Team LADY GAGA [UU]
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Ability: Technician
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Fake Out
- Double Hit
- Payback
- U-turn
Ability: Blaze
EVs: 68 Atk/188 Spd/252 SAtk
Rash nature (+SAtk, -SDef)
- Fire Blast
- Hidden Power [Electric]
- Superpower
- Vacuum Wave






.............
A few months ago, due to becoming horrifically bored of OU, as well as reaching a dark period where I couldn't build a good team to save my life, I decided it was time to venture out and try another tier. I had 2 options at the time; Ubers or UU. Having played Ubers in the past and liking it, I thought I would try that. However, the UU Testing began and most of my favourite Pokemon from BL were dropped to UU. This was an incredible move as it allowed a lot more variation, strategy & overall fun to the already fun tier. This was the perfect time to get into a new tier since most it was a new tier for everyone else. Slowly but surely I found myself becoming accustomed to UU as it really was a great tier to play. However, I decided to put this tier on hold, since I had more important stuff to worry about (ST5 & The Tipping the Scales tournament mainly). Once I had done my work there, I joined UU again back when the first batch of Pokemon went back to BL. From there, I decided to get back into UU, hopefully to become a top player and make a name for myself there. After making a Rain Dance team centered around SD Ludicolo (if you remember the spike of Rain teams last month, that was contributed to by me). This brought me great success, attaining me a rank of #19 on the LB. But then my team fell apart due to the removal of Crobat, who was a very integral part of such team. After Shaymin/Honchcrow/Crobat got removed, I decided it was time to build a more simple team that could still bring me success, in the hopes of making voting rights for the next suspect test (which it did). My leaderboard ranking was 2nd nature to me since this team's primary focus was not to storm the ladder and get to #1 as others might do (however for those of you still interested this team got to the top #30).
This team's main focus is to use powerful sweepers to create a hole or two in my opponents team, while still having a great core to fall back on (the renowned Fire/Grass/Water core in UU is exemplified here). Something I noticed while using this team was how my SubSeed Roserade and CM Mismagius played so well together. This team slowly became centered around such combo and this was when my team's success "sky-rocketed". Using Registeel gave me a great defensive & support pokemon to use incase something gave me trouble, or I needed SR down/something paralysed. While this team may look "typical" & also may not seem that good, anyone who has used it can testify it works a lot better than it looks. Anyways:
.............
Ambipom (M) @ Silk ScarfA few months ago, due to becoming horrifically bored of OU, as well as reaching a dark period where I couldn't build a good team to save my life, I decided it was time to venture out and try another tier. I had 2 options at the time; Ubers or UU. Having played Ubers in the past and liking it, I thought I would try that. However, the UU Testing began and most of my favourite Pokemon from BL were dropped to UU. This was an incredible move as it allowed a lot more variation, strategy & overall fun to the already fun tier. This was the perfect time to get into a new tier since most it was a new tier for everyone else. Slowly but surely I found myself becoming accustomed to UU as it really was a great tier to play. However, I decided to put this tier on hold, since I had more important stuff to worry about (ST5 & The Tipping the Scales tournament mainly). Once I had done my work there, I joined UU again back when the first batch of Pokemon went back to BL. From there, I decided to get back into UU, hopefully to become a top player and make a name for myself there. After making a Rain Dance team centered around SD Ludicolo (if you remember the spike of Rain teams last month, that was contributed to by me). This brought me great success, attaining me a rank of #19 on the LB. But then my team fell apart due to the removal of Crobat, who was a very integral part of such team. After Shaymin/Honchcrow/Crobat got removed, I decided it was time to build a more simple team that could still bring me success, in the hopes of making voting rights for the next suspect test (which it did). My leaderboard ranking was 2nd nature to me since this team's primary focus was not to storm the ladder and get to #1 as others might do (however for those of you still interested this team got to the top #30).
This team's main focus is to use powerful sweepers to create a hole or two in my opponents team, while still having a great core to fall back on (the renowned Fire/Grass/Water core in UU is exemplified here). Something I noticed while using this team was how my SubSeed Roserade and CM Mismagius played so well together. This team slowly became centered around such combo and this was when my team's success "sky-rocketed". Using Registeel gave me a great defensive & support pokemon to use incase something gave me trouble, or I needed SR down/something paralysed. While this team may look "typical" & also may not seem that good, anyone who has used it can testify it works a lot better than it looks. Anyways:
.............

Ability: Technician
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Fake Out
- Double Hit
- Payback
- U-turn
Summary:
I always put a lot of thought into what Pokemon leads each of my teams. A lead is very important because it can set the pace of the match, and determine whether you are ahead of your opponent, or are going to be one step behind your opponent. Ambipom is the definition of the word "tempo". A Pokemon that can use a 90BP Priority move first turn then U Turn out the second move, often without being touched is pretty cool.
Moveset:
The moveset is pretty much your standard Ambipom lead set. Fake out is obviously a must, since getting 90BP worth of free damage is always welcome. Even when i'm faster than the opposing lead Pokemon, Payback does quite a bit to those that are weak to it thanks to Technician (making it 75BP). Payback also hits those Mismagius cocky enough to switch into my Fake out (dealing around 60% most of the time I used it). Softening up Mismagius is pretty good since Registeel won't be hurt at all from it since it can't stay alive too long. U Turn is my "GTFO" move. It dents Uxie & Mesprit leads and helps me scout for switches, letting one of my other Pokemon come in at the right time. This puts a lot of pressure on my opponent most of the time. Double Hit is a great replacement over Return due to it's higher BP, and ability to break substitutes. If a SubSeed Roserade is annoying me, Ambipom likes to come in and Double Hit, breaking the substitute and doing around 50% with the second hit.
EVs and Nature:
252/252 is standard, no need to explain it. Jolly nets me 361 speed, beating guys like Mismagius/Roserade/Moltres. Silk Scarf boosts the power of Fake Out & Double Hit without giving me recoil like Life Orb would. I don't really mind Payback & U-Turn going unboosted anyway.
Team:
For a team that greatly appreciates (and is based on) "softening the opponent up", nothing quite matches up to this Ambipom. Flinch-and-flee is a very useful strategy to rack up damage on repeated switch ins. Ambipom's Fake Out also helps me revenge kill a number of threats that could be very harmful, for example a +2 Absol who would just OHKO my Blaziken when I try to kill it with Vacuum Wave.
Issues:
Leads like Regirock/Steelix are obviously the biggest problems for Ambipom since there is literally I can't do against them with it. I just U-Turn out to Blaziken or Azumarill as they SR or Earthquake/Stone Edge respectively.
Blaziken (M) @ Life OrbI always put a lot of thought into what Pokemon leads each of my teams. A lead is very important because it can set the pace of the match, and determine whether you are ahead of your opponent, or are going to be one step behind your opponent. Ambipom is the definition of the word "tempo". A Pokemon that can use a 90BP Priority move first turn then U Turn out the second move, often without being touched is pretty cool.
Moveset:
The moveset is pretty much your standard Ambipom lead set. Fake out is obviously a must, since getting 90BP worth of free damage is always welcome. Even when i'm faster than the opposing lead Pokemon, Payback does quite a bit to those that are weak to it thanks to Technician (making it 75BP). Payback also hits those Mismagius cocky enough to switch into my Fake out (dealing around 60% most of the time I used it). Softening up Mismagius is pretty good since Registeel won't be hurt at all from it since it can't stay alive too long. U Turn is my "GTFO" move. It dents Uxie & Mesprit leads and helps me scout for switches, letting one of my other Pokemon come in at the right time. This puts a lot of pressure on my opponent most of the time. Double Hit is a great replacement over Return due to it's higher BP, and ability to break substitutes. If a SubSeed Roserade is annoying me, Ambipom likes to come in and Double Hit, breaking the substitute and doing around 50% with the second hit.
EVs and Nature:
252/252 is standard, no need to explain it. Jolly nets me 361 speed, beating guys like Mismagius/Roserade/Moltres. Silk Scarf boosts the power of Fake Out & Double Hit without giving me recoil like Life Orb would. I don't really mind Payback & U-Turn going unboosted anyway.
Team:
For a team that greatly appreciates (and is based on) "softening the opponent up", nothing quite matches up to this Ambipom. Flinch-and-flee is a very useful strategy to rack up damage on repeated switch ins. Ambipom's Fake Out also helps me revenge kill a number of threats that could be very harmful, for example a +2 Absol who would just OHKO my Blaziken when I try to kill it with Vacuum Wave.
Issues:
Leads like Regirock/Steelix are obviously the biggest problems for Ambipom since there is literally I can't do against them with it. I just U-Turn out to Blaziken or Azumarill as they SR or Earthquake/Stone Edge respectively.
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Ability: Blaze
EVs: 68 Atk/188 Spd/252 SAtk
Rash nature (+SAtk, -SDef)
- Fire Blast
- Hidden Power [Electric]
- Superpower
- Vacuum Wave
Summary:
A Pokemon that hits ridiculously hard from both sides of the spectrum? A Pokemon with an overpowered STAB move that can take out Physical Walls in 1-2 shots? No, this isn't Salamence, this is Blaziken. Blaziken is simply "overpowered", with a base 120 Attack stat and a base 110 Sp.Attack stat. This is my answer to stall teams since I can beat a lot of them with this (Fuck you Milotic/Slowbro). Also, Blaziken's Vacuum Wave gets a mention here for being very powerful, and often a good choice to revenge kill some Pokemon.
Moveset:
The moveset uses & abuses Blaziken's great STAB moves. Fire Blast is just awesome, making this a great Spiritomb Counter, as well as OHKOing Registeel & Steelix that are stupid enough to stay in. Superpower does a number on water types like Azumarill & Milotic who love to switch in. Also gets the obvious OHKO on Chansey and whatnot. Hidden Power [Electric] does a surprising amount to Slowbro & Milotic, often bringing them down to low health after switching into one of my other moves. It also catches incoming Moltres quite hard and is a KO after SR. Vacuum Wave destroys Pokemon like Houndoom/Absol, and is a very powerful STAB Priority move.
EVs and Nature:
Copied straight from the Analysis. 252 Sp.Attack and a +Nature puts the hurt on a lot of things with Fire Blast, with Superpower KOing what it needs to KO (like Chansey/Regice).
Team:
While Roserade is my "primary" way to soften up Mismagius' counters, Blaziken is my OH SHIT button for when I have to be hitting things extremely hard to cripple them. Blaziken & Roserade are like using a Baitran & Grass type as a bulky water destroying combo in OU. While the Baitran (the Roserade here) is more of a situational destroyer, the Grass Type (Blaziken on my team) is more of a reliable killer. It'll make sense later.
Issues:
Nothing can switch into one of Blaziken's move completely safely. Therefore, there is no outstanding issue when it comes to this Pokemon. However, drawing in bulky waters like Slowbro/Milotic gives my Roserade a free switch in. Capitalising on one Pokemon's issues is a big part of this team, so having something like that is always good.
A Pokemon that hits ridiculously hard from both sides of the spectrum? A Pokemon with an overpowered STAB move that can take out Physical Walls in 1-2 shots? No, this isn't Salamence, this is Blaziken. Blaziken is simply "overpowered", with a base 120 Attack stat and a base 110 Sp.Attack stat. This is my answer to stall teams since I can beat a lot of them with this (Fuck you Milotic/Slowbro). Also, Blaziken's Vacuum Wave gets a mention here for being very powerful, and often a good choice to revenge kill some Pokemon.
Moveset:
The moveset uses & abuses Blaziken's great STAB moves. Fire Blast is just awesome, making this a great Spiritomb Counter, as well as OHKOing Registeel & Steelix that are stupid enough to stay in. Superpower does a number on water types like Azumarill & Milotic who love to switch in. Also gets the obvious OHKO on Chansey and whatnot. Hidden Power [Electric] does a surprising amount to Slowbro & Milotic, often bringing them down to low health after switching into one of my other moves. It also catches incoming Moltres quite hard and is a KO after SR. Vacuum Wave destroys Pokemon like Houndoom/Absol, and is a very powerful STAB Priority move.
EVs and Nature:
Copied straight from the Analysis. 252 Sp.Attack and a +Nature puts the hurt on a lot of things with Fire Blast, with Superpower KOing what it needs to KO (like Chansey/Regice).
Team:
While Roserade is my "primary" way to soften up Mismagius' counters, Blaziken is my OH SHIT button for when I have to be hitting things extremely hard to cripple them. Blaziken & Roserade are like using a Baitran & Grass type as a bulky water destroying combo in OU. While the Baitran (the Roserade here) is more of a situational destroyer, the Grass Type (Blaziken on my team) is more of a reliable killer. It'll make sense later.
Issues:
Nothing can switch into one of Blaziken's move completely safely. Therefore, there is no outstanding issue when it comes to this Pokemon. However, drawing in bulky waters like Slowbro/Milotic gives my Roserade a free switch in. Capitalising on one Pokemon's issues is a big part of this team, so having something like that is always good.
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Azumarill (M) @ Leftovers
Ability: Huge Power
EVs: 252 HP/244 Atk/12 Spd
Adamant nature (+Atk, -SAtk)
- Aqua Jet
- Ice Punch
- Focus Punch
- Substitute
Roserade (M) @ Leftovers
Ability: Natural Cure
EVs: 4 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Leech Seed
- Substitute
- Sleep Powder
- Sludge Bomb

Azumarill (M) @ Leftovers
Ability: Huge Power
EVs: 252 HP/244 Atk/12 Spd
Adamant nature (+Atk, -SAtk)
- Aqua Jet
- Ice Punch
- Focus Punch
- Substitute
Summary:
Azumarill is quite simply; a monster. 400+ attack with Huge Power, above average bulk and some stupid powerful moves makes for a great Pokemon. Azumarill, like Blaziken, is my key to blow holes into the opposing team. If Azumarill dies after crippling something important, I don't mind. It's done it's job for me.
Moveset:
Following in the footsteps of those standard SubPunch Azumarill running about is my Azumarill. My choice of moves may seem odd (WTF no Waterfall?! Ice Punch?!), they do serve a good purpose. As they say, "don't fix it if it ain't broke", and this Azumarill certainly has no problems. Aqua jet is a great revenge killing move, especially when i'm facing a Rain Team. It also gives great coverage alongside the other Priority moves on this team (Fake Out + Vacuum Wave + Aqua Jet is unresisted aside from Shedinja). Ice Punch is somewhat uncommon from what I have seen but it really is a good move. For some reason, Altaria loves to switch in on this (probably expecting Waterfall > Ice Punch) and gets OHKOed always by Ice Punch. This means it can't just Perish Song + Roost out my Mismagius and is a great help. I may not be hitting guys like Spiritomb hard anymore, but I have other Pokemon to take it on, whereas Altaria is a real bitch. Focus Punch + Substitute is fairly obvious. Substitute means Registeel/Regirock aren't breaking my Subs with EQ, while I deal massive damage with Focus Punch.
EVs and Nature:
252 HP Grants 101 Subs, meaning Dusclops can't break them with Night Shade, or Chansey can't break them with Seismic Toss (not that it would stay in but whatever). Also allows for the necessary bulk to switch into those Fire-type moves going around. 12 Speed outspeeds 8 Speed Regi's trying to outspeed 4 Speed (12 > 8 > 4 is something I get paranoid about). Rest in Attack to allow for pain. Pain as in 400+ Attack stat pain.
Team:
As I said, Azumarill, like Blaziken, blows a lot of holes into the opposing team. I also rely on Azumarill to switch into things like Fire Blasts/Surfs/Whatnot. Drawing in bulky waters is something my Roserade LOVES to capitalise on so that is always welcome. Oh and Aqua Jet is just amazing. A very powerful priority attack is somehting that is always welcome to me.
I'm gonna go ahead and compare this to Blaziken once more. Nothing can switch in without taking a hard hit (especially when I have a Sub up). Azumarill's great bulk means I don't have to predict as much since this can take a hit, then dish another out. Slowbro/Milotic come in all day but I'm loving the free switch in for Roserade so whatever.
.............Azumarill is quite simply; a monster. 400+ attack with Huge Power, above average bulk and some stupid powerful moves makes for a great Pokemon. Azumarill, like Blaziken, is my key to blow holes into the opposing team. If Azumarill dies after crippling something important, I don't mind. It's done it's job for me.
Moveset:
Following in the footsteps of those standard SubPunch Azumarill running about is my Azumarill. My choice of moves may seem odd (WTF no Waterfall?! Ice Punch?!), they do serve a good purpose. As they say, "don't fix it if it ain't broke", and this Azumarill certainly has no problems. Aqua jet is a great revenge killing move, especially when i'm facing a Rain Team. It also gives great coverage alongside the other Priority moves on this team (Fake Out + Vacuum Wave + Aqua Jet is unresisted aside from Shedinja). Ice Punch is somewhat uncommon from what I have seen but it really is a good move. For some reason, Altaria loves to switch in on this (probably expecting Waterfall > Ice Punch) and gets OHKOed always by Ice Punch. This means it can't just Perish Song + Roost out my Mismagius and is a great help. I may not be hitting guys like Spiritomb hard anymore, but I have other Pokemon to take it on, whereas Altaria is a real bitch. Focus Punch + Substitute is fairly obvious. Substitute means Registeel/Regirock aren't breaking my Subs with EQ, while I deal massive damage with Focus Punch.
EVs and Nature:
252 HP Grants 101 Subs, meaning Dusclops can't break them with Night Shade, or Chansey can't break them with Seismic Toss (not that it would stay in but whatever). Also allows for the necessary bulk to switch into those Fire-type moves going around. 12 Speed outspeeds 8 Speed Regi's trying to outspeed 4 Speed (12 > 8 > 4 is something I get paranoid about). Rest in Attack to allow for pain. Pain as in 400+ Attack stat pain.
Team:
As I said, Azumarill, like Blaziken, blows a lot of holes into the opposing team. I also rely on Azumarill to switch into things like Fire Blasts/Surfs/Whatnot. Drawing in bulky waters is something my Roserade LOVES to capitalise on so that is always welcome. Oh and Aqua Jet is just amazing. A very powerful priority attack is somehting that is always welcome to me.
Issues:
I'm gonna go ahead and compare this to Blaziken once more. Nothing can switch in without taking a hard hit (especially when I have a Sub up). Azumarill's great bulk means I don't have to predict as much since this can take a hit, then dish another out. Slowbro/Milotic come in all day but I'm loving the free switch in for Roserade so whatever.

Roserade (M) @ Leftovers
Ability: Natural Cure
EVs: 4 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Leech Seed
- Substitute
- Sleep Powder
- Sludge Bomb
Summary:
While many other Roserade users opt for that Life Orb set, or a Scarf set, I believe that the most simple set (the SubSeeder) is the best. SubSeed Roserade is most definitely the MVP/Glue of this team as it plays an integral part. While the LO set/Scarf get walled by Registeel and back, this Roserade aims to weaken opposing Registeel & Walls in general.
Moveset:
Substitute + Leech Seed is of course the crux of this set. With it, I can effectively stall out Registeel/Altaria/many walls that the other sets could only hope to beat. Sludge Bomb is a very powerful move, with 90BP + STAB. It provides a solic way to hit Venusaur and opposing Roserade, often 2HKOing both. Snover gets a mention here due to its immunity to Leech Seed. He also gets OHKOed by Sludge Bomb. Sleep Powder lets me scout the Pokemon which my opponent hopes to wall Roserade with and if I am not in a favourable match up, allows me a free switch to another Pokemon on my team. It also provides me with a way to ensure opposing Registeel/Walls are literally doing nothing as I sap them out of their HP and scare them off by switching to something that could threaten to OHKO them.
EVs and Nature:
Usual 252/252 +Speed Spread yadda yadda yadda. Investing in HP is not favourable as you know as it allows me to gain more recovery from Leech Seed. Also maxing Sp.Attack means that Sludge Bomb is a very powerful move and lets it kill what it needs to.
Team:
Roserade + Mismagius form a great combo on this team. Firstly, look at the usual Pokemon people switch into Roserade. Registeel. Altaria. Chansey. Notice anything? All of them (aside from Chansey) are used to counter Mismagius and stop her set up, making her a liablity if they carry those. Roserade aims to rid them of any vitality they have by Leech Seeding them, and racking up repeated switches. They'll find it hard to keep coming into the attacks they should be walling, take Leech Seed and Stealth Rock. Also Roserade completes my Water/Grass/Fire core which is very useful resistance/offensive-wise in UU.
Issues:
Leech Seed ensures that whatever Pokemon forces me out is still taking damage. Therefore, nothing can come in without taking Leech Seed damage. However, of course Clefable takes literally nothing from anything on this set, and you get Pokemon like Muk that like to switch in too. Regarding Clefable, defensive sets are set up fodder for Mismagius, as are those Mixed sets with Softboiled/Double Edge/Fire Blast/Grass Knot. Blaziken loves to match up against Clefable too.
While many other Roserade users opt for that Life Orb set, or a Scarf set, I believe that the most simple set (the SubSeeder) is the best. SubSeed Roserade is most definitely the MVP/Glue of this team as it plays an integral part. While the LO set/Scarf get walled by Registeel and back, this Roserade aims to weaken opposing Registeel & Walls in general.
Moveset:
Substitute + Leech Seed is of course the crux of this set. With it, I can effectively stall out Registeel/Altaria/many walls that the other sets could only hope to beat. Sludge Bomb is a very powerful move, with 90BP + STAB. It provides a solic way to hit Venusaur and opposing Roserade, often 2HKOing both. Snover gets a mention here due to its immunity to Leech Seed. He also gets OHKOed by Sludge Bomb. Sleep Powder lets me scout the Pokemon which my opponent hopes to wall Roserade with and if I am not in a favourable match up, allows me a free switch to another Pokemon on my team. It also provides me with a way to ensure opposing Registeel/Walls are literally doing nothing as I sap them out of their HP and scare them off by switching to something that could threaten to OHKO them.
EVs and Nature:
Usual 252/252 +Speed Spread yadda yadda yadda. Investing in HP is not favourable as you know as it allows me to gain more recovery from Leech Seed. Also maxing Sp.Attack means that Sludge Bomb is a very powerful move and lets it kill what it needs to.
Team:
Roserade + Mismagius form a great combo on this team. Firstly, look at the usual Pokemon people switch into Roserade. Registeel. Altaria. Chansey. Notice anything? All of them (aside from Chansey) are used to counter Mismagius and stop her set up, making her a liablity if they carry those. Roserade aims to rid them of any vitality they have by Leech Seeding them, and racking up repeated switches. They'll find it hard to keep coming into the attacks they should be walling, take Leech Seed and Stealth Rock. Also Roserade completes my Water/Grass/Fire core which is very useful resistance/offensive-wise in UU.
Issues:
Leech Seed ensures that whatever Pokemon forces me out is still taking damage. Therefore, nothing can come in without taking Leech Seed damage. However, of course Clefable takes literally nothing from anything on this set, and you get Pokemon like Muk that like to switch in too. Regarding Clefable, defensive sets are set up fodder for Mismagius, as are those Mixed sets with Softboiled/Double Edge/Fire Blast/Grass Knot. Blaziken loves to match up against Clefable too.
.............
Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP/70 Atk/12 Spd/176 SDef
Careful nature (+SDef, -SAtk)
- Earthquake
- Iron Head
- Stealth Rock
-Thunder Wave
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Mismagius (M) @ Leftovers
Ability: Levitate
EVs: 48 HP/252 Spd/208 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Hidden Power [Fighting]
- Shadow Ball
- Substitute

Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP/70 Atk/12 Spd/176 SDef
Careful nature (+SDef, -SAtk)
- Earthquake
- Iron Head
- Stealth Rock
-Thunder Wave
Summary:
Registeel is quite possibly the best support Pokemon in UU. It also counters a lot of common sweepers like Mismagius/Roserade. Registeel sets up Stealth Rock and when used in conjunction with Leech Seed, racks up a lot of damage. Registeel gives me some defense to fall back on if there is something that is overpowering me, and usualy does a great job of being the backbone of this team.
Moveset:
Again, standard stuff right here. Iron Head is used to break the subs of Mismagius/Espeon. It also gives me a "paraflinch" combo when used with Thunder Wave. Earthquake hits Drapion/Blaziken moderately hard. It offers decent coverage alongside Iron Head which is always good. Thunder Wave makes it easier to handle big threads like Absol/Drapion and catches Moltres & Blaziken on the switch if they're stupid enough to switch in mindlessly. I don't really have much to say here really :/
EVs and Nature:
Max HP to bolster it's defenses on both sides. Since its defenses are higher than its HP, it is mopre beneficial to max this first. Making it Sp.Defensive with the spread and nature makes it a lot easier to survive the onslaughts of Mismagius/Espeon while I can still handle powerful physical attacks too.
Team:
The term "glue" is used many times in RMTs and it is used once again here. Like Roserade, this is my glue. When I need to get on the defensive, or bring the pace of the match into my favour, this is what I use. Registeel checks a ridiculously large number of threats that would otherwise rampage all over thisteam. Finally, Stealth Rock + Paralysis help immensley with Roserade's SubSeed action and stops Pokemon switching in so freely.
Issues:
Pokemon like Blaziken/Moltres love switching into this but I'll always go for the Paralysis as they switch in. The lack of Power here means that sometimes Registeel can be set up fodder but with Thunderwave, that could be unprobable.
.............Registeel is quite possibly the best support Pokemon in UU. It also counters a lot of common sweepers like Mismagius/Roserade. Registeel sets up Stealth Rock and when used in conjunction with Leech Seed, racks up a lot of damage. Registeel gives me some defense to fall back on if there is something that is overpowering me, and usualy does a great job of being the backbone of this team.
Moveset:
Again, standard stuff right here. Iron Head is used to break the subs of Mismagius/Espeon. It also gives me a "paraflinch" combo when used with Thunder Wave. Earthquake hits Drapion/Blaziken moderately hard. It offers decent coverage alongside Iron Head which is always good. Thunder Wave makes it easier to handle big threads like Absol/Drapion and catches Moltres & Blaziken on the switch if they're stupid enough to switch in mindlessly. I don't really have much to say here really :/
EVs and Nature:
Max HP to bolster it's defenses on both sides. Since its defenses are higher than its HP, it is mopre beneficial to max this first. Making it Sp.Defensive with the spread and nature makes it a lot easier to survive the onslaughts of Mismagius/Espeon while I can still handle powerful physical attacks too.
Team:
The term "glue" is used many times in RMTs and it is used once again here. Like Roserade, this is my glue. When I need to get on the defensive, or bring the pace of the match into my favour, this is what I use. Registeel checks a ridiculously large number of threats that would otherwise rampage all over thisteam. Finally, Stealth Rock + Paralysis help immensley with Roserade's SubSeed action and stops Pokemon switching in so freely.
Issues:
Pokemon like Blaziken/Moltres love switching into this but I'll always go for the Paralysis as they switch in. The lack of Power here means that sometimes Registeel can be set up fodder but with Thunderwave, that could be unprobable.
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Mismagius (M) @ Leftovers
Ability: Levitate
EVs: 48 HP/252 Spd/208 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Hidden Power [Fighting]
- Shadow Ball
- Substitute
Summary:
Endgame sweeper. When everything has been weakened by my Blaziken/Azumarill/Roserade core, paralysed by Registeel and all big threats have been taken down by whatever, Mismagius comes in, shouts "GOOD EFFING GAME" and proceeds to set up. Mismagius' 3 immunities and nice resistances makes it a good Pokemon to have on my team.
Moveset:
This is the last time i'll say it, but standard stuff right here. Substitute + Calm Mind is a great combo. Firstly, I'm blocking off the Toxic that Chansey would only hope to hit me with, or the Thunder Wave that Regirock/Registeel wants to cripple me with. When an attack I am setting up on does less than 25% damage, I just throw up a sub, get more free Calm Minds as I heal my HP and start sweeping. You'll always want a Substitute up at all costs.
EVs and Nature:
It sucks that Hidden Power [Fighting] needs a 30 Speed IV, since Hidden Power [Fighting]less Mismagius beat me to the punch. But I would much rather use it over Thunderbolt and what not since it offers great coverage and allows me to beat Chansey. This was taken straight out of the analysis so i'm not sure what the 48HP is for exactly, but oh well.
Team:
When all is said & done, everything is crippled, Mismagius comes in. But Mismagius can come out early game and abuse her resistances and immunities to force switches. The Fighting immunity, amongst others is especially welcome for my team.
Issues:
The main Pokemon that give Mismagius issues, like Altaria/Registeel are the Pokemon that my team aims to take out or cripple entirely. Therefore, I feel like Mismagius doesn't really have many issues on this team. It's a phenominal Pokemon.
Endgame sweeper. When everything has been weakened by my Blaziken/Azumarill/Roserade core, paralysed by Registeel and all big threats have been taken down by whatever, Mismagius comes in, shouts "GOOD EFFING GAME" and proceeds to set up. Mismagius' 3 immunities and nice resistances makes it a good Pokemon to have on my team.
Moveset:
This is the last time i'll say it, but standard stuff right here. Substitute + Calm Mind is a great combo. Firstly, I'm blocking off the Toxic that Chansey would only hope to hit me with, or the Thunder Wave that Regirock/Registeel wants to cripple me with. When an attack I am setting up on does less than 25% damage, I just throw up a sub, get more free Calm Minds as I heal my HP and start sweeping. You'll always want a Substitute up at all costs.
EVs and Nature:
It sucks that Hidden Power [Fighting] needs a 30 Speed IV, since Hidden Power [Fighting]less Mismagius beat me to the punch. But I would much rather use it over Thunderbolt and what not since it offers great coverage and allows me to beat Chansey. This was taken straight out of the analysis so i'm not sure what the 48HP is for exactly, but oh well.
Team:
When all is said & done, everything is crippled, Mismagius comes in. But Mismagius can come out early game and abuse her resistances and immunities to force switches. The Fighting immunity, amongst others is especially welcome for my team.
Issues:
The main Pokemon that give Mismagius issues, like Altaria/Registeel are the Pokemon that my team aims to take out or cripple entirely. Therefore, I feel like Mismagius doesn't really have many issues on this team. It's a phenominal Pokemon.
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Thank you for reading, threat list is below. :).
Thank you for reading, threat list is below. :).