Pet Mod TeraMax [Phase 3 - Slate 1: Gen 8 Home]

:chien-pao:
Z-porygon
No change
Anaconda

:chi-Yu:
Orangesodapop (sv)
No change
Geko

:ting-lu:

PQRDG
No change
Orangesodapop (sv)

:wo-chizzy:
Toadette
No change
Lord fernando
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
:chien-pao:
PQRDG
Z-nogyroP
No Change
Orangesodapop

:chi-yu:
Gekokeso
Z-nogyroP
anaconja
PQRDG

:ting-lu:
Orangesodapop
No Change
PQRDG
Z-nogyroP

:wo-chien:
Z-nogyroP
LOrd Fernando
Totally_Odette
anaconja
PQRDG
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Winners!
Name: Chien-Pao
Type: Ice / Dark
Ability: Sword of Ruin
Stats: 80 / 110 / 80 / 100 / 90 / 120 (570 BST)
New Moves: Freeze-Dry, Ice Beam, Nasty Plot
Removed Moves: Sucker Punch
Justification: Pao loses Speed (why did this gen introduce like five different things with 135-136 speed) and some raw power in exchange for the ability to go mixed if it wants. Sucker Punch was also a key removal so it has to rely on the weaker Ice Shard for its priority. Strongly dislikes the new Palafin.
:sv/Chi-yu:
Name: Chi-Yu
Type: Dark / Fire
Abilities: Beads of Ruin* (Decreases the evasiness of all other pokémon in the field by 25%)
Stats: 55 / 70 / 80 / 135 / 125 / 105 (570)
New Moves: Knock Off
Removed Moves:
Justification: Chi-yu but with nowhere near the power that it had before, however, its new ability makes it so that overheat never misses, Focus Blast is significantly more reliable, and can also meme with Inferno if you want. To compensate the power loss it now gets a bit more speed to bypass all pesky 100 speed mons and make it a decent Nasty Plot sweeper.
:sv/ting-lu:
Name: Ting Lu
Type: Dark / Ground
Abilities: Vessel of Ruin
Stats: 155 / 110 / 125 / 55 / 80 / 45 (570)
New Moves: Curse
Removed Moves: None
Justification: the funny, encourages less hazard stack by the avalibility of a really good curse set
:sv/wo-chien:
Name: Wo-Chien
Type: Dark / Poison
Abilities: Tablets of Ruin
Stats: 85 / 85 / 100 / 105 / 125 / 70 (570)
New Moves: +Toxic, Sludge Bomb
Removed Moves: None
Justification: live wo chien reaction. No more 4x U-turn weakness and having an actual offensive stat + a good way to cause chip with Toxic really helps out everyone's favorite snail.
Congrats to the winners! We will be taking a breakto enable these changes to be coded and build a framework for our future metagame, now that we have a firm establishment of what's good, and the most broken immediately aspects have been tackled. Feel free to discuss the winners and the metagame at large!
 
:chien-pao: While I feel like the attack buff might not be suffient to deter SD sets, it being at 120 speed makes it so that it has to compete with weavile who sits at less power but more speed. Hopefully our buddy Dolphin man can help mitigate its power.

:chi-yu: Even with the severe nerf that was applied to Beads, 105 speed with nasty plot and 135 seem like solid enough to give Chi-yu a solid niche, perhaps sun teams will enjoy its pressence since it does have tools to bypass annoyances to the playstyle.

:ting-lu: No need to fix what is not broken. Curse Ting-lu might honestly be a solid wincon for the late game if you conserve your Tera.

:Wo-chien: Heavily dislike it, I didn't like any of the Wo-Chien subs that changed its typing and I find this one to be the most annoying one, as only having a ground weakness means little thanks to Tablets halving Eq damage. Looks like a typical "worst mon on team" type mon which serves to just check tons of stuff without doing much back.
 

ViZar

your toast is burned
is a Social Media Contributor Alumnus
Servus. Here again to write an essay that no one will read.
1699124993475.png

Anyway, I'd like to give my 2 cents on the meta and my general thoughts. Furthermore, I will revisit some of my Dynamax/Terastal thoughts and either correct them, give new opinions or completely shit on them.

:rillaboom::cinderace::inteleon::dottler::butterfree::vikavolt::noctowl::corviknight::greedent::unfezant::thievul::obstagoon::dubwool::ludicolo::shiftry::drednaw::liepard::boltund::diggersby::cinccino::tsareena::vileplume::bellossom::roserade::pelipper::galvantula::manectric::ninetales::arcanine::vanilluxe::mamoswine::delibird::glalie::froslass::claydol::mudsdale::crustle::golurk::musharna::xatu::bewear::abomasnow::kingler::quagsire::crawdaunt::ninjask::shedinja::hitmonlee::hitmonchan::hitmontop::pangoro::klinklang::vespiquen::bronzong::gardevoir::gallade::drifblim::eldegoss::cherrim::skuntank::seismitoad::dusknoir::machamp::gengar::gyarados::seaking::octillery::cloyster::milotic::basculin::wishiwashi::pyukumuku::garbodor::centiskorch::coalossal::dugtrio::excadrill::gigalith::conkeldurr::swoobat::noivern::steelix::barraskewda::perrserker::persian::alcremie::ribombee::ferrothorn::gourgeist::raichu::vaporeon::jolteon::flareon::espeon::umbreon::leafeon::glaceon::sylveon::flapple::appletun::meowstic::slurpuff::aromatisse::araquanid::wobbuffet::sirfetchd::lanturn::toxicroak::scrafty::stunfisk-galar::shuckle::whiscash::gastrodon::golisopod::barbaracle::cursola::grimmsnarl::hatterene::salazzle::bisharp::throh::sawk::weezing-galar::sudowoodo::clefable::togekiss::snorlax::whimsicott::rhyperior::gothitelle::reuniclus::escavalier::accelgor::beheeyem::beartic::braviary::mandibuzz::drapion::chandelure::malamar::weavile::sableye::mawile::maractus::sigilyph::lucario::torkoal::mimikyu::copperajah::qwilfish::jellicent::toxapex::cramorant::toxtricity::sandaconda::hippowdon::durant::heatmor::heliolisk::hawlucha::flygon::haxorus::runerigus::cofagrigus::aegislash::rapidash-galar::polteageist::indeedee::trevenant::shiinotic::oranguru::passimian::morpeko::falinks::drampa::turtonator::togedemaru::frosmoth::grapploct::pincurchin::mantine::wailord::avalugg::dhelmise::lapras::lunatone::solrock::mr-rime::darmanitan-galar::stonjourner::eiscue::duraludon::rotom::ditto::dracozolt::arctozolt::dracovish::arctovish::charizard::silvally::tyranitar::hydreigon::goodra::kommo-o::dragapult::zacian::zamazenta::eternatus:

:meowscarada::skeledirge::quaquaval::oinkologne::spidops::lokix::jumpluff::talonflame::pawmot::houndoom::gumshoos::sunflora::kricketune::vivillon::blissey::azumarill::masquerain::floatzel::clodsire::golduck::wigglytuff::hypno::maushold::dachsbun::slaking::arboliva::lycanroc::luxray::staraptor::oricorio::ampharos::lilligant::breloom::grumpig::mismagius::hariyama::crabominable::donphan::garchomp::garganacl::pelipper::swalot::florges::camerupt::annihilape::medicham::armarouge::ceruledge::bellibolt::kilowattrel::dudunsparce::sawsbuck::farigiraf::muk::mabosstiff::dedenne::pachirisu::grafaiai::stantler::amoonguss::electrode::magnezone::ursaring::zangoose::seviper::altaria::gogoat::tauros-paldea-combat::pyroar::zoroark::honchkrow::klefki::brambleghast::toedscruel::tropius::lurantis::klawf::scovillain::cacturne::rabsca::venomoth::forretress::scizor::heracross::espathra::krookodile::volcarona::salamence::tinkaton::wugtrio::bombirdier::palafin::revavroom::cyclizar::orthworm::banette::spiritomb::glimmora::houndstone::komala::palossand::slowbro::slowking::luvdisc::lumineon::bruxish::alomomola::dragalge::clawitzer::eelektross::flamigo::dragonite::cryogonal::cetitan::kingambit::veluza::dondozo::tatsugiri::great-tusk::scream-tail::brute-bonnet::flutter-mane::slither-wing::sandy-shocks::iron-treads::iron-bundle::iron-hands::iron-jugulis::iron-moth::iron-thorns::baxcalibur::gholdengo::wo-chien::chien-pao::ting-lu::chi-yu::roaring-moon::iron-valiant::koraidon::miraidon:

:greninja::walking-wake::iron-leaves::decidueye::samurott::typhlosion::chesnaught::zoroark-hisui:
These are all Pokemon introduced via Raids before May 31st. Note that Greninja does not have access to Battle Bond, only Protean.

Note: I don't know if these Pokemon will be allowed but they have G-Max formes, so I will assume that they will be added.
:venusaur::blastoise::melmetal::urshifu:
There are duplicates between the two dexes and I would overall say that the Galar dex has overall weaker Pokemon and some of those were added with SV Home and SV DLC. Overall, the meta is really similar to Gen 9 OU with notable additions being Excadrill, Arctozolt, Dracovish, Dracozolt, Galarian Darmanitan, Ferrothorn and Aegislash.

Sand is a way more viable archetype. Great Tusk exisitng is really bad for this playstyle but Dracovish and Dracozolt can both deal with it, Dracovish with its STAB and Dracozolt with Life Orb Draco Meteor. Excadrill is overall the best addition of the sand abusers since it is a good Pokemon outside of Sand. The big issue comes from Iron Treads, which is a better Excadrill 9/10 times and that Pokemon is outclassed by Great Tusk. I still believe that sand can be worth using but I feel like that Sun, Rain and even Snow are far better weather archetypes.

Speaking of which, Snow is also improved. Previously, the only real Snow abusers were Baxcalibur and Cetitan. These Pokemon were good under the weather, especially the former, but Snow was mainly used for Aurora Veil. Arctozolt and Galarian Darmanitan add new abusers for the weather. Darmanitan-G does not benefit from the Snow boost that much but it can survive some moves once in a while and that can change a match and its outcome. Arctozolt, however, is the better abuser here. The lack of Hail chip hurts it a bit, but teambuilding teams becomes easier with lack of chip on your own teammates. BoltBeam coverage is nice for this meta and the added bulk really benefits Arctozolt since it has good natural bulk. Bolt Beak/Blizzard/Substitute is a threatening set and Terastal makes it even better. Eventhough I hype up Snow, it will still be used for Veil mainly and Arctozolt still has its own issues. Not to mention that Sun and Rain are both good playstyles.

Aegislash is back but unfortunately it is outclassed by Gholdengo. Aegislash can still do Choice Band and Swords Dance and those sets are solid all things considered, but it is really hard to pass up all of Gholdengos amazing traits. Ferrothorn is probably the best Pokemon to return, due to its great defensive typing and utility moves in Stealth Rock, Leech Seed and Knock Off. Great Tusk for example now needs to run CC alongside Rapid Spin since Ferrothorn can chip it down pretty easily and stack hazards, although this match-up is by no means one sided. Other than that, it annoys defensive Pokemon like nothing else. It hates Garganacl so maybe it wants to run Covert Cloak some of the time.

Now I wanted to talk about the Ruin Pokemon, since it is a good opportunity here.
:chien-pao: - I think that this Pokemon is still really strong. The attack and speed nerfs are significant but overall, this Pokemon plays the same and will be a Pokemon that you need to keep in mind when building a team.
:chi-yu: - This Pokemon is got a really significant nerf. 5 extra speed is nice but the power decrease makes it extremely manageable. I wouldn't be surprised if this Pokemon was weak even, since it just benefits from a more accurate Fire Blast.
:ting-lu: - Ting-Lu but it can set-up. Not much to say here. Ting-Lu was the most balance of the ruin Pokemon. Curse makes it a dangerous sweeper, especially against most defensive Pokemon that are unable to damage or status it.
:wo-chien: - The type change was really good and Toxic is a great progress maker. Leech Seed and Knock Off are immense as well. The physical bulk and Tablets of Ruin even allow it to 1v1 Great Tusk, which is nice.

Now onto Pokemon that stay pretty much the same. Due to Terastal lack of significant change, these Pokemon stay the same.
All of the following Pokemon utilised Terastal to remove weaknesses or give specific immunities to utility moves. They rarely use Terastal for coverage, although they do sometimes and that coverage got nerfed. It's also worth noting that they use Same Type Tera to boost their STAB and is obviously nerfed as well.
:corviknight::hatterene::clefable::toxapex::hydreigon::skeledirge::blissey::clodsire::garganacl::annihilape::kingambit::dondozo::great-tusk::ting-lu::gholdengo:

These are some Pokemon that benefited from an extra STAB. Obviously, the extra STAB has been weakened but it is still really useful.
:mamoswine::gengar::kommo-o::dragapult::volcarona::dragonite::baxcalibur::roaring-moon::iron-valiant:

New Pokemon that make great use of Tera.
:shedinja::ferrothorn::rhyperior::jellicent::arctozolt:


Now onto Dynamax and Gigantamax. I think that Dynamax is mainly going to be used if your Pokemon needs terrain, weather or the Speed boost from Airstream to become threatening will use this mechanic. The loss of an item is really huge and I don't see a scenario where you want to put it on a Pokemon that does not abuse any of the above. Gigantamax however, functions like Mega Evolution. Take of a fucking century right here. After finding out that all their moves become Max Moves, still will change a lot of stuff. Now the issue lies where you dedicate your entire teamslot to that mechanic. For example, your Blastoise can function as your Spinner. It will have competition from Great Tusk on that role and once you Gigantamax it, you have a strong bulky Water. In itself, that is nice, but you go with a inferior spinner and change it to bulky Pokemon with strong moves, which gets checked rather easily since it does boost its damage output in any way. After that change, I would say that only Snorlax is worth gigantamaxing, with Cinderace, Rillaboom and Coalossal being honorable mentions. Snorlax can immediately gigantamax and gain extra bulk and it is the only G-Max that has an item, therefore it is by default more useful and Sap Sipper is a great ability, especially with Ferrothorn around. I think that this gimmick is really situational and will not be present in most teams.

That's it for today, I'm tired and I will go to bed soon probably. Have a nice day, cya!
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Slate 3: Gigantamax Part 1

:ss/flapple::ss/appletun::ss/Butterfree::ss/centiskorch::ss/alcremie:

These Pokémon are the weakest fully evolved options that can Gigantamax, making running them as your dedicated Dynamaxer setting you at a distinct disadvantage. This slate is to help rectify that, making these Pokémon feel like more viable options to run with or without Gigantamax active.
Restrictions

For All
- HP cannot be modified
- Can replace one ability with another
- Typing can be modified, but only one that doesn't correspond to the G-Max signature
- G-Max form abilities can be changed or modified
- Up to 20 points can be removed from a single stat to inflate the other stats.

:Flapple:
- Can add up to 35 more points to BST, with 20 per stat maximum in any single stat.
- Can add up to 3 new moves
- Grav Apple can be adjusted

:appletun:
- Can add up to 35 more points to BST, with 20 per stat maximum in any single stat.
- Can add up to 3 new moves.
- Apple Acid can be adjusted.

:Butterfree:
- Can add up to 70 more points to BST, with 25 per stat maximum in any single stat.
- Can add up to 4 new moves.

:centiskorch:
- Can add up to 35 more points to BST, with 20 per stat maximum in any single stat.
- Can add up to 3 new moves.

:alcremie:
- Can add up to 35 more points to BST, with 20 per stat maximum in any given stat.
- Can add up to 2 new moves.
- Decorate can be adjusted.

Submissions last up to next week Wednesday, have fun and good luck!
 
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:ss/butterfree-gmax:
Name: Butterfree
Type: Bug/Flying
Abilities: Compound Eyes / Magic Guard (HA)
Stats: 60 / 45 / 75 / 115 / 100 / 70
New Moves: + Mystical Fire, Spore, Earth Power, Sludge Bomb
Removed Moves:
Justification: you really need a lot to make a bug/flying more viable, removed tlens for mguard while retaining compound eyes for its prevalent niche in accurate sleep power. This benefits the gmax form because the wishing stone makes it vulnerable to stealth rock
 
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:flapple:
Name: Flapple
Type: Grass / Dragon
Ability: Ripen / Natural Cure / Hustle
G-Max Ability: Moxie
Stats:
70 / 120 / 90 / 75 / 75 / 90 [BST 520] (+0/+10/+10/-20/+15/+20)
New Moves: Dragon Claw, Flare Blitz, Scale Shot
Signature Move: Grav Apple - BP reduced to 70 BP. Secondary effect changed to "Sets up Gravity for 5 turns." Maintains its x1.5 damage under Gravity.
Justification: Hustle + Gravity seems to be a big part of this Pokemon's design concept, so I figured giving its signature move the power to set that up could make it a bit more interesting. Obviously that effect goes away the moment it becomes the G-Max move, so it should still be balanced. More Speed and a bit more Attack should make it a more viable offensive Dragon Dancer. New G-Max ability being Moxie makes it an interesting G-Max mon for opponents to face.

:appletun-gmax:
Name: Appletun
Type: Grass / Dragon
Ability: Ripen / Harvest / Thick Fat
G-Max Ability: Grassy Surge
Stats:
110 / 75 / 90 / 120 / 100 / 25 [BST 520] (+0/-10/+10/+20/+20/-5)
New Moves: Flamethrower, Sludge Bomb, Toxic
Signature Move: Apple Acid - Matcha Gotcha clone, replace the 20% chance to burn (+ thawing effect) with 20% chance to Badly Poison.
Justification: Bulkier version of this apple pie that has potential for interesting longevity with Harvest or Grassy Surge. Setting up Grassy Terrain will be especially good for its G-Max set as it needs a way to heal when its recovery moves all become Max Guard.

:butterfree-gmax:
Name: Butterfree
Type: Bug / Fairy
Ability:
Compound Eyes / Tinted Lens
G-Max Ability: Magic Bounce
Stats: 60 / 30 / 75 / 110 / 100 / 75 [BST 450] (+0/-15/+25/+20/+20/+5)
New Moves: Dark Pulse, Flash Cannon, Moonblast, Strength Sap
Justification: A type change and an increase to its bulk should be a nice change to it. Strength Sap as an option for longevity is a nice inclusion, and Bug+Fairy is a STAB combo that really likes Tinted Lens. New coverage moves become solid Max moves, as Max Darkness will lower opponents' Special Defense, and Max Steelspike will raise Butterfree's own Defense.

:centiskorch-gmax:
Name: Centiskorch
Type: Fire / Bug
Ability: Flash Fire / Infiltrator / Flame Body
G-Max Ability: Drought
Stats:
100 / 125 / 75 / 75 / 100 / 75 [BST 550] (+0/+10/+10/-15/+10/+10)
New Moves: Double Edge, Earthquake, Low Sweep
Justification: Earthquake is good coverage and become a solid Max Quake for its Special Defense. Low Sweep, while not as strong as moves like Superpower, is still a fighting move that will become a decent Max Knuckle, while also being a useful bit of speed control before the G-Max. Double Edge becomes a strong Max Strike to act as speed control after the G-Max, while also being a generally strong move. Drought as its G-Max ability lets it diversify its moveset, as you are not required to slot in a second fire move to set the sun.

:alcremie-gmax:
Name: Alcremie
Type: Fairy / Poison
Ability:
Sweet Veil / Liquid Ooze
G-Max Ability:
Well-Baked Body
Stats: 65 / 58 / 81 / 121 / 128 / 72 [BST 525] (+0/-2/+6/+11/+7/+8)
New Moves: Sludge Wave, Toxic
Signature Move: Decorate - move can now target self. Move now increases Attack, Special Attack, and Speed by 1.
Justification: Fairy/Poison typing to symbolize how too much sugar can kill you. Max Ooze as a way to boost its Special Attack should make it a lot more intimidating of a threat to face.
 
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G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
:ss/flapple-gmax:
Name: Flapple
Type:

Stats: 70 HP / 120 Atk / 95 Def / 80 SpA / 67 SpD / 88 Spe
(+10 Atk, +15 Def, -15 SpA, +7 SpD +18 Spe)
Abilities: Ripen / Gluttony | HA: Hustle
(G-Max Ability: Tinted Lens)
New Moves: Close Combat, Scale Shot
Signature Move: Grav Apple - In addition to its normal effects, sets Gravity when it hits resisted targets.
Justification: Flapple gets buffed in a way that bolsters both base and Gigantamax forms. Superpower serves as powerful coverage to break past Steel types that hardwall it, while when it Gigantamaxes, gives Flapple a free Power Up Punch. Scale Shot gives it a unique STAB option outside of Outrage. The Grav Apple rework makes it sets its own Gravity that offset's its Hustle debuff while also making Grav Apple hit that much harder. Tinted Lens gives Flapple a real ability that can actually help it break a team after it Dynamaxes, making Ferrothorn and Corviknight less of an issue.

:ss/Alcremie-gmax:
Name: Alcremie
Type:

Stats: 65 HP / 60 Atk / 90 Def / 120 SpA / 125 SpD / 70 Spe
(+15 Def, +10 SpA, +4 SpD, +6 Spe)
Abilities: Gooey | HA: Aroma Veil
(G-Max Ability: Well Baked Body)
New Moves: Moonblast, Earth Power
Signature Move: Decorate - Now identical effects of Heart Swap.
Justification: Alcremie gets a solid defense buff, and gains access to crucial Ground coverage and a more reliable STAB option. When Gigantamaxing, Earth Power gives it a free SpD boost upon every usage, making them even more effective at walling threats. Nothing else crazy tbh, the stat buffs make it somewhat more effective at being a bulky Dynamax abuser. Finally Decorate allows it to punish set up in it's base form, stealing Calm Mind boosts from slower sweepers and making it its own.
 
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LOrd Fernado

I COULD BE BANNED!
centiskorch-gmax.png

Name: Centiskorch
Type:

Stats: 100 / 125 / 80 / 70 / 100 / 85
(+10 Atk, +15 Def, -20 SpA, +10 SpD, +20 Spe)
Abilities: Flash Fire / White Smoke / Flame Body(HA)
(G-Max Ability: Mold Breaker)
New Moves: Darkest Lariat, Lash Out, Superpower
Justification: dark cuz bug is hot diggity garbage and centiferno is fire. mb seems like a cool ability to put on this mon for gigantamax and this looks pretty good now
appletun-gmax.png

Name: Appletun
Type:

Stats: 110 / 65 / 105 / 115 / 105 / 30
(-20 Atk, +20 Def, +15 SpA, +20 SpD)
Abilities: Ripen / Gluttony / Thick Fat(HA)
(G-Max Ability: Regenerator)
New Moves: Earth Power, Mud Shot, Rapid Spin
Justification: slow breaker but can run stuff like subseed and has a slightly better typing now that it can block volt switch. also THIS is the regen mon.
80 BP / 100% Acc /
/ 100% Chance to lower Sp.Def by 2 stages / 8 PP
 
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:sv/flapple:
Name: Flapple
Type: Grass / Dragon
Ability: Ripen / Gluttony / Hustle (H) (Gigantamax Ability: Chlorophyll)
Stats: 70 / 115 (+5) / 80 / 100 (+5) / 60 / 80 (+10) (505 BST)
New Moves: Flamethrower, Fire Blast, Wood Hammer
Justification: Every Swift Swim user in the world gets to Max Move into its preferred weather, but sun can't. Until now. Flapple's Sp. Atk isn't terrible, certainly good enough to make special Max Flare a viable option to break past Steels while also doubling its Speed. Wood Hammer is added as an option to give yourself Max Overgrowth if you prefer the extra power and healing over G-Max Tartness destroying items.

:sv/appletun:
Name: Appletun
Type: Grass / Dragon
Ability: Ripen / Gluttony / Thick Fat (H) (Gigantamax Ability: Lingering Aroma)
Stats: 110 / 85 / 100 (+20) / 100 / 80 / 30 (505 BST)
New Moves: Flamethrower, Fire Blast
Justification: Appletun can't abuse sun but still appreciates Steel-breaking abilities, and Lingering Aroma puts that incredible bulk to use with its increased Defense.

:sv/butterfree:
Name: Butterfree
Type: Bug / Flying
Ability: Magic Guard / Tinted Lens (H) (Gigantamax Ability: Dazzling)
Stats: 60 / 45 / 50 / 115 (+25) / 105 (+20) / 95 (+25) (465 BST)
New Moves: Heat Wave
Justification: Magic Guard is boring as hell but Butterfree desperately needs the help. Dazzling is a potent combination with Max Airstream, making Butterfree continually harder to stop, but it also doesn't hit that hard due to the Airstream nerf. Heat Wave is another anti-Steel tool.

:sv/centiskorch:
Name: Centiskorch
Type: Fire / Bug
Ability: Flash Fire / Intimidate / Flame Body (H) (Gigantamax Ability: Regenerator)
Stats: 100 / 125 (+10) / 65 / 90 / 90 / 75 (+10) (545 BST)
New Moves: First Impression
Justification: Centiskorch picks up Intimidate pre-Gmax and Regenerator after, though Regen doesn't hugely help with the SR weakness (it calculates off of pre-Gmax HP). Still, gives it a bit more longevity, and First Impression lets it get around its poor Speed before Gmaxing while turning into a potent Max Flutterby the next turn.

:sv/alcremie:
Name: Alcremie
Type: Fairy
Ability: Sweet Veil / Aroma Veil (H) (Gigantamax Ability: Well-Baked Body)
Stats: 65 / 60 / 90 (+15) / 110 / 136 (+15) / 64 (525 BST)
New Moves: Rapid Spin, Moonblast
Justification: A modest boost to both defenses, new utility for pre-Gmax and a better Fairy STAB come together to make Alcremie tick. Max Starfall and G-Max Finale are both viable options, either protecting Alcremie from status or providing it with healing.
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Quick announcement!

I have decided that effective immediately, Melmetal-GMax will be banned from TeraMax. In it's current state, Melmetal is far and away the best Gigantamax user, and dare I say the best Dynamax user. It's bulk is near impenetrable on the physical side, and surprisingly beefy on the special, and combined with its superb damage output, makes it an unstoppable trade machine. Melmetal will still be legal and have access to both regular Dynamax and Terastilization. We will keep a close eye on Melmetal, and if it still proves overwhelming we will subject it to a rework.

I did this due to Melm GMax having a pretty big impact on how this slate in particular could shake out in terms of viability, so I made the announcement now instead of at the end of the slate so people can know that they no longer need to account for it when making subs.

Lastly as a general reminder, these Pokemon are Gigantamax abusers! Even if the base form still kinda sucks, as long as the GMax form proves itself as a viable option you are in the clear, so don't feel bad if your base Flapple or Butterfree sucks, those are hard Pokémom to buff. Keep that in mind both when crafting and eventually voting for subs. See ya later!
 
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:sv/centiskorch-gmax:
Name: Centiskorch
Type: Fire / Bug
Ability: Flash Fire / Magic Bounce / Flame Body (H) (Gigantamax Ability: Dry Skin)
Stats: 100 / 135 (+20) / 85 (+20) / 75 (-15) / 100 (+10) / 65 (550 BST)
New Moves: First Impression, Superpower, Wild Charge
Justification: I think a lot of people would be surprised at how decently good the Fire Bug type is for Centiskorch in this meta? Being a fire type not weak to ground + resistance to fighting (especially max knuckle) are great traits to have against other gigantamaxers. With Magic Bounce it can get in without the fear of mons setting hazards or throwing toxics at it, while in Gigantamax it has Dry Skin which allows it to break wish pass cores that often include mola + a gmax steel type (corviknight, Copperajah) and make up for the fact that its G-max move doesn't setup sun.. New moves are pretty much coverage.
 
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ViZar

your toast is burned
is a Social Media Contributor Alumnus
:sv/flapple-gmax:
Name: Flapple-Gmax
Type:

Abilities: Unchanged
G-Max Ability: Seed Sower
Stats: 70/130/90/75/70/85 (520)
Move Additions: Superpower

Description: Stronger and faster with the stat buffs and the G-Max move attack is more useful since it also punishes resisted switches. The G-Max bulk also allows it to tank a hit and set-up Grassy Terrain for itself and its team.


:sv/alcremie-gmax:
Name: Alcremie-Gmax
Type:

Abilities: Unchanged
G-Max Ability: Flower Veil
G-Max Finale: Unchanged
Decorate: Raises the user's Defense, Sp. Def, Speed by 1.
Stats: 65/70/95/120/121/69 (530)
Move Additions: Strength Sap, Earth Power

Description: The typing gives it a great match-up against Grounds, more specifically Great Tusk, Ting-Lu and Garchomp. Flower Veil in the G-Max form also allows it to be a better set-up sweeper and it cannot be statused.


Will add more maybe
 
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Already made a post but after having and seeing a couple of battles in the meta I thought it would be a good idea to review some of the Gmax mons that I have used in the meta in case anybody needs ideas of what is somewhat viable right now:

:machamp-gmax: You obviously ignore its lame G-max move and go for CC into max knuckle. While its slow and not that bulky, it has a good damage output with good coverage that allows it to open whole in the opposing team.
:gengar-gmax: Its like a special version of Pajantom from CAP, plays nearly the same. Can be a terrifying late game sweeper, abeit it hates the fast ghosts and darks of the tier.
:lapras-gmax: Needs team support to ensure it doesn't die to hazards but its pretty nice. Its stab combination is unresisted meaning it always can deal decent amounts of damage, as well as check problematic special attackers and other g-max mons.
:snorlax-gmax: The whole thing its has with berries is a bit awkward to use sometimes but it makes up for it with insanely good bulk. Can struggle to make progress however.
:garbodor-gmax: If it weren't for the fact that its matchup against steel gmax mons is so bad it would be the most busted gmax in the meta. Ignoring its decent bulk which makes Toxic Debris be insane at pressuring the opposing team you also have to deal with his G-Move spreading free toxics just by attacking, the only things that can truly stand in your way are poison types who with the exception of Wo-chien can't really do much back to you + they dislike having to switch into max quake safely. Steels either are frail and dislike your coverage (Gholdengo, Treads) or gettrapped by zone forcing them to tera and lose their steel typing (Corv, Ferro). Kind of insane mon, maybe more testing is needed but right now it can quite annoying.
:melmetal-gmax: Deserved ban, mon was hiariously busted.
:rillaboom-gmax: Hard to justify running Rilla as your Gmax Sweeper considering how good the mon is at enabling other Gmax abusers but it is alright for an late game sweeper.
:cinderace-gmax: Not really a fan, damage is abysmal, the loss of boots/u-turn/court change is huge and it struggles with any mon that comfortably eats its Gmax move. Still, strong stab and dual setup with Knuckle and Airstream have potential.
:corviknight-gmax: Wind Rage is currently bugged as defog converts to max guard unfortunately. Still, its a corviknight with double the health, which automatically makes it absurdly bulky and with a decent damage output.
:toxtricity-gmax: Budget Garbodor. Its slow speed and crippling ground weakness make it far easier to deal offensively, but it does pack higher fire power.
:hatterene-gmax: Its ok, can be very specially bulky once it uses its Gmax move buttends tobe taken advantage by the ghost types of the tier.
:alcremie-gmax: Used it before this slate and it was honestly not that bad. Terrific Dragapult check that can be a genuinely good mon depending on the buffs it gets this slate.
:copperajah-gmax: Walmart Melmetal, Similarly as bulky and with a move that sets up hazards. Probably the best gmax mon of the meta right now? It only ever need support from stuff that can wish pass to it like Mola or clef.
:duraludon-gmax:Hits hard while also being very bulky, very annoying to take down.

There is a couple of stuff I haven't tried yet that are potentially really strong like Venu or Blastoise but this is roughly how each of the Gmaxxes I tested perform.
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Already made a post but after having and seeing a couple of battles in the meta I thought it would be a good idea to review some of the Gmax mons that I have used in the meta in case anybody needs ideas of what is somewhat viable right now:

:machamp-gmax: You obviously ignore its lame G-max move and go for CC into max knuckle. While its slow and not that bulky, it has a good damage output with good coverage that allows it to open whole in the opposing team.
:gengar-gmax: Its like a special version of Pajantom from CAP, plays nearly the same. Can be a terrifying late game sweeper, abeit it hates the fast ghosts and darks of the tier.
:lapras-gmax: Needs team support to ensure it doesn't die to hazards but its pretty nice. Its stab combination is unresisted meaning it always can deal decent amounts of damage, as well as check problematic special attackers and other g-max mons.
:snorlax-gmax: The whole thing its has with berries is a bit awkward to use sometimes but it makes up for it with insanely good bulk. Can struggle to make progress however.
:garbodor-gmax: If it weren't for the fact that its matchup against steel gmax mons is so bad it would be the most busted gmax in the meta. Ignoring its decent bulk which makes Toxic Debris be insane at pressuring the opposing team you also have to deal with his G-Move spreading free toxics just by attacking, the only things that can truly stand in your way are poison types who with the exception of Wo-chien can't really do much back to you + they dislike having to switch into max quake safely. Steels either are frail and dislike your coverage (Gholdengo, Treads) or gettrapped by zone forcing them to tera and lose their steel typing (Corv, Ferro). Kind of insane mon, maybe more testing is needed but right now it can quite annoying.
:melmetal-gmax: Deserved ban, mon was hiariously busted.
:rillaboom-gmax: Hard to justify running Rilla as your Gmax Sweeper considering how good the mon is at enabling other Gmax abusers but it is alright for an late game sweeper.
:cinderace-gmax: Not really a fan, damage is abysmal, the loss of boots/u-turn/court change is huge and it struggles with any mon that comfortably eats its Gmax move. Still, strong stab and dual setup with Knuckle and Airstream have potential.
:corviknight-gmax: Wind Rage is currently bugged as defog converts to max guard unfortunately. Still, its a corviknight with double the health, which automatically makes it absurdly bulky and with a decent damage output.
:toxtricity-gmax: Budget Garbodor. Its slow speed and crippling ground weakness make it far easier to deal offensively, but it does pack higher fire power.
:hatterene-gmax: Its ok, can be very specially bulky once it uses its Gmax move buttends tobe taken advantage by the ghost types of the tier.
:alcremie-gmax: Used it before this slate and it was honestly not that bad. Terrific Dragapult check that can be a genuinely good mon depending on the buffs it gets this slate.
:copperajah-gmax: Walmart Melmetal, Similarly as bulky and with a move that sets up hazards. Probably the best gmax mon of the meta right now? It only ever need support from stuff that can wish pass to it like Mola or clef.
:duraludon-gmax:Hits hard while also being very bulky, very annoying to take down.

There is a couple of stuff I haven't tried yet that are potentially really strong like Venu or Blastoise but this is roughly how each of the Gmaxxes I tested perform.
Iirc it was reworked to make BB be the Wind Rage move, let me know if I am wrong.

Anyway vetoes.

:sv/centiskorch-gmax:
Name: Centiskorch
Type: Fire / Bug
Ability: Flash Fire / Magic Bounce / Flame Body (H) (Gigantamax Ability: Dry Skin)
Stats: 110 / 135 (+20) / 85 (+20) / 75 (-15) / 100 (+10) / 65 (550 BST)
New Moves: First Impression, Superpower, Wild Charge
Justification: I think a lot of people would be surprised at how decently good the Fire Bug type is for Centiskorch in this meta? Being a fire type not weak to ground + resistance to fighting (especially max knuckle) are great traits to have against other gigantamaxers. With Magic Bounce it can get in without the fear of mons setting hazards or throwing toxics at it, while in Gigantamax it has Dry Skin which allows it to break wish pass cores that often include mola + a gmax steel type (corviknight, Copperajah) and make up for the fact that its G-max move doesn't setup sun.. New moves are pretty much coverage.
Centiskorch has 10 extra points in HP, please remove.

:sv/flapple-gmax:
Name: Flapple-Gmax
Type:

Abilities: Unchanged
G-Max Ability: Seed Sower
G-Max Tartness: Target's Defense is lowered by 1 stage for 3 turns.
Stats: 70/130/80/95/60/85 (520)
Move Additions: Superpower

Description: Stronger and faster with the stat buffs and the G-Max move attack is more useful since it also punishes resisted switches. The G-Max bulk also allows it to tank a hit and set-up Grassy Terrain for itself and its team.


:sv/alcremie-gmax:
Name: Alcremie-Gmax
Type:

Abilities: Unchanged
G-Max Ability: Flower Veil
G-Max Finale: Unchanged
Stats: 65/70/95/120/121/69 (530)
Move Additions: Strength Sap, Earth Power, Clear Smog

Description: The typing gives it a great match-up against Grounds, more specifically Great Tusk, Ting-Lu and Garchomp. Flower Veil in the G-Max form also allows it to be a better set-up sweeper and it cannot be statused.


Will add more maybe
Flapple's G-Max move cannot be changed from its initial state. Please remove that, and adjust your sub if you balanced around that mechanic.

Alcremie can only get 2 new moves so one of the additions have to go. A reminder that the move Decorate can be adjusted, so feel free to simulate one of those moves if necessary.


People should also just be mindful that Regenerator scales off your pre Dynamax HP, so it may not be as good as you presume.

24 Hours to adjust these quoted posts, but you are still able to submit new subs, they just do not get the grace period of an adjustment if deemed problematic. Good Luck!
 
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G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
All vetoes have been done, alot of non veto worthy concerns have been addressed. So we will open voting!

Voting Guidelines

You vote for your top 5 submissions, unless not applicable, in order from most favourite to least favourite. The top two are weighted (3 and 2 points respectively). You have a maximum of two self votes and only one can be weighted, but it can occupy the top slot.

Voting will last for 48 Hours. May the best submitter win!
 
:Flapple:
Z-nogyrop
G-luke
ViZar

:appletun:
PQRDG
LOrd Fernado
Z-nogyrop

:Butterfree:
Orangesodapop
Z-nogyrop
PQRDG

:centiskorch:
PQRDG
Gekokeso (SV)
LOrd Fernado
z-nogyrop

:alcremie:
G-luke
ViZar
Z-nogyrop
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
:Flapple-GMax:
ViZar
PQRDG
G-Luke

:appletun-GMax:
PQRDG
LOrd Fernando
Z-nogyrop

:butterfree-gmax:
Z-nogyrop
Orangesodapop
PQRDG

:centiskorch-gmax:
Gekokeso
PQRDG
LOrd Fernando
Z-nogyrop

:alcremie-gmax:
G-Luke
PQRDG
ViZar
Z-nogyrop
 

Yoshiblaze

ye
is a Forum Moderatoris a Community Contributor
Moderator
:flapple:
PQRDG
G-Luke
ViZar
Z-nogyroP

:appletun:
PQRDG
Z-nogyroP
LOrd Fernado

:butterfree:
Orangesodapop
Z-nogyroP
PQRDG

:centiskorch:
Z-nogyroP (had i subbed, it would've been almost exactly this)
Gekokeso
PQRDG
LOrd Fernado

:alcremie:
G-Luke
ViZar
Z-nogyroP
PQRDG
 
Flapple
gluke
Zporygnop
Vizar


Appletun
z-porgnop
Pqrdg
Lord fernando

Butterfree
Pqrdg
Orangesodapop (SV)
Zporygon

Centiscorch
Pqrdg
Lord fernando
Zporygnop

Alcremie
Vizar
Gluke
Pqrdg
 
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G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Flapple
gluke
Zporygnop


Appletun
z-porgnop

Butterfree
Orangesodapop (SV)
Pqrdg
Zporygon

Centiscorch
Pqrdg
Lord fernando
Zporygnop

Alcremie
Vizar
Gluke
You gotta vote for bare minimum 3 subs
And since you only made 1 sub u can only put in second place.

My apologies for not making these points clear at the beginning of voting.
 

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