Hi to everyone!
This team is meant to be used in a pokemon tournament with those rules:
No legendaries
No duplicate pokemons
Everything else is allowed...no tier, no items, no status clause
Now, this is the team:
Why those pokemons?
Well, I always wanted a team with Salamence in
I'm going to use Salamence as a mixed-life orb attacker, so he will need stealth rock on the field...I choose Miltank as the user of the move, because he can also heal the status from the whole team with heal bell
Miltank is a very sturdy pokemon, weak only against fighting move, so a Ghost was necessary...and Dusknoir is my favourite one ;P
Dusknoir suffers of a ghost-dark weakness...that's why Scizor was choosen
The only weakness Scizor has is against fire attacks, so...Kingdra is the next
Only 1 pokemon left...I always wanted to use an annoying pokemon with an annoing set, and so the last pokemon is Infernape
Now, let's see every single pokemon-set-item
The team
Miltank @ Chople berry
Ability: Scrappy
EVs: 252 Hp, the rest in defense and special defense
Nature: Careful
- Stealth rock
- Milk drink
- Body slam
- Heal bell
As I already said, her role is to set-up stealth rock, and then she can attack with Body slam (No one is immune to it thanks to Scrappy) and hopefully paralize someone in the process. She can also heal the team from status if it's needed, and she is sturdy enough to survive a lot of attacks and heal back with Milk drink...Chople berry will help her survive a not-predicted fighting move
If I predict a Fighting move, I switch to...
Dusknoir @ Leftovers
Ability: Pressure
EVs: 252 Hp, the rest in defense and special defense
Nature: Adamant
- Pain split
- Earthquake
- Shadow sneak
- Fire punch
His role is to take the incoming fighting attack aimed at Miltank, then he can attack with Eartquake or Fire punch to hit for super-effective damage the opponent (Hopefully) or finish a weakened foe with Shadow sneak, that bypasses his awful speed. He can heal with pain split if needed
If I predict a Dark/Ghost attack, I switch to...
Scizor @ Occa berry
Ability: Technician
EVs: 252 hp, 252 atk, 4 SpD
Nature: Adamant
- Sword dance
- Bullet punch
- Bug bite
- Roost
Thanks to his load of resistance, it should not be hard for him to switch in, use sword dance and then sweep with Bullet punch
If I predict a switch, I can heal with roost
His only weakness is softned by the Occa berry, in case I don't predict a fire move thrown at him
If I predict a fire move, I switch to...
Kingdra @ Life Orb
Ability: Sniper
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Modest
- Dragon pulse
- Surf
- Ice beam
- Draco meteor
A very simple special attacker
Dragon pulse and surf for stab
Ice beam for coverage
Draco meteor to kill a very strong opponent
I chose him because he resist fire moves, has a very good typing and a good movepool...nothing special
I love bulky pokemon with lot of resistance
Infernape @ Focus sash
Ability: Blaze
EVs: 252 Speed, 252 Atk, 4 Hp
Nature: Jolly
- Fake out
- Protect
- U - Turn
- Toxic
I think I will send him out after one of my pokemon is KO'ed...why?
Fake out, toxic, protect, U-turn...use them in this order every time and the opponent will scream in pain soon
The item is the only one avaible to him, because of his frail defenses
Very useful for scouting, thanks to protect and U-turn
Salamence @ Life orb
Ability: Intimidate
EVs: (Don't remember them, but he has 310 Attack/special attack, 320 speed, 180 defense/188 special defense and 311 hp)
Nature: Hasty
- Dragon pulse
- Flamethrower
- Crunch
- Earthquake
The star of the team
When the whole enemy team is damaged (Or statused), this guy can go for a clean sweep, hitting a lot of pokemon with super effective attacks, or with stab Dragon pulse
Stealth rock should help him scoring a lot of 1HKO
I don't have much more to say about this team
Just remember, this team is meant to be used in a tournament with just those 2 rules
No legendaries
No duplicate pokemons
And not a Ou/uber/UU torunament
Any comment is welcome, just don't be harsh with me ^_^
This team is meant to be used in a pokemon tournament with those rules:
No legendaries
No duplicate pokemons
Everything else is allowed...no tier, no items, no status clause
Now, this is the team:






Why those pokemons?
Well, I always wanted a team with Salamence in

I'm going to use Salamence as a mixed-life orb attacker, so he will need stealth rock on the field...I choose Miltank as the user of the move, because he can also heal the status from the whole team with heal bell


Miltank is a very sturdy pokemon, weak only against fighting move, so a Ghost was necessary...and Dusknoir is my favourite one ;P



Dusknoir suffers of a ghost-dark weakness...that's why Scizor was choosen




The only weakness Scizor has is against fire attacks, so...Kingdra is the next





Only 1 pokemon left...I always wanted to use an annoying pokemon with an annoing set, and so the last pokemon is Infernape






Now, let's see every single pokemon-set-item
The team

Miltank @ Chople berry
Ability: Scrappy
EVs: 252 Hp, the rest in defense and special defense
Nature: Careful
- Stealth rock
- Milk drink
- Body slam
- Heal bell
As I already said, her role is to set-up stealth rock, and then she can attack with Body slam (No one is immune to it thanks to Scrappy) and hopefully paralize someone in the process. She can also heal the team from status if it's needed, and she is sturdy enough to survive a lot of attacks and heal back with Milk drink...Chople berry will help her survive a not-predicted fighting move
If I predict a Fighting move, I switch to...

Dusknoir @ Leftovers
Ability: Pressure
EVs: 252 Hp, the rest in defense and special defense
Nature: Adamant
- Pain split
- Earthquake
- Shadow sneak
- Fire punch
His role is to take the incoming fighting attack aimed at Miltank, then he can attack with Eartquake or Fire punch to hit for super-effective damage the opponent (Hopefully) or finish a weakened foe with Shadow sneak, that bypasses his awful speed. He can heal with pain split if needed
If I predict a Dark/Ghost attack, I switch to...

Scizor @ Occa berry
Ability: Technician
EVs: 252 hp, 252 atk, 4 SpD
Nature: Adamant
- Sword dance
- Bullet punch
- Bug bite
- Roost
Thanks to his load of resistance, it should not be hard for him to switch in, use sword dance and then sweep with Bullet punch
If I predict a switch, I can heal with roost
His only weakness is softned by the Occa berry, in case I don't predict a fire move thrown at him
If I predict a fire move, I switch to...

Kingdra @ Life Orb
Ability: Sniper
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Modest
- Dragon pulse
- Surf
- Ice beam
- Draco meteor
A very simple special attacker
Dragon pulse and surf for stab
Ice beam for coverage
Draco meteor to kill a very strong opponent
I chose him because he resist fire moves, has a very good typing and a good movepool...nothing special
I love bulky pokemon with lot of resistance

Infernape @ Focus sash
Ability: Blaze
EVs: 252 Speed, 252 Atk, 4 Hp
Nature: Jolly
- Fake out
- Protect
- U - Turn
- Toxic
I think I will send him out after one of my pokemon is KO'ed...why?
Fake out, toxic, protect, U-turn...use them in this order every time and the opponent will scream in pain soon
The item is the only one avaible to him, because of his frail defenses
Very useful for scouting, thanks to protect and U-turn

Salamence @ Life orb
Ability: Intimidate
EVs: (Don't remember them, but he has 310 Attack/special attack, 320 speed, 180 defense/188 special defense and 311 hp)
Nature: Hasty
- Dragon pulse
- Flamethrower
- Crunch
- Earthquake
The star of the team
When the whole enemy team is damaged (Or statused), this guy can go for a clean sweep, hitting a lot of pokemon with super effective attacks, or with stab Dragon pulse
Stealth rock should help him scoring a lot of 1HKO
I don't have much more to say about this team
Just remember, this team is meant to be used in a tournament with just those 2 rules
No legendaries
No duplicate pokemons
And not a Ou/uber/UU torunament
Any comment is welcome, just don't be harsh with me ^_^