I did not expect this team to perform extremely well because of its many obvious weaknesses from rock all the way to dragon. But it accually exceeded my expectations and is able to let be stay above 1500 easily.
It seems to generally do better against stall than against HO and the like.
NewRockyGiant (Tyranitar) (F) @ Leftovers
Trait: Sand Stream
EVs: 248 HP / 252 SAtk / 8 Spd
Modest Nature
- Flamethrower
- Ice Beam
- Dark Pulse
- Superpower
The Sand weather is brought by this ttar.
Since it's obvious that none of the members of this team has a good coverage or offensive power in general, I must opt to suit this role onto TTar and make it a mixed wallbreaker. Superpower without Attack investment can still take out Bliss at below half HP, however nonSTAB Flamethrower can't OHKO SpD Ferrothorn.
In most occasions it is the lead and can deal with Gliscor, Forretress etc.
It is also the only thing close to a special wall, capable of taking, for example, 1-2 Draco meteors.
Mack Fire (Ninetales) (M) @ Air Balloon
Trait: Drought
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature
- Will-O-Wisp
- Roar
- Fire Blast
- Hypnosis
As mentioned above the team lack offensive power in general so this Ninetales is also offensive with max speed. However it must have max HP in order not to be 2HKOed by Breloom etc. Hypnosis makes it not completely useless against Heatran, Politoed and a few other fire resists. Roar normally only has the opprtunity to deal with enemies already put to sleep, but is useful when that is the only counter in the opposing team.
Shambhala (Abomasnow) (F) @ Leftovers
Trait: Snow Warning
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature
- Blizzard
- Focus Blast
- Substitute
- Energy Ball
Obamasnow really can't do much. It is my switch in for offensive Politoed etc. Seeing that its sub can't take any hit, I have thought about giving up bulk investment, but soon I found that if I did so, a Starmie will sweep me.
It's fully special for max Blizzard power.
The Smilauer (Politoed) (F) @ Choice Specs
Trait: Drizzle
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature
- Hydro Pump
- Perish Song
- Hidden Power [Grass]
- Ice Beam
Standard(read: generic) offensive Politoed. Perish Song can't really stop setup sweepers (because there is no chance to take any hit) but does work against a few CM users.
B&Montu (Xatu) (M) @ Choice Scarf
Trait: Magic Bounce
EVs: 252 HP / 4 Atk / 252 Spd
Jolly Nature
- U-turn
- Trick
- Heat Wave
- Roost
Last resort to counter status users. Maximum speed for survival (Trick an incoming TTar will enable me to UT out, for example..)
Heat wave to take down Forre one on one.
Intamindator (Landorus-T) (M) @ Leftovers
Trait: Intimidate
EVs: 252 HP / 4 Atk / 252 Spd
Jolly Nature
- Stealth Rock
- U-turn
- Earthquake
- Stone Edge
Standard set, but still max speed since the rest of the team has quite derp speed in general.
Switch in against Scizor.
The team is pathetically weak to Water, Fighting, Dragon, Rock, and Gengar additionally.
It seems to generally do better against stall than against HO and the like.
NewRockyGiant (Tyranitar) (F) @ Leftovers
Trait: Sand Stream
EVs: 248 HP / 252 SAtk / 8 Spd
Modest Nature
- Flamethrower
- Ice Beam
- Dark Pulse
- Superpower
The Sand weather is brought by this ttar.
Since it's obvious that none of the members of this team has a good coverage or offensive power in general, I must opt to suit this role onto TTar and make it a mixed wallbreaker. Superpower without Attack investment can still take out Bliss at below half HP, however nonSTAB Flamethrower can't OHKO SpD Ferrothorn.
In most occasions it is the lead and can deal with Gliscor, Forretress etc.
It is also the only thing close to a special wall, capable of taking, for example, 1-2 Draco meteors.
Mack Fire (Ninetales) (M) @ Air Balloon
Trait: Drought
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature
- Will-O-Wisp
- Roar
- Fire Blast
- Hypnosis
As mentioned above the team lack offensive power in general so this Ninetales is also offensive with max speed. However it must have max HP in order not to be 2HKOed by Breloom etc. Hypnosis makes it not completely useless against Heatran, Politoed and a few other fire resists. Roar normally only has the opprtunity to deal with enemies already put to sleep, but is useful when that is the only counter in the opposing team.
Shambhala (Abomasnow) (F) @ Leftovers
Trait: Snow Warning
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature
- Blizzard
- Focus Blast
- Substitute
- Energy Ball
Obamasnow really can't do much. It is my switch in for offensive Politoed etc. Seeing that its sub can't take any hit, I have thought about giving up bulk investment, but soon I found that if I did so, a Starmie will sweep me.
It's fully special for max Blizzard power.
The Smilauer (Politoed) (F) @ Choice Specs
Trait: Drizzle
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature
- Hydro Pump
- Perish Song
- Hidden Power [Grass]
- Ice Beam
Standard(read: generic) offensive Politoed. Perish Song can't really stop setup sweepers (because there is no chance to take any hit) but does work against a few CM users.
B&Montu (Xatu) (M) @ Choice Scarf
Trait: Magic Bounce
EVs: 252 HP / 4 Atk / 252 Spd
Jolly Nature
- U-turn
- Trick
- Heat Wave
- Roost
Last resort to counter status users. Maximum speed for survival (Trick an incoming TTar will enable me to UT out, for example..)
Heat wave to take down Forre one on one.
Intamindator (Landorus-T) (M) @ Leftovers
Trait: Intimidate
EVs: 252 HP / 4 Atk / 252 Spd
Jolly Nature
- Stealth Rock
- U-turn
- Earthquake
- Stone Edge
Standard set, but still max speed since the rest of the team has quite derp speed in general.
Switch in against Scizor.
The team is pathetically weak to Water, Fighting, Dragon, Rock, and Gengar additionally.