Team Crashland - Balanced Offensive

Introduction:
Hello, potential raters! I am a former Pokemon battler, and I've been competitive battling since Gen 3. However, I have taken a long break starting about halfway through the Gen 4 era of battling. I've gotten back into it and I've created a team that I hope all of you will enjoy and rate!

Team Building Process:
Well, I wanted to start off the team with something that I'm 100% in love with, Lucario. I've always gone with SD Luke, but this time around I'm going to use the Nasty Plot set.
448.gif


Now, I began building the team around things that can take out Special Lucario. The first thing I thought was, of course, Salamence. I talked with my friend on how to take out Mence and he suggested CB Haxorus. I initially didn't think it was too bad, but I saw that Haxorus was slightly slower than Mence(still getting used to Gen 5 speed tiers :P), so I went with the more speedy Latios, now that I can use him in my OU teams.
448.gif
381.gif


Alright, now that I had a sort of "core", I spent a long time thinking of my third pokemon. I needed something that could check Gyarados, in case it tried to setup on Luke, and I also needed some general support on my team. Looking at the new OU tier, I saw the perfect candidate: Mew
448.gif
381.gif
151.gif


Solid. Team's looking good... but I still need a lead and something to setup SR, otherwise I'm going to be in big trouble against a lot of threats. I was debating on whether or not to run a suicide lead, and after thinking, I decided to run a Jirachi, so that I could retain some tankiness on what is currently looking to be a pretty offensive team.
448.gif
381.gif
151.gif
385.gif

Alright, now all I needed was some physical damage to round out the team. I've always been a fan of choicers, and I always run 2-3 choicers on my team, so I knew at least one of them was GOING to be a choicer. Initially, wanting to get rid of my ground weakness while getting some fire resist, I was going to run Scarf Gyarados(it's as weird as it sounds) with a Landorus to take advantage of Tbolts coming Gyara's way. However, after looking at sets, I realized that setup Gyara with scarf Landorus would be superior for the pokemon, and I didn't want to do that. I still needed a physical choicer, and I WAS going to run Scizor, but my friend suggested Dragonite. Dragonite was an awesome choice, having many offensive choices that can be unexpected.
448.gif
381.gif
151.gif
385.gif
149.gif


And, lastly, I needed a non-choice physical attacker. I forgot specifically why I chose Virizion, but I have found him invaluable to my team so far.
448.gif
381.gif
151.gif
385.gif
149.gif
640.gif


xpVGD.png


Through the Microscope:

jirachi.png


Jirachi
@ Leftovers Trait: Serene Grace
EVs: 252 HP / 224 SDef / 32 Spd
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Iron Head
- Body Slam
- Wish


Description: Super standard specially defensive Jirachi lead. I generally start off with stealth rock unless expecting a taunt. Unlike scarfrachi, flinch hax aren't as prevalent with this set, seeing as how it barely outspeeds anything worth flinching. However, this set does outspeed and 2HKO Jolly Tyranitar, while surviving EQuake. Body Slam is for parahax, while Wish is there for utility. I've been considering taking out Body Slam and replacing it with Thunderpunch, allowing me to free up a slot on Dragonite and have a more effective way of dealing with Gyarados(OHKO after SR on non-bulky, otherwise chance to OHKO).


Synergy: Fire goes to Latios and Dragonite. Ground goes to Latios and Dragonite.




latios.png

Latios (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Thunderbolt
- Ice Beam
- Psyshock


Description: This pokemon is simply amazing. Not only does it have high revenge kill potential, it can switch into other choicers and nearly KO anything with its extremely high special attack. Draco Meteor is for obvious STAB benefits, taking out every single dragon that isn't named Latias. Surf is for things like Heatran and other steel types that resist Meteor. HP Ice is for Gliscor, who walls both of my sweepers. Psyshock beats Venusaur, who otherwise gives my team some trouble. In general, a very strong revenge killer, and it isn't outsped by anything. As always, I'm worried about Scizor, who just switches in on Draco Meteor and kills with Pursuit, but I can just setup on that extremely hard. Latios is basically a gateway for a Lucario setup many times. However, Latios itself checks many threats such as Starmie and Haxorus, things that don't always come to mind. Latios also outspeeds and OHKO's Scarf Landorus with HP Ice, which is always nice. I used to run HP Fire for Scizor and the like, but I decided that having Fire Punch on Dragonite is enough fire coverage.


Synergy: Dragon goes to Jirachi and occasionally Lucario. Dark goes to Lucario and Virizion. Bug goes to Lucario and Dragonite. Ghost goes to Lucario. Ice goes to Lucario and Jirachi.



mew.png

Mew @ Leftovers Trait: Synchronize
EVs: 252 HP / 224 Def / 32 Spd
Bold Nature (+Def, -Atk)
- Will-O-Wisp
- Psychic
- Taunt
- Softboiled

Description: This is not only my answer to stall teams, but also to almost every single physical threat in the entire game, sans Dark types. It can outspeed and burn a Lucario, surviving even and SD Crunch, sometimes even if there's Stealth Rocks up. It is my answer to Mamoswine, completely shutting it down, only taking 42-50% from LO EQuake. It survives +1 Payback and OHKO + Mach Punch even after Stealth Rock and, in return, 2HKO's with Psychic. Will-O-Wisp will also be shutting down things like Gyara(Taunt for DD variants) and Salamence. Scizor switching into Mew to Pursuit/U-turn will likewise be met with a burn. This Mew set cripples physical attackers and also serves as a way for me to break semi-stall teams. Perhaps Toxic would be superior in some situations to Taunt? Would like feedback on this. Toxic would solidify Mew's role as a supporting stall breaker, but Taunt also serves this role handily while shutting down non-Substitute sweepers. As a final note, Mew's psychic typing allows Lucario to setup and sweep things that come to kill it.

Synergy: Bug goes to Lucario and Dragonite. Dark
goes to Lucario and Virizion. Ghost goes to Lucario.



lucario.png


Lucario (F) @ Life Orb Trait: Steadfast
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Nasty Plot
- Aura Sphere
- Dark Pulse
- Vacuum Wave

Description: Here it is, the very reason I created this team. Special Lucario is a very interesting sweeper. The first advantage is has over SD Lucario is also the most obvious: Surprise factor. Imagine the look on their face when they burn you only to see "Lucario used Nasty Plot". Suddenly, things take a very different turn. The second advantage of NP Luke immunity to burn. SD Luke can get shut down very hard by Will-O-Wisp, Volcarona, or something silly like Flame Body Heatran. The point is, there are many burns going around, and NP Luke is completely immune to the crippling effects of -2 attack. Finally, not as an advantage over SD Luke, but in general, Lucario is completely immune to Toxic. This is completely obvious, but generally people try to wall sweepers with Toxic or (P)Hazing. Lucario is completely immune to the first, making him a wonderful choice. On to the gameplay of Lucario. He is the epitome of Ferrothorn counter. There is absolutely nothing Ferrothorn can do to Lucario, except Leech Seed him or something. Aura Sphere is a guaranteed OHKO after 1 Nasty Plot. Dark Pulse is for coverage, it can OHKO many things, such as Reunclus, Espeon(after surviving HP Fighting), and all but the tankiest Jellicent. Vacuum Wave is to give me priority in a pinch, but due to its weak base power, it has a hard time killing anything unless I have 3 Nasty Plots setup. Wonderful Poke.

Synergy: Fire goes to Latios and Dragonite. Fighting goes to Mew, Latios and Dragonite. Ground goes to Latios and Dragonite.



dragonite.png

Dragonite (M) @ Choice Scarf Trait: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Outrage
- Fire Punch
- ThunderPunch
- Earthquake

Description: Where do I even start with Dragonite? I remember it being pretty subpar in the previous two generations, but I have found a new love for it. Outspeeds and OHKO's bulky Gyara as well as Tornadus(after Stealth Rock). Life Orb Starmie also gets outsped and OHKO'd after Stealth Rock. This set is a check to a lot of threats that would otherwise pose huge problems, and the crux of it all is Dragonite's insane attack stat. Originally, I was going to run a Scarfed Gyarados here, but after playing around with Dragonite, the amount of pure damage and revenge potential he brings is just insane. Although, as mentioned earlier, I've been thinking about replacing Body Slam on Jirachi with Thunderpunch, and I was wondering what move I would replace on Dragonite if I were to do that. Possibly Extremespeed, but I feel that priority moves on Scarfers are silly. I really want suggestions on this. Thunderpunch is extremely subpar, and I literally run it just to kill Gyara, which would otherwise stomp all over Lucario. So to recap, Dragonite is an invaluable revenge killer that can wreck anything that it outspeeds.

Synergy: Ice goes to Jirachi and Lucario.
Dragon goes to Jirachi and occasionally Lucario. Rock goes to Jirachi, Lucario and Virizion.

susiron__s_virizion_by_susiron-d3en6he.png

Virizion @ Life Orb Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Swords Dance
- Close Combat
- Leaf Blade
- Stone Edge

Description: Alright guys, here it is. The final pokemon. Why do I run Virizion? It's because of its great speed stat. Although this poke creates a pretty nasty weakness to Fire, it's pretty worth it considering how good of a pokemon Virizion is. It can setup on choice users pretty handily. Close Combat and Leaf Blade for STAB, Stone Edge for more coverage. Honestly not a whole lot to say on this poke, just a very generic physical sweeper with great speed and special defense. Sorry for the short description on this one.

Synergy:
Fire goes to Latios and Dragonite. Ice goes to Jirachi and Lucario. Poison goes to Jirachi and Lucario. Flying goes to Jirachi and Lucario. Psychic goes to Mew and Jirachi.

Final Thoughts:
Well, there you have it, readers, my modest team. Sorry about the short descriptions :( I feel like the team is pretty Starmie weak, but it is somewhat checked by Latios. I don't see any extremely glaring threats, because defensive threats get setup on by Luke/Virizion, and most offensive threats are outsped and revenge killed by Latios, OR if they're choiced, they get setup on as well. I used to run +damage natures, but recently changed to +speed, just because of how good speed compared to the damage you're getting. Mainly I want feedback on the Thunderpunch dilemma, as well as your thoughts on Virizion in my team. So far, it's been working out pretty well, but I would like to see your rates!

Thank you for reading!

-Alien
 
Well there is a glaring problem on Latios, why would you have HP Ice when you can have Ice Beam.

Sincerely if Starmie is giving you problems you should drop off the Draco Meteor as it is usable only once, because of the SpA drop. Imagine that the two most common dragons in the metagame are Dragonite and Salamence. Both really weak to ice moves. Draco deals 140 + STAB * 2 = 440. While Ice Beam is 95 * 4 = 480!
By now you can add a recovery move to Latios, named Recover. It really gives a staying chance to your team. Surf is not that great in synergy with an ice and psychic move... You could try instead T-bolt for Starmie or HP Fire for Scizor, Foretress and Ferrothorn.

Set is this one:
Latios @ Life Orb
Trait: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Jolly Nature (+Spe, -Atk)
- Ice Beam
- Thunderbolt/HP Fire
- Psyshock
- Recover

Ice beam for: Other Latios (1KO), Latias (2KO), Dragonite (1KO broken Multiscale), Salamence (1KO), Gliscor (1KO). Plant types...
Thunderbolt: Water types and flying types
HP Fire: Scizor (1KO), Forretress (1KO broken Sturdy), Ferrothorn (2KO)
Psyshock: Stab for fighting types...
Recover: For recovery from Life Orb recoil. And being more of a threat to opposing teams for longer.

Your team is pretty solid against stealth rocks, the only problem is D-nite which gets owned by rocks. Breaking his Multiscale is like breaking his life... LOL
As I was saying, keeping the multiscale intact is important not to die. If you bring him with an intact Multiscale to a battle you will survive enough to Dragon Dance and than you have the same speed as a scarfed version. So I recommend a DD set.

Dragonite @ Lum Berry
Trait: Multiscale
EVs: 4HP / 252 Atk / 252 Spe
Adamant Nature (+Atk, -SpA)
- Dragon Dance
- Roost
- Outrage
- Fire Punch

This set is only walled by Heatran.

Dragon Dance boosts your speed to the same as a scarfed adamant. Power over speed on Dragonite is raw.

Roost allows you to recover your Multiscale, and takes your weakness to Rock away. Also it reduces the damage from incoming ice moves.

Outrage attacks some turns and it obliterates once there are no steel types on the enemy's team. Combined with Lum Berry you escape from confusion and you are ready to wreck havoc again.

Fire punch deals with steel types, offers a great combination with Outrage.


I will run some calcs with Breloom and Virizion and see which one is more "powerful". As Techniloom is just a BEAST with priority Mach Punch and a 227.5 power Bullet Seed if hitting 5 times. Anyway I will do calcs and edit my post later!

Cheers,
Your team is REALLY solid.
 
Yeah you're right, I totally forgot about Ice Beam x.x I don't what came over me. It's probably because I used to run HP Fire and then just changed it to Ice when I wanted an ice type attack >.> I'll run Ice beam.

As for a life orb set, I really want to keep the scarf on Latios. Latios is faster than almost anything in the game with a scarf on. As for Tbolt, I can see how that would be useful. However, I'm worried that if I take both of your suggestions, I will actually get demolished by ScarfTran, as I don't have any other way to deal with him apart from outspeeding and OHKO'ing with Dnite Earthquake.

I feel like replacing both of the scarves would make my team a tad too slow. I love the idea of the sweeper Dragonite, but like you said, if they get rocks up, multiscale goes away... and I don't really have any way to prevent entry hazards, unless I rework Mew as a lead, but I feel that would defeat its purpose.

Thank you so much for the rate, and I'd love to hear your response to this post (: I'll definitely test out your suggestions to see which ones I like better, even though I obviously have a bias toward my Choiced pokemon haha (:
 
Your Virzion wants jolly over timid if your running a swords dance set although not a rate how did you get the synergy chart on your rmt is there some sort of copy and paste option> when I am on the marriland team builder I cant seem to copy it on to my rmt. Anyway nice team and if I have time today I might give it a more in depth rate
 
Yes most likely I do respond! I overlooked the item on Latios sorry. It clearly fits its purpose, but having two scarfed dragons is suicide, I think... You should surely keep the scarf in Latios and keep your 4 attacking moves... But I still warn you Dragon moves give little coverage whatsoever and when it takes -2 every turn and your locked to it, my friend you are screwed. I suggest for a scarfed Latios the BoltBeam combination together with HP Fire and that Psyshock for those Pink Blobs...

I do not know if it is me, but I think it is weird to scarf a Dragonite, with Multiscale anything that is not named Cloyster or Mamoswine is not able to kill it... So you could really run a Bulky set with Roost, or run a more speedy set with max speed and roost.
You really should test the set I gave you. It guarantees at least 1 Dragon Dance, after that is overkill!

Nice team, I must admit that your Mew and Latios are always attracting those dark type attacks, really awesome for Justified Virizion. I always used this strategy with Terrakion and Latios, especially against sand teams and tyranitar.
 
Hey,
Just something real quick I would do is change Dragonite's set from Choice Scarf to a Choice Band set. It gives you a really powerful Priority attack in ExtremeSpeed and him and Lucario form a good one, two combo and besides you don't need two Scarfed Dragons right? A set similar to your current one like this
Dragonite @ Choice Band
Adamant / Multiscale / 8HP/ 248Atk / 252Spd
ExtremeSpeed / Superpower / Fire Punch / Outrage
This would suit Dragonite far better than your current Scarf set. Power and Priority is a winning combination and this set carries both and doesn't need a free turn to do his job. Sorry for my short and crappy rate I'm sort of pressed for time.
GL with the team, Love your use of NP Lucario!
 
Sincerely if Starmie is giving you problems you should drop off the Draco Meteor as it is usable only once, because of the SpA drop. Imagine that the two most common dragons in the metagame are Dragonite and Salamence. Both really weak to ice moves. Draco deals 140 + STAB * 2 = 440. While Ice Beam is 95 * 4 = 480!

Umm 140x1.5x2 = 420 and 95x4 = 380.
 
If it is a pursuit set, than yes. And most times they just Crunch, as many times they try to overpredict. Many Ttars out there are not even pursuit and you are always able to predict the opponent right?
 
I really like the 6 Pokemon chosen in the team and the way you've presented it. I am getting an offensive vibe from this team and it's cool, but something is telling me that you could do a lot different to be honest and make a really solid team out of it instead. You did a nice job using the weakness calculator as well, which I sometimes use to see my weak points in my teams. The goal of building a team is synergy whether the team is offensive, defensive, or balanced. You've made a nice looking team that just needs a little help with it's sets.

What I Like:

Due to the huge shift B2W2 has brought to the meta-game I think that Latios is just that much better to use now. There is less sand, which means less pursuit Tyranitar, which means Latios can do whatever the heck it wants for the most part. The most popular pursuiter outside of Tyranitar has always been Scizor, who's still out there but still less in the numbers from my experience. I like Scarf Latios's performance in the meta so I'd like to encourage you to keep it scarf. Modest Scarf hit's nicer, but speed is important.

Jirachi is in popular demand with all of the Therian forms running amuck. I was glad to see rocks somewhere on your team and heck Jirachi is a game changer nice addition. It really goes with the synergy or flow of the team, with it's resistance to ice and bulky purposes.

Mew does just what you said and helps to break down the opponents team. My only concern is that I haven't seen that much stall, but bulky Pokemon I see in use would be very scared to combat mew with proper predictions. Psychic is understandable, but if you do feel it needs to be switch try Ice Beam.

Suggestions:

Since you are new to OU I would suggest that you get used to the meta-game. I noticed you mention "what beats Specs Lucario", which I haven't seen in months! On that note I would like to also point out how you have Nasty Plot Lucario instead of the Standard Sword Dance Lucario. I'm not one to push the standard, but when you have a meta-game full of flying types that outspeed Lucario it's best to be using this standard set, which KO's Thundurus T, Tornadus T, and a whole lot of other Pokemon after Stealth Rocks.

I would use Surf on Latios instead of Thunder Bolt, because Ice Beam hits a lot of what Thunder Bolt can hit with x2 damage. For Water Types and other's I would just use Draco Meteor or Psyshock. Surf allows you to hit steal types better when under rain and lets this Latios be less Heatran walled, which Latios never wants.

448.gif

Lucario (M) @ Life Orb
Trait: Steadfast
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)/ Jolly Nature
- Swords Dance
- ExtremeSpeed
- Ice Punch
- Crunch

Deciding between Jolly and Adamant can simply be decided based on testing and what you feel your team needs the most.

Virizion's set is my next concern. Sword Dance can work out on certain teams, but with all of the rain in the meta-game I would strongly suggest that you use a bulkier Calm Mind Virizion.

640.gif

Virizion @ Leftovers
Trait: Justified
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Giga Drain
- Hidden Power [Ice]
- Focus Blast
This is a basic set and is better to your team for countering water types and partially healing! If you need more bulk on Virizion this set works just fine with 252 HP, 252 Speed, and 4 Defense. To be honest considering Virizion's lack of strength I would even consider a slower set that is mostly Special Defense and Hp, but that's just me.

Lastly Choice Band Dragonite sounds a bit better that scarf although I like the idea. Scarf just wouldn't be effective without priority as much strength and he has to deal with the other faster scarf Pokemon out there. Choice Band Extreme Speed finishes off a lot of the things yu need to out speed with a lot of power.

149.gif

Dragonite (F) @ Choice Band
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Outrage
- ExtremeSpeed
- Earthquake
- Superpower/ Fire Punch
With all the rain I'd go a head and try out Super Power if I were you!

Just keep editing along the way and I'm sure you'll not only adjust in no time, but you'll be rocking better teams! I really like this team especially looking at the changes you could make. Good Luck!
 
Hi! Solid team, Alien. I think Dragonite would greatly appreciate the power of a Choice Band, as it is kind of weak with a Scarf. Additionally, it doesn't really outspeed too much, so I wouldn't recommend it. Choice Band elevates Dragonite's Attack Stat to gargantuan levels, allowing to break through several walls. With Extremespeed, it can hit hard while being able to outspeed a lot of faster opponents due to that incredible +2 priority. Outrage hits like a truck, denting anything that doesn't resist it. It even 2HKOs Heatran! Earthquake lets you deal with Jirachi and Heatran, while Fire Punch wrecks opposing Scizor and Ferrothorn. Cool team, and good luck!

Dragonite @ Choice Band | Multiscale
Adamant Nature | 60 HP / 252 Atk / 196 Spe
~ Outrage
~ Extremespeed
~ Fire Punch
~ Earthquake
 
Hi!
Well, its a nice team, but i'd suggest about having a Wall, you need a pokemon that can resist attacks, it can be Ferrothorn as it can set spikes...
In the other hand, Lucario is kinda frail, you cant consider him for resisting another moves (except dark)
 
Scarf Latios is a really good revenge killer, however a big disadvantage it has is the fact that he is more prone to be trapped due to the lack of power. My suggestion is to replace his moveset to: Trick / Surf / Draco Meteor / HP Fire. First, you do not need Ice Beam on his moveset as Draco Meteor outdamages any super-effective hit this move might do to other Dragons. Surf and HP Fire for coverage moves hitting the multiple Steel-types that resists his fearsome STAB. Trick allows Latios to cripple a wall like Blissey on the switch-in.

Although it might sound surprising using a Choice Scarf Dragonite, it wont outspeed a lot anyways plus his weaker Outrage makes him set-up fodder for a surprisingly high amount of pokemons like Lucario, Scizor, Gliscor, Slowbro, etc. Totally going to back up Expert Physics´s suggestion of using Choice Band Dragonite mainly for the raw power it offers, plus his revenge killing ability with Extremespeed.

As a last suggestion, you might want to try Lum Berry over Life Orb on Virizion as a SD set can get crippled when switching into Scalds. Nice team and hope this rate helps :)
 
No it does not Motagua, simple math: Draco Meteor is 140 plus stab and only 2 times effective! That means only 420 BP. While Ice beam has 95 BP times 4, which is 480 BP.

Ice Beam on Latios is just a life savior since at -2 you lose half your power. It is useful for Late Game Sweep, but in his team it only allows Pokemon to set up on him.
 
No it does not Motagua, simple math: Draco Meteor is 140 plus stab and only 2 times effective! That means only 420 BP. While Ice beam has 95 BP times 4, which is 480
Dude not all OU dragons are 4X weak to Ice beam and STAB Draco Meteor will be enough to finish them off anyway even after SpA drop
EDIT: Lol so many CB Dragonite suggestions and my maths was also shitty, 95 X 4 I shall break it down for you Doom Dawg. If 95X 2 =190 then you times 190 by 2 you have 380. Not trying to sound like arrogant asshole JS
 
Thank you everybody for the rates! I really would want someone to tell me exactly WHY CBNite is superior to the scarf set I'm running right now. I'm still new so I don't immediately see the benefit. Isn't outrunning other CB sets of DNite, Terrakion and outspeeding Starmie(who is a big threat to my team) very beneficial?

@HardCore
Why does rain in the metagame dictate whether I run bulky CM or SD on Virizion? I don't quite understand haha (:

I don't see the immediate benefit of switching the purpose of Lucario and Virizion as well as you probably do, could you please expand on why you would switch the sets?

Once again, thank you everybody for the rates!
 
OK the reasons why you should run CB Dragonite over your current Scarf set I will explain to you here:
-Having 2 Scarfed Pokemon is not that necessary, more so they both share the same Dragon typing.
-Choice Band gives you a powerful Priority attack in ExtremeSpeed that helps defeat sweepers, especially because of its +2 priority which helps Dragonite beat even opposing Priority abusers.
-The CB set lets you have an effective 1,2 punch on the opponents Physical walls. Use either Dragonite or Virizion to soften them up and then demolish what is left with the other.
-Literally walled by nothing with the set of Outrage/ExtremeSpeed/Super power / Fire Punch. I remember a thread about countering the top 10 pokemon in OU a little while back which notably Omitted CB Dragonite because of its superior coverage and sheer power.
- Is not left helpless after locking itself into Outrage; even defensive steels will be 3HKO'd and some even 2HKO'D meaning they only have effectively one free turn before they are forced to attack/cripple Dragonite
-Outspeeding stuff with Choice Scarf doesn't mean much when you have ExtremeSpeed to bypass your low speed, and Choice Scarf doesn't hit hard enough without locking yourself in, Choice Band has a much larger presence and can still revenge kill with ExtremeSpeed anyway
So yeah sorry if I sound a bit arrogant but these reasons should be enough reason for you to switch sets IMO
 
You actually got wrong your calculations Doom Dawg, 95 * 4 = 380 [95 * 2 = 190; 190 + 190 = 380], which means that STAB Draco Meteor outdamages on every way, even a x4 super-effective Ice Beam. We all know that after the Sp.Atk drop Latios becomes really vulnerable, specially if using a Choice Scarf set when high skill is required to play him correctly. Neverless the raw power Draco Meteor offers is simply too good to pass as Latios gains a lot of OHKOs he would not be able to get with Ice Beam. A good example could be Rotom-W as he easily gets demolished by Draco Meteor, while Latios without it, has nothing else to OHKO him on your current set.

OK the reasons why you should run CB Dragonite over your current Scarf set I will explain to you here:
-Having 2 Scarfed Pokemon is not that necessary, more so they both share the same Dragon typing.
-Choice Band gives you a powerful Priority attack in ExtremeSpeed that helps defeat sweepers, especially because of its +2 priority which helps Dragonite beat even opposing Priority abusers.
-The CB set lets you have an effective 1,2 punch on the opponents Physical walls. Use either Dragonite or Virizion to soften them up and then demolish what is left with the other.
-Literally walled by nothing with the set of Outrage/ExtremeSpeed/Super power / Fire Punch. I remember a thread about countering the top 10 pokemon in OU a little while back which notably Omitted CB Dragonite because of its superior coverage and sheer power.
- Is not left helpless after locking itself into Outrage; even defensive steels will be 3HKO'd and some even 2HKO'D meaning they only have effectively one free turn before they are forced to attack/cripple Dragonite
-Outspeeding stuff with Choice Scarf doesn't mean much when you have ExtremeSpeed to bypass your low speed, and Choice Scarf doesn't hit hard enough without locking yourself in, Choice Band has a much larger presence and can still revenge kill with ExtremeSpeed anyway
So yeah sorry if I sound a bit arrogant but these reasons should be enough reason for you to switch sets IMO

Alien, I think Asek pretty much explained explicitely why a Choice Band Dragonite is way superior than using a Choice Scarf set. The purpose of your Scarf D-nite is pretty much outclassed to Choice Band´s raw power as he even gets Extremespeed making the speed issue unrelevant.
 
i dont see why you're running cs dragonite when moxie scarf mence does it way better, is faster, has more attack and moxie ?________?

i'd definitely use scarf mence over scarf nite. really the only thing scarfnite has over mence is being able to live mamo ice shard without rocks down, which is cool and all but you have mew. scarf mence gets 405 attack and 299 spe, both of which are higher than jolly dragonites stats, and mence gets +1 attack everytime it gets a kill late game as a revenge killer, so yeah definitely replace that.

i would run 262 speed on mew for toxic invasion gliscor, and id also much rather run ice beam on beam to beat dragons, as well as ohkoing gliscor etc. i guess if you absolutely need it for conkelldur, ice beam works but you do have latios. speaking of latios, i'd probably suggest running starmie in that slot. as of right now, ferrothorn/skarm/forry etc can easily set up spikes on your sitting duck jirachi set, and sdef protect tran spamming lava plume really annoys your team (beats mew, protects vs latios, nite/luke cant switch in). starmie is definitely your best bet there, as well as resisting loom mach punch and ohkoing with psychic. checks conkelldur with psychic too so you can run IB mew.

as i mentioned on the subject of your sitting duck rachi set, you are spamming paralysis on a team that doesnt really need it. i'd much rather run mix stealth rock jirachi in that slot to mess up politoed and bulky sand offense, or even sdef heatran to still switch into draco meteors with the added bonus of scaring away spikers

gl, if you need anymore info about the sets i mentioned just let me know
 
i dont see why you're running cs dragonite when moxie scarf mence does it way better, is faster, has more attack and moxie ?________?

i'd definitely use scarf mence over scarf nite. really the only thing scarfnite has over mence is being able to live mamo ice shard without rocks down, which is cool and all but you have mew. scarf mence gets 405 attack and 299 spe, both of which are higher than jolly dragonites stats, and mence gets +1 attack everytime it gets a kill late game as a revenge killer, so yeah definitely replace that.

i would run 262 speed on mew for toxic invasion gliscor, and id also much rather run ice beam on beam to beat dragons, as well as ohkoing gliscor etc. i guess if you absolutely need it for conkelldur, ice beam works but you do have latios. speaking of latios, i'd probably suggest running starmie in that slot. as of right now, ferrothorn/skarm/forry etc can easily set up spikes on your sitting duck jirachi set, and sdef protect tran spamming lava plume really annoys your team (beats mew, protects vs latios, nite/luke cant switch in). starmie is definitely your best bet there, as well as resisting loom mach punch and ohkoing with psychic. checks conkelldur with psychic too so you can run IB mew.

as i mentioned on the subject of your sitting duck rachi set, you are spamming paralysis on a team that doesnt really need it. i'd much rather run mix stealth rock jirachi in that slot to mess up politoed and bulky sand offense, or even sdef heatran to still switch into draco meteors with the added bonus of scaring away spikers

gl, if you need anymore info about the sets i mentioned just let me know
I was thinking about running ScarfMence yesterday. I was wondering what I would run instead of my two elemental punches right now though.

Mew already outspeeds standard 72 EV Gliscor, and I feel like moving EV's from defense into speed would make me too vulnerable. My team is already pretty squishy as is.

Also, I don't get what a stealth rox mix jirachi is D:

Also, Starmie doesn't help me deal with Venusaur, and I don't think I can as effectively utilize Starmie simply because Latios' offensive power is just better. However, if you can help explain more why you feel Starmie is better, I would love to use it :)
 
Hey. Got your request. Here I go.

Before going in-depth with your team, let's go look at what can be improved in your team. First off, for your Latios, a moveset of Draco Meteor, Surf, and Hidden Power Fire gives nearly perfect neutral coverage, leaving a slot open. With that newly-opened moveslot, you can use Psyshock to nail Breloom, a threat to nearly every team. I'd also recommend the placement of Scarfed Moxiemence over your Scarfed Dragonite, and Expert Belt over Scarf on Latios. Scarfed Moxiemence hits harder and is faster than your Scarfed Dragonite, and also has the ability to sweep late-game, once its counters are gone. Alternatively, you could run Choice Band on Dragonite, and maintain the Scarf on Latios. I'd also recommend Ice Beam over Psychic on Mew.

For problem Pokemon, SubTran is a somewhat large problem, seeing that it can come in on Mew or Jirachi, set a Sub up, and start breaking down your team from there. It can Toxic Dragonite and Latios, and incinerate the rest of your team with powerful Fire Blasts. To deal with it, I'd recommend giving your Latios an Expert Belt so it can switch up attacks without gaining any recoil, and catch those Heatran off-guard that dare to switch in on it, thinking that it's the Choice set. Other than that, I can't find many more problems with your team. Offensive Volcarona is also a slight problem, and that can be fixed by either giving Dragonite a Choice Band or using Scarfed MoxieMence over Scarfed Dragonite.

Sets:
381.png

Latios (M) @ Expert Belt | Levitate
Timid Nature | 4 HP / 252 SpA / 252 Spe
Draco Meteor | Hidden Power Fire | Surf | Psyshock


373.png

Salamence (F) @ Choice Scarf | Moxie
Jolly Nature | 252 Atk / 4 Def / 252 Spe
Outrage | Dragon Claw | Earthquake | Stone Edge


149.png

Dragonite (M) @ Choice Band | Multiscale
Adamant Nature | 60 HP / 252 Atk / 196 Spe
Outrage | ExtremeSpeed | Earthquake | Fire Punch


Good luck with your team, and have a nice day!
 
Back
Top