DracoOffense
Overview:
Intro:
Well, this is my best team in platinum, and the team that has ranked me #3, and rising.
This is my main and first team in platinum (it was created the first day with platinum changes in shoddy, with some changes). I wanted to make an Offensive team, but with the ability of countering most of the threats, and this was the result.
Game Plan:
Well, as you can see, this is an offensive team, which works pretty well countering most threats thaks to it's synergy. In this team, resistances are key, letting me sweep with the right pokemon. Every pokemon of my team could arrive to “sweep”, but I think the sucess of this team relies on the resistances that every pokemon in my team has, and the immediate thread to any team that they can represent.
Well, now I will explain the strategy behind each one of my pokemon individually:
The Team:
@ Focus Sash
Ability: Levitate
EVs: 6 Atk/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Stealth Rock
- Psychic
- Fire Blast
- Explosion
Description: Azelf is a great lead. He usually put the rocks in the field, and then Azelf usually take out 1-2 pokes, with psychic/fire blast + explosion. Psychic hits those ghost switchings, while Fire Blast covers steels.
EVs: Naive and max speed is needed (I can outspeed most Starmies, Gengar, Infernape...), and max Sp Atk makes Psychic stronger.
Team Work: The most important job that Azelf do is setting the rocks. The, it tries to do as much damage as possible, exploding when it is going to die, and hopefully, taking out 1-2 pokes (record is 4 pokemon beatean by this guy lol).
(M) @ Choice Scarf
Ability: Flash Fire
EVs: 252 Spd/252 SAtk/6 SDef
Naive nature (+Spd, -SDef)
- Fire Blast
- Earth Power
- Explosion
- Dragon Pulse/HP [ice]
Description: Scarftran is a very good pokemon. With a lot of useful resistances, it can switch into lots of things very easily, and can revenge kill many things. Dragon Pulse let me revenge kill dragons, specially those Kingdra locked into Outrage. Explosion is his final move.
EVs: Timid/Naive is a must in Scarftran nowadays: it needs to outspeed Skymin, so it can revenge kill it, and also for those base 130. Max speed to al least tie with other Heatrans (with a scarf). Naive to make the explosion stronger.
Team work: Very important in my team, because its nice resistances and because it’s a great revenge killer. Stops Scizor, and revenge kills Lukes, ehich is pretty useful.
(M) @ Life Orb
Ability: Technician
EVs: 228 HP/252 Atk/28 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Bullet Punch
- X-Scissor
- Brick Break
Description: One of the most dangerous pokemon in platinum, thanks to the addition of Bullet Punch. With it’s excellent resistances, it can switch pretty easily, and can destroy a team. Brick break is there just to break those Reflects and those Light Screens that can screw me.
EVs: Those EVs in HP provide me some bulkiness, while those speed EVs let me outspeed other Scizors. Max atk and Adamant is standard.
Team Work: I usually reveal reveal it early game, and I try to open holes with it. It works very well with Kingdra.
(M) @ Leftovers
Ability: Sniper
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Substitute
- Dragon Dance
- Waterfall
- Outrage
Description: I started using this pokemon when everybody was using Salamence. At first, everybody tried to stop it with status or with explosions, only to find a Sub getting a free DD. Sadly, now the Sub version has become standard and it does not surprises more.
EVs: Some HP EVs could be a good idea, but this guy really needs the speed to outspeep some threats like Scarfcross (or at least spd tie with it). Max attack and Adamant to hit stronger. Sniper means every steel is screwed if I get a CH.
Team Work: Kingdra is a really important poke in my team. It takes Heatran’s Fire Blasts like nothing, and it can sweep a whole team with 1 DD or 2. It works very well with Scizor.
@ Leftovers
Ability: Serene Grace
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Substitute
- Leech Seed
- Seed Flare
- Air Slash
Description: Most times, it is the star of the team. This thing can 6-0 any Stall team, if it can get a Substitute. Leech Seed makes specia walls useless, and can be very dangerous with a Substitute, thanks to the 80% of dropping the sp def of Seed Flare, and the flinch hax. Quite annoying.
EVs: Max speed is needed to at least spd tie with others Shaymins, and max Sp Atk let it hit stronger. Perhaps, more EVs in HP would be good to always resist IB from bliss.
Team Work: Wall Breaker with Subseed, and late game sweeper. Works very well with Heatran, covering all their weakness but rock.
@ Choice Scarf
Ability: Levitate
EVs: 128 HP/228 Spd/152 SAtk
Modest nature (+SAtk, -Atk)
- Thunderbolt
- Shadow Ball
- Hydro Pump
- Trick
Description: As Asta suggested to me, I really needed something against strong fighting attacks, and I thought Rotom would be the best option. It also has a very needed electric resist, and it can also trick it’s scarf to a wall, so it can cripple a foe, and with the CS, it is a good revenge killer. I chose Rotom-W because it can beat Heatran, which gives me some problems.
EVs: That is the EV spread that has worked the best for me. Those HP EVs let me survive 2 SD BP from Scizor, and provides me some wanted bulkiness, while outspeeding all base 130, and hitting quite hard.
Team Work: Great resistances which makes it work very well with Heatran, and its ability to completely wall Yanmega, Metagross, and to outspeed things like Infernape or SDluke (I love when I use t-bolt and they use SD, thinking I am slower), without forgetting Trick, makes him a great choice for my team.
Conclusion:
This is an offensive team that made the first day with platinum in shoddy, with some changes, and which has ranked me #8, but the problem is that this team is now much more predictable, so it has lost a lot of potential, but it can still do a good job. So help me to improve my team and RMT!
-------
I'll add a threat list later
Thanks to pokesafari and arkeis for the images :D
Overview:






Intro:
Well, this is my best team in platinum, and the team that has ranked me #3, and rising.
This is my main and first team in platinum (it was created the first day with platinum changes in shoddy, with some changes). I wanted to make an Offensive team, but with the ability of countering most of the threats, and this was the result.
Game Plan:
Well, as you can see, this is an offensive team, which works pretty well countering most threats thaks to it's synergy. In this team, resistances are key, letting me sweep with the right pokemon. Every pokemon of my team could arrive to “sweep”, but I think the sucess of this team relies on the resistances that every pokemon in my team has, and the immediate thread to any team that they can represent.
Well, now I will explain the strategy behind each one of my pokemon individually:
The Team:

Ability: Levitate
EVs: 6 Atk/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Stealth Rock
- Psychic
- Fire Blast
- Explosion
Description: Azelf is a great lead. He usually put the rocks in the field, and then Azelf usually take out 1-2 pokes, with psychic/fire blast + explosion. Psychic hits those ghost switchings, while Fire Blast covers steels.
EVs: Naive and max speed is needed (I can outspeed most Starmies, Gengar, Infernape...), and max Sp Atk makes Psychic stronger.
Team Work: The most important job that Azelf do is setting the rocks. The, it tries to do as much damage as possible, exploding when it is going to die, and hopefully, taking out 1-2 pokes (record is 4 pokemon beatean by this guy lol).

Ability: Flash Fire
EVs: 252 Spd/252 SAtk/6 SDef
Naive nature (+Spd, -SDef)
- Fire Blast
- Earth Power
- Explosion
- Dragon Pulse/HP [ice]
Description: Scarftran is a very good pokemon. With a lot of useful resistances, it can switch into lots of things very easily, and can revenge kill many things. Dragon Pulse let me revenge kill dragons, specially those Kingdra locked into Outrage. Explosion is his final move.
EVs: Timid/Naive is a must in Scarftran nowadays: it needs to outspeed Skymin, so it can revenge kill it, and also for those base 130. Max speed to al least tie with other Heatrans (with a scarf). Naive to make the explosion stronger.
Team work: Very important in my team, because its nice resistances and because it’s a great revenge killer. Stops Scizor, and revenge kills Lukes, ehich is pretty useful.

Ability: Technician
EVs: 228 HP/252 Atk/28 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Bullet Punch
- X-Scissor
- Brick Break
Description: One of the most dangerous pokemon in platinum, thanks to the addition of Bullet Punch. With it’s excellent resistances, it can switch pretty easily, and can destroy a team. Brick break is there just to break those Reflects and those Light Screens that can screw me.
EVs: Those EVs in HP provide me some bulkiness, while those speed EVs let me outspeed other Scizors. Max atk and Adamant is standard.
Team Work: I usually reveal reveal it early game, and I try to open holes with it. It works very well with Kingdra.

Ability: Sniper
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Substitute
- Dragon Dance
- Waterfall
- Outrage
Description: I started using this pokemon when everybody was using Salamence. At first, everybody tried to stop it with status or with explosions, only to find a Sub getting a free DD. Sadly, now the Sub version has become standard and it does not surprises more.
EVs: Some HP EVs could be a good idea, but this guy really needs the speed to outspeep some threats like Scarfcross (or at least spd tie with it). Max attack and Adamant to hit stronger. Sniper means every steel is screwed if I get a CH.
Team Work: Kingdra is a really important poke in my team. It takes Heatran’s Fire Blasts like nothing, and it can sweep a whole team with 1 DD or 2. It works very well with Scizor.

Ability: Serene Grace
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Substitute
- Leech Seed
- Seed Flare
- Air Slash
Description: Most times, it is the star of the team. This thing can 6-0 any Stall team, if it can get a Substitute. Leech Seed makes specia walls useless, and can be very dangerous with a Substitute, thanks to the 80% of dropping the sp def of Seed Flare, and the flinch hax. Quite annoying.
EVs: Max speed is needed to at least spd tie with others Shaymins, and max Sp Atk let it hit stronger. Perhaps, more EVs in HP would be good to always resist IB from bliss.
Team Work: Wall Breaker with Subseed, and late game sweeper. Works very well with Heatran, covering all their weakness but rock.

Ability: Levitate
EVs: 128 HP/228 Spd/152 SAtk
Modest nature (+SAtk, -Atk)
- Thunderbolt
- Shadow Ball
- Hydro Pump
- Trick
Description: As Asta suggested to me, I really needed something against strong fighting attacks, and I thought Rotom would be the best option. It also has a very needed electric resist, and it can also trick it’s scarf to a wall, so it can cripple a foe, and with the CS, it is a good revenge killer. I chose Rotom-W because it can beat Heatran, which gives me some problems.
EVs: That is the EV spread that has worked the best for me. Those HP EVs let me survive 2 SD BP from Scizor, and provides me some wanted bulkiness, while outspeeding all base 130, and hitting quite hard.
Team Work: Great resistances which makes it work very well with Heatran, and its ability to completely wall Yanmega, Metagross, and to outspeed things like Infernape or SDluke (I love when I use t-bolt and they use SD, thinking I am slower), without forgetting Trick, makes him a great choice for my team.
Conclusion:
This is an offensive team that made the first day with platinum in shoddy, with some changes, and which has ranked me #8, but the problem is that this team is now much more predictable, so it has lost a lot of potential, but it can still do a good job. So help me to improve my team and RMT!
-------
I'll add a threat list later
Thanks to pokesafari and arkeis for the images :D