Team United We Stand (UU RMT)

Introduction:

Hello Raters,

In the last few weeks I didn't really find the motivation to ladder regularly as my CRE rating had dropped by about 100 points on all three ladders after a period of inactivity. Therefore I've signed up on Smogon in January and have recently been concentrating on rating other peoples' teams. In the meanwhile I really started to like the RMT forums, where more experienced battlers can help less experienced battlers by either rating their teams or posting their own team. I now have decided to post this quite successful UU team which I used towards the end of last year. Together with another team it got me up to a CRE of about 1480 before I stopped playing for a while. I'm pretty sure I could have reached over 1500, maybe the leaderboard with it as I still had a range of almost 200.

Anyway, now to the team:

I chose the name 'United We Stand' because the team really relies on each single team member in order to be successful, covering other members' weaknesses and together checking most threats of UU. Maybe I should also add that this team is a (what you would call it today) Semi-Stall team.
I didn't imply a team building process because I did not build the team around one particular member, I just wanted to cover as many of UU's threats as possible. The only thing I was sure about was that I wanted to lead with Bulky Froslass.
The team at a glance:

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Now a deeper look:
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Froslass@Leftovers
Snow Cloak
Timid - 252Spe, 252HP, 4Def
-Ice Beam/Destiny Bond
-Taunt
-Spikes
-Pain Split

This Froslass is just a great lead. I knew I would need a Spiker and this set was the first that came to my mind. I decided I would lead with this guy because its ability to Taunt and set up spikes early in the game are just so good. It also provides me with a Rapid Spin blocker, something all stallish teams want to have. Taunt and Spikes with max speed Timid are the usual stuff. I decided to go with the bulky set as I wanted it to stay alive and spin block more reliably, therefore the HP and Def investment. Pain Split is also useful for recovery. I really considered dropping Ice Beam for Destiny Bond because I usually didn't use Ice Beam at all and even with Pain Split on the same set, a 350 speed Destiny Bond in the rather slow UU environment is very appealing and indeed my best bet against Moltres and Blaziken. Froslass’ Ghost type is also useful to nullify damage by UU’s many fighting attacks. Speaking of Fighting attacks …

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Hitmontop@Leftovers
Technician
Adamant - 252Atk, 252HP, 4Def
-Close Combat
-Mach Punch
-Fake Out
-Bullet Punch

The long living Leftovers version of TechniTop. As I didn't want to use a Scarfed revenge killer, I came up with this to revenge stuff. It was my best check for things like Honchkrow (who was UU at that time), Absol and the fossil Rain Dance Duo Kabutops and Omastar. EVs and nature are the standard stuff, not much to explain; Hit hard and be bulky. The first three moves are self explanatory and I chose Bullet Punch over Stone Edge because I wanted to get better coverage of Priority moves only and would switch out against Flying types anyway in such a defensive team. With its STAB Close Combat Hitmontop was also a good answer to many of UU's common walls such as Chansey or Registeel and to nearly everything slow. Speaking of slow …

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Slowbro@Leftovers
Own Tempo
Bold - 252HP, 252Def, 4SpDef
-Surf
-Psychic
-Thunder Wave
-Slack Off

Well, each Semi-Stall team in UU needs a bulky water. I chose this guy over Milotic and Azumarill mainly because of Thunder Wave and its better physical bulk. I already had Registeel and Venusaur to take special hits. Also Slowbro's fighting resist allowed it to form a very good defensive duo with Registeel, because they complement each other very nicely. Again nothing special about EVs and nature and Surf, Thunder Wave and Slack Off are a given. In the 4th slot I chose Psychic over Ice Beam because it was my only way to hit Fighting types super effectively and Froslass already had a stronger Ice Beam. However if I used Destiny Bond on Froslass I would probably go with Ice Beam on Slowbro. That would also hit Grass switch ins harder (bar Venusaur) and provide me with a reliable DD Altaria check. Slowbro is my main answer to fighting and Fire types, like Hitmonlee, Blaziken and Arcanine. Speaking of Fire types …

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Arcanine@Leftovers
Intimidate
Impish - 252HP, 252Def, 4Atk
-Flare Blitz
-Extremespeed
-Toxic
-Morning Sun

When I built this team Arcanine had just got his new HGSS toy, Morning Sun. I wanted to try it out on a physically bulky set with Intimidate and it really worked wonders. EVs, ability and nature ensure it is physically as bulky as possible, thus being able to switch in against most physical threats with impunity. Flare Blitz is for the punch while ExtremeSpeed finishes off weakened foes. Morning Sun keeps it healthy and Toxic hits water switch ins and is generally a good addition for a Semi-Stall team without toxic spikes. Nowadays I would consider Roar over ExtremeSpeed because my team lacks a phazer, which can really hurt. This Arcanine was my best check for the more and more used Venusaur, although the later introduced SD set really gave me trouble. Arcanine also deals with Steel and Grass types in general so it was my best switch in for Sceptile, Tangrowth, Leafeon and co. Arcanine also has good synergy with Venusaur, forming a second defensive duo for my team. Speaking of Venusaur …

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Venusaur@Black Sludge
Overgrow
Calm - 252HP, 252SpDef, 4 Def
-Sleep Powder
-Energy Ball
-Sludge Bomb
-Leech Seed

With the given EV spread Venusaur is a great switch in for all kinds of Water and Grass types. It is also my backup check for SD Venusaur in case Arcanine fails. EVs and nature provide great bulk and make it very difficult to take the big plant down. Black Sludge is chosen over Leftovers as it provides the same effect for me but will damage the opponent if he tricks me. Therefore Venusaur will often take Tricks for my team even though it will be crippled afterwards. Fortunately there are not as many trick users around in UU as in OU. Energy Ball and Sludge Bomb are standard STAB, while Sleep powder is obviously very useful for incapacitating a switch in and forcing switches. Leech Seed over Synthesis because Leech seed also damages the foe while healing me, it is also a great option against Stall and because it forces even more switches, letting entry hazards take their toll. Speaking of entry hazards …

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Registeel@Leftovers
Clear Body
Careful - 252HP, 100Atk, 156SpDef
-Iron Head
-Earthquake
-Stealth Rock
-Rest/Explosion

Pretty standard UU Tank set for Registeel. This thing finds its way into many defensively oriented teams in UU, and that for good reason. Its typing and Stats make it incredibly bulky on both ends of the spectrum and it works as a check to many of UU's most dangerous threats, that being Mismagius, Raikou, Sceptile, Swellow and many more. For my team it has the very important role of my Stealth Rocker and Registeel does it perfectly. I use Leftovers over Shed Shell because I think Magneton is really rarely seen and if so, only a Magnet Rise set will really cause me problems. EVs are standard for special walling and doing some damage with Iron Head and Earthquake. Iron Head is for STAB, while Earthquake hits many switch ins, especially fire types and Magneton hard. In the last slot I used to run Rest as I was usually able to play around the two turns of sleep somehow. However nowadays with PorygonZ and Cresselia being UU I would probably opt for Explosion.


Now that was the main thing about my team. Steal it, test it and use it if you want, I wouldn't post it here if disliked that. Also I will probably not use it much in the future and if so, I would probably have to make a few alterations first.

I could have included a threat list but as I already said this team was made and mostly used when Cresselia and PorygonZ didn't walk around in UU and since then the tier has actually changed significantly. Lead Hariyama, Moltres (both weren't used that much before) and CM Cresselia will probably give this team trouble now and also a Phazer would probably be needed. This team can also have slight problems with stall because it doesn’t have a Rapid Spin user and Froslass is not the most reliable spin blocker out there. Nevertheless I think it’s still usable and a solid team even in today’s metagame.

I hope you liked this thread. I'm open for any comments and suggestions.
 
Froslass-since your not running a bulky version i suggest using the straightforward set.
-Ice Beam
-Taunt
-Spikes
-Destiny Bond

Hitmontop
-with your current moveset, you lack the ability to do anything to ghosts, so it might be a good idea to use sucker punch instead of close combat or bullet punch.

I hope these suggestions helped :]
 
Thanks for your reply pokereama.

On Froslass I use a Semi-bulky spread with 252HP and 4 Def instead of 252 SpAtk, maybe you didn't notice. I wanted it to be bulky enough to stay alive a bit longer (I needed it to block Rapid Spin) while still running max speed in order to outrun many leads and to at least tie with other Froslass. The only moves I never changed were Taunt and Spikes, in the other 2 slots I tried any combination of the moves Ice Beam, Destiny Bond and Pain Split. But as my Froslass set lacks real power I moslty dropped Ice Beam and was quite satisfied with it.

On Hitmontop I would never drop Close Combat. Sucker Punch is an option over Bullet Punch but as it doesn't get the Technician Boost and has a severe drawback (many Ghost types run Substitute), I'd usually prefer Bullet Punch. I also won't rely on Hitmontop to revenge Ghost types anyway and Sucker Punch would be only a very unreliable option.

Thanks for this constructive reply. Hoping for more.
 
Hi LFC rulez nice team :)
I just have some nitpicks here because this team is already quite solid (Yay for using RegiBro combo!)
First of all for a team using spikestacking strategy you lack a phazer that can rack up residual damage (and help against stat booster!),that said,I recommend you replace Registeel with Steelix,not only it provide you a reliable phazer,it still form nice synergy with Slowbro and give you crucial electric resist (thunder wave?)

Steelix@Leftovers
Nature:Careful
Ability:Sturdy
Evs:252 HP / 4 Atk / 252 Sp Def
-Stealth Rock
-Earthquake
-Stone Edge
-Roar

That's all for now,hope this helps and good luck with your team!
 
Hey ZapdosBlitz,

I absolutely agree with you as far as the need of a phazer is concerned. I already mentioned that in the description of my team and still think if I should use this team again, I will certainly include a Phazer.
I also kind of like the idea of using Steelix with Roar over Registeel. You're right, a further electric resist won't hurt my team although Venusaur is already pretty good at sponging them. The further water weakness will probably not hurt much because I already have two water resists. Nonetheless I don't like the idea of losing the special bulk Registeel provided for my team. Steelix would mean a 3rd physical wall for my team while Venusaur would remain the only special sponge. If I should really consider using Steelix over Registeel, I would probably also change Slowbro to Milotic in order to fix that to an extent.

Thank you very much for your rate. I really approved of it :)
 
If you dont want to run Sucker Punch on Hitmontop how about Forsight?

Yes, Foresight Top is actually not a bad idea for my team, as all of my team members are hit by spikes and two of them get 25% from Rocks. But on my set Foresight won't do that much. It is usually only used with Rapid Spin. However I've already considered using Foresight Spin Top over Techni Top but I just don't like the idea of losing such a great revenge killer. Maybe I would drop Bullet Punch for Rapid Spin only. I don't use Bullet Punch much and Rapid Spin can be crucial...

Anyway thanks for your suggestion :)
 
As you mentioned, lead Guts Hariyama can really give this team some trouble (not just Froslass, but the whole team). Even with your HP EVs, Payback + Bullet Punch KOs you (Guts activates on the second turn, assuming Hariyama is holding Toxic Orb or Flame Orb; Life Orb variants should be easier for you to deal with), only allowing one set of Spikes. Definitely replace Ice Beam with Destiny Bond if you didn't find it useful, as Hariyama can pose problems for your entire team (with Guts activated, Close Combat ruins Registeel, Payback hits Slowbro hard, Venusaur is met with Ice Punch, Hitmontop falls to Close Combat). Arcanine is your best bet against Hariyama, but it cannot deal any significant damage, as Hariyama is quite bulky and Toxic doesn't work if Guts is activated.

Other than the Hariyama issue, you team is very well-constructed, good job. You may have a slight issue with SubStall Moltres, but with SR up it shouldn't be much of a threat. By the way, definitely opt for Explosion on Registeel, or you could try Thunder Wave + Iron Head for a paraflinch combo. The reason why I suggest that is that your team is overall quite slow (only TechniTop's priority and Arcanine's Extremespeed), being semistall, and paralysis support helps sometimes.
 
Thank you very much for your reply, Draco Zephyr.

I absolutely agree with basically everything you said. As I already mentioned in the original team post Hariyama and Moltres really give this team trouble. I also mentioned that this team was built and mainly used 2-3 months ago when Cresselia and PoryZ were still OU and especially when no one used Moltres and Hariyama. In fact they were close to NU at that time, and even if they were used, it would never be GutsHariyama or StallTres. Therefore It wasn't that terrible that I had no reliable counter for them.
I also agree with you as far as Destiny Bond over Ice Beam on Froslass is concerned. Without any SpAtk EV investment it was actually the better choice for me and provided a last resort against threats I couldn't handle otherwise (like Hariyama and Moltres).
On Registeel I would no longer use Rest but Explosion or Thunderwave nowadays. I can't use both because I need both attacking moves and Stealth Rock. TWave is provided by Slowbro anyway.

Thanks again for your rate :)
 
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