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Can't help but to say that if the Pokemon does not have the required base energy to perform the combo, that combo fails automatically and the user is EN KO'ed. In the end, both failed to recognise this principle.
Action 1: Shellos used Brine!
RNG Roll (CRIT) [<=625 CRIT]: 9798/10000 (NO)
13+3+(3-4.5) = 14.5 damage (Spritzee)
-11 energy Spritzee used Thunderbolt!
RNG Roll (CRIT) [<=625 CRIT]: 6728/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 5173/10000 (NO)
[9+(6-4.5)]*1.5-(3*2) = 9.75 damage (Shellos)
-7 energy
Action 2: Shellos used Sludge!
RNG Roll (CRIT) [<=625 CRIT]: 3245/10000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 7045/10000 (NO)
[7+(3-4.5)]*1.5 = 8.25 damage (Spritzee)
-5 energy Spritzee used Chill! Spritzee regained some spent energy!
+12 energy
Action 3: Shellos used Substitute! Shellos created a decoy of itself!
Other changes: Substitute 15HP (Shellos)
-12 energy Spritzee used Chill! Spritzee regained some spent energy!
+12 energy
Post Action:
Stat changes: +2 SpDef (Shellos)
Post Round:
Shellos: -24.75 HP, -28 EN
Spritzee: -22.75 HP, +17 EN
Nothing much to say about, except Mowtom rectified his procedural error and went on to his next experiment.
Action 1: Shellos used Water Pulse!
RNG Roll (CRIT) [<=625 CRIT]: 4048/10000 (NO)
RNG Roll (EFFECT) [<=2000 EFFECT]: 1093/10000 (NO)
6+3+(3-4.5) = 7.5 damage (Spritzee) Spritzee is KO'ed!
-3 energy
Post Action:
Stat changes: +1 SpDef (Shellos)
Post Round:
Shellos: -3 EN
Spritzee: -7.5 HP, KO'ed
Zen-Meditite enters the field and quietly sprints, eventually creating 4 other Doubles of itself! Astonished, Sluggy Slug tries to hit one, then two with her attacks, but the two she hit simply disappeared. All of a sudden, every Zen Jumped High to deliver a powerful Kick down at Sluggy Slug, who was frightened into Protecting herself - and when the dust settles, all Zens are sprawling on the ground. That play actually worked!
Action 1: Meditite used Double Team! Meditite created illusions of itself!
Other changes: Double Team 4 (Meditite)
-16 energy Shellos used Water Pulse!
RNG Roll (CLONE) [<=2000 HIT]: 2858/10000 (CLONE) One of Meditite's illusions disappeared!
Other changes: Double Team 3 (Meditite)
-3 energy
Action 2: Shellos used Protect!
(+4 Priority) Shellos protected itself against the incoming attack!
-7 energy Meditite used High Jump Kick!
RNG Roll (HIT) [<=9000 HIT]: 8180/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 7934/10000 (NO)
13+3+(7.5-4.5) = 19 damage ~ 7.6 energy (Shellos) Meditite crashed!
-15 HP (Meditite)
-7 energy
Action 3: Meditite used High Jump Kick!
RNG Roll (HIT) [<=9000 HIT]: 7573/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 8860/10000 (NO)
13+3+(7.5-4.5) = 19 damage ~ 0 damage (Shellos)
Other changes: Substitute 0HP (Shellos)
-11 energy Shellos used Yawn!
RNG Roll (CLONE) [<=2500 HIT]: 5540/10000 (CLONE) One of Meditite's illusions disappeared!
Other changes: Double Team 2 (Meditite)
-7 energy
Post Action:
Stat changes: +1 SpDef (Shellos)
Post Round:
Shellos: -24.6 EN
Meditite: -15 HP, -34 EN
Sluggy Slug finally found out where the attacks are coming from, after being hit twice in the head by Zen, and the Water Pulse got through. Unfortunately the next Scalding attack didn't, as Zen Detected Sluggy Slug's motives and responded defensively. Avnomke continues to hold the edge, so how will Mowtom try to snatch it back?
Action 1: Meditite used Brick Break!
RNG Roll (CRIT) [<=625 CRIT]: 2831/10000 (NO)
8+3+(7.5-4.5) = 14 damage (Shellos)
-5 energy Shellos used Chill! Shellos regained some lost energy!
+12 energy
Action 2: Meditite used Psycho Cut!
RNG Roll (CRIT) [<=1250 CRIT]: 9759/10000 (NO)
7+3+(7.5-4.5) = 13 damage (Shellos)
-4 energy Shellos used Water Pulse!
RNG Roll (CLONE) [<=3333 HIT]: 1510/10000 (CLONE) All of Meditite's illusions disappeared!
Other changes: Double Team 0 (Meditite)
RNG Roll (CRIT) [<=625 CRIT]: 8742/10000 (NO)
RNG Roll (EFFECT) [<=2000 EFFECT]: 2881/10000 (NO)
6+3+(3-4.5) = 7.5 damage (Meditite)
-3 energy
Action 3: Meditite used Detect!
(+4 Priority) Meditite protected itself against incoming attacks!
-7 energy Shellos used Scald!
8+3+(3-4.5) = 9.5 damage ~ -3.8 energy (Meditite)
-5 energy
Post Action:
Stat changes: +0 SpDef (Shellos)
Post Round:
Shellos: -27 HP, +3 EN
Meditite: -7.5 HP, -19.8 EN
Zen-Meditite went for a quick High Jump Kick that sent Sluggy Slug sprawling. The Shellos tried to mitigate future damages by using Acid Armour, but it was too late, as Zen took him out with Brick Breaking force. What with Avnomke now ordering second, and having nearly twice the advantage in terms of total HP, it looks like Mowtom will abandon the experiment, and make away with whatever grant the ASB institute had allowed him.
Action 1: Meditite used High Jump Kick!
RNG Roll (HIT) [<=9000 HIT]: 5432/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 6248/10000 (NO)
13+3+(7.5-4.5) = 19 damage (Shellos)
-7 energy Shellos used Acid Armour! Shellos' Defense rose sharply!
Stat changes: +2 Def (Shellos)
-7 energy
Action 2: Meditite used Brick Break!
RNG Roll (CRIT) [<=625 CRIT]: 5333/10000 (NO)
8+3+(7.5-4.5)-(2*2) = 10 damage (Shellos) Shellos is KO'ed!
-5 energy
Post Round:
Shellos: -29 HP, -7 EN
Meditite: -12 EN
The naughty George-Chimchar starts back into the fray by mocking and Taunting the tired Zen-Meditite, trying to get the later to hit him. But the latter calmly Detected the former's mischevious ploy, and inclined to Chill, so George moved in to heat things up with a Blaze Kick instead. That irked, Zen, because he is very, VERY particular on how a fighter uses his/her/its foot to kick thingies. Finally roused back upright, both mons took a moment to standoff in suspenseful silence..... Then George Dug underground while Zen Jumped into the air! With one bursting out of the ground, and the other falling due to gravity, both Pokemon met in midair with a powerful crash, sending both flying apart! The attacks seem to have left both sides winded for breath. Who will recover faster, and score a KO for the experiment?
Action 1: Meditite used Detect!
(+4 Priority) Meditite detected attacks coming from Chichar at him!
-7 energy Chimchar used Taunt! But it failed!
-10 energy
Action 2: Chimchar used Blaze Kick!
RNG Roll (CRIT) [<=1250 CRIT]: 3904/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 7235/10000 (NO)
9+3+(3-4.5) = 10.5 damage (Meditite)
-6 energy Meditite used Chill! Meditite regained some spent energy!
+12 energy
Action 3: Chimchar used Dig!
(0 Priority Evasion, -2 Priority Hit)
RNG Roll (CRIT) [<=625 CRIT]: 8377/10000 (NO)
8+(3-4.5) = 6.5 damage (Meditite)
-10 energy Meditite used Leaping Crash Kick!
(-2 Priority Combo, High Jump Kick + High Jump Kick)
RNG Roll (HIT) [<=8100 HIT]: 44/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 6162/10000 (NO)
(13*2.25)+3+(7.5-3) = 36.75 damage (Chimchar)
-34 energy
Post Round:
Chimchar: -36.75 HP, -26 EN
Meditite: -17 HP, -29 EN
I didn't die? Blaze Kick~Die~Be Dead
IF HJK misses A1 THEN the round will be over and I have no need of a sub. IF HJK hits A1 THEN Actions 2 and 3 will take affect. IF I somehow make it to A2 THEN I don't care, because I lose whatever I do. IF I have too many subs THEN see the then clause of sub #3
You know what they say, imitation is the sincerest form of flattery.
Meditite has to spend A1 cooling down, duo to High Jump Kick combo at A3 last round. All of Mowtom's 4 Substitutions are ruled illegal, and Chimchar spent A2 and A3 Struggling because of illegal orders.
Reminds me again,
How terrible to watch one,
Who plays for the lose.
Action 1: Chimchar used Blaze Kick!
RNG Roll (CRIT) [<=1250 CRIT]: 7357/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 2822/10000 (NO)
9+3+(3-4.5) = 10.5 damage (Meditite)
-6 energy Meditite is cooling down!
Combo cooldown (High Jump Kick + High Jump Kick)
Action 2: Chimchar used Struggle!
RNG Roll (CRIT) [<=625 CRIT]: 7972/10000 (NO)
5+(3-4.5) = 3.5 damage (Meditite) ~ -1.4 HP (Chimchar)
-5 energy Meditite used High Jump Kick!
RNG Roll (HIT) [<=9000 HIT]: 2970/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 9231/10000 (NO)
13+3+(7.5-3) = 20.5 damage (Chimchar) Chimchar is KO'ed!
-15 energy Meditite fainted due to exhaustion!
That went well :(
Congratulations, Avnomke!
ZhengTann, I have to say that I really liked your theme for this battle. I am most definitely a math/science/technology nerd, and I enjoyed seeing your comments. Thanks for being a great ref!