We're the
b
a
d
g
u
y
s 
teambuilding process

First, I decided to start off with a pair of wallbreakers. Moltres-Galar's signature move, Fiery Wrath, alongside a dual dance set with Weakness Policy, let it become a terrifying special sweeper. I opted to run a Weakness Policy set on Tyranitar alongside Rock Polish, due to the fact that its bulk and screens could let it survive most, if not all, super-effective attacks.
Now, I need the aforementioned screens to be up, so I put...

Grimmsnarl is a cool Pokémon. It also offers utility with Prankster Reflect/Light Screen and Thunder Wave, to help my wallbreakers sweep. Speaking of which, the team seems a bit bare bone...

For the special core of the team, I went with Hydreigon-Moltres-Galar as they both have good Dark-type coverage, great STAB coverage, and can rip through teams. But now, we're lacking something physical...

Zarude is a great option, as it can soak up status meant for Tyranitar, and use Jungle Healing to heal it off. Also, it has a great STAB combo of Power Whip and Darkest Lariat and use Bulk Up with its reliable recovery. The team felt really slow, though...

Enter Weavile. Choice Scarfed Weavile is faster than anything else not running Scarf, Alolan Raichu in Electric Terrain, or other boosted 'mons. Its Dark-Ice typing, while flat-out terrible defensively, is an upper-echelon offensive typing. It can singlehandedly win the Flying- and Dragon- matchups, two that would then give me a massive headache.
move sets
(bold = STAB, italics = no damage)
Rocky @ Weakness Policy
EV's: 252 Atk/Spe, 4 SpD
Ability: Sand Stream
Adamant Nature
move 1: Rock Polish
move 2: Stone Edge/Rock Blast
move 3: Earthquake
move 4: Heavy Slam
Pheonix @ Weakness Policy
EV's: 252 SpA/Spe, 4 SpD
Ability: Berserk
Modest Nature
move 1: Agility
move 2: Nasty Plot
move 3: Fiery Wrath
move 4: Hurricane
I Need A Haircut @ Light Clay
EV's: 252 HP/Atk, 4 SpD
Ability: Prankster
Adamant Nature
move 1: Light Screen
move 2: Reflect
move 3: Thunder Wave
move 4: Spirit Break
The Hydra @ Heavy-Duty Boots
EV's: 252 SpA/Spe, 4 SpD
Ability: Levitate
Timid Nature
move 1: Substitute
move 2: Nasty Plot
move 3: Earth Power
move 4: Dark Pulse
Monke of Da Jungle @ Leftovers
EV's: 252 HP/Atk, 4 SpD
Ability: Leaf Guard
Adamant Nature
move 1: Power Whip
move 2: Bulk Up
move 3: Jungle Healing
move 4: Darkest Lariat
Gotta Go Fast @ Choice Scarf
EV's: 252 Atk/Spe, 4 SpD
Ability: Pressure
Jolly Nature
move 1: Triple Axel
move 2: Icicle Crash
move 3: Knock Off
move 4: Low Kick
how to use the team
Turns 1-3: Lead off with Grimmsnarl and set up dual screens and Thunder Wave.
Turn 4: Switch into Tyranitar.
Turn 5 or 6: Your opponent, probably expecting a Lum Berry or Leftovers set, has (hopefully) triggered your Weakness Policy. Use Rock Polish on turn 5.
Turn 6 onwards: Continue sweeping.
threatlist
Fairy types such as:

Most Fairy-type Pokémon can severely cripple this team (especially after Tyranitar is out or heavily chipped), but these three Pokémon seem to deal the most damage in testing. While Tapu Lele and Hatterene both have a secondary Psychic typing to offset their resistance to Dark, Tapu Lele can smash the team with STAB Moonblast coming off Specs, while Hatterene can set up Trick Room and again, sweep. Finally, be careful with Azumarill: you do not want this thing setting up a Belly Drum. If you see it, switch into Grimmsnarl and go for Thunder Wave.
Fighting types such as:
:urshifu-r: 
While the Fighting type is still a black eye for Dark types, it's not as bad as Fairy. However, use extreme caution with Conkeldurr, as it can destroy your whole team with +1 60 BP Mach Punch, especially Weavile and Tyranitar with their debilitating 4x weaknesses to Fighting. What you have to do is set up Reflect with Grimmsnarl and pray Hurricane doesn't miss.
Bug types such as:

Bug types are the least threatening weakness of the three but be careful as both of these 'mons are fast and hit hard. Your best bet is to sit in with Tyranitar and kill with Stone Edge or Rock Blast.
Miscellaneous threats such as:

These Pokémon both run Close Combat and are extremely fast, so you have to hope for an Icicle Crash flinch on Zeraora and a
OHKO on Barraskewda. Otherwise, you will probably lose the matchup.
replays
Steel: Replays - Pokémon Showdown (pokemonshowdown.com)
Dragon: Replays - Pokémon Showdown (pokemonshowdown.com)
Fairy: Replays - Pokémon Showdown (pokemonshowdown.com)
Poison: Replays - Pokémon Showdown (pokemonshowdown.com)
Ghost: Replays - Pokémon Showdown (pokemonshowdown.com)
yes, I don't really know how to put EV's
b


g






First, I decided to start off with a pair of wallbreakers. Moltres-Galar's signature move, Fiery Wrath, alongside a dual dance set with Weakness Policy, let it become a terrifying special sweeper. I opted to run a Weakness Policy set on Tyranitar alongside Rock Polish, due to the fact that its bulk and screens could let it survive most, if not all, super-effective attacks.
Now, I need the aforementioned screens to be up, so I put...



Grimmsnarl is a cool Pokémon. It also offers utility with Prankster Reflect/Light Screen and Thunder Wave, to help my wallbreakers sweep. Speaking of which, the team seems a bit bare bone...




For the special core of the team, I went with Hydreigon-Moltres-Galar as they both have good Dark-type coverage, great STAB coverage, and can rip through teams. But now, we're lacking something physical...





Zarude is a great option, as it can soak up status meant for Tyranitar, and use Jungle Healing to heal it off. Also, it has a great STAB combo of Power Whip and Darkest Lariat and use Bulk Up with its reliable recovery. The team felt really slow, though...






Enter Weavile. Choice Scarfed Weavile is faster than anything else not running Scarf, Alolan Raichu in Electric Terrain, or other boosted 'mons. Its Dark-Ice typing, while flat-out terrible defensively, is an upper-echelon offensive typing. It can singlehandedly win the Flying- and Dragon- matchups, two that would then give me a massive headache.
move sets
(bold = STAB, italics = no damage)

EV's: 252 Atk/Spe, 4 SpD
Ability: Sand Stream
Adamant Nature
move 1: Rock Polish
move 2: Stone Edge/Rock Blast
move 3: Earthquake
move 4: Heavy Slam

EV's: 252 SpA/Spe, 4 SpD
Ability: Berserk
Modest Nature
move 1: Agility
move 2: Nasty Plot
move 3: Fiery Wrath
move 4: Hurricane

EV's: 252 HP/Atk, 4 SpD
Ability: Prankster
Adamant Nature
move 1: Light Screen
move 2: Reflect
move 3: Thunder Wave
move 4: Spirit Break

EV's: 252 SpA/Spe, 4 SpD
Ability: Levitate
Timid Nature
move 1: Substitute
move 2: Nasty Plot
move 3: Earth Power
move 4: Dark Pulse

EV's: 252 HP/Atk, 4 SpD
Ability: Leaf Guard
Adamant Nature
move 1: Power Whip
move 2: Bulk Up
move 3: Jungle Healing
move 4: Darkest Lariat

EV's: 252 Atk/Spe, 4 SpD
Ability: Pressure
Jolly Nature
move 1: Triple Axel
move 2: Icicle Crash
move 3: Knock Off
move 4: Low Kick
how to use the team
Turns 1-3: Lead off with Grimmsnarl and set up dual screens and Thunder Wave.
Turn 4: Switch into Tyranitar.
Turn 5 or 6: Your opponent, probably expecting a Lum Berry or Leftovers set, has (hopefully) triggered your Weakness Policy. Use Rock Polish on turn 5.
Turn 6 onwards: Continue sweeping.
threatlist
Fairy types such as:



Most Fairy-type Pokémon can severely cripple this team (especially after Tyranitar is out or heavily chipped), but these three Pokémon seem to deal the most damage in testing. While Tapu Lele and Hatterene both have a secondary Psychic typing to offset their resistance to Dark, Tapu Lele can smash the team with STAB Moonblast coming off Specs, while Hatterene can set up Trick Room and again, sweep. Finally, be careful with Azumarill: you do not want this thing setting up a Belly Drum. If you see it, switch into Grimmsnarl and go for Thunder Wave.
Fighting types such as:


While the Fighting type is still a black eye for Dark types, it's not as bad as Fairy. However, use extreme caution with Conkeldurr, as it can destroy your whole team with +1 60 BP Mach Punch, especially Weavile and Tyranitar with their debilitating 4x weaknesses to Fighting. What you have to do is set up Reflect with Grimmsnarl and pray Hurricane doesn't miss.
Bug types such as:


Bug types are the least threatening weakness of the three but be careful as both of these 'mons are fast and hit hard. Your best bet is to sit in with Tyranitar and kill with Stone Edge or Rock Blast.
Miscellaneous threats such as:


These Pokémon both run Close Combat and are extremely fast, so you have to hope for an Icicle Crash flinch on Zeraora and a
OHKO on Barraskewda. Otherwise, you will probably lose the matchup.
replays
Steel: Replays - Pokémon Showdown (pokemonshowdown.com)
Dragon: Replays - Pokémon Showdown (pokemonshowdown.com)
Fairy: Replays - Pokémon Showdown (pokemonshowdown.com)
Poison: Replays - Pokémon Showdown (pokemonshowdown.com)
Ghost: Replays - Pokémon Showdown (pokemonshowdown.com)
yes, I don't really know how to put EV's
Last edited: