Team Jigsaw [OU RMT]

Team Jigsaw

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Introduction:

let me first thank you for viewing. What you're looking at is, quite simply, my latest attempt at a decent team. When I first completed the team, it seemed that everything was a jumbled mess of 6 pokemon, but when I got into battle, everything came together like a nice jigsaw puzzle. Every member contributed using each others resistances and abilities to open up holes for the next, ultimately leading in a clean sweep for something. The team itself relies on almost pinpoint prediction, as one lost member disrupts the synergy and strength of it in the long run. It keeps a fast pace and constant pressure on the opponent since every member has the presence and power to sweep without running a set up move. But enough of this bad intro, on to the...


In Depth:

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Roserade
@ Choice Scarf
Ability: Natural Cure
EVs: 4 Def / 252 Spd / 252 SpAtk
Timid nature (+Spd, -Atk)
  • Leaf Storm
  • Sleep Powder
  • Sludge Bomb
  • Hidden Power [Ground]
My thoughts:
Scarf Roserade has easily become my all time favorite lead, surpassing even the great Swampert. She pretty much sets the tone for the entire match with her fast sleep and hard hitting attacks. Later she serves as a makeshift switchin on waters and can quickly regain any lost momentum or keep the pressure on the opponent.

Team Support:
As I said before, she pretty much sets the tone for the match. Sleep Powder is a great move to throw around at the beginning of the match, as the use of Lum Berry leads have decreased and most teams dont have a solid Sleep fodder. STAB Leaf Storm coming off such high base Special Attack, can severely dent any non steel or grass, but the get met with a HP Ground or Sludge Bomb respectively. Roserade is rarely left to wither early in the match, as later in the match is where she can really shine due to the Scarf. Roserade also serves as a makeshift status absorber with her ability, Natural Cure.

The Ev's and nature are pretty standard. Timid with Max Speed and SpAtt for maximum damage dealt out. The ability to outrun neutral base 100s rather than the extra power of Modest hasn't been that noticable and welcome at times.

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Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP/228 Def/28 SAtk
Relaxed nature (+Def, -Spd)
  • Stealth Rock
  • Roar
  • Ice Beam
  • Earthquake
My thoughts:
I think I run Pert on almost every team of mine. He's just that reliable at what he does: SR and scouting. I just love his ability to take all sort of Non Grass type moves and hit back with his great coverage he gets with just two moves. In my opinion, Pert is the best pokemon in the game.

Team Support:
Being my main switch right after I hopefully Sleep Powder something, he fulfills his first goal really quickly: SR. Stealth Rocks being ever so important now a days and pretty much implied. His second goal is to show me the opponents team and hopefully kill a thing or two in the process. Pert is also my only line of defense against Baton Passers with Roar but with Gliscor running Taunt, I normally just Ice Beam. Speaking of which, Ice Beam gets the nod over Avalanche as it hits things like Celebi and the formidable Gliscor harder. Earthquake for great coverage when paired with Ice Beam, gets the nod over Waterfall.

Relaxed to maximize Ice Beam's power and to keep the defense boosted. 252 HP and 228 Def lets me live a +1 LO Outrage most of the time and if I dont boom, Mamo. 28 SpAtt to guarentee an OHKO on Mence.
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Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 4 Atk/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
  • Earth Power
  • Explosion
  • Fire Blast
  • Dragon Pulse
My thoughts:
Ahh Heatran. Such a great addition on any OU team with his massive Special Attack and tons of resistances. He, like Roserade, help keep the pressure on the opponent. He's really the glue that holds everything together. Without him, Scizor and Lucario can walk all over me almost untouched. He's in the top 10 most used Pokemon every month for a good reason, and most player can attest to his ability to get the job done.

Team Support:

Heatran serves as the only thing keeping SD Scizor at bay. Again like Roserade, he keeps constant pressure on the opponent with STAB Fire Blasts. Earth Power give great coverage with Fire Blast letting me hit incoming Trans and play mind games with the opponent wiether I'll use FB or EP on their active Steel. Dragon Pulse gets the nod over HP Ice as Mamo and Scizor can cover any Dragon that lives it with their priorities. Explosion is one of the ways I deal with Blissey or immediate threats like Suicune.

Again, nature and EV's are standard as I want to deal as much damage as possbible while being able to take constant Uturns or boosted Espeeds, so Naive gets the nod over Hasty.

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Latias @ Life Orb
Ability: Levitate
EVs: 4 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
  • Draco Meteor
  • Thunderbolt
  • Surf
  • Roost
My thoughts:
Man how this thing has grown on me. The immediate power 3 attack LO Latias brings to the table is somewhat insane. I love bringing this guy in and just firing off Draco Meteors even if I know the opponent has a Steel as it puts a nice dent into them, then coming back in later to Roost off the recoil and SR damage. Sometimes I even let her get Pursuited as it gives Mamo a free switchin to reak havic. This Latias hasnt let me down yet.

Team Support:
With her massive SpDef and instant 50% recovery moves in Roost allows her to come in on most bulky waters and threaten back with either Thunderbolt or the obvious Dragon STAB, this case being Draco Meteor. Draco gets the nod over Pulse for the extra power. Surf allows me to take out those annoying annoying Fire types without resorting to using DM. Thunderbolt allows her to "beat" most Gyarados that don't run Ice Fang as well serve as the teams only safe switchin to MixApe. Overall, the team would fall apart without her.

Timid over Modest for the fact I need to outspeed Ape and the drop in power isnt that noticable. Max speed and SpAtt for hurting things and the leftover in Def to preserve a LO number at 301.

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Scizor @ Life Orb
Ability: Technician
EVs: 120 HP/224 Atk/16 Spd/148 SDef
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Roost

My thoughts:
Oh boy how I do love this set on Scizor. When looking at which set to use on Scizor for this team (cause you know an OU team cannot be without him), I just couldnt decide on either the CB set or Uber Trapper one. I tested both and found that Pursuit hasnt been doing much as many opponents just stay in to get that extra hit on him. So I tried Superpower over it just out of whim and what do ya know, it worked like a charm. So I just kept with it and never regreted the choice.

Team Support:

The first of my two Priority revenge killers. First off, Scizor and Bullet Punch need almost no explaination as it's obvious what it's purpose is. Uturn is mostly for scouting and to keep the pressure on the opponent, as well as giving me the advantage for a switchin. Superpower is the selling point of the set for me. I can sometimes throw one out knowing the opponent will bring in a Tran or Zone they never even shown yet and OHKO them on a predicted Bullet Punch. Its also there to take out Blissey. Roost for recovery.

Now here's where I need some help. The EVs. I wanted to make him hit hard enough with BP to KO 4HP Mence after SR while still keeping bulk to switch into Gengar, Latias, etc since he's my only line against them. If they do run HP Fire, my Latias would beat them though. 16 speed is for those who run 12 speed to bea the 8 speed ones (yeah Im a bit paranoid). Hopefully you guys, the raters, have a good spread for me.

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Mamoswine @ Life Orb
Ability: Snow Cloak
EVs: 252 Atk/4 Def/252 Spd
Jolly nature (+Spd, -SAtk)
  • Earthquake
  • Ice Shard
  • Stone Edge
  • Superpower
My thoughts:
What a beast this little piggy is when everything is worn down. Most of the time I dont even save him for late game as he can punch holes into teams by himself. With the rise of Scizor and BP, many have forgotten how deadly Mamo is as a stand alone sweeper. The highest powered EQ in OU is nothing to laugh at alongside his deceiving speed, makes for a fun outing each match.

Team Support:
The main physical attack for the team and what a good one he is. He provides an immediate threat with his great coverage. EQ being the main attack deals off massive damage to a metagame filled with steels. Fliers want to come in and spoil the EQ fest? Fine as Stone Edge allows me to nail them. Superpower for things like Blissey and Lax as they are both a pain for this team. Ice Shard is a great asset in such an Outrageous metagame full of Dragons.

Jolly lets me beat all the way up to neutral base 90 and even Jolly Gyara before a DD. LO and Max attack for damage purposes and the rest into Def to keep the LO number at 361.
 
Threat list

Threat List
and a bad one at that.

Red = big to major threat
Orange = minimal threat but still hurts

Aerodactyl- mostly a lead and gets slept for Rade, Pert, Mamo or Scizor

Alakazam- Dual Prio and Dual scarfers

Azelf- Leads get put to sleep hopefully, dual prio and scarfs help sweepers

Blissey- 2 Superpower users and an exploder but Heavy Stall with her hurts.

Breloom
- I usually let it sleep Pert, go to scizor for the Uturn, go to latias as it FP, then threaten with Draco; ones w/o subs get beat up bad. Still a threat.

Bronzong- Scizor Uturns on him daily, Tran Fire Blast

Celebi
- Latias Draco's, Tran FB, Scizor Uturns on non HP Fire ones. Heavy Stall with it again like Blissey

Cresselia- Scizor Uturns, Tran explodes, Pert Roars it out

Dragonite- Dual Prio means even with Yache it will still fall.

Dusknoir- Depends on the moves but Pert does fine

Electivire- Pert, Latias when not boosted, Rade outspeeds.

Empoleon- Ugh I usually lose something. Rade outspeeds after the agility and that's it.

Flygon- Mamo, Rade beats Adamant Scarf, Scizor 2hko's most with BP

Forretress- Tran FB, Pert will eventually win an EQ battle

Gengar- Scizor beats most or at least softens them up, Dual Scarfs help against LO ones.

Gliscor- Pert, Mamo's Ice Shard, Tran deals nice damage with FB, Latias Surf/Draco

Gyarados- Pert Roars non taunters, Latias beats the taunt ones, Rade deals nice damage with LS, Mamo can finish with IS. Moderate threat.

Heatran- Latias, Pert, Rade with HP Ground. Mamo outspeeds all non scarfs

Heracross- Scizor and Mamo with Prio, Tran beats Adamant Scarfs, Latias outspeeds all non scarfs

Hippowdon- Pert, Latias Surfs/Draco, Rade sleeps leads. LS others

Infernape- Pert for physical version, latias for Mix, Scarfer for revenge if needed. Scarf Ape sucks though

Jirachi- Sub CM is a bitch with pert gone, Tran likes Trickers and FB back

Jolteon- Swampert, Dual Prio and Scarfers beat out choiced ones in the long run

Kingdra- Pert roars, if they try to set up on Mamo they get EQ'd, Tran and Rade beat out +1 ones.

Latias- Scizor for non HP Fires, My own Latias beats those, Tran and Mamo revenge weakened ones

Lucario- Pert for the most part, Mamo beats adamants ones, Tran

Machamp- Not having a ghost sucks. Pert stays in and damages as much as possible, then just revenge it

Magnezone- Pert, Tran outspeeds, Rade HP Ground

Mamoswine- Pert, Tran beats LO ones, Scizor BP

Metagross- Pert and Mamo, Tran for most part, Rade beats weak agility ones

Ninjask- Roar it out, Dual Prio and SR beat out odd attacker ones

Porygon-Z- Scizor BP, Rade outspeeds, Tran and pert takes Tri attack or Ice beam and can retaliates

Rhyperior- Pert, Roserade LS, Latias Surf

Rotom- Latias Draco Meteors non scarfed, Tran takes WoW and threats back, Rade sleeps if it can

Salamence- Dual Prio and SR, Pert takes either Outrage or Metoer well enough to kill back

Scizor- SD ones hurt a lot. Tran is only line of defense, Pert takes BP and EQs back, Mamo can play guessing games

Skarmory- No way to break this on a good stall team. Skarm Bliss walls me for days

Smeargle- Rade sleeps the lead ones for the most part, Scizor BP too, Tran outruns and hits back

Snorlax- Superpower asap, Roar or sleep it but you cant do that forever.

Starmie- Scizor can take the defensive ones, Latias takes ones w/o Ice beam, Rade outspeeds all but scarfers. LO or scarfers = not fun.

Suicune- Beats me handly if Pert cant phaze or Roserade died, Tran go boom

Swampert- Uturn fest with Scizor, Latias Dracos, Roserade Leaf Storms

Tentacruel- Mamo outspeeds defensive ones and hits back with EQ, Tran explodes in dire need, Pert unless (lol) Giga Drain, but I think that may fail to KO

Togekiss- Dual Prio, SE from Mamo, Draco does like half, Tran normally explodes cause it's just plain annoying

Tyranitar- Swampert phazes, Mamo, Scizor, Rade dents it

Umbreon- Phaze with pert or just constantly Uturn/ SuperPower

Vaporeon- Specs hurt but can be worn down, Rade LS, Scizor Uturns do nice damage, Mamo EQ can beat ones around half health, Latias

Weavile- Pert, SR, Tran, Scizor

Zapdos
- Pert for non HP grass ones (which can be obviously seen on their switchin) Mamo SE/IS, Latias Dracos do a chunk, Tran outspeeds but Pressure hurts.

The team feels somewhat incomplete but has been doing alright for me. (Heavy stall and Suicide Offense still hurts). Any and all positive insight will be welcome and appreciated. Thank you for your time.
 
Hi,

your team seems pretty solid, every potential threat can be at least revenge killed, maybe your only problem can be a well played stall team. As you already realized, Skarm-Bliss may be hard to take down if you lack a wall breaker capable of hurting them both. For this reason, I'd suggest to try a SD Lucario over Scizor:

Lucario@life orb
nature: adamant
EVs: 4 HP / 252 Atk / 252 Spe
-close combat
-crunch
-swords dance
-extremespeed

with Lucario on the team, stall will be a lot easier to beat since it can easily set up on things like Blissey - just watch for flamethrower or thunder wave - and then ohko Skarmory and everything else not named Hippowdon (which, by the way, must be almost at full health to avoid the OHKO) or defensive Gyarados. Even against non-stall teams you'll have several opportunities to set up, considering that Latias is an easy pursuit bait for both CB TTar and Scizor.

Good luck!
 
"Very good... but how's your footwork?"

You got a threat list, it sounds convincing enough, very well thought out. You may want to replace one of your Pokemon with something that has a Mixed set as Stall seems to ruin you. Without something with the ability to set up in your team (nice suggestion Haunter xD Lucario FTW), yeah, you are gunna get worn down.

I had a thought, Offensive CM Celebi can give your team enormous trouble, but since I have only ever seen two in my entire Shoddy battling experience, I doubt it will ever occur to scare you. Celebi is outclassed by other Pokemon with CM anyway, and those are phazed by Swampert (nice thinking having a phazer).

Hard to point out anything you haven't already, good job making it hard to rate an already great team! =D
 
Hi there!

I love your team, let me see what I can do.

First, I agree with the suggestions to change Scizor, but to Lucario? I disagree/ You will be atking too much damage from Life Orb, as now Luke also has Life Orb, meaning 3 people (half of your team) are taking damage every time they attack. Sure, Lucario gives you power, but i think there is a better option: the standard CB Tyranitar. Let me explain, Tyranitar's max attack already exceeds 403. With Choice Band, multiply that by roughly 1.5 to get about 600. That is an insane attack stat. Here you go:

Tyranitar @ Choice Band
Adamant, Evs: 176 HP, 252 Atk, 80 Spe
Stone Edge
Crunch
Pursuit (If you'd rather something else like Aqua Tail, go ahead)
Earthquake

This guys is great, but works fantastically with your team because of great typing you have. If a Fighting or Ground type switches in, switch right over to Latias. If water is a problem, then you have Roserade to put them to sleep. Grass is no real threat, considering you have Heatran. But this guy works for your team to get sweeps when others on your team are down. For example, if Latias faints then Salamence could still be taken out, whereas Scizor is easily 2hko'ed by Outrage from Salamence. Stone Edge from T-Tar dismantles Mence.
 
Hi,

your team seems pretty solid, every potential threat can be at least revenge killed, maybe your only problem can be a well played stall team. As you already realized, Skarm-Bliss may be hard to take down if you lack a wall breaker capable of hurting them both. For this reason, I'd suggest to try a SD Lucario over Scizor:

Lucario@life orb
nature: adamant
EVs: 4 HP / 252 Atk / 252 Spe
-close combat
-crunch
-swords dance
-extremespeed

with Lucario on the team, stall will be a lot easier to beat since it can easily set up on things like Blissey - just watch for flamethrower or thunder wave - and then ohko Skarmory and everything else not named Hippowdon (which, by the way, must be almost at full health to avoid the OHKO) or defensive Gyarados. Even against non-stall teams you'll have several opportunities to set up, considering that Latias is an easy pursuit bait for both CB TTar and Scizor.

Good luck!

Hmm, it sounds nice, but I rely on Scizor to combat those Non HP Fire Gengars and Latias which is comething Lucario cannot do. I was actually thinking something as simple as a MixMence over Latias, but that would leave no solid MixApe switch D:. I'll test them both out though.

You got a threat list, it sounds convincing enough, very well thought out. You may want to replace one of your Pokemon with something that has a Mixed set as Stall seems to ruin you. Without something with the ability to set up in your team (nice suggestion Haunter xD Lucario FTW), yeah, you are gunna get worn down.

I had a thought, Offensive CM Celebi can give your team enormous trouble, but since I have only ever seen two in my entire Shoddy battling experience, I doubt it will ever occur to scare you. Celebi is outclassed by other Pokemon with CM anyway, and those are phazed by Swampert (nice thinking having a phazer).

Hard to point out anything you haven't already, good job making it hard to rate an already great team! =D

Im pretty sure Heatran could dent it well enough with Fire Blast or just explode on it. Latias should do okay against ones w/o a CM but yeah it's a threat none the less.

Latias has Levitate and isnt Flying type, so it doesnt matter.

That, and in my opinion it looks cooler on wifi :P
 
Hmm, it sounds nice, but I rely on Scizor to combat those Non HP Fire Gengars and Latias which is comething Lucario cannot do. I was actually thinking something as simple as a MixMence over Latias, but that would leave no solid MixApe switch D:. I'll test them both out though.

Gengar doesn't seem such a problem for your team: scarf-Tran is an ok first switch\revenge killer, Mamoswine can usually revenge kill it too (doing up to 60% with ice shard), and Roserade can do up to 63% with a resisted leaf storm.

First, I agree with the suggestions to change Scizor, but to Lucario? I disagree/ You will be atking too much damage from Life Orb, as now Luke also has Life Orb, meaning 3 people (half of your team) are taking damage every time they attack. Sure, Lucario gives you power, but i think there is a better option: the standard CB Tyranitar. Let me explain, Tyranitar's max attack already exceeds 403. With Choice Band, multiply that by roughly 1.5 to get about 600. That is an insane attack stat. Here you go:

Tyranitar @ Choice Band
Adamant, Evs: 176 HP, 252 Atk, 80 Spe
Stone Edge
Crunch
Pursuit (If you'd rather something else like Aqua Tail, go ahead)
Earthquake

CB TTar is not as an effective wall breaker as SD Lucario. Every stall team usually packs a counter for it, and being unable to set up or switch attacks means that it's a lot easier to counter when compared to Lucario. Oh, and life orb damage isn't usually a problem for offensive teams, since they tend to win\lose pretty quickly, and anyway Lucario compensates life orb damage being 4X resistant to SR, while TTar loses 12% of its HP at every switch in.
 
Hi,

I think you're giving Gyarados a little less credit as a sweeper. Roaring with Swampert is nice, but it's probably not enough to ruin Gyarados. Anyways, Swampert takes up to 68.56% from DDLO Gyarados. I don't think your team has major problems with Salamence or Latias so why not change Dragon Pulse to Hidden Power Electric on Heatran to have an extra check against Adamant DD Gyarados?

To address the issue of SkarmBliss and Celebi and other stall components: You could change your Mamoswine moveset to a MixMamo set. Yes, the one with Blizzard (use it over Superpower). It 2HKOs Skarmory and deals a ton of damage to defensive Celebi.

But other than that, your team is solid.
 
Empoleon, Scizor, Skarmory, Gyarados, weakened Lucario, and certain other Pokemon on your list will fall easily to CScarf Magnezone, which I suggest you put over Heatran.

Magnezone @ Choice Scarf
4 Atk/252 Spe/252 SpA
Naive nature

~ Thunderbolt
~ Hidden Power Fire
~ Flash Cannon
~ Explosion

It retains the 4x resistance to Scizor's Bullet Punch and ability to blow up in someone's face at will, but now Skarmbliss is a lot easier to kill since Skarmory can't just run away like a coward. With the physical wall gone, it is a LOT easier to kill Blissey with your physical attacks.

If you want, you can toy with the EV's to get the guaranteed OHKO on Blissey with Explosion by taking off some of the Speed or SpA EV' s and putting them in Atk.
 
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