Hello guys, IceTime here, some of you may know me, some may not. I'm here to post an RMT for a tourney that I've been entered in. Originally I decided I'll just get help from here and there, not post an actual RMT and such, but in the end I just decided to post it here, since the finals of the tourney (yes i made it yes yes yes) were pushed back. I have no idea why, they've stretched it long enough... I'm going to use the same format a lot of people use, OP for the team, another for the threat list, and a last one for team building process and other stuff. wow i'm going to stay away from rain teams for a while. maybe try hail stall soon. i mean, IceTime not making an ice themed team is blasphemy.
Also, I'd like to dedicate this team to one of my friends who recently passed away. Rest In Peace.
Now I present, Team
Also, I'd like to dedicate this team to one of my friends who recently passed away. Rest In Peace.
Now I present, Team
DOWNPOUR

Azelf @ Damp Rock
Ability: Levitate
Nature: Jolly
EVs: 252 HP/252 Spd/4 Atk
Moves:
- Rain Dance
- Stealth Rock
- U-Turn
- Explosion
For many rain teams, Azelf seems like the perfect lead. Decent bulk, amazing speed, access to a variety of support and sweeping moves, Stealth Rock, and the ever gamebreaking explosion. It has just the right stats to use the moves too, which is cool. U-Turn hits 2 of the auto weather inducers for SE, granted one of them will probably switch out anyway predicting Fire Blast. Azelf can also lead off the battle with a quick Explosion to get the offensive tempo in my favour.
Team Support:
- Rain
- Stealth Rock
- Bomb #1
Bronzong @ Damp Rock
Ability: Levitate
Nature: Impish
EVs: 252 HP/128 Atk/128 SpDef
Moves:
- Rain Dance
- Reflect
- Earthquake
- Explosion
Bronzong acts as my second support, with it’s typing, bulk and lack of weaknesses, it works fantastic as a transition pokemon, coming in easily when rain isn’t up, setting up Rain, Reflect, or just finishing up with EQ. 128 SpDef with Impish ensures that I’m sturdy on both sides of the spectrum, and the extra defense doesn’t help him survive anything decently threatening anyway, so I stuck them onto Special Defense. Earthquake over Light Screen to dent stuff, and for magnezone, so I don’t always have to resort to switching or exploding just to finish off something with 1%, let’s say, out there on the field.
Team Support:
- Rain
- Reflect
- Bomb #2
Zapdos @ Damp Rock
Ability: Pressure
Nature: Calm
EVs: 252 HP/220 SpDef/36 Spd
Moves:
- Rain Dance
- Thunder
- Signal Beam
- Roost
Cool suggestion by Legacy Raider, Zapdos completes my Rain Dance support trio, and is a very important member at that. Thunder does hell to any bulky water who thinks he wants to screw around with Zapdos, Signal Beam for Celebi, Abomasnow, and for finishing off TTar, etc. Roost can recycle Zapdos for another use later, and Rain Dance is standard supporter fare. It’s mainly here to stop Yanmega from being a bitch to this team, as well as provide another alternative that I can beat bulky waters by. I refrained from Rotom-W, since I’ve playtested him and whenever I’m up against Tyranitar, or any relatively sturdy pursuiter, I always lose him early in the match. Zapdos helps better in that sense.
Team Support:
- Rain
- Celebi Counter
- Bulky Water Counter
- Yanmega Counter
Ludicolo @ Life Orb
Ability: Swift Swim
Nature: Modest
EVs: 60 HP/252 SpAtk/196 Spd
Moves:
- Surf
- Ice Beam
- Energy Ball
- Rain Dance
I love Ludicolo. That extra grass typing alone makes him a worthy pokemon to consider while making a rain team. Part 1 of my offense, Surf/Ice Beam/Energy Ball makes for powerful type coverage, and since Ludicolo is rather bulky anyway, I stuck Rain Dance on it, for lack of a better option really, Focus Punch I’m iffy on, since my prediction isn’t always right on, HP Electric just for Gyara is rather overkill, Leech Seed will slow down the sweep significantly, etc.
Team Support:
- Rain
- Vaporeon Counter
- Special Sweeper #1
Qwilfish @ Life Orb
Ability: Swift Swim
Nature: Adamant
EVs: 252 Atk/252 Spd/4 HP
Moves:
- Swords Dance
- Poison Jab
- Waterfall
- Explosion
Qwilfish is sick. Seriously. Firstly, Base 95 Attack is nothing to scoff at, especially when it stands to be boosted by Swords Dance and gets to be boosted in Rain, if we’re talking about Waterfall. The main thing that makes Qwilfish stand out from other physical sweepers like Kabutops, Floatzel, is that it gets Swords Dance, a decent move with STAB to take out Grass types, and Explosion. Waterfall/Poison Jab actually hits a lot of things for decent damage, despite Poison’s horrible type coverage. Swords Dance serves to boost Qwilfish’s attack to who knows what, and Explosion is a trump card, especially SD Explosion, since I can take out anything that tries to slow down my sweep, fucking up everything, even Steelix and Regirock. Simply put, I get a guaranteed kill, so I always play carefully right before LO recoil claims Qwilfish’s life, just in case my opponent switches in a ghost. Plus, he's cute. =D
Team Support:
- Grass Counter
- Bomb #3
- Physical Sweeper #1
Kingdra @ Life Orb
Ability: Swift Swim
Nature: Naughty
EVs: 252 Atk/240 SpAtk/16 Spd
Moves:
- Dragon Dance
- Waterfall
- Hydro Pump
- Draco Meteor
This set truly shines in the rain, where Kingdra uses his awesome mixed sweeping capabilities plus STABS on both Water and Dragon, something that only him and his uber brother, Palkia can boast about. Hydro Pump+Draco Meteor destroys most silly bulky waters that switch into Kingdra, bar maybe Special Defensive Empoleon and Vaporeon. Waterfall makes for Kingdra’s secondary cleanup weapon, plus Blissey killer, 2HKOing Bliss in the rain. Dragon Dance can work if Kingdra finds enough time to dance up, making Waterfall then the deadliest move in Kingdra’s arsenal. Overall a very solid pokemon, and my main sweeper in the Rain Team.
Team Support:
- Mixed Sweeper #1
- Main Sweeper
Ability: Levitate
Nature: Jolly
EVs: 252 HP/252 Spd/4 Atk
Moves:
- Rain Dance
- Stealth Rock
- U-Turn
- Explosion
For many rain teams, Azelf seems like the perfect lead. Decent bulk, amazing speed, access to a variety of support and sweeping moves, Stealth Rock, and the ever gamebreaking explosion. It has just the right stats to use the moves too, which is cool. U-Turn hits 2 of the auto weather inducers for SE, granted one of them will probably switch out anyway predicting Fire Blast. Azelf can also lead off the battle with a quick Explosion to get the offensive tempo in my favour.
Team Support:
- Rain
- Stealth Rock
- Bomb #1

Bronzong @ Damp Rock
Ability: Levitate
Nature: Impish
EVs: 252 HP/128 Atk/128 SpDef
Moves:
- Rain Dance
- Reflect
- Earthquake
- Explosion
Bronzong acts as my second support, with it’s typing, bulk and lack of weaknesses, it works fantastic as a transition pokemon, coming in easily when rain isn’t up, setting up Rain, Reflect, or just finishing up with EQ. 128 SpDef with Impish ensures that I’m sturdy on both sides of the spectrum, and the extra defense doesn’t help him survive anything decently threatening anyway, so I stuck them onto Special Defense. Earthquake over Light Screen to dent stuff, and for magnezone, so I don’t always have to resort to switching or exploding just to finish off something with 1%, let’s say, out there on the field.
Team Support:
- Rain
- Reflect
- Bomb #2

Zapdos @ Damp Rock
Ability: Pressure
Nature: Calm
EVs: 252 HP/220 SpDef/36 Spd
Moves:
- Rain Dance
- Thunder
- Signal Beam
- Roost
Cool suggestion by Legacy Raider, Zapdos completes my Rain Dance support trio, and is a very important member at that. Thunder does hell to any bulky water who thinks he wants to screw around with Zapdos, Signal Beam for Celebi, Abomasnow, and for finishing off TTar, etc. Roost can recycle Zapdos for another use later, and Rain Dance is standard supporter fare. It’s mainly here to stop Yanmega from being a bitch to this team, as well as provide another alternative that I can beat bulky waters by. I refrained from Rotom-W, since I’ve playtested him and whenever I’m up against Tyranitar, or any relatively sturdy pursuiter, I always lose him early in the match. Zapdos helps better in that sense.
Team Support:
- Rain
- Celebi Counter
- Bulky Water Counter
- Yanmega Counter

Ludicolo @ Life Orb
Ability: Swift Swim
Nature: Modest
EVs: 60 HP/252 SpAtk/196 Spd
Moves:
- Surf
- Ice Beam
- Energy Ball
- Rain Dance
I love Ludicolo. That extra grass typing alone makes him a worthy pokemon to consider while making a rain team. Part 1 of my offense, Surf/Ice Beam/Energy Ball makes for powerful type coverage, and since Ludicolo is rather bulky anyway, I stuck Rain Dance on it, for lack of a better option really, Focus Punch I’m iffy on, since my prediction isn’t always right on, HP Electric just for Gyara is rather overkill, Leech Seed will slow down the sweep significantly, etc.
Team Support:
- Rain
- Vaporeon Counter
- Special Sweeper #1

Qwilfish @ Life Orb
Ability: Swift Swim
Nature: Adamant
EVs: 252 Atk/252 Spd/4 HP
Moves:
- Swords Dance
- Poison Jab
- Waterfall
- Explosion
Qwilfish is sick. Seriously. Firstly, Base 95 Attack is nothing to scoff at, especially when it stands to be boosted by Swords Dance and gets to be boosted in Rain, if we’re talking about Waterfall. The main thing that makes Qwilfish stand out from other physical sweepers like Kabutops, Floatzel, is that it gets Swords Dance, a decent move with STAB to take out Grass types, and Explosion. Waterfall/Poison Jab actually hits a lot of things for decent damage, despite Poison’s horrible type coverage. Swords Dance serves to boost Qwilfish’s attack to who knows what, and Explosion is a trump card, especially SD Explosion, since I can take out anything that tries to slow down my sweep, fucking up everything, even Steelix and Regirock. Simply put, I get a guaranteed kill, so I always play carefully right before LO recoil claims Qwilfish’s life, just in case my opponent switches in a ghost. Plus, he's cute. =D
Team Support:
- Grass Counter
- Bomb #3
- Physical Sweeper #1

Kingdra @ Life Orb
Ability: Swift Swim
Nature: Naughty
EVs: 252 Atk/240 SpAtk/16 Spd
Moves:
- Dragon Dance
- Waterfall
- Hydro Pump
- Draco Meteor
This set truly shines in the rain, where Kingdra uses his awesome mixed sweeping capabilities plus STABS on both Water and Dragon, something that only him and his uber brother, Palkia can boast about. Hydro Pump+Draco Meteor destroys most silly bulky waters that switch into Kingdra, bar maybe Special Defensive Empoleon and Vaporeon. Waterfall makes for Kingdra’s secondary cleanup weapon, plus Blissey killer, 2HKOing Bliss in the rain. Dragon Dance can work if Kingdra finds enough time to dance up, making Waterfall then the deadliest move in Kingdra’s arsenal. Overall a very solid pokemon, and my main sweeper in the Rain Team.
Team Support:
- Mixed Sweeper #1
- Main Sweeper