. Furthermore, Tapu Koko doesn't have especially good bulk which means that it'll take a lot of damage from any decently strong attack. Even resisted hits wear it down quickly and can force it to Roost.

[SET]
name: Offensive Pivot
move 1: Thunderbolt
move 2: Dazzling Gleam
move 3: U-turn
move 4: Roost
item: Heavy-Duty Boots
ability: Electric Surge
nature: Timid
evs: 252 Spa / 4 SpD / 252 Spe

[SET COMMENTS]

Dazzling Gleam is a good secondary STAB that's safe to use for reliable damage. Additionally, it super-effectively hits Dragon-types like Hydreigon, Kyurem, and Latios that resist Thunderbolt. It's also the best option for damaging Electric-type immunities such as Landorus-T, Garchomp and Zeraora. U-turn is the pivoting move of choice as it allows Tapu Koko to pivot out reliably against Ground-types like Landorus-T. Not losing momentum to stuff like Ferrothorn is pretty important and worth noting here. Roost allows Tapu Koko to stay healthy throughout a match which helps it check Pokemon like Tornadus-T and Zeraora Zapdos more consistently. Toxic can be used as an alternative to Dazzling Gleam to cripple Pokemon like Landorus-T, Hippowdon and Tangrowth that can be problematic for Tapu Koko. I reckon it's worth noting that this option is specifically appealing with certain teammates like Kartana and Garchomp.

Tapu Koko is often used on offensively-oriented teams. Its ability to keep up momentum is appreciated by a multitude of Strong wallbreakers that struggle to find effective switch-in opportunities such as Choice Specs Dragapult, Choice Specs Kyurem, and Nidoking which can be brought in safely via U-turn against the bulky Grass-types like Tangrowth and Ferrothorn that switch into Tapu Koko. I think Dragapult can be replaced by a Pokemon that can more effectively abuse Ferrothorn, such as Kartana or Hydreigon. Heatran also takes advantage of Grass-types that Tapu Koko forces in and can set up Stealth Rock to wear down the opposing team or use Toxic to cripple Pokemon like Hippowdon and Swampert that wall Tapu Koko. Additionally, it can trap and remove Blissey with the combination of Magma Storm and Taunt. Offensive Grass-types like Rillaboom and Kartana appreciate that Tapu Koko can switch in and take advantage of their defensive checks like Corviknight and Mandibuzz while also being a good answer to Tornadus-T. Furthermore, they can work together to overwhelm other checks like defensive Tangrowth. Landorus-T can set up Stealth Rock and use U-turn to bring Tapu Koko in against Pokemon like Corviknight and Slowbro while also being a good check to some opposing Ground-types if Tapu Koko can't KO them.

Slowking and Slowbro are worth mentioning too. Future Sight makes wearing down Ground-types much easier and puts more pressure on Toxapex, a Pokemon that'll often just trade with Tapu Koko otherwise.

[STRATEGY COMMENTS]
Other Options
====

A Choice Specs set with Grass Knot for bulky Ground-types like Hippowdon and Swampert can be used to increase Tapu Koko's offensive potential. However, it's more prediction reliant and is worse at checking Pokemon like Tornadus-T. Dual screens can be used on hyper offense teams to support set up sweepers, but these teams aren't as common or consistent as other teams Tapu Koko is found on. A Choice Scarf set can be used to outspeed faster Pokemon like Dragapult, Zeraora, and Choice Scarf Landorus-T. It can also revenge kill set up sweepers such as Scale Shot Garchomp and Quiver Dance Volcarona once they're weakened. Although, this set is rather weak and does very little outside of revenge killing specific threats. Choice Scarf Tapu Koko is pretty awful and just not worth mentioning. Taunt is often used on a dual screens set and while it can be used on a pivot set to help against defensive Pokemon like Blissey and Clefable, it's hard to justify over Tapu Koko's other moves. This sentence seems to interpret 2 separate thoughts at once and it becomes pretty confusing. It seems like you are saying that Taunt is also an option outside of dual screens sets. Make what you mean clear. Defog is an option to control hazards but Tapu Koko's mediocre bulk and poor matchup against hazard setters like Ferrothorn and Landorus-T make it a subpar option most of the time. This is just filler information. Defog Tapu Koko is practically never worth it. It is not commonly run anyway, so there's really no need to mention it still.

Checks and Counters
====

**Grass-types**: Bulky Grass-types like Ferrothorn and Tangrowth are great answers to Tapu Koko thanks to their bulk and resistance to Thunderbolt. Rillaboom can also threaten to revenge kill Tapu Koko with Grassy Glide after changing the terrain, although it should be wary of switching into Dazzling Gleam, U-turn, or Toxic.

**Ground-types**: Ground-types such as Landorus-T and Garchomp are immune to Tapu Koko's strongest move and can threaten it out. Although, they dislike taking a Dazzling Gleam or Toxic. Excadrill and Nidoking are notable as they are immune to or resist Tapu Koko's STABs and Toxic, however their poor bulk means they can be worn down over time.

**Specially Defensive Pokemon**: Pokemon like Blissey and Assault Vest Galarian Slowking can switch into Tapu Koko by virtue of their high Special Defense. The latter can threaten it out with a super effective STAB attack while the former can use Toxic or pivot into a teammate.

**Revenge Killers**: Dragapult, especially its Choice Specs set, can outspeed and threaten to KO Tapu Koko. Choice Scarf users like Landorus-T and Kartana can do the same, although none of these Pokemon can switch in reliably. Priority moves such as Bullet Punch from Scizor and Ice Shard from Weavile can pick off Tapu Koko if it's at low HP.

[CREDITS]
- Written by: [[DKM, 402001]]
- Quality checked by: [[ausma, 360720], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
Good stuff, 2/2.
 

Rabia

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[OVERVIEW]

Tapu Koko is one of the best offensive pivots in the tier thanks to its high Speed, good defensive and offensive typing, and access to Roost,(AC) which allow it to reliably check and pressure Pokemon like Tornadus-T and Zapdos. These traits make it a great pick for offensive teams that need innate speed control and a reliable check to fast, offensive Pokemon such as the aforementioned Tornadus-T. However, Tapu Koko has rather underwhelming offensive stats and limited coverage options,(AC) meaning that bulky Pokemon such as Ferrothorn and Galarian Slowking can be very problematic. Furthermore, Tapu Koko doesn't have especially good bulk,(AC) which means that it'll take a lot of damage from any decently strong attack. Even resisted hits wear it down quickly and can force it to use Roost.

[SET]
name: Offensive Pivot
move 1: Thunderbolt
move 2: Dazzling Gleam
move 3: U-turn
move 4: Roost
item: Heavy-Duty Boots
ability: Electric Surge
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Dazzling Gleam is a good secondary STAB move that's safe to use for reliable damage. Additionally, it's super effective against Dragon-types like Hydreigon, Kyurem, and Latios that resist Thunderbolt. It's also the best option for damaging Electric-type immunities Electric-immune Pokemon such as Landorus-T, Garchomp,(AC) and Zeraora. U-turn is the pivoting move of choice as it allows Tapu Koko to reliably pivot out reliably against Ground-types like Landorus-T and keep up momentum against switch-ins such as Ferrothorn. Roost allows Tapu Koko to stay healthy throughout a match in order to check Pokemon like Tornadus-T and Zapdos more consistently. Toxic can be used instead of Dazzling Gleam to cripple Pokemon like Landorus-T, Hippowdon,(AC) and Tangrowth that can be problematic for Tapu Koko and is especially useful alongside teammates such as Garchomp and Kartana.

Tapu Koko is often used on offensively oriented(RH) teams. Its ability to keep up momentum is appreciated by a multitude of strong wallbreakers that struggle to find effective opportunities to switch in such as Kartana, Choice Specs Kyurem, and Nidoking,(AC) which can be safely brought in safely via U-turn against the bulky Grass-types like Tangrowth and Ferrothorn that switch into Tapu Koko. Heatran also takes advantage of Grass-types that Tapu Koko forces in,(AC) and can set up Stealth Rock to wear down the opposing team,(AC) or and use Toxic to cripple Pokemon like Hippowdon and Swampert that wall Tapu Koko. Additionally, it can trap and remove Blissey with the combination of Magma Storm and Taunt. Offensive Grass-types like Rillaboom and Kartana appreciate that Tapu Koko can switch in and take advantage of their defensive checks like Corviknight and Mandibuzz while also being a good answer to Tornadus-T. Furthermore, they can work together to overwhelm other checks like defensive Tangrowth. Landorus-T can set up Stealth Rock and use U-turn to bring Tapu Koko in against Pokemon like Corviknight and Slowbro while also being a good check to some opposing Ground-types. Slowbro and Slowking can both use Future Sight and Teleport to help Tapu Koko put pressure on the opposing team, especially against Ground-types that might try to switch into it. They also appreciate that Tapu Koko can handle Zapdos and Nasty Plot Tornadus-T.

[STRATEGY COMMENTS]
Other Options
====

A Choice Specs set with Grass Knot to hit bulky Ground-types like Hippowdon and Swampert can be used in order to increase Tapu Koko's offensive potential. However, it's more reliant on prediction and is worse at checking Pokemon like Tornadus-T. Dual screens can be used on hyper offense teams to support setup sweepers, but these teams aren't as common or consistent as other teams Tapu Koko is found on. Taunt can be used to help against defensive Pokemon like Blissey and Clefable, although it's hard to justify over Tapu Koko's other moves.

Checks and Counters
====

**Grass-types**: Bulky Grass-types like Ferrothorn and Tangrowth are great answers to Tapu Koko thanks to their bulk and resistance to Thunderbolt. Rillaboom can also threaten to revenge kill Tapu Koko with Grassy Glide after changing the terrain, although it should be wary of switching into Dazzling Gleam, U-turn, or Toxic.

**Ground-types**: Ground-types such as Landorus-T and Garchomp are immune to Tapu Koko's strongest move and can threaten it out. Although, they dislike taking a Dazzling Gleam or Toxic. Excadrill and Nidoking are notable,(AC) as they are immune to or resist Tapu Koko's STAB moves and Toxic;(comma -> semicolon) however,(AC) their poor bulk means they can be worn down over time.

**Specially Defensive Pokemon**: Pokemon like Blissey and Assault Vest Galarian Slowking can switch into Tapu Koko by virtue of their high Special Defense. The latter Galarian Slowking can threaten it out with a super effective STAB attack,(AC) while the former Blissey can use Toxic or pivot into a teammate.

**Revenge Killers**: Dragapult, especially its Choice Specs set, can outspeed and threaten to KO Tapu Koko. Choice Scarf users like Landorus-T and Kartana can do the same, although none of these Pokemon can reliably switch in reliably. Priority moves such as Bullet Punch from Scizor and Ice Shard from Weavile can pick off Tapu Koko if it's at low HP.

[CREDITS]
- Written by: [[DKM, 402001]]
- Quality checked by: [[ausma, 360720], [Jordy, 395754]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

gp 1/2 when done
 

DKM

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[OVERVIEW]

Tapu Koko is one of the best offensive pivots in the tier thanks to its high Speed, good defensive and offensive typing, and access to Roost,(AC) which allow it to reliably check and pressure Pokemon like Tornadus-T and Zapdos. These traits make it a great pick for offensive teams that need innate speed control and a reliable check to fast, offensive Pokemon such as the aforementioned Tornadus-T. However, Tapu Koko has rather underwhelming offensive stats and limited coverage options,(AC) meaning that bulky Pokemon such as Ferrothorn and Galarian Slowking can be very problematic. Furthermore, Tapu Koko doesn't have especially good bulk,(AC) which means that it'll take a lot of damage from any decently strong attack. Even resisted hits wear it down quickly and can force it to use Roost.

[SET]
name: Offensive Pivot
move 1: Thunderbolt
move 2: Dazzling Gleam
move 3: U-turn
move 4: Roost
item: Heavy-Duty Boots
ability: Electric Surge
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Dazzling Gleam is a good secondary STAB move that's safe to use for reliable damage. Additionally, it's super effective against Dragon-types like Hydreigon, Kyurem, and Latios that resist Thunderbolt. It's also the best option for damaging Electric-type immunities Electric-immune Pokemon such as Landorus-T, Garchomp,(AC) and Zeraora. U-turn is the pivoting move of choice as it allows Tapu Koko to reliably pivot out reliably against Ground-types like Landorus-T and keep up momentum against switch-ins such as Ferrothorn. Roost allows Tapu Koko to stay healthy throughout a match in order to check Pokemon like Tornadus-T and Zapdos more consistently. Toxic can be used instead of Dazzling Gleam to cripple Pokemon like Landorus-T, Hippowdon,(AC) and Tangrowth that can be problematic for Tapu Koko and is especially useful alongside teammates such as Garchomp and Kartana.

Tapu Koko is often used on offensively oriented(RH) teams. Its ability to keep up momentum is appreciated by a multitude of strong wallbreakers that struggle to find effective opportunities to switch in such as Kartana, Choice Specs Kyurem, and Nidoking,(AC) which can be safely brought in safely via U-turn against the bulky Grass-types like Tangrowth and Ferrothorn that switch into Tapu Koko. Heatran also takes advantage of Grass-types that Tapu Koko forces in,(AC) and can set up Stealth Rock to wear down the opposing team,(AC) or and use Toxic to cripple Pokemon like Hippowdon and Swampert that wall Tapu Koko. Additionally, it can trap and remove Blissey with the combination of Magma Storm and Taunt. Offensive Grass-types like Rillaboom and Kartana appreciate that Tapu Koko can switch in and take advantage of their defensive checks like Corviknight and Mandibuzz while also being a good answer to Tornadus-T. Furthermore, they can work together to overwhelm other checks like defensive Tangrowth. Landorus-T can set up Stealth Rock and use U-turn to bring Tapu Koko in against Pokemon like Corviknight and Slowbro while also being a good check to some opposing Ground-types. Slowbro and Slowking can both use Future Sight and Teleport to help Tapu Koko put pressure on the opposing team, especially against Ground-types that might try to switch into it. They also appreciate that Tapu Koko can handle Zapdos and Nasty Plot Tornadus-T.

[STRATEGY COMMENTS]
Other Options
====

A Choice Specs set with Grass Knot to hit bulky Ground-types like Hippowdon and Swampert can be used in order to increase Tapu Koko's offensive potential. However, it's more reliant on prediction and is worse at checking Pokemon like Tornadus-T. Dual screens can be used on hyper offense teams to support setup sweepers, but these teams aren't as common or consistent as other teams Tapu Koko is found on. Taunt can be used to help against defensive Pokemon like Blissey and Clefable, although it's hard to justify over Tapu Koko's other moves.

Checks and Counters
====

**Grass-types**: Bulky Grass-types like Ferrothorn and Tangrowth are great answers to Tapu Koko thanks to their bulk and resistance to Thunderbolt. Rillaboom can also threaten to revenge kill Tapu Koko with Grassy Glide after changing the terrain, although it should be wary of switching into Dazzling Gleam, U-turn, or Toxic.

**Ground-types**: Ground-types such as Landorus-T and Garchomp are immune to Tapu Koko's strongest move and can threaten it out. Although, they dislike taking a Dazzling Gleam or Toxic. Excadrill and Nidoking are notable,(AC) as they are immune to or resist Tapu Koko's STAB moves and Toxic;(comma -> semicolon) however,(AC) their poor bulk means they can be worn down over time.

**Specially Defensive Pokemon**: Pokemon like Blissey and Assault Vest Galarian Slowking can switch into Tapu Koko by virtue of their high Special Defense. The latter Galarian Slowking can threaten it out with a super effective STAB attack,(AC) while the former Blissey can use Toxic or pivot into a teammate.

**Revenge Killers**: Dragapult, especially its Choice Specs set, can outspeed and threaten to KO Tapu Koko. Choice Scarf users like Landorus-T and Kartana can do the same, although none of these Pokemon can reliably switch in reliably. Priority moves such as Bullet Punch from Scizor and Ice Shard from Weavile can pick off Tapu Koko if it's at low HP.

[CREDITS]
- Written by: [[DKM, 402001]]
- Quality checked by: [[ausma, 360720], [Jordy, 395754]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]

gp 1/2 when done
Done, thanks. Ready for 2nd check
 

Astra

talk to me nice
is a Site Content Manageris a Top Social Media Contributoris a Forum Moderatoris a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Community Leader Alumnus
add remove (comments)
[OVERVIEW]

Tapu Koko is one of the best offensive pivots in the tier thanks to its high Speed, good defensive and offensive typing, and access to Roost, which allow it to reliably check and pressure Pokemon like Tornadus-T and Zapdos. These traits make it a great pick for offensive teams that need innate speed control and a reliable check to fast, offensive Pokemon such as Tornadus-T. However, Tapu Koko has rather underwhelming offensive stats and limited coverage options, meaning that bulky Pokemon such as Ferrothorn and Galarian Slowking can be very problematic. Furthermore, Tapu Koko doesn't have especially good bulk, which means that it'll take a lot of damage from any decently strong attack. Even resisted hits wear it down quickly and can force it to use Roost.

[SET]
name: Offensive Pivot
move 1: Thunderbolt
move 2: Dazzling Gleam
move 3: U-turn
move 4: Roost
item: Heavy-Duty Boots
ability: Electric Surge
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

Dazzling Gleam is a good secondary STAB move that's safe to use for reliable damage. Additionally, it's super effective against Dragon-types like Hydreigon, Kyurem, and Latios that resist Thunderbolt. It's also the best option for damaging Electric-immune Pokemon such as Landorus-T, Garchomp, and Zeraora. U-turn allows Tapu Koko to reliably pivot against Ground-types like Landorus-T and keep up momentum against switch-ins such as Ferrothorn. Roost allows Tapu Koko to stay healthy throughout a match in order to check Pokemon like Tornadus-T and Zapdos more consistently. Toxic can be used instead of Dazzling Gleam to cripple Pokemon like Landorus-T, Hippowdon, and Tangrowth that can be problematic for Tapu Koko and is especially useful alongside teammates such as Garchomp and Kartana.

Tapu Koko is often used on offensively oriented teams. Its ability to keep up momentum is appreciated by a multitude of strong wallbreakers that struggle to find effective opportunities to switch in such as Kartana, Choice Specs Kyurem, and Nidoking, which can be safely brought in via U-turn against the bulky Grass-types like Tangrowth and Ferrothorn that switch into Tapu Koko. Heatran also takes advantage of Grass-types that Tapu Koko forces in,(AC) (leftover from previous check) can set up Stealth Rock to wear down the opposing team, and use Toxic to cripple Pokemon like Hippowdon and Swampert that wall Tapu Koko. Additionally, it can trap and remove Blissey with the combination of Magma Storm and Taunt. Offensive Grass-types like Rillaboom and Kartana appreciate that Tapu Koko can switch in and take advantage of their defensive checks like Corviknight and Mandibuzz while also being a good answer to Tornadus-T. Furthermore, they can work together to overwhelm other checks like defensive Tangrowth. Landorus-T can set up Stealth Rock and use U-turn to bring Tapu Koko in against Pokemon like Corviknight and Slowbro while also being a good check to some opposing Ground-types. Slowbro and Slowking can both use Future Sight and Teleport to help Tapu Koko put pressure on the opposing team, especially against Ground-types that might try to switch into it. They also appreciate that Tapu Koko can handle Zapdos and Nasty Plot Tornadus-T.

[STRATEGY COMMENTS]
Other Options
====

A Choice Specs set with Grass Knot to hit bulky Ground-types like Hippowdon and Swampert can be used in order to increase Tapu Koko's offensive potential. However, it's more reliant on prediction and worse at checking Pokemon like Tornadus-T. Dual screens can be used on hyper offense teams to support setup sweepers, but these teams aren't as common or consistent as other teams Tapu Koko is found on. Taunt can be used to help against defensive Pokemon like Blissey and Clefable, although it's hard to justify over Tapu Koko's other moves.

Checks and Counters
====

**Grass-types**: Bulky Grass-types like Ferrothorn and Tangrowth are great answers to Tapu Koko thanks to their bulk and resistance to Thunderbolt. Rillaboom can also threaten to revenge kill Tapu Koko with Grassy Glide after changing the terrain Terrain, although it should be wary of switching into Dazzling Gleam, U-turn, or Toxic.

**Ground-types**: Ground-types such as Landorus-T and Garchomp are immune to Tapu Koko's strongest move and can threaten it out. (RP) Although, although they dislike taking a Dazzling Gleam or Toxic. Excadrill and Nidoking are notable, as they are immune to or resist Tapu Koko's STAB moves and while being immune to Toxic; however, their poor bulk means they can be worn down over time.

**Specially Defensive Pokemon**: Pokemon like Blissey and Assault Vest Galarian Slowking can switch into Tapu Koko by virtue of their high Special Defense. Galarian Slowking can threaten it out with a super effective STAB attack, while Blissey can use Toxic or pivot into a teammate.

**Revenge Killers**: Dragapult, especially its Choice Specs set, can outspeed and threaten to KO Tapu Koko. Choice Scarf users like Landorus-T and Kartana can do the same, although none of these Pokemon can reliably switch in. Priority moves such as Bullet Punch from Scizor and Ice Shard from Weavile can pick off Tapu Koko if it's at low HP.

[CREDITS]
- Written by: [[DKM, 402001]]
- Quality checked by: [[ausma, 360720], [Jordy, 395754]]
- Grammar checked by: [[Rabia, 336073], [username2, userid2]]
2/2 :blobthumbsup:

no stamp cuz not home :blobsad:
 

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