Pet Mod TeraForming - Playtesting Phase - Slates Completed

Appletun (will add picture if can)
Type: ghost
Ability: well-baked body
New moves: shadow ball, acid armor, spectral thief
Stats: 110/85/130(+50)/100/80/30

BPress abuser, that is chonky, it might be a bit overcooked…

Name: flapple
Type rock
Ability:tough claws
New moves:Accelrock, stone edge
Stats; 80(+10)135(+35) 80/60(-35)/70(+20)/100(+30)
Now they all get teras
I’m satisfied

Malamar
Type;poison
Ability:regenerator
New moves: octolock, parting shot, gunk shot, toxic
106/102/98/68/85/73
Big stall, now malamar is a toxic creature, that releases confusing toxins making people think they upside down
 
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voting

Voting rules can be found below and in the OP:
Voting Phase (2 Days)
After the submission phase is over, voting will begin. This mod will be using the same voting system as Megas Revisited, where you can vote for as many submissions as you want, with each submission getting a certain number of points based on how you ranked it. An example can be seen below.
For a slate with the Tera Types Normal, Fighting, and Flying, for example, a ballot would look like this:
Normal: Pokemon 1, Pokemon 2, Pokemon 3
Fighting: Pokemon 4, Pokemon 5, Pokemon 6
Bug: Pokemon 7, Pokemon 8, Pokemon 9

With this ballot, Submission 1 for Tera Normal would get 3 points, Submission 2 would get 2, and Submission 3 would get 1. The same goes for Submissions 4, 5, and 6 in the Fighting category and Submissions 7, 8, and 9 in the Bug category, with them getting 3, 2, and 1 point respectively.

You can add as many submissions are you'd like after your third vote, with each one getting 1 point.
Normal: Pokemon 1, Pokemon 2, Pokemon 3
Fighting: Pokemon 4, Pokemon 5, Pokemon 6
Bug: Pokemon 7, Pokemon 8, Pokemon 9, Pokemon 10, Pokemon 11
So, in this ballot, Submissions 10 and 11 would also get 1 point in the Bug category.

You can vote for your own submission, but it can't be in first place or your only vote in that category. Be sure to mark your self-vote by putting (SV) after it.
Normal: Pokemon 12 (SV), Pokemon 2, Pokemon 3
Fighting: Pokemon 4, Pokemon 5, Pokemon 6
Bug: Pokemon 7, Pokemon 8, Pokemon 9, Pokemon 10, Pokemon 11
This wouldn't be a legal ballot as the self-vote is in first place in the Normal category

Normal: Pokemon 12 (SV)
Fighting: Pokemon 4, Pokemon 5, Pokemon 6
Bug: Pokemon 7, Pokemon 8, Pokemon 9, Pokemon 10, Pokemon 11
This also wouldn't be a legal ballot as the self-vote is the only vote in the Normal category

Normal: Pokemon 2, Pokemon 12 (SV)
Fighting: Pokemon 4, Pokemon 12 (SV), Pokemon 6
Bug: Pokemon 7, Pokemon 8, Pokemon 12 (SV), Pokemon 10, Pokemon 11
This is a legal ballot because none of the self-votes are in first place or the only vote in a category.

If you vote for only 2 submissions in a category, the first place submission gets 2 points and the second place submission gets 1 point. If you vote for just one, then that submission gets 1 point.
Normal: Pokemon 1 (1 point)
Fighting: Pokemon 4 (2 points), Pokemon 5 (1 point)
Bug: Pokemon 7 (3 points), Pokemon 8 (2 points), Pokemon 9 (1 point), Pokemon 10 (1 point), Pokemon 11 (1 point)
The submission with the most points in a category will be added to the mod.
If multiple people the same Pokemon in the same category, please specify which submission you're voting for.
If the same Pokemon is submitted in multiple categories and ends up in first place in both, it will only win in the category where it received more points.

Nothing has been vetoed!

Voting will end in 48 hours. Good luck!
If your sub isn't here and it wasn't vetoed, then please let me know!
:sv/tyranitar:
Name: Tyranitar
Tera Type: Rock
Type of Tera Form: Ground/Dark
Ability: Sand Stream
Stats: 100 / 149 (+15) / 130 (+20) / 95 / 110 (+10) / 66 (+5)
New Moves: Meteor Beam, Stone Axe
Description: Stat changes are half of Mega Tyranitar's. Gets Rock/Ground stab and has Stone Axe for offensive setting of Rocks. Pure Rock is also less volatile than Rock/Dark defensively.
:sm/Virizion:
Pokémon: Virizion
Tera Type: Rock
Type of Tera Form: Grass/Fighting
Ability: No Guard
Stats: 91/110 (+20)/87 (+15)/90/129/123 (+15)
New Moves: Power Whip, Play Rough
Removed Moves: none
Competitive Overview: No Guard mon focusing on getting big hits while its still alive.
:sm/diancie:
Pokémon: Diancie
Tera Type:
Rock.png

Type of Tera Form:
Rock.png
Fairy.png

Ability: Analytic
Stats: 88 / 125 (+25) / 150 / 125 (+25) / 150 / 50
New Moves: Psychic Noise
Removed Moves: N/A
Competitive Overview: Diancie already has a tiny OU niche as a good Darkrai check, with this TeraForm performing similarly well against it, though it does now have to be careful around Focus Blast and boosted Dark Pulse. However, the main selling point here is Diancie as either an Offensive Trick Room user or bulky RestTalk sweeper with an extremely strong move in STAB Tera + Analytic-boosted Diamond Storm in the game, letting you build Defense boosts to also threaten things with Body Press. Psychic Noise is a niche move that's always nice to have and also since I refused to give this recovery, it can deny recovery instead.
:sv/Sandslash-Alola:
Pokémon: Sandslash-Alola
Tera Type: Rock
Type of Tera Form: Ice/Steel
Ability: Simple
Stats: 75/130/130/25/65/75 (500) (+30 Atk, +10 Def, +10 Spd)
New Moves: Mighty Cleave
Removed Moves: -
Competitive Overview:
Simple allows it to work both as a hazard remover and a sweeper, as it makes Rapid Spin double Sandslash-Alola's speed, and Swords Dance now gives it a +4 boost, but due to its reliance on both moves to set up, it can have some 4MSS, due to it having effectively 3 STABs, which it may not be able to accomodate if its running both Rapid Spin and Swords Dance. Its original type as well as its tera type are also quite bad defensively, so it may struggle against more offensive teams. Hazard setters like Great Tusk, Ting-Lu, and Landorus-T may struggle against this mon due to its Ice STAB.
Name: flapple
Type rock
Ability:tough claws
New moves:Accelrock, stone edge
Stats; 80(+10)135(+35) 80/60(-35)/70(+20)/100(+30)
Now they all get teras
I’m satisfied
:sv/mandibuzz:
Name: Mandibuzz
Tera Type: Poison
Type of Tera Form: Dark/Flying
Ability: Poison Touch
Stats: 110 / 85 (+20) / 120 (+15) / 55 / 100 (+5) / 90 (+10)
New Moves: Memento, Sucker Punch, Torment
Description: Mandibuzz becomes much less passive while gaining Poison Touch, allowing it to poison mons with Knock and U-Turn which are annoying to work around already. It also gains a couple niche moves that it probably won't use.
:sm/Maushold:
Pokémon: Maushold
Tera Type: Poison
Type of Tera Form: Normal
Ability: Skill Link
Stats: 74/95 (+20)/90 (+20)/65/85 (+10)/111
New Moves: Poison Fang, Gunk Shot, Poison Jab, Triple Axel
Removed Moves: None
Competitive Overview: same thing as it always does but slightly lower power thanks to loss of Technician. Better stats though.
:sv/houndoom:
Houndoom
Tera Type
: Poison
Ability: Earth Eater
Stats: 95 (+20) / 90 / 60 (+10) / 130 (+20) / 80 / 95
Moves: Steam Eruption
Competitive Overview: Offensive Poison that can circumvent Poison's usual weaknesses. Sludge Bomb does harder than in base and u have a better MU into faster grounds with EEater. Just ok
:sm/basculegion-f:
Pokémon: Basculegion-F
Tera Type:
Poison.png

Type of Tera Form:
Water.png
Ghost.png

Ability: Swift Swim
Stats: 120 / 92 / 80 (+15) / 120 (+20) / 90 (+15) / 78
New Moves: Nasty Plot
Removed Moves: N/A
Competitive Overview: Rain sucks, especially in a world where Barraskewda can't Tera Water, so buffing a Rain abuser to scary levels could make Rain more worth using. As much as I'd want to make something like Tatsugiri into a Swift Swim mon, I feel like the mon in question needs to have Swift Swim from the beginning so you can threaten a sweep both before and after Tera. I could've done Overqwil to have 3/3 STAB Teras this slate, but I really want this to have STAB on Water moves (you could make Tera Overqwil Water/Dark or Water/Poison or use Qwilfish to get around this but still) and I wanted to make this mon a special attacker to pair with Barraskewda. That leaves the best option as Basculegion-F, as it has great bulk and the highest SpA of the special attacking Swift Swim mons, now further bolstered by the addition of Nasty Plot (sorry Golduck). Basculegion's solid bulk makes getting a Nasty Plot off fairly easy both pre and post-Tera, so it can easily opt to not Tera initially to hard punish the opponent for predicting it to Tera, which could win you the game on the spot. Its low Speed does mean that you can get revenge killed (or Encored) by Booster Iron Valiant if you're Modest, but you're still plenty strong enough at +2 that Timid is probably worth it. Non-Tera sets could also use double dance sets with Plot and Agility with Adaptability to decent effect as well.
:sv/Quaquaval:
Pokémon: Quaquaval
Tera Type: Poison
Type of Tera Form: Water/Fighting
Ability: Moxie
Stats: 85/120/80/85/75/111 (556) (+26 Spd)
New Moves: Poison Jab, Gunk Shot
Removed Moves: -
Competitive Overview: Lets it turn the type advantages on its favor when facing a Grass or Fairy-type while setting up for a sweep, it can then KO them with a Poison Jab or Gunk Shot and snowball out of control with Water Step and Moxie boosts. It also recieves a speed boost for matchups where it can't use Aqua Step, but really needs the speed boost to get out of its horrible speed tier.
Malamar
Type;poison
Ability:regenerator
New moves: octolock, parting shot, gunk shot, toxic
106/102/98/68/85/73
Big stall, now malamar is a toxic creature, that releases confusing toxins making people think they upside down
:sv/bisharp:
Name: Bisharp
Tera Type: Ghost
Type of Tera Form: Dark/Steel
Ability: Hustle
Stats: 75 (+10) / 130 (+5) / 100 / 60 / 80 (+10) / 95 (+25)
New Moves: Kowtow Cleave, Smart Strike
Description: Hustle dual stabs in Kowtow Cleave and Smart Strike. Tera Ghost is really good (avoids a 4x weakness) but ghost stab is stuck with Shadow Claw or Tera Blast.
:sm/Ribombee:
Pokémon: Ribombee
Tera Type: Ghost
Type of Tera Form: Bug/Fairy
Ability: Dazzling
Stats: 60/55/80 (+20) /105 (+10)/80 (+10)/124
New Moves: Shadow Ball, Thunderbolt
Removed Moves: Stun Spore, Quiver Dance
Competitive Overview: webs....
:sm/decidueye:
Pokémon: Decidueye
Tera Type:
Ghost.png

Type of Tera Form:
Grass.png
Ghost.png

Ability: Wind Rider
Stats: 93 (+15) / 122 (+15) / 75 / 100 / 100 / 90 (+20)
New Moves: N/A
Removed Moves: N/A
Competitive Overview: In NatDex OU, Brambleghast managed to be VR'd for a short time because, in Tailwind, it was nearly impossible to deal with +1 Tera Ghost Poltergeist when almost nothing can outspeed it, which I think is extremely sick. This niche disappeared immediately after NatDex banned Tera, so in this tier with Tera being restricted, it seems like a prime opportunity to bring this back... by having Decidueye steal this niche. Decidueye not only packs similar power to Brambleghast, but it can also self-set Tailwind, is much bulkier, and can run Swords Dance to be even more terrifying, though that'll either require a Tailwind-setting teammate or enough time to set both SD and Tailwind to be truly effective. Aside from Tailwind stuff, Decidueye also has a couple interesting tools, namely being a Defogger that threatens Gholdengo (Air Balloon is annoying for Poltergeist though, be careful with that). Decidueye is just slow enough to where it can get revenge killed by a Scarfed Dragapult (Shadow Sneak notwithstanding) under Tailwind even with a Jolly nature, which would be funny if that became a thing to beat this.
:sv/Kleavor:
Pokémon: Kleavor
Tera Type: Ghost
Type of Tera Form: Bug/Rock
Ability: Sharpness
Stats: 80/145/125/45/70/85 (550) (+10 HP +10 Atk, +30 Def)
New Moves: Spooky Slash, Shadow Sneak, Accelerock
65BP | 100% Acc | 16PP | Physical | Ghost | Slicing | Disables the last move used by the opponent for one turn
Removed Moves: -
Competitive Overview:
Bulky hazard-setter, Ghost tera allows it to be immune to Rapid Spin, keeping its Stealth Rock up, while if the opponent attempts to Defog, it can use Spooky Slash to disable Defog next turn, and then use Stone Axe, and then finish off its opponent with an Accelerock or Shadow Sneak, or pivot out with U-Turn. It can also use Spooky Slash to force Choice-locked opponents to switch out, letting it get free rocks up, taking an attack that would 2HKO it, and disable it for a turn, giving it more time to set up rocks.
 
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Rock
Yoshiblaze, PalpitoadChamp (sv), Gaboswampert, flareth13

Poison
Yoshiblaze, PalpitoadChamp (sv), flareth13, Gaboswampert

Ghost
Yoshiblaze, PalpitoadChamp (sv), Gaboswampert
 
Rock
Yoshiblaze, PalpitoadChamp (sv), Gaboswampert, flareth13

Poison
Yoshiblaze, PalpitoadChamp (sv), flareth13, Gaboswampert

Ghost
Yoshiblaze, PalpitoadChamp (sv), Gaboswampert
I’m gonna get 0 votes (bc my subs are crap)

rock:gaboswampert, flareth13, flufekinsdworb,yoshiblaze , palpitoedchamp
Poison:flareth13, flufekinsdworb, gaboswampert, yoshiblaze, woo (no palp bc my pivot poison is def better
Ghost:palpitoedchamp, flareth13, gaboswampert, yoshiblaze (i think these are a bit biased bc i like mons that are very changed), me ig

Still think my Malamar is perfect tho
 
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Rock: Yoshiblaze, flareth13 (SV), PalpitoadChamp, Gaboswampert
Poison: Yoshiblaze, Gaboswampert, woo, PalpitoadChamp
Ghost: Gaboswampert, flareth13 (SV), Yoshiblaze, PalpitoadChamp
 
Rock: PalpitoadChamp, Yoshiblaze (SV), Gaboswampert
Poison: flufekinsdworb, Yoshiblaze (SV), PalpitoadChamp
Ghost: Gaboswampert, Yoshiblaze (SV), PalpitoadChamp, flareth13
 
The Lucky Seventh Slate of Winners!

Rock:
Yoshiblaze - 3 + 1 + 3 + 2 = 9
PalpitoadChamp - 2 + 1 + 1 + 3 = 7
Gaboswampert - 1 + 3 + 1 + 1 = 6
flareth13 - 1 + 2 + 2 = 5
flufekinsdworb - 1 = 1

Poison:
Yoshiblaze - 3 + 1 + 3 + 2 = 9
flufekinsdworb - 2 + 3 = 5
PalpitoadChamp - 2 + 1 + 1 = 4
Gaboswampert - 1 + 1 + 2 = 4
flareth13 - 1 + 3 = 4
woo - 1 + 1 = 2

Ghost:
Gaboswampert - 1 + 1 + 3 + 3 = 8
Yoshiblaze - 3 + 1 + 1 + 2 = 7
PalpitoadChamp - 2 + 3 + 1 + 1 = 7
flareth13 - 2 + 2 + 1 = 5

WINNERS

Rock
- Diancie by Yoshiblaze
:sm/diancie:
Pokémon: Diancie
Tera Type:
Rock.png

Type of Tera Form:
Rock.png
Fairy.png

Ability: Analytic
Stats: 88 / 125 (+25) / 150 / 125 (+25) / 150 / 50 (Yoshi Edit: now why am i just now seeing that i accidentally put 88 HP on this when it clearly should be 50, jesus christ)
New Moves: Psychic Noise
Removed Moves: N/A
Competitive Overview: Diancie already has a tiny OU niche as a good Darkrai check, with this TeraForm performing similarly well against it, though it does now have to be careful around Focus Blast and boosted Dark Pulse. However, the main selling point here is Diancie as either an Offensive Trick Room user or bulky RestTalk sweeper with an extremely strong move in STAB Tera + Analytic-boosted Diamond Storm in the game, letting you build Defense boosts to also threaten things with Body Press. Psychic Noise is a niche move that's always nice to have and also since I refused to give this recovery, it can deny recovery instead.
Diancie @ Tera Shard
Ability: Clear Body
Tera Type: Rock
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Trick Room
- Diamond Storm
- Body Press
- Play Rough

Diancie @ Tera Shard
Ability: Clear Body
Tera Type: Rock
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Rest
- Diamond Storm
- Body Press
- Sleep Talk

Poison - Basculegion-F by Yoshiblaze
:sm/basculegion-f:
Pokémon: Basculegion-F
Tera Type:
Poison.png

Type of Tera Form:
Water.png
Ghost.png

Ability: Swift Swim
Stats: 120 / 92 / 80 (+15) / 120 (+20) / 90 (+15) / 78
New Moves: Nasty Plot
Removed Moves: N/A
Competitive Overview: Rain sucks, especially in a world where Barraskewda can't Tera Water, so buffing a Rain abuser to scary levels could make Rain more worth using. As much as I'd want to make something like Tatsugiri into a Swift Swim mon, I feel like the mon in question needs to have Swift Swim from the beginning so you can threaten a sweep both before and after Tera. I could've done Overqwil to have 3/3 STAB Teras this slate, but I really want this to have STAB on Water moves (you could make Tera Overqwil Water/Dark or Water/Poison or use Qwilfish to get around this but still) and I wanted to make this mon a special attacker to pair with Barraskewda. That leaves the best option as Basculegion-F, as it has great bulk and the highest SpA of the special attacking Swift Swim mons, now further bolstered by the addition of Nasty Plot (sorry Golduck). Basculegion's solid bulk makes getting a Nasty Plot off fairly easy both pre and post-Tera, so it can easily opt to not Tera initially to hard punish the opponent for predicting it to Tera, which could win you the game on the spot. Its low Speed does mean that you can get revenge killed (or Encored) by Booster Iron Valiant if you're Modest, but you're still plenty strong enough at +2 that Timid is probably worth it. Non-Tera sets could also use double dance sets with Plot and Agility with Adaptability to decent effect as well.

Ghost - Kleavor by Gaboswampert
:sv/Kleavor:
Pokémon: Kleavor
Tera Type: Ghost
Type of Tera Form: Bug/Rock
Ability: Sharpness
Stats: 80/145/125/45/70/85 (550) (+10 HP +10 Atk, +30 Def)
New Moves: Spooky Slash, Shadow Sneak, Accelerock
65BP | 100% Acc | 16PP | Physical | Ghost | Slicing | Disables the last move used by the opponent for one turn
Removed Moves: -
Competitive Overview:
Bulky hazard-setter, Ghost tera allows it to be immune to Rapid Spin, keeping its Stealth Rock up, while if the opponent attempts to Defog, it can use Spooky Slash to disable Defog next turn, and then use Stone Axe, and then finish off its opponent with an Accelerock or Shadow Sneak, or pivot out with U-Turn. It can also use Spooky Slash to force Choice-locked opponents to switch out, letting it get free rocks up, taking an attack that would 2HKO it, and disable it for a turn, giving it more time to set up rocks.

As always, we will have a 24 hour discussion period and then the next slate. See you then!
 
:hawlucha::avalugg::goodra:
- Slate 8: Hawlucha, Avalugg, & Goodra -
Getting right into Slate 8, I've picked a couple Kalos Pokemon to go along with the Legends: ZA news we'll be getting this week!

As for the specific selections, Goodra references a different idea we initially had for this slate, being a slate of 3 underappreciated Pseudo Legendaries, plus its movepool and fairly well-rounded stat spread outside of its huge SpD makes for a very open slate to work with. Both Hawlucha and Avalugg have typings that Pokemon with TeraForms have, being Flying and Ice, which make sense since holding a Tera Shard prevents you from protecting yourself from Stealth Rock with Heavy-Duty Boots, so now you're forced to work with that limitation (in the case of Avalugg, anyway).

As stated in the OP, for Pokemon slates, for the three slated Pokemon, you can sub a TeraForm of any Tera Type for them. You cannot sub a TeraForm for any Pokemon not slated and you can only make 1 submission for each Pokemon.

As a special treat, for this slate, you are allowed to sub Avalugg-Hisui and Goodra-Hisui instead of regular Avalugg and Goodra, but you can't make subs for both. Subs for either form of Avalugg or Goodra will be voted in the same category.

Be sure to join the Discord to get live feedback on your submissions

Submissions will be open until Saturday, March 1st (Veto Phase on Friday)

 
:sv/Hawlucha:
Name: Hawlucha
Tera Type: Fighting
Type of Tera Form: Flying
Ability: Regenerator
Stats: 78 / 127 (+35) / 85 (+10) / 74 / 88 (+5) / 118
Movepool Additions: Flying Press (Already has it, but change to 110 BP)
Description: Mienshao but cool. Regenerator + Brave Bird is a powerful combo. It has everything Mienshao is missing: secondary stab, better stats... Uh, really strong Flying Press? Only difference is lack of item. You can also mindgame the opponent with running base form Hawlucha.

:sv/avalugg:
Name:
Tera Type: Ice
Type of Tera Form: Ice/Rock
Ability: Technician
Stats: 105 (+10) / 127 (+10) / 184 / 44 / 76 (+30) / 28
Movepool Additions: Ice Shard, Rock Blast, Swords Dance
Description: Big tank boy. 105/184/76 bulk is crazy + recovery + 127 Technician Tera Ice Icicle Spear. But pure Ice-type with 28 speed is very mid.

:sv/goodra:
Name: Goodra
Tera Type: Water
Type of Tera Form: Dragon
Ability: Poison Heal
Stats: 90 / 110 (+10) / 90 (+20) / 130 (+20) / 150 / 80
Movepool Additions: Venom Drench (undexited), Venoshock, Swamp Sweep (Water, Status, - BP, 100 Acc, 20 (32) pp, Badly Poisons all adjacent opposing Pokemon. If this move fails to poison a Pokemon, Poisons the user.
Description: Goodra becomes Water-type which only is weak to 2 types that Dragon resists. It's also a 90/90/150 bulk Water-type with Poison Heal. However, it's item locked so Poison Heal doesn't sound very good until you notice it's new signature move, Swamp Sweep. 100% accurate Toxic is really good (in doubles, it's kinda nuts), and if they don't want to get poisoned, they have to activate your Poison Heal. This forces the opponent into a predicament: Badly Poison your Pokemon or boost the strength of the opponent via 1/8 recovery. It also has a respectable 130/80 offenses, which is kinda slow but very hard hitting.
 
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:sm/Hawlucha:
Pokémon: Hawlucha
Tera Type: Ground
Type of Tera Form: Fighting/Flying
Ability: Quark Drive
Stats: 78/107 (+15)/85 (+10)/74/73 (+10)/123 (+5)
New Moves: Earthquake
Removed Moves: None
Competitive Overview: Hawlucha is usually used alongside a terrain setter in base. I wanted to keep that niche for its Tera Form. It relies strongly on Pinchurchin to set Electric Terrain either via Surge or Arcane Rush.





:sm/avalugg:
Pokémon: Avalugg
Tera Type: Fighting
Type of Tera Form: Ice
Ability: Scrappy
Stats: 95/127 (+10)/184/44/86 (+40)/28
New Moves: None
Removed Moves: None
Competitive Overview: oh boy i sure do love scrappy rapid spin. shame you can't have boots tho.

:sm/goodra-hisui:
Pokémon: Goodra-Hisui
Tera Type: Flying
Type of Tera Form: Steel/Dragon
Ability: Stamina
Stats: 80/100/110(+10)/140 (+20)/150/70 (+10)
New Moves: Spikes, Hurricane, Whirlwind, Air Slash, U-Turn
Removed Moves: None
Competitive Overview: Bulky hazard setter and phazer.
 
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1741143988644.gif

Tera type: bug
Ability: regenerator
Movepool additions: u-turn, first impression
New stats: 90/120/120/110/160/50
 
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:sm/Hawlucha:
Pokémon: Hawlucha
Tera Type: Fire
Type of Tera Form: Fighting/Flying
Ability: Libré (Highest Stat is increased by 1.3x or 1.5x if speed during Sun)
Stats: 78/119/86/74/74/119
New Moves
: Solar Blade, Fire Lash, Raging Fury
Removed Moves: None
Competitive Overview: Just like how standard Hawlucha is a field effect abuser in lower tiers which cleans up weakened teams, this Hawlucha can act as an effective cleaner for Sun Teams which can decide between a more set-up focusing playstyle or an all-out attacking one.

:sm/avalugg-hisui:
Pokémon: Avalugg-Hisui
Tera Type: Dark
Type of Tera Form: Ice/Rock
Ability: Sheer Force
Stats: 95/127/184/34/86/38
New Moves: Crunch, Ice Shard, Swords Dance
Removed Moves: None
Competitive Overview: Powerful bulky Wallbreaker with a less shit defensive type and great offensive and utility coverage, but weaker priority and horrendous speed.

:sm/goodra-hisui:
Pokémon: Goodra-Hisui
Tera Type: Ground
Type of Tera Form: Steel/Dragon
Ability: Merciless
Stats: 80/110/100/110/150/100
New Moves
: Earth Power, Dragon Hammer, Stone Edge, Dragon Dance, Nasty Plot
Removed Moves: None
Competitive Overview: Merciless is a neat ability unfortunately unused due to being stuck on Toxapex. Goodra now makes a good pair with either Glimmora Pecharunt or Okidogi who can be a dangerous mixed attacker who can threaten poison immune steels with STAB.
 
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Wait it can be hisui?
Short questions like this are better suited for the Discord but to answer it, yes you are able to sub Hisuian Avalugg or Goodra in place of their regular forms for this slate (so you can do either the regular form or Hisuian form but not both), as stated in the slate opening post here:
As a special treat, for this slate, you are allowed to sub Avalugg-Hisui and Goodra-Hisui instead of regular Avalugg and Goodra, but you can't make subs for both. Subs for either form of Avalugg or Goodra will be voted in the same category.
 
:sm/hawlucha:
Pokémon: Hawlucha
Tera Type:
Steel.png

Type of Tera Form:
Fighting.png
Flying.png

Ability: Mold Breaker
Stats: 108 (+30) / 102 (+10) / 75 / 64 / 73 (+10) / 128 (+10)
New Moves: N/A
Removed Moves: N/A
Competitive Overview: Trades Hawlucha's usual sweeping capabilities for going all in on its old niche of Defogging on Gholdengo. The added bulk and Steel-typing lets Hawlucha come in on Gholdengo fairly safely to Defog or Encore and play mindgames against Focus Blast Gholdengo, while also giving Lucha a useful post-Tera Psychic, Flying, and Fairy resistance. Can also serve as a fast Swords Dance sweeper with a little bulk.
Hawlucha @ Tera Shard
Ability: Mold Breaker
Tera Type: Steel
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Brave Bird
- Roost
- U-turn
- Defog
:sm/avalugg:
Pokémon: Avalugg
Tera Type:
Ghost.png

Type of Tera Form:
Ice.png

Ability: Spiritualize* - Ghost-type -ate
Stats: 95 / 137 (+20) / 194 (+10) / 44 / 66 (+20) / 28
New Moves: Bulk Up, Explosion, Ice Shard
Removed Moves: N/A
Competitive Overview: I was gonna really really try to make this something not exclusive to stall but I think some of the other subs we already have do that better, so here's something great on stall but still usable outside of it. Ghost is a great PhysDef typing, just ask Pecharunt, making Avalugg a great spinner, especially since a Ghost-type Spin is a lot harder to block than a Normal-type one. Ghost-type Body Slam is also pretty annoying to switch into, and if you wanna Explode then you can Explode. Bulk Up is there so you can run Curse sets in spite of being a Ghost-type. If you want some flavor for why Avalugg of all things gets Ghost-type -ate, you could say that all the souls of people who drowned because their ship crashed into an iceberg got stuck in said iceberg.
Avalugg @ Tera Shard
Ability: Sturdy
Tera Type: Ghost
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Body Press / Ice Spinner / Ice Shard
- Body Slam
- Rapid Spin
- Recover
:sm/goodra:
Pokémon: Goodra
Tera Type:
Dragon.png

Type of Tera Form:
Dragon.png

Ability: Guerilla Goo* - This Pokemon's Sp. Def is 1.5x, but it can only select damaging moves.
Stats: 90 / 100 / 80 (+10) / 130 (+20) / 150 / 100 (+20)
New Moves: N/A
Removed Moves: N/A
Competitive Overview: This is a placeholder but if I keep it like this, just drop a draco and leave, that's all this does. Ability gives you an Assault Vest to make it easier to drop dracos
Goodra @ Tera Shard
Ability: Sap Sipper
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Dragon Pulse
- Sludge Bomb
- Fire Blast
 
Reviews once again!

As stated in the OP, during the Veto / Review Phase, we'll give people a chance to fix potentially broken or extremely weak submissions. Any sub that's vetoed and isn't appropriately nerfed/buffed/replaced will not be eligible for voting. New submissions can be made and all submissions can be edited during the Veto / Review Phase, but note that newly added things can be vetoed without warning if they are too strong or too weak.

Additionally, this is also a sub review, I'll also be giving feedback on all subs, not just vetoed ones. These are just my opinion, so unless it is a veto, it's up to you whether or not you take my advice. You'll know if something would get vetoed if I put the word Veto in Bold in the review.
:hawlucha:I like it, basically an OU-viable Mienshao and we all know how good fast offensive Regenerator is. I will allow the Flying Press buff since it doesn't effect anything else
:avalugg:Might be a little lacking, Icicle Spear is gonna hit like a truck and this would be really good in Trick Room, but outside of that it seems hard to work as a slow Ice-type. Adding Ice Shard and maybe Swords Dance would help, with the former giving it something frail offensive mons, and the latter making Ice Shard stupid strong
:goodra:Very neat Toxic spreader, I love the mindgame with Swamp Sweep here. Also noting that Venom Drench would be undexited if this wins (if anything, I only putting this here for myself, this move is very forgettable)

:hawlucha:Pretty similar to ErrorMan's weather abusing Hawlucha, but I do like the idea of Hawlucha continuing to abuse Terrains. It also kinda competes with Iron Leaves as a Tera mon for Electric Terrain, so you could maybe consider giving this a Grassy or even Psychic Terrain ability (though the former would of course mess with its STAB EQ), but at the same time keeping this on Electric Terrain does create a triple mindgame between if your Pincurchin, Iron Leaves, or Hawlucha is gonna Tera, which is neat
:avalugg:Very simple and a effective, Scrappy Rapid Spin and STAB Body Press are quite good. I don't personally like unblockable Rapid Spins, but a mon like this does need a big selling point like that
:goodra-hisui:This would be so insane if it had recovery not named Life Dew, even with the Rocks-weak typing, but it doesn't so this should be fine, neat mixed wall

:goodra:This would get vetoed, it's just too bulk to have Regenerator, the Fairy-typing, and pivoting. The easiest way to nerf this would be to just replace Regenerator with a much weaker ability, but if you really want to keep that, then I'd reallocate all the boosts to its SpD to Atk, SpA, and/or Speed and remove U-turn. Having a specially bulky Tera Fairy mon does also overlap with Tera Blissey, so you could also consider changing the Tera Type but you don't have to

:hawlucha:I really like Hawlucha keeping its field effect abusing ways but in a different context, and the stats and typing kinda make it feel like a Fire-type Roaring Moon, I like it
:avalugg-hisui:Another cool wallbreaking Avalugg, being a slow Dark-type is pretty abusable by the meta but those Crunches will hit stupidly hard and it being a spinner that threatens Ghosts is nice
:goodra-hisui:You only have 5 stats listed, I assume you didn't change its 150 SpD. Outside of that, this is a neat midspeed offensive mon, can use its great bulk to set up and try to sweep, kinda feels like a specially defensive Kommo-o that trades utility for bulk. I do think Merciless is a pretty weak ability on this but I see the vision. Maybe you could give it Toxic so it can spread some poisons itself

:blobthumbsup:

And that's all! Keep the submissions coming before voting tomorrow!
 
Reviews once again!

As stated in the OP, during the Veto / Review Phase, we'll give people a chance to fix potentially broken or extremely weak submissions. Any sub that's vetoed and isn't appropriately nerfed/buffed/replaced will not be eligible for voting. New submissions can be made and all submissions can be edited during the Veto / Review Phase, but note that newly added things can be vetoed without warning if they are too strong or too weak.

Additionally, this is also a sub review, I'll also be giving feedback on all subs, not just vetoed ones. These are just my opinion, so unless it is a veto, it's up to you whether or not you take my advice. You'll know if something would get vetoed if I put the word Veto in Bold in the review.

:hawlucha:I like it, basically an OU-viable Mienshao and we all know how good fast offensive Regenerator is. I will allow the Flying Press buff since it doesn't effect anything else
:avalugg:Might be a little lacking, Icicle Spear is gonna hit like a truck and this would be really good in Trick Room, but outside of that it seems hard to work as a slow Ice-type. Adding Ice Shard and maybe Swords Dance would help, with the former giving it something frail offensive mons, and the latter making Ice Shard stupid strong
:goodra:Very neat Toxic spreader, I love the mindgame with Swamp Sweep here. Also noting that Venom Drench would be undexited if this wins (if anything, I only putting this here for myself, this move is very forgettable)


:hawlucha:Pretty similar to ErrorMan's weather abusing Hawlucha, but I do like the idea of Hawlucha continuing to abuse Terrains. It also kinda competes with Iron Leaves as a Tera mon for Electric Terrain, so you could maybe consider giving this a Grassy or even Psychic Terrain ability (though the former would of course mess with its STAB EQ), but at the same time keeping this on Electric Terrain does create a triple mindgame between if your Pincurchin, Iron Leaves, or Hawlucha is gonna Tera, which is neat
:avalugg:Very simple and a effective, Scrappy Rapid Spin and STAB Body Press are quite good. I don't personally like unblockable Rapid Spins, but a mon like this does need a big selling point like that
:goodra-hisui:This would be so insane if it had recovery not named Life Dew, even with the Rocks-weak typing, but it doesn't so this should be fine, neat mixed wall


:goodra:This would get vetoed, it's just too bulk to have Regenerator, the Fairy-typing, and pivoting. The easiest way to nerf this would be to just replace Regenerator with a much weaker ability, but if you really want to keep that, then I'd reallocate all the boosts to its SpD to Atk, SpA, and/or Speed and remove U-turn. Having a specially bulky Tera Fairy mon does also overlap with Tera Blissey, so you could also consider changing the Tera Type but you don't have to


:hawlucha:I really like Hawlucha keeping its field effect abusing ways but in a different context, and the stats and typing kinda make it feel like a Fire-type Roaring Moon, I like it
:avalugg-hisui:Another cool wallbreaking Avalugg, being a slow Dark-type is pretty abusable by the meta but those Crunches will hit stupidly hard and it being a spinner that threatens Ghosts is nice
:goodra-hisui:You only have 5 stats listed, I assume you didn't change its 150 SpD. Outside of that, this is a neat midspeed offensive mon, can use its great bulk to set up and try to sweep, kinda feels like a specially defensive Kommo-o that trades utility for bulk. I do think Merciless is a pretty weak ability on this but I see the vision. Maybe you could give it Toxic so it can spread some poisons itself


:blobthumbsup:

And that's all! Keep the submissions coming before voting tomorrow!
Did I fix it?
 
v

Voting rules can be found below and in the OP:
Voting Phase (2 Days)
After the submission phase is over, voting will begin. This mod will be using the same voting system as Megas Revisited, where you can vote for as many submissions as you want, with each submission getting a certain number of points based on how you ranked it. An example can be seen below.
For a slate with the Tera Types Normal, Fighting, and Flying, for example, a ballot would look like this:
Normal: Pokemon 1, Pokemon 2, Pokemon 3
Fighting: Pokemon 4, Pokemon 5, Pokemon 6
Bug: Pokemon 7, Pokemon 8, Pokemon 9

With this ballot, Submission 1 for Tera Normal would get 3 points, Submission 2 would get 2, and Submission 3 would get 1. The same goes for Submissions 4, 5, and 6 in the Fighting category and Submissions 7, 8, and 9 in the Bug category, with them getting 3, 2, and 1 point respectively.

You can add as many submissions are you'd like after your third vote, with each one getting 1 point.
Normal: Pokemon 1, Pokemon 2, Pokemon 3
Fighting: Pokemon 4, Pokemon 5, Pokemon 6
Bug: Pokemon 7, Pokemon 8, Pokemon 9, Pokemon 10, Pokemon 11
So, in this ballot, Submissions 10 and 11 would also get 1 point in the Bug category.

You can vote for your own submission, but it can't be in first place or your only vote in that category. Be sure to mark your self-vote by putting (SV) after it.
Normal: Pokemon 12 (SV), Pokemon 2, Pokemon 3
Fighting: Pokemon 4, Pokemon 5, Pokemon 6
Bug: Pokemon 7, Pokemon 8, Pokemon 9, Pokemon 10, Pokemon 11
This wouldn't be a legal ballot as the self-vote is in first place in the Normal category

Normal: Pokemon 12 (SV)
Fighting: Pokemon 4, Pokemon 5, Pokemon 6
Bug: Pokemon 7, Pokemon 8, Pokemon 9, Pokemon 10, Pokemon 11
This also wouldn't be a legal ballot as the self-vote is the only vote in the Normal category

Normal: Pokemon 2, Pokemon 12 (SV)
Fighting: Pokemon 4, Pokemon 12 (SV), Pokemon 6
Bug: Pokemon 7, Pokemon 8, Pokemon 12 (SV), Pokemon 10, Pokemon 11
This is a legal ballot because none of the self-votes are in first place or the only vote in a category.

If you vote for only 2 submissions in a category, the first place submission gets 2 points and the second place submission gets 1 point. If you vote for just one, then that submission gets 1 point.
Normal: Pokemon 1 (1 point)
Fighting: Pokemon 4 (2 points), Pokemon 5 (1 point)
Bug: Pokemon 7 (3 points), Pokemon 8 (2 points), Pokemon 9 (1 point), Pokemon 10 (1 point), Pokemon 11 (1 point)
The submission with the most points in a category will be added to the mod.
If multiple people the same Pokemon in the same category, please specify which submission you're voting for.
If the same Pokemon is submitted in multiple categories and ends up in first place in both, it will only win in the category where it received more points.

Nothing has been vetoed!

Voting will end in 48 hours. Good luck!
If your sub isn't here and it wasn't vetoed, then please let me know!
:sv/Hawlucha:
Name: Hawlucha
Tera Type: Fighting
Type of Tera Form: Flying
Ability: Regenerator
Stats: 78 / 127 (+35) / 85 (+10) / 74 / 88 (+5) / 118
Movepool Additions: Flying Press (Already has it, but change to 110 BP)
Description: Mienshao but cool. Regenerator + Brave Bird is a powerful combo. It has everything Mienshao is missing: secondary stab, better stats... Uh, really strong Flying Press? Only difference is lack of item. You can also mindgame the opponent with running base form Hawlucha.
:sm/Hawlucha:
Pokémon: Hawlucha
Tera Type: Ground
Type of Tera Form: Fighting/Flying
Ability: Quark Drive
Stats: 78/107 (+15)/85 (+10)/74/73 (+10)/123 (+5)
New Moves: Earthquake
Removed Moves: None
Competitive Overview: Hawlucha is usually used alongside a terrain setter in base. I wanted to keep that niche for its Tera Form. It relies strongly on Pinchurchin to set Electric Terrain either via Surge or Arcane Rush.
:sm/Hawlucha:
Pokémon: Hawlucha
Tera Type: Fire
Type of Tera Form: Fighting/Flying
Ability: Libré (Highest Stat is increased by 1.3x or 1.5x if speed during Sun)
Stats: 78/119/86/74/74/119
New Moves
: Solar Blade, Fire Lash, Raging Fury
Removed Moves: None
Competitive Overview: Just like how standard Hawlucha is a field effect abuser in lower tiers which cleans up weakened teams, this Hawlucha can act as an effective cleaner for Sun Teams which can decide between a more set-up focusing playstyle or an all-out attacking one.
:sm/hawlucha:
Pokémon: Hawlucha
Tera Type:
Steel.png

Type of Tera Form:
Fighting.png
Flying.png

Ability: Mold Breaker
Stats: 108 (+30) / 102 (+10) / 75 / 64 / 73 (+10) / 128 (+10)
New Moves: N/A
Removed Moves: N/A
Competitive Overview: Trades Hawlucha's usual sweeping capabilities for going all in on its old niche of Defogging on Gholdengo. The added bulk and Steel-typing lets Hawlucha come in on Gholdengo fairly safely to Defog or Encore and play mindgames against Focus Blast Gholdengo, while also giving Lucha a useful post-Tera Psychic, Flying, and Fairy resistance. Can also serve as a fast Swords Dance sweeper with a little bulk.
:sv/avalugg:
Name:
Tera Type: Ice
Type of Tera Form: Ice/Rock
Ability: Technician
Stats: 105 (+10) / 127 (+10) / 184 / 44 / 76 (+30) / 28
Movepool Additions: Ice Shard, Rock Blast, Swords Dance
Description: Big tank boy. 105/184/76 bulk is crazy + recovery + 127 Technician Tera Ice Icicle Spear. But pure Ice-type with 28 speed is very mid.
:sm/avalugg:
Pokémon: Avalugg
Tera Type: Fighting
Type of Tera Form: Ice
Ability: Scrappy
Stats: 95/127 (+10)/184/44/86 (+40)/28
New Moves: None
Removed Moves: None
Competitive Overview: oh boy i sure do love scrappy rapid spin. shame you can't have boots tho.
:sm/avalugg-hisui:
Pokémon: Avalugg-Hisui
Tera Type: Dark
Type of Tera Form: Ice/Rock
Ability: Sheer Force
Stats: 95/127/184/34/86/38
New Moves: Crunch, Ice Shard, Swords Dance
Removed Moves: None
Competitive Overview: Powerful bulky Wallbreaker with a less shit defensive type and great offensive and utility coverage, but weaker priority and horrendous speed.
:sm/avalugg:
Pokémon: Avalugg
Tera Type:
Ghost.png

Type of Tera Form:
Ice.png

Ability: Spiritualize* - Ghost-type -ate
Stats: 95 / 137 (+20) / 194 (+10) / 44 / 66 (+20) / 28
New Moves: Bulk Up, Explosion, Ice Shard
Removed Moves: N/A
Competitive Overview: I was gonna really really try to make this something not exclusive to stall but I think some of the other subs we already have do that better, so here's something great on stall but still usable outside of it. Ghost is a great PhysDef typing, just ask Pecharunt, making Avalugg a great spinner, especially since a Ghost-type Spin is a lot harder to block than a Normal-type one. Ghost-type Body Slam is also pretty annoying to switch into, and if you wanna Explode then you can Explode. Bulk Up is there so you can run Curse sets in spite of being a Ghost-type. If you want some flavor for why Avalugg of all things gets Ghost-type -ate, you could say that all the souls of people who drowned because their ship crashed into an iceberg got stuck in said iceberg.
:sv/goodra:
Name: Goodra
Tera Type: Water
Type of Tera Form: Dragon
Ability: Poison Heal
Stats: 90 / 110 (+10) / 90 (+20) / 130 (+20) / 150 / 80
Movepool Additions: Venom Drench (undexited), Venoshock, Swamp Sweep (Water, Status, - BP, 100 Acc, 20 (32) pp, Badly Poisons all adjacent opposing Pokemon. If this move fails to poison a Pokemon, Poisons the user.
Description: Goodra becomes Water-type which only is weak to 2 types that Dragon resists. It's also a 90/90/150 bulk Water-type with Poison Heal. However, it's item locked so Poison Heal doesn't sound very good until you notice it's new signature move, Swamp Sweep. 100% accurate Toxic is really good (in doubles, it's kinda nuts), and if they don't want to get poisoned, they have to activate your Poison Heal. This forces the opponent into a predicament: Badly Poison your Pokemon or boost the strength of the opponent via 1/8 recovery. It also has a respectable 130/80 offenses, which is kinda slow but very hard hitting.
:sm/goodra-hisui:
Pokémon: Goodra-Hisui
Tera Type: Flying
Type of Tera Form: Steel/Dragon
Ability: Stamina
Stats: 80/100/110(+10)/140 (+20)/150/70 (+10)
New Moves: Spikes, Hurricane, Whirlwind, Air Slash, U-Turn
Removed Moves: None
Competitive Overview: Bulky hazard setter and phazer.
View attachment 716796
Tera type: bug
Ability: regenerator
Movepool additions: u-turn, first impression
New stats: 100/120/90/110/160/70
:sm/goodra-hisui:
Pokémon: Goodra-Hisui
Tera Type: Ground
Type of Tera Form: Steel/Dragon
Ability: Merciless
Stats: 80/110/100/110/150/100
New Moves
: Earth Power, Dragon Hammer, Stone Edge, Dragon Dance, Nasty Plot
Removed Moves: None
Competitive Overview: Merciless is a neat ability unfortunately unused due to being stuck on Toxapex. Goodra now makes a good pair with either Glimmora Pecharunt or Okidogi who can be a dangerous mixed attacker who can threaten poison immune steels with STAB.
:sm/goodra:
Pokémon: Goodra
Tera Type:
Dragon.png

Type of Tera Form:
Dragon.png

Ability: Guerilla Goo* - This Pokemon's Sp. Def is 1.5x, but it can only select damaging moves.
Stats: 90 / 100 / 80 (+10) / 130 (+20) / 150 / 100 (+20)
New Moves: N/A
Removed Moves: N/A
Competitive Overview: This is a placeholder but if I keep it like this, just drop a draco and leave, that's all this does. Ability gives you an Assault Vest to make it easier to drop dracos
 
Hawlucha: PalpitoadChamp, Error Mon (SV), Yoshiblaze, Flareth
Avalugg: PalpitoadChamp, Error Mon (SV), Flareth
Goodra: Yoshiblaze, Flareth, Error Mon (SV)
 
Hawlucha: Yoshiblaze, Errormon, Flareth13 (SV)
Avalugg: PalpitoadChamp, flareth13 (SV), Yoshiblaze
Goodra: PalpitoadChamp, flareth13 (SV), Errormon
 
Sl8 Winners!

Hawlucha:
ErrorMon - 3 + 3 + 2 + 2 = 10
Yoshiblaze - 2 + 1 + 1 + 3 = 7
PalpitoadChamp - 1 + 2 + 3 = 6
flareth13 - 1 + 1 = 2

Avalugg:
flareth13 - 3 + 3 + 1 + 2 = 9
PalpitoadChamp - 1 + 1 + 3 + 3 = 7
Yoshiblaze - 2 + 2 + 1 = 5
ErrorMan - 1 + 2 = 3

Goodra:
Yoshiblaze - 3 + 2 + 3 = 8
PalpitoadChamp - 2 + 1 + 3 = 6
flareth13 - 2 + 2 = 4
ErrorMan - 1 + 1 + 1 = 3

WINNERS

Hawlucha
- by ErrorMon
:sm/Hawlucha:
Pokémon: Hawlucha
Tera Type: Fire
Type of Tera Form: Fighting/Flying
Ability: Libré (Highest Stat is increased by 1.3x or 1.5x if speed during Sun)
Stats: 78/119/86/74/74/119
New Moves
: Solar Blade, Fire Lash, Raging Fury
Removed Moves: None
Competitive Overview: Just like how standard Hawlucha is a field effect abuser in lower tiers which cleans up weakened teams, this Hawlucha can act as an effective cleaner for Sun Teams which can decide between a more set-up focusing playstyle or an all-out attacking one.

Avalugg - by flareth13
:sm/avalugg:
Pokémon: Avalugg
Tera Type: Fighting
Type of Tera Form: Ice
Ability: Scrappy
Stats: 95/127 (+10)/184/44/86 (+40)/28
New Moves: None
Removed Moves: None
Competitive Overview: oh boy i sure do love scrappy rapid spin. shame you can't have boots tho.

Goodra - by Yoshiblaze
:sm/goodra:
Pokémon: Goodra
Tera Type:
Dragon.png

Type of Tera Form:
Dragon.png

Ability: Guerilla Goo* - This Pokemon's Sp. Def is 1.5x, but it can only select damaging moves.
Stats: 90 / 100 / 80 (+10) / 130 (+20) / 150 / 100 (+20)
New Moves: N/A
Removed Moves: N/A
Competitive Overview: This is a placeholder but if I keep it like this, just drop a draco and leave, that's all this does. Ability gives you an Assault Vest to make it easier to drop dracos


As per usual, we have our 24 Hour Discussion Phase and then Slate 9! See you soon!
 
:ursaluna::dragonite::lokix::terapagos:
- Slate 9: Tera Normal, Flying, Bug, & Stellar -
Yeah it's been way less than 24 hours since the last slate ended but like whatever, time isn't real anyway. Slate 9 is our last Tera Type slate and our second to last slate overall, so we're handling all 4 remaining Tera Types! Normal and Bug are two of the least common Tera Types (especially in singles) but have some niche uses, with Normal mainly being used to gain STAB on moves that were balanced around their abusers not having STAB on them, like Extreme Speed or Boomburst, while Bug has a unique defensive profile that allows certain Pokemon to handle Ground-types like Great Tusk without making themselves weak to Ice moves from Kyurem. Flying is pretty excellent type all around, being great offensively and defensively, but held back but a nasty Stealth Rock weakness. Lastly, Stellar is the most interesting Tera Types in the game but also one of the most niche, giving you a one-time boost to each type of move you have. In spite of how limited it is, it's seen steady usage in singles and especially VGC as of late, and is my personal favorite Tera Type.

As stated in the OP, for Tera Type slates, you are allowed to submit any 1 Pokemon per Tera Type slated, as long as the Tera Type of the TeraForm you give it matches a slated Tera Type, so Normal, Flying, Bug or Stellar in this case.

Terapagos-Stellar cannot be submitted in the Stellar category. We'll cover Terapagos later when we eventually re-run its suspect test.

Be sure to join the Discord to get live feedback on your submissions

Submissions will be open until Sunday, March 9th (Veto Phase on Saturday)

 
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