okay this is the team I been using probably the past 3 - 4 months. It has accumulated a bit of wins under its belt so I am proud of that. It mainly needs to be hugely upgraded for the new Plat realm. I updated it a little but its just seems to have some weakness here namely Suicune, Togekiss, and Electivire and it doesnt take some stall teams well and I have to rely heavily on my prediction skills which is the reason I can get around some problems but I feel I need a new boost to the team and is the reason I am posting it now. Without further adieu, here is the team.
Machamp (M) @ Lum Berry
Ability: No Guard
EVs: 252 HP/160 Atk/96 SDef
Adamant nature (+Atk, -SAtk)
- Substitute
- Dynamicpunch
- Payback
- Ice Punch
This is my Anti-Lead Machamp which is also the pride of this team. Fighting, Dark, and Ice has pretty good coverage on its own but this guy can counter some common leads like Gengar and Aerodatcyl which usually try to set Rocks anyway and think I would switch because of fear of Aerodactyl. This poke has so much potential that I have 2 - 0 pokes consistently with this without even needing to switch. Probably my favorite lead.
Vaporeon (F) @ Leftovers
Ability: Water Absorb
EVs: 196 HP/252 Def/62 SAtk
Bold nature (+Def, -Atk)
- Surf
- Wish
- Protect
- Hidden Power [Electric]
Wish passing Vaporeon. It helps Machamp and Heracross live longer and it serves as my main Gyarados counter. It works pretty well and great team supporter. Also I can absorb predicted surfs from Vaporeon and attack back. It is very vital to my team.
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 120 Atk/136 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Draco Meteor
- Brick Break
- Fire Blast
- Roost
Wall Breaking Salamence. It sets up my Machamp and Heracross for hard hits later on and weaken some pokes that can be dangerous to the team. Draco Meteor for physical walls, Brick Break for your typical Blissey thinking its Specs and for Light Screen/Reflect breaks. Fire Blast for Steels and what not. Roost is there to help it survive longer and its been working quite well.
Heatran (M) @ Leftovers
Ability: Flash Fire
EVs: 240 HP/4 Def/56 SAtk/210 SDef
Modest nature (+SAtk, -Atk)
- Lava Plume
- Earth Power
- Rest
- Sleep Talk
Restalk Heatran. It main purpose is to take Sp Hits and dish them out. Usually I always start with an Earth Power to read Heatran switches in and 9/10 I am right so he has a lot of Heatran kills under his belt. Lava Plume for the burn precentage and STAB. Works pretty well. It also helps cover some of my weakness on the team.
Gliscor (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/40 Atk/218 Spd
Impish nature (+Def, -SAtk)
- Ice Fang
- Earthquake
- Roost
- Stealth Rock
My main physical wall and heracross counter. Its main purpose is to set up Stealth Rocks and keep some physical walls at bay. Speed is enough to outspeed Adament Lucario by 1 point. Ice Fang for Dragons and Grounds and enemy Gliscor. Earthquake for STAB.
Heracross (M) @ Choice Band
Ability: Guts
EVs: 104 HP/252 Atk/152 Spd
Adamant nature (+Atk, -SAtk)
- Megahorn
- Close Combat
- Pursuit
- Stone Edge
The driving force and support attacker to Machamp. It acts as my Psychic counter, ie Cresselia, and when I need quick pressure on my opponent. Though I been debating on making it Scarf for since I always seem to need a faster poke at times. It also helps against Celebi which I can have some trouble with at times.

Machamp (M) @ Lum Berry
Ability: No Guard
EVs: 252 HP/160 Atk/96 SDef
Adamant nature (+Atk, -SAtk)
- Substitute
- Dynamicpunch
- Payback
- Ice Punch
This is my Anti-Lead Machamp which is also the pride of this team. Fighting, Dark, and Ice has pretty good coverage on its own but this guy can counter some common leads like Gengar and Aerodatcyl which usually try to set Rocks anyway and think I would switch because of fear of Aerodactyl. This poke has so much potential that I have 2 - 0 pokes consistently with this without even needing to switch. Probably my favorite lead.

Vaporeon (F) @ Leftovers
Ability: Water Absorb
EVs: 196 HP/252 Def/62 SAtk
Bold nature (+Def, -Atk)
- Surf
- Wish
- Protect
- Hidden Power [Electric]
Wish passing Vaporeon. It helps Machamp and Heracross live longer and it serves as my main Gyarados counter. It works pretty well and great team supporter. Also I can absorb predicted surfs from Vaporeon and attack back. It is very vital to my team.

Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 120 Atk/136 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Draco Meteor
- Brick Break
- Fire Blast
- Roost
Wall Breaking Salamence. It sets up my Machamp and Heracross for hard hits later on and weaken some pokes that can be dangerous to the team. Draco Meteor for physical walls, Brick Break for your typical Blissey thinking its Specs and for Light Screen/Reflect breaks. Fire Blast for Steels and what not. Roost is there to help it survive longer and its been working quite well.

Heatran (M) @ Leftovers
Ability: Flash Fire
EVs: 240 HP/4 Def/56 SAtk/210 SDef
Modest nature (+SAtk, -Atk)
- Lava Plume
- Earth Power
- Rest
- Sleep Talk
Restalk Heatran. It main purpose is to take Sp Hits and dish them out. Usually I always start with an Earth Power to read Heatran switches in and 9/10 I am right so he has a lot of Heatran kills under his belt. Lava Plume for the burn precentage and STAB. Works pretty well. It also helps cover some of my weakness on the team.

Gliscor (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/40 Atk/218 Spd
Impish nature (+Def, -SAtk)
- Ice Fang
- Earthquake
- Roost
- Stealth Rock
My main physical wall and heracross counter. Its main purpose is to set up Stealth Rocks and keep some physical walls at bay. Speed is enough to outspeed Adament Lucario by 1 point. Ice Fang for Dragons and Grounds and enemy Gliscor. Earthquake for STAB.

Heracross (M) @ Choice Band
Ability: Guts
EVs: 104 HP/252 Atk/152 Spd
Adamant nature (+Atk, -SAtk)
- Megahorn
- Close Combat
- Pursuit
- Stone Edge
The driving force and support attacker to Machamp. It acts as my Psychic counter, ie Cresselia, and when I need quick pressure on my opponent. Though I been debating on making it Scarf for since I always seem to need a faster poke at times. It also helps against Celebi which I can have some trouble with at times.