Team Binary Star - OU RMT
OK this has gotta be the greatest team I made in a while (Which isn't saying much cause ever since Platinum came out I've been making trash teams), and it broke another one of my monthly team building slumps so it deserves to be put in a RMT, but first background info. OK so I was sitting there watching Smogon chat get trolled again (It happens every 5 minutes so I didn't really care) while listening to a great hip hop group (This to be exact) called Binary Star and I was like "Holy shit, this song is too amazing not to make a team out of it. But I wanted it to be good, something that could actually show potential to be amazing. Something that wasn't 6 Jirachi's to fit my whole "Binary Star theme". So I set out to make my best team ever. Eventually I stumbled upon Aldaron's thread about offensive combo's and found Legacy's Offensive Suicune and SD Lucario core which is based around Suicune's ability to lure in shit like Celebi, Zapdos, and suprisingly Rotom (I still don't see how non-scarf Rotom counters any suicune, maybe they were thinking I'm a Resttalker and were trying to pressure me into resting, IDK) and 2HKO them all with Ice Beam and Surf. Now after reading up on a few RMT's (Most notably Vashta's Welcome Home) I finally got on the right train of thought and started building this monstrosity.
Binary Star (Gliscor) (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/32 Def/224 Spd
Jolly nature (+Spd, -SAtk)
- Stealth Rock
- Earthquake
- Roost
- Taunt
Now this is the definition of an anti lead. It completely tears apart most common leads (Swampert is a bitch though). It can counter the top 3 amazingly except Azelf, who without U-turn is tougher since I'm forced to switch in Tyranitar then pursuit, possibly letting it set up screens if its one of those copied and pasted Dual Screen Azelf and DD Gyara, Mence, Tar, Agiligross and Lucario teams. So many leads are vulnerable to taunt, especially Roserade, which is one of the reasons I ran Gliscor in the first place. Suicune hates Toxic Spikes more than anything so Gliscor is really necessary to stop them so the opponent can't stop Suicune from stopping Lucario's main counters, but we'll learn more about that later. Gliscor also functions as my Luke check, and my main Electric and rock resist because those 2 types are so hard to find resists for. Without gliscor I'd be in a tight spot against CB Tar who could just spam Stone Edge and take off chunks of health from my team (Since I'm sort of meh on the whole switching Lucario into a CB Tar) and a scarf Latias would be the only thing preventing people from spamming Thunderbolt against me.
Now, Taunt and U-turn is something thats been bugging me since I made this team. U-turn lets Scizor get the jump on Aerodactyl leads and faster leads but Taunt helps me more against stall which I hate completely. It also let me get the upper hand against Smeargle and Roserade leads, which are a lot more popular than they were before. Taunt can also help me deal with pesky breloom's that think they can manhandle my team with that hellspawn of a set called Subpunch. U-turn is appealing to me sometimes like when I have to risk losing Tar to an explosion just to stop Azelf leads. I seriously hate Game Freak cause with 4 moveslots I'm forced to choose between 2 amazingly useful moves. So after a little bit of testing I've settled on Taunt but I'm still kind of shaky on it since I lose the ability to stop so many leads and the fact that Gliscor is so much better at scouting with U-turn than Scizor.
The EV's are a slight alteration of the standard Gliscor. Jolly, enough speed to outrun base 90's, Max HP yadayadayada. It gets interesting when I boost the speed though. See somebody taught me something a while back. Smart people run enough to outspeed others on that speed tier, smarter people run enough speed to outrun the smart people. So I started running enough to outspeed Jolly 220 Gliscors so I can Taunt them (Another reason I chose Taunt) while they try to Taunt me and it can give me a chance to scout their teams because most Gliscor's don't run Stone Edge nowadays. Speaking of Stone Edge, I chose to run the set with Stealth Rock because its a lead and Stealth Rock allows Lucario to gain a bunch of OHKO's, Earthquake is for the obligatory STAB move and Roost is for Recovery. The previous paragraph adequately explained my reasoning for running taunt. All that I can really say about Gliscor now is how it stands up against the top 10 leads, cause thats always awesome right?
This is how Gliscor fairs against the top ten common leads according to the usage statistics; blue indicates little trouble caused, orange indicates that there is a bit of switching to do, and red is problematic:(Copied from Vashta's RMT, hope you don't mind!)
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MadVillian (Scizor) (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Def
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Quick Attack
- Superpower
- U-turn
Really awesome. I was a little skeptical at first for using a CB Quick Attack Scizor but hey, it is Quick Attack. But suprisingly its an effective set. Its like the ultimate scout and revenge killer because not many sweepers can take a CB Bullet Punch effectively while shrugging off Quick Attacks. Gyarados for example is a major problem when Latias is out and Scizor's Bullet Punch doesn't really scratch it. But with Quick Attack I can use Scizor as a secondary check for the thing, just like a lot of other tough pokemon. Sometimes the fact that I'm not bulkier (Like my T-Tar set) really fucks me over when switching into some attacks, like a Gengar's Thunderbolt or something crazy like that.
I know what you guys are thinking, why run a CB Tar and a CB Scizor on the same team. Don't they accomplish the same exact thing? No. Scizor's whole purpose on this team is to revenge kill and counter threats like Alakazam (Lol) and Gengar who wouldn't normally be countered by the rest of the team. It was also a perfect fit too, since nothing else has resists as useful as Scizor, especially this late in the team building process where I had 1 spot available and a whole lot of stuff to stop.
Now for the moveset! A lot of people have to decide which is more powerful, Brick Break or Superpower. Superpower scores that OHKO on Magnezone and Heatran switch-ins (Which I don't think Brick Break can do) but Brick Break doesn't result in a nasty defense drop that other scizor's could take advantage of (Because we all know that in a Scizor vs Scizor situation, the slowest one always wins thanks to Superpower's drop) but I decided that I'd just run Superpower and run that last 8 EVs in Defense instead of Speed. Bullet Punch is pretty obvious and Quick attack is used for already explained reasons.
EVs let me switch in on Stealth rock more times provided I'm not damaged and the Defense EV's are there so I can take a Superpower from a rival Scizor, let it outspeed me, then KO with a Superpower. Because these situations happen more often than you'd think.
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Clipse (Latias) (F) @ Choice Scarf
Ability: Levitate
EVs: 76 HP/4 Def/176 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Thunderbolt
- Trick
My most useful member and my most fragile member. This has saved my ass so many times against Mence and Gyarados only to get KO'd by a Tyranitar/Scizor switch in. None the less, amazing pokemon and an amazing revenge killer. It can deal with any pokemon under the sun that could give me problems. Gliscor faces a Starmie lead? Switch to Scizor on the Ice Beam and then pivot to Latias to force it out! Blissey's being a dick and stopping Suicune from doing its job? Lure it in with Latias and scarf the thing! In fact on that note, leftovers from Blissey can help a lot when dealing with Tyranitar's Sand Stream.
Latias also provides me with valuable resists, for example Water and ground mess me up pretty badly already but with Latias (And Gliscor apparently) these weaknesses aren't as horrible. But damn I hate relying on Choice Scarf Latias for resists because not only is it fragile and pursuit bait but it also has no recovery so it gets worn down extremely easily. So I decided to downplay my speed to 176 so I could outrun max speed Salamence and added the rest into HP so I could take hits a little better.
I chose these moves so Latias could get the most coverage, Draco Meteor so I could OHKO those pesky Salamences and Thunderbolt for Gyarados. Surf gives me coverage and the ability to hit Infernape if he's starting to be a problem.
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Slaughtahouse (Tyranitar) (M) @ Choice Band
Ability: Sand Stream
EVs: 252 HP/40 Atk/216 SDef
Adamant nature (+Atk, -SAtk)
- Crunch
- Pursuit
- Earthquake
- Stone Edge
This is where things get fun. Tyranitar is the powerhouse of the team and the first part of my "tri-core" along with Lucario and Suicune. Tyranitar Pursuits all those nasty psychics like Celebi and Cresselia and can stop Scarf Zone and Scarf Rotom which could stop both of their sweeps. Since most teams can't really find a pokemon that can reliably resist a stab Stone Edge, especially coming off of 517 attack so its really great for weakening teams so they're in the range for my other pokemon like Latias, Scizor, or Suicune. Specially defensive Tyranitar wasn't my first choice for this slot until I realized that normal CB Tar gets worn down too easily by a Zapdos's Thunderbolt so I decided to go for the Special Tar in order to sponge some attacks like Thunderbolts and Ice Beams.
Now let me explain Tyranitar's role more specifically. Lucario's set is below so you can skip down there to see what it is. Now the main things that plague Lucario normally are:
Rotom, Zappy, Celebi and Cress would be taken down by Tyranitar with sandstorm helping him sponge Thunderbolts and Grass Knots. The others are handled by the rest of the team for example Gyara and Mence are taken down by Latias. Pursuit is an amazing move because Tyranitar forces so many switches thanks to the immediate threat of Stone Edge or Crunch and then take advantage of that by taking a huge chunk of HP from it. In fact, Crunch is basically never used unless I have a clean sweep with this guy.
The EV's let me survive a Focus Blast from Gengar and OHKO with Crunch. I'm running Earthquake instead of Aqua Tail because without Max Attack, I miss a 2HKO on Hippowdon and Aqua Tail, which is really the only reason you'd run Aqua Tail and the ability to not be walled by Steels is way better than 3HKO's on Bulky grounds.
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Liquid Swords (Suicune) @ Leftovers
Ability: Pressure
EVs: 32 HP/224 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Surf
- Substitute
- Ice Beam
This is my favorite member of the team, solely because when every one see's suicune, they think "SCARF IT! EXPLODE ON IT!" only to find Subcune and see me CM on it and start sweeping. Seriously everyone sends in their metagross's while I CM and I sub and they'll Explode on my sub and then I'll usually get a clean sweep as most of the time, exploding is their only answer to Suicune. Suicune is a amazing at setting up subs too, just come in on things you know you can force out. Gyarados (They'll be expecting HP Electric), Heatran, etc. then abuse that Subsistute and punch holes.
Suicune is Part 2 of my tricore, along with Lucario and Tyranitar. Suicune lures in pokemon like Scarf Rotom (Along with regular rotom's) and Zapdos and can 2-1HKO both (Although I prefer using Tyranitar instead of Suicune of Scarf Rotom as they'll be forced to T-Bolt) and it can also OHKO Gliscor who is the best Lucario counter in the game. Suicune also has that added benefit of Ice beaming Celebi switch in's and using Cress as set up fodder. But a lot of the time, Suicune usually means gg for the opponent and setting up Lucario isn't even necessary.
Subcune suffers from that horrible 4 moveslot syndrome, ultimately making me choose Ice beam or HP Electric. HP electric was considered cause it wouldn't rely on Gyara being scared out and just get it out of the way but Ice Beam provides me the KO's this team needs so I eventually decided on that. The EV's lemme get the jump on Sub charge rotoms (Fastest non scarf Rotom you'll see and let me 2HKO with Surf.
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The Infamous (Lucario) (M) @ Life Orb
Ability: Inner Focus
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Close Combat
- Swords Dance
- Stone Edge
- Extremespeed
The centerpoint of the team, now with added Gyara Insurance!
This is the 3rd and final part of my tricore along with the previously mentioned Suicune and Tyranitar. Now after Suicune lures in Zapdos's and takes them out while Tyranitar takes care of those Scarf Rotom's that give Lucario a lot a trouble are taken out, Lucario then proceeds to sweep without any troubles. And it has a suprisingly easy time setting because since Latias is my main pokemon for revenge killing and checking threats, its amazing Pursuit bait. And since most Pursuiters (coughtyranitar/scizorcough) are Banded, it give Lucario the perfect opportunity to switch in and start tearing shit up. Close Combat is overwhelmingly powered as always, which nearly OHKO's everything that doesn't resist it after a Swords Dance. Stone Edge is for the Gyarados's that try to switch in and force me out only to get OHKO'd. Extremespeed is what makes Lucario Revenge kill proof (With the exception of Scarf-rotom, who's probably dead anyway) since it will at least take off a huge chunk out of anything that's fast enough to stop me.
The EV's standard. Max/Max blah blah blah. Adamant is here instead of Jolly is because I'll want to hit as hard as possible and Jolly isn't really letting me outspeed much (Unless I'm missing something) and those extra OHKO's on Adamant Luke are just too damn appealing. Now before I used to run Crunch over Stone Edge but then I realized that Tyranitar ruins all Psychics/Ghosts that could stop Lucario's sweep although it can't stop Gyarados which is another common switch in to Lucario.
Team Binary Star

OK this has gotta be the greatest team I made in a while (Which isn't saying much cause ever since Platinum came out I've been making trash teams), and it broke another one of my monthly team building slumps so it deserves to be put in a RMT, but first background info. OK so I was sitting there watching Smogon chat get trolled again (It happens every 5 minutes so I didn't really care) while listening to a great hip hop group (This to be exact) called Binary Star and I was like "Holy shit, this song is too amazing not to make a team out of it. But I wanted it to be good, something that could actually show potential to be amazing. Something that wasn't 6 Jirachi's to fit my whole "Binary Star theme". So I set out to make my best team ever. Eventually I stumbled upon Aldaron's thread about offensive combo's and found Legacy's Offensive Suicune and SD Lucario core which is based around Suicune's ability to lure in shit like Celebi, Zapdos, and suprisingly Rotom (I still don't see how non-scarf Rotom counters any suicune, maybe they were thinking I'm a Resttalker and were trying to pressure me into resting, IDK) and 2HKO them all with Ice Beam and Surf. Now after reading up on a few RMT's (Most notably Vashta's Welcome Home) I finally got on the right train of thought and started building this monstrosity.


Binary Star (Gliscor) (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/32 Def/224 Spd
Jolly nature (+Spd, -SAtk)
- Stealth Rock
- Earthquake
- Roost
- Taunt
Now this is the definition of an anti lead. It completely tears apart most common leads (Swampert is a bitch though). It can counter the top 3 amazingly except Azelf, who without U-turn is tougher since I'm forced to switch in Tyranitar then pursuit, possibly letting it set up screens if its one of those copied and pasted Dual Screen Azelf and DD Gyara, Mence, Tar, Agiligross and Lucario teams. So many leads are vulnerable to taunt, especially Roserade, which is one of the reasons I ran Gliscor in the first place. Suicune hates Toxic Spikes more than anything so Gliscor is really necessary to stop them so the opponent can't stop Suicune from stopping Lucario's main counters, but we'll learn more about that later. Gliscor also functions as my Luke check, and my main Electric and rock resist because those 2 types are so hard to find resists for. Without gliscor I'd be in a tight spot against CB Tar who could just spam Stone Edge and take off chunks of health from my team (Since I'm sort of meh on the whole switching Lucario into a CB Tar) and a scarf Latias would be the only thing preventing people from spamming Thunderbolt against me.
Now, Taunt and U-turn is something thats been bugging me since I made this team. U-turn lets Scizor get the jump on Aerodactyl leads and faster leads but Taunt helps me more against stall which I hate completely. It also let me get the upper hand against Smeargle and Roserade leads, which are a lot more popular than they were before. Taunt can also help me deal with pesky breloom's that think they can manhandle my team with that hellspawn of a set called Subpunch. U-turn is appealing to me sometimes like when I have to risk losing Tar to an explosion just to stop Azelf leads. I seriously hate Game Freak cause with 4 moveslots I'm forced to choose between 2 amazingly useful moves. So after a little bit of testing I've settled on Taunt but I'm still kind of shaky on it since I lose the ability to stop so many leads and the fact that Gliscor is so much better at scouting with U-turn than Scizor.
The EV's are a slight alteration of the standard Gliscor. Jolly, enough speed to outrun base 90's, Max HP yadayadayada. It gets interesting when I boost the speed though. See somebody taught me something a while back. Smart people run enough to outspeed others on that speed tier, smarter people run enough speed to outrun the smart people. So I started running enough to outspeed Jolly 220 Gliscors so I can Taunt them (Another reason I chose Taunt) while they try to Taunt me and it can give me a chance to scout their teams because most Gliscor's don't run Stone Edge nowadays. Speaking of Stone Edge, I chose to run the set with Stealth Rock because its a lead and Stealth Rock allows Lucario to gain a bunch of OHKO's, Earthquake is for the obligatory STAB move and Roost is for Recovery. The previous paragraph adequately explained my reasoning for running taunt. All that I can really say about Gliscor now is how it stands up against the top 10 leads, cause thats always awesome right?
This is how Gliscor fairs against the top ten common leads according to the usage statistics; blue indicates little trouble caused, orange indicates that there is a bit of switching to do, and red is problematic:(Copied from Vashta's RMT, hope you don't mind!)
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MadVillian (Scizor) (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Def
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Quick Attack
- Superpower
- U-turn
Really awesome. I was a little skeptical at first for using a CB Quick Attack Scizor but hey, it is Quick Attack. But suprisingly its an effective set. Its like the ultimate scout and revenge killer because not many sweepers can take a CB Bullet Punch effectively while shrugging off Quick Attacks. Gyarados for example is a major problem when Latias is out and Scizor's Bullet Punch doesn't really scratch it. But with Quick Attack I can use Scizor as a secondary check for the thing, just like a lot of other tough pokemon. Sometimes the fact that I'm not bulkier (Like my T-Tar set) really fucks me over when switching into some attacks, like a Gengar's Thunderbolt or something crazy like that.
I know what you guys are thinking, why run a CB Tar and a CB Scizor on the same team. Don't they accomplish the same exact thing? No. Scizor's whole purpose on this team is to revenge kill and counter threats like Alakazam (Lol) and Gengar who wouldn't normally be countered by the rest of the team. It was also a perfect fit too, since nothing else has resists as useful as Scizor, especially this late in the team building process where I had 1 spot available and a whole lot of stuff to stop.
Now for the moveset! A lot of people have to decide which is more powerful, Brick Break or Superpower. Superpower scores that OHKO on Magnezone and Heatran switch-ins (Which I don't think Brick Break can do) but Brick Break doesn't result in a nasty defense drop that other scizor's could take advantage of (Because we all know that in a Scizor vs Scizor situation, the slowest one always wins thanks to Superpower's drop) but I decided that I'd just run Superpower and run that last 8 EVs in Defense instead of Speed. Bullet Punch is pretty obvious and Quick attack is used for already explained reasons.
EVs let me switch in on Stealth rock more times provided I'm not damaged and the Defense EV's are there so I can take a Superpower from a rival Scizor, let it outspeed me, then KO with a Superpower. Because these situations happen more often than you'd think.
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Clipse (Latias) (F) @ Choice Scarf
Ability: Levitate
EVs: 76 HP/4 Def/176 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Thunderbolt
- Trick
My most useful member and my most fragile member. This has saved my ass so many times against Mence and Gyarados only to get KO'd by a Tyranitar/Scizor switch in. None the less, amazing pokemon and an amazing revenge killer. It can deal with any pokemon under the sun that could give me problems. Gliscor faces a Starmie lead? Switch to Scizor on the Ice Beam and then pivot to Latias to force it out! Blissey's being a dick and stopping Suicune from doing its job? Lure it in with Latias and scarf the thing! In fact on that note, leftovers from Blissey can help a lot when dealing with Tyranitar's Sand Stream.
Latias also provides me with valuable resists, for example Water and ground mess me up pretty badly already but with Latias (And Gliscor apparently) these weaknesses aren't as horrible. But damn I hate relying on Choice Scarf Latias for resists because not only is it fragile and pursuit bait but it also has no recovery so it gets worn down extremely easily. So I decided to downplay my speed to 176 so I could outrun max speed Salamence and added the rest into HP so I could take hits a little better.
I chose these moves so Latias could get the most coverage, Draco Meteor so I could OHKO those pesky Salamences and Thunderbolt for Gyarados. Surf gives me coverage and the ability to hit Infernape if he's starting to be a problem.
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Slaughtahouse (Tyranitar) (M) @ Choice Band
Ability: Sand Stream
EVs: 252 HP/40 Atk/216 SDef
Adamant nature (+Atk, -SAtk)
- Crunch
- Pursuit
- Earthquake
- Stone Edge
This is where things get fun. Tyranitar is the powerhouse of the team and the first part of my "tri-core" along with Lucario and Suicune. Tyranitar Pursuits all those nasty psychics like Celebi and Cresselia and can stop Scarf Zone and Scarf Rotom which could stop both of their sweeps. Since most teams can't really find a pokemon that can reliably resist a stab Stone Edge, especially coming off of 517 attack so its really great for weakening teams so they're in the range for my other pokemon like Latias, Scizor, or Suicune. Specially defensive Tyranitar wasn't my first choice for this slot until I realized that normal CB Tar gets worn down too easily by a Zapdos's Thunderbolt so I decided to go for the Special Tar in order to sponge some attacks like Thunderbolts and Ice Beams.
Now let me explain Tyranitar's role more specifically. Lucario's set is below so you can skip down there to see what it is. Now the main things that plague Lucario normally are:







Rotom, Zappy, Celebi and Cress would be taken down by Tyranitar with sandstorm helping him sponge Thunderbolts and Grass Knots. The others are handled by the rest of the team for example Gyara and Mence are taken down by Latias. Pursuit is an amazing move because Tyranitar forces so many switches thanks to the immediate threat of Stone Edge or Crunch and then take advantage of that by taking a huge chunk of HP from it. In fact, Crunch is basically never used unless I have a clean sweep with this guy.
The EV's let me survive a Focus Blast from Gengar and OHKO with Crunch. I'm running Earthquake instead of Aqua Tail because without Max Attack, I miss a 2HKO on Hippowdon and Aqua Tail, which is really the only reason you'd run Aqua Tail and the ability to not be walled by Steels is way better than 3HKO's on Bulky grounds.
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Liquid Swords (Suicune) @ Leftovers
Ability: Pressure
EVs: 32 HP/224 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Surf
- Substitute
- Ice Beam
This is my favorite member of the team, solely because when every one see's suicune, they think "SCARF IT! EXPLODE ON IT!" only to find Subcune and see me CM on it and start sweeping. Seriously everyone sends in their metagross's while I CM and I sub and they'll Explode on my sub and then I'll usually get a clean sweep as most of the time, exploding is their only answer to Suicune. Suicune is a amazing at setting up subs too, just come in on things you know you can force out. Gyarados (They'll be expecting HP Electric), Heatran, etc. then abuse that Subsistute and punch holes.
Suicune is Part 2 of my tricore, along with Lucario and Tyranitar. Suicune lures in pokemon like Scarf Rotom (Along with regular rotom's) and Zapdos and can 2-1HKO both (Although I prefer using Tyranitar instead of Suicune of Scarf Rotom as they'll be forced to T-Bolt) and it can also OHKO Gliscor who is the best Lucario counter in the game. Suicune also has that added benefit of Ice beaming Celebi switch in's and using Cress as set up fodder. But a lot of the time, Suicune usually means gg for the opponent and setting up Lucario isn't even necessary.
Subcune suffers from that horrible 4 moveslot syndrome, ultimately making me choose Ice beam or HP Electric. HP electric was considered cause it wouldn't rely on Gyara being scared out and just get it out of the way but Ice Beam provides me the KO's this team needs so I eventually decided on that. The EV's lemme get the jump on Sub charge rotoms (Fastest non scarf Rotom you'll see and let me 2HKO with Surf.
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The Infamous (Lucario) (M) @ Life Orb
Ability: Inner Focus
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Close Combat
- Swords Dance
- Stone Edge
- Extremespeed
The centerpoint of the team, now with added Gyara Insurance!
This is the 3rd and final part of my tricore along with the previously mentioned Suicune and Tyranitar. Now after Suicune lures in Zapdos's and takes them out while Tyranitar takes care of those Scarf Rotom's that give Lucario a lot a trouble are taken out, Lucario then proceeds to sweep without any troubles. And it has a suprisingly easy time setting because since Latias is my main pokemon for revenge killing and checking threats, its amazing Pursuit bait. And since most Pursuiters (coughtyranitar/scizorcough) are Banded, it give Lucario the perfect opportunity to switch in and start tearing shit up. Close Combat is overwhelmingly powered as always, which nearly OHKO's everything that doesn't resist it after a Swords Dance. Stone Edge is for the Gyarados's that try to switch in and force me out only to get OHKO'd. Extremespeed is what makes Lucario Revenge kill proof (With the exception of Scarf-rotom, who's probably dead anyway) since it will at least take off a huge chunk out of anything that's fast enough to stop me.
The EV's standard. Max/Max blah blah blah. Adamant is here instead of Jolly is because I'll want to hit as hard as possible and Jolly isn't really letting me outspeed much (Unless I'm missing something) and those extra OHKO's on Adamant Luke are just too damn appealing. Now before I used to run Crunch over Stone Edge but then I realized that Tyranitar ruins all Psychics/Ghosts that could stop Lucario's sweep although it can't stop Gyarados which is another common switch in to Lucario.
A Final Look





