Team Ich Bin Neu (I'm New!)

Preface: I've made a plethora of rather mediocre teams during the short time I've played Pokemon (about a month, to this date). Most of these were gimmick teams (I made a team of dogs and cats based around Rain Dance; get it?) or just a set of favorite OU/UU Pokemon. However, I eventually bored of being a neophyte, and decided to try laddering. So, this truly is my first attempt at making a competitive team.

Ideology: I'm a rather offensive player, and my team reflects this. However, I detest teams that are conceived on the basis of, "I want X Pokemon to sweep. To do this, I'll simply destroy its counters before I prepare X to sweep." I also despise teams that are based around a single move/weather, such as Gravity, Trick Room, Hail, ect. Therefore, the sort of team I made had a very simple basis: This team is intended to sweep, not by setting up a single Pokemon, but by having the ability to sweep with every Pokemon. However, to this idea, one may inquire, "Why would you even consider that? A team of sweepers often end up as a team that gets swept." Therefore, on the defensive spectrum, my goal is similar: To have a switch that always threatens an opponents' Pokemon, while resisting common movesets.

Those two points are rather, well, voracious. We'll see if I can reach these milestones.

The Team, at a Glance:

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typechart.png



The Team, in Detail:


The Lead:
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Metagross @ Occa Berry
Ability: Clear Body
EVs: 252 HP/236 Atk/8 Def/12 Spd
Adamant nature (+Atk, -SAtk)
- Stealth Rock
- Earthquake
- Explosion
- Bullet Punch

I'll be honest: Metagross is one of my favorite leads. I find that Metagross serves my team well--not only as a potential anti-lead against several common leads--by forcing the game into a swift momentum from the start. Although this list is probably too outdated to even worry about (June 2009, but the most recent one I could find. Stolen from http://www.smogon.com/forums/showthread.php?t=59376), I still think it's worth throwing up.

Against Common Leads:

  • Metagross: I know my Metagross is faster than the standard lead Metagross (Oddly enough, shifting 4 EVs from Def to Spe has let me outspeed 95% of other Leadgrosses) EQ is a 2HKO, and I typically just EQ twice. Sometimes I'll simply EQ and SR, but I find that EQing twice keeps me from overpredicting. After killing the opposing Metagross, proceede to SR.
  • Azelf: The majority of Azelfs I've played against SR and Explode. Therefore, I'll simply SR myself and switch into Rotom-F. Ocassionally, you'll see a quirky Azelf (i.e., last night one lead with Nasty Plot and followed with Fire Blast). To that, Bullet Punch is a 2HKO/3HKO, more often 2 than 3. My Metagross has survived a +2 Fire Blast, so SR, Bullet, Bullet seems to be the best counter to those odd quirks.
  • Jirachi: I absolutely detest flinchers. I'm not entirely sure of the best method to counter a Jirachi on my team. Since Jirachi typically T-Wave first turn, my natural switch is into Flygon. Flygon can take Iron Head, U-Turn, and T-Wave quite nicely, as well as threatening with EQ. I also believe that my Flygon has outsped every Jirachi lead I've faced. Salamence can also counter Jirachi, if need be, with Fire Blast.
  • Swampert: Always eithers SRs or EQs. My switch is into Zapdos. SR is, well, SR. If nothing else, Zapdos doesn't take 25% from the SR ;). Zapdos then threatens with a LO'd Hidden Power (Grass). Of course, that's a threatened OHKO. From this, the majority of Swamperts merely switch or SR if they used EQ originally. Just for the sake of not overpredicting (You'll see this is a theme; overpredicting costs me too many matches), I'll use Hidden Power (Grass).
  • Aerodactyl: I love playing against a Leadactyl. Bullet Punch is a 2KHO. Either Leadactyl will SR or predict my own SR and Taunt. Obviously, Taunt just makes them waste a turn and allows me to get a free KO.
  • Infernape: EQ. Bulkier Infernapes may require a second EQ--or a bullet punch, if I do >80%--which is no problem. My Metagross always survives their Fire-type move, or their Fake Out+Fire. After killing the Ape, assest the situtation based on their switch in.
  • Hippowdon: I really don't have a safe switch into this thing. I can't stay in for more than a single EQ with Metagross, which means SR and get the hell out of there. I would switch into Zapdos to threaten with LO'd Hidden Power (Grass), but Zapdos doesn't like Ice Fang too much. Rotom-F is a viable switch: it doesn't mind Ice Fang too much, and threatens with Blizzard. I haven't faced many Hippowdons, but I assume Rotom-F is the logical switch-in.
  • Bronzong: I honestly haven't played against one of these, which is probably for the best. However, I assume that this is a suicide lead: SR and explode. Therefore, I'd SR myself, and switch into Rotom-F.
  • Ninjask: As soon as I see this, I assume a baton pass team. Therefore, I want to get damage quickly. To me, the most logical thing to do is to spam bullet punch. Beyond this, there's not much I can do beyond their subsitutes and speed boosts.
  • Tyranitar: I don't see much of these. However, EQ seems to consistently be a 2HKO. Yet again, I'll often figure that a TTar would switch after the 1st EQ. Therefore, I'll often EQ, then SR.
As I hope I showed, I typically use Metagross as an anti-lead instead of a suicidal lead. Often times, I'll even use Metagross later in the match and explode in a set up Poke's face. (DD Gyara? +3/+3? Boom. Dead.)

The Physical Presence:
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Scizor (M) @ Leftovers
Ability: Technician
EVs: 200 HP/252 Atk/56 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Pursuit
- Brick Break
- Swords Dance

Scizor is the physical sweeper of my team. I chose to ran a rather bulky build simply because I wanted to be able to ensure to live a SD. Pursuit was chosen over the typical Roost because I wanted to deal damage to Blissey (originally had a pretty bad Blissey problem when I ran a banded Scizor). Of course, Scizor doesn't like Fire-type moves too much. To counter this, I throw them to Scizor's partner: Flygon.

The Scout:
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Flygon (M) @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- U-turn
- Stone Edge
- Outrage
- Earthquake

I'll be honest: My Flygon never ceases to impress me and others. He's outsped a +4 Heatran (Baton Passed from a Ninjask lead), a scarfed Zapdos, and an Agiligross. He also threatens to OHKO or 2HKO each of those with a move on his set. I've comtemplating exchanging Outrage for Dragon Claw, but I simply like Outrage's power more. Flygon not only serves as my revenge killer, but my scout. Flygon takes everything but a speed tie Outrage or a predicted Ice attack well. While scouting, of course, he simply U-Turns into a counter (or into Scizor, who can then SD and proceede to sweep.)

The Mixed Attacker/Wall Breaker:
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Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 84 Atk/208 Spd/216 SAtk
Mild nature (+SAtk, -Def)
- Draco Meteor
- Earthquake
- Fire Blast
- Outrage
Metagross, Scizor, and Flygon were the physical portion of my team; Salamence is the transition Pokemon. We're all familiar with MixMence: He's a great wall breaker, intimidate is always lovely, and can survive a Cressy/Blissey Ice Beam. I've contemplated exchanging Outrage for Roost, but I honestly have never used it on my Mence--I'd much rather tear holes in things. Otherwise, there's really not much to say. For what it's worth, MixMence originally was a Offensive CM Latias; I found that MixMence was a much better contribution to my team than Latias was.

The Special Presence:
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Zapdos @ Life Orb
Ability: Pressure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Heat Wave
- Hidden Power [Grass]
- Roost

With MixMence being a mixed attacker, we finally end up on the special end of our spectrum. I'm not going to lie: I love Zapdos. This is perhaps my favorite Pokemon ever since my childhood. The build is quite self explainatory, though: Come in on a predicted EQ and start ripping holes into teams. Roost is nice to take off LO damage, as well as to use a move on a predicted switch. All in all, I find Zapdos to be a versatile, durable special attacker.

The Core:
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Rotom-f @ Choice Scarf
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Blizzard
- Thunderbolt
- Shadow Ball
- Trick
When I was considering a 6th member, a few things came to mind. One, I didn't have any Ice-type attacks on my team. Two, I needed something to counter Ghosts well. Three, I wanted something to absorb explosions, rapid spins, ect. And, finally, I wanted (not required, just wanted out of personal taste) something that could trick. From this, I got Rotom-F. He's worked very well for my team: Tricked Brelooms, Tricked Blisseys, OHKO'd Gengars, and a plethora of other goodies. Overall, I'm rather satisfied by Rotom-F.

Coming All Together:
As one can observe from my type chart above (http://img33.imageshack.us/img33/4572/typechart.png), my team does have a very defensive flow: two resists in every type, excluding a select few (Water, Ghost, and Dark). Therefore, I believe that I have done quite well on being able to switch into any threat and be able to threaten them in return.

4 members of my team are immune to spikes. All of my team is immune to Toxic Spikes. And, only 2 of my team members are weak to SR (Zapdos and Salamence). Therefore, I find little to no need to even waste turns, momentum, or a team slot for a spinner.

However, I find a few weaknesses:

  • Too many Choice users (possibly).
  • No status absorber.
  • No phazer.
  • Oh god Ice Shard.
  • Possibly others (My newbie-ness keeps me from seeing too many others.)

Conclusion:

Well, that's all. I do plan on creating a threats list, which will be added later. However, as it stands, it's about time for me to head offline. I would like to prematurely thank anyone for viewing my team, and I hope my first team isn't a complete disgrace to the Smogon boards. :3
 
Hey, for a first team, this is pretty good! To solve your ice shard problem, I will highly suggest adding a suicune in the last slot.

Suicune @ Leftovers
Timid | 172 HP / 120 SpA / 216 Spe
Calm mind / Hidden Power Electric or Roar / Ice Beam / Surf

I love this set, a lot. You get great coverage against ice shard, and an ice attack that has 100% accuracy. HP electric is so that Gyarados doesn't wall you, but if you REALLY REALLY need a phazer, feel free to use Roar over HP electric. Be weary of Bulky Gyara, though. Electric attacks won't scare this thing away since you have Flygon for help. Oh the Synergy the two provide each other..

That is all I pretty much have to say. Gengar might work over Zapdos, or even Latias. But I'll leave that to other raters.

You have a nice RMT thread, well done. You're by no means a disgrace to Smogon

-iShedinja
 
Hey, for a first team, this is pretty good! To solve your ice shard problem, I will highly suggest adding a suicune in the last slot.

Suicune @ Leftovers
Timid | 172 HP / 120 SpA / 216 Spe
Calm mind / Hidden Power Electric or Roar / Ice Beam / Surf

I love this set, a lot. You get great coverage against ice shard, and an ice attack that has 100% accuracy. HP electric is so that Gyarados doesn't wall you, but if you REALLY REALLY need a phazer, feel free to use Roar over HP electric. Be weary of Bulky Gyara, though. Electric attacks won't scare this thing away since you have Flygon for help. Oh the Synergy the two provide each other..

That is all I pretty much have to say. Gengar might work over Zapdos, or even Latias. But I'll leave that to other raters.

You have a nice RMT thread, well done. You're by no means a disgrace to Smogon

-iShedinja

I reaaaaallllly agree that a Suicune would really help in general. It's really versatile and it's especially great late game, when it walls and KO's everything. It's a moveset slot, but if you're looking for a status absorber, you could do the standard CroCune set too. That would give you more of a walling presence too with rest. The above set is great too (Suicune is awesome!)

Suicune @ Leftovers
Bold | 252 HP | 252 Def | 4 Spe
Calm Mind | Surf | Rest | Sleep Talk

However, it's still a tank even without the defense investment, and the Rest + Sleep Talk is slightly risky and takes up half a moveset. Either Suicune works well I think :D

Also, your Metagross is awesome. It's the only lead I'll ever use: isn't it satisfying to Explode and OHKO walls? That's a great idea to invest just 4 more EV's in Speed, too...I might have to try that, if that's okay?

All in all, though, a really good team. I tried to come up with anything that might give it problems, but the typing and movesets are pretty well done to cover any weaknesses. Good luck with it and Happy Holidays!
 
I must disagree with crocune, csteclaire. It just doesn't suit this offensive team. Crocune also needs to have Toxic spikes up, which is not even needed on this team.

Also, I'd like it if you try out this mixmence set:

Salamence @ Life Orb
Rash | 80 atk / 252 satk / 176 spe
Brick Break / Draco Meteor / Fire Blast / Roost

It just seems more mixed, imo. Being locked onto outrage is sort of a waste on salamence, and besides.. Flygon covers that Outrage spamming role.

You might want to find some more issues with your team that you found during testing, I'll be glad to help.
 
iShedinja, I stand corrected. It goes against ame.otani's ideology too...plus this team seems to be fast, and something like that would really screw up the whole tempo of the game. What would you replace for the MixMence, though? (just wondering, I'm pretty new at this haha)
 
I know this is pretty much off topic but can someone tell me how to put a team weakness/ resistance chart from pokemon marilland into a post on smogon? And also, ame.otani i really like the build of you team, though to solve that particular ice shard problem go with a crocune suicune, which would reall help and benifit this team.
 
I know this is pretty much off topic but can someone tell me how to put a team weakness/ resistance chart from pokemon marilland into a post on smogon? And also, ame.otani i really like the build of you team, though to solve that particular ice shard problem go with a crocune suicune, which would reall help and benifit this team.

Oigh. Crocune slows down the tempo of this offensive team. It also needs Toxic Spikes to function it's best, and Toxic Spikes would be no help to the other 5 pokemon.

anyways

http://pokemon.marriland.com/diamond_pearl/team_builder/

Just select the pokemon n ability if needed
 
First off, I would like to thank everyone who took the time to look through my team, and profusely thank those who took their time to comment. Now then, I'll address individual posts:

Hey, for a first team, this is pretty good! To solve your ice shard problem, I will highly suggest adding a suicune in the last slot.

Suicune @ Leftovers
Timid | 172 HP / 120 SpA / 216 Spe
Calm mind / Hidden Power Electric or Roar / Ice Beam / Surf

I love this set, a lot. You get great coverage against ice shard, and an ice attack that has 100% accuracy. HP electric is so that Gyarados doesn't wall you, but if you REALLY REALLY need a phazer, feel free to use Roar over HP electric. Be weary of Bulky Gyara, though. Electric attacks won't scare this thing away since you have Flygon for help. Oh the Synergy the two provide each other..

That is all I pretty much have to say. Gengar might work over Zapdos, or even Latias. But I'll leave that to other raters.

You have a nice RMT thread, well done. You're by no means a disgrace to Smogon

-iShedinja

Firstly, thank you for the compliment, iShedinja.

I never considered Suicune to any of my teams; this seems like an exceptional idea. Your build certainly seems more bulky than my Rotom-F, and has much more synergy. Ice Beam over Blizzard should help a lot, too. I'm certainly going to try out this Suicune build; I'll be sure to report back later in my OP to say how it works.

Gengar is an interesting Pokemon, but I fear it's far too frail for my tastes. As I mentioned, I did use a CM Latias at one point, but it really didn't contribute too much. I may--relucantly--try switching out Zapdos; we'll see how that works.

I reaaaaallllly agree that a Suicune would really help in general. It's really versatile and it's especially great late game, when it walls and KO's everything. It's a moveset slot, but if you're looking for a status absorber, you could do the standard CroCune set too. That would give you more of a walling presence too with rest. The above set is great too (Suicune is awesome!)

Suicune @ Leftovers
Bold | 252 HP | 252 Def | 4 Spe
Calm Mind | Surf | Rest | Sleep Talk

However, it's still a tank even without the defense investment, and the Rest + Sleep Talk is slightly risky and takes up half a moveset. Either Suicune works well I think :D

Also, your Metagross is awesome. It's the only lead I'll ever use: isn't it satisfying to Explode and OHKO walls? That's a great idea to invest just 4 more EV's in Speed, too...I might have to try that, if that's okay?

All in all, though, a really good team. I tried to come up with anything that might give it problems, but the typing and movesets are pretty well done to cover any weaknesses. Good luck with it and Happy Holidays!

I do love Metagross; I used to use solely Azelf, but Metagross has become my offensive lead of choice. The amazing thing about moving 4 EVs is the majority of other Metagrosses assume they lost a speed tie, and will get to KO me next turn with an EQ. Obviously, this isn't the case. I really suggest trying that EV set, and I hope you have as much luck as I have with it. :)

A Restalk build does sound interesting, I'll admit. However, I fear that a Crocune might be too slow for the flow of this team. Ice Beam/Surf/Rest/Sleep Talk might be viable, and I might try it. Originally, my Rotom-F was a Restalker (Blizzard/T-Bolt (or Shadow Ball, changed back and forth)/Rest/Sleep Talk), but it really didn't satisfy me. Perhaps a Restalk Suicune will work, just gotta try. ;)

Happy Holidays to you as well, mate.

Also, I'd like it if you try out this mixmence set:

Salamence @ Life Orb
Rash | 80 atk / 252 satk / 176 spe
Brick Break / Draco Meteor / Fire Blast / Roost

It just seems more mixed, imo. Being locked onto outrage is sort of a waste on salamence, and besides.. Flygon covers that Outrage spamming role.

You might want to find some more issues with your team that you found during testing, I'll be glad to help.
This is certainly an interesting build, and I'd be happy to try it out. I might just switch out Outrage on my Salamence for Brick Break; I have a rather strong bias towards EQ. However, I'll certainly try out the EV spread; it seems much more offensive than my current Salamence.

Yes, i know that but what i dont get is how to pu the chart on a forum post.

Now I get to help someone. :)

If you're using a standard keyboard, there should be a button beside your F12 key. This key should say something to the effect of, "Print Screen." Basically, pressing that button takes a screen shot of what's currently on your screen.

So, I made the graph on my own PC. Then, I hit my, "Print Screen," key. I then pasted it in MS Paint (I'm so high tech. :P) and cropped it to size. From there, it was simply just a matter of uploading it on Imageshack.

Yet again, thank you all. :)
 
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