Yeah great title i know :O
Swampert (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- Earthquake
- Stealth Rock
- Roar
- Ice Beam
The best leading pokemon in my team. Sets up early Rocks, and counters all Electrics aswell as CM-Jirachi, which gave my team some trouble before. Roar because I am paranoid about BP chains since i got swept 6:0 by one. No idea about the EV spread though, I just maxed the defense to take on CB-tar. A good parter for Togekiss.
Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP/216 Def/40 Spd
Bold nature (+Def, -Atk)
- Leech Seed
- Recover
- Grass Knot
- Thunder Wave
One of my favoties ever since I used it, it just doesnt die. Thunder Wave punishes quite a lot of common switchins like Azelf, Infernape or Gengar.
Leech seed is the move that makes it unique paired up with Recover. The rest is standard.
Magnezone @ Leftovers
Ability: Magnet Pull
EVs: 160 HP/208 Spd/140 SAtk
Modest nature (+SAtk, -Atk)
- Magnet Rise
- Thunderbolt
- Hidden Power [Ice]
- Sleep Talk
My team had serious Problems with Forretress and Skarmory before, so I added Magnezone. Sleep Talk in the place of Sub isnt optimal, but I badly needed a sleepabsorber.
Salamence (M) @ Leftovers
Ability: Intimidate
EVs: 216 HP/56 Atk/96 Def/140 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Claw
- Dragon Dance
- Earthquake
- Roost
A great set that counters common Pokemon like Lucario, Heracross and Infernape while still keeping the pressure on the opponent. After 2 DDs it outspeeds even timid Scarf-Gengars, and opposed to Garchomp it can setup on Gliscor, what mosts opponents realise too late. Magnezone removes Bronzong and Skarmory, who otherwise wall the set completly.
Skarmory (M) @ Leftovers
Ability: Keen Eye
EVs: 252 HP/176 Def/12 Spd/68 SDef
Impish nature (+Def, -SAtk)
- Brave Bird
- Roost
- Whirlwind
- Spikes
Generic physical wall, which helps with a few pokemon that would sweep the team else, like Garchomp and Weavile. The 66 SDef EVs are there to take Chompas Fire blasts and Mamoswines IBs/Blizzards better. Otherwise standard.
Togekiss (M) @ Leftovers
Ability: Serene Grace
EVs: 252 HP/200 Spd/56 SAtk
Modest nature (+SAtk, -Atk)
- Aura Sphere
- Nasty Plot
- Air Slash
- Roost
My main sweeper. I have already swpt teams with that thing once i got a NP under its belt. Air Slashs flinch chance helps me to weaken Blissey to the point when it dies to Aura sphere. Together with Salamence they counter every Ape set. It sits at 246 speed to outspeed every Tar and a lot of those 244-/245ers
My problems are the lacking Spinner, a quite big weakness against properly played Starmies, Gengars, Azelfs and other fast special sweepers, and the general slowness of my team. I was considering a Weaviel somewhere, but that would force me tun replace another Pokemon with a Spinner :/
An overview:

Swampert (M) @ Leftovers
Ability: Torrent
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- Earthquake
- Stealth Rock
- Roar
- Ice Beam
The best leading pokemon in my team. Sets up early Rocks, and counters all Electrics aswell as CM-Jirachi, which gave my team some trouble before. Roar because I am paranoid about BP chains since i got swept 6:0 by one. No idea about the EV spread though, I just maxed the defense to take on CB-tar. A good parter for Togekiss.

Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP/216 Def/40 Spd
Bold nature (+Def, -Atk)
- Leech Seed
- Recover
- Grass Knot
- Thunder Wave
One of my favoties ever since I used it, it just doesnt die. Thunder Wave punishes quite a lot of common switchins like Azelf, Infernape or Gengar.
Leech seed is the move that makes it unique paired up with Recover. The rest is standard.

Magnezone @ Leftovers
Ability: Magnet Pull
EVs: 160 HP/208 Spd/140 SAtk
Modest nature (+SAtk, -Atk)
- Magnet Rise
- Thunderbolt
- Hidden Power [Ice]
- Sleep Talk
My team had serious Problems with Forretress and Skarmory before, so I added Magnezone. Sleep Talk in the place of Sub isnt optimal, but I badly needed a sleepabsorber.

Salamence (M) @ Leftovers
Ability: Intimidate
EVs: 216 HP/56 Atk/96 Def/140 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Claw
- Dragon Dance
- Earthquake
- Roost
A great set that counters common Pokemon like Lucario, Heracross and Infernape while still keeping the pressure on the opponent. After 2 DDs it outspeeds even timid Scarf-Gengars, and opposed to Garchomp it can setup on Gliscor, what mosts opponents realise too late. Magnezone removes Bronzong and Skarmory, who otherwise wall the set completly.

Skarmory (M) @ Leftovers
Ability: Keen Eye
EVs: 252 HP/176 Def/12 Spd/68 SDef
Impish nature (+Def, -SAtk)
- Brave Bird
- Roost
- Whirlwind
- Spikes
Generic physical wall, which helps with a few pokemon that would sweep the team else, like Garchomp and Weavile. The 66 SDef EVs are there to take Chompas Fire blasts and Mamoswines IBs/Blizzards better. Otherwise standard.
Togekiss (M) @ Leftovers
Ability: Serene Grace
EVs: 252 HP/200 Spd/56 SAtk
Modest nature (+SAtk, -Atk)
- Aura Sphere
- Nasty Plot
- Air Slash
- Roost

My main sweeper. I have already swpt teams with that thing once i got a NP under its belt. Air Slashs flinch chance helps me to weaken Blissey to the point when it dies to Aura sphere. Together with Salamence they counter every Ape set. It sits at 246 speed to outspeed every Tar and a lot of those 244-/245ers
My problems are the lacking Spinner, a quite big weakness against properly played Starmies, Gengars, Azelfs and other fast special sweepers, and the general slowness of my team. I was considering a Weaviel somewhere, but that would force me tun replace another Pokemon with a Spinner :/
An overview:





