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Facility The Battle Pike - GemGem


The Battle Pike

GemGem

Backpack:
:Leftovers: Leftovers

Pokemon:
:Kitsunoh::Moltres::Gardevoir:
:sv/kitsunoh::kitsunoh:
Chanoir (Kitsunoh) (Hex:#475577)
Level 4

Disciplines:
Lv2 - Precise - Physical Acc +15%.
Lv3 - Unsealed - Non-Attacks can't be Sealed.
Lv4 - Malicious - Non-Attack Acc +30%. Can't lower foe Stat Stages.

Typing:
Ghost
Steel
Ghost/Steel
Abilities: Frisk, Limber Hidden Ability: Trace

HP: 90
Attack: 7
Defen.: 6
Sp.Atk: 4
Sp.Def: 6
Speed: 120
Size: 3
Weight: 4

Combinations (4 / 6)
Shadow Sneak + Steel Beam "Shadow Slice"
Skitter Smack + Thunder Punch "TBD"
Knock Off + U-Turn "Back For Seconds"
Spite + Iron Tail "Spite // Malice"
(empty)
(empty)

Movepool

Level 0
Aerial Ace
Bullet Punch
Dark Pulse
Defog
Earthquake
Facade
Feint Attack
Flash Cannon
Hone Claws
Ice Punch
Iron Head
Metal Sound
Play Rough
Protect
Psychic
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Tail Whip
Thunder Punch
Toxic
Will-O-Wisp

Level 1
Captivate
Confide
Confuse Ray
Curse
Cut
Double Team
Fake Out
False Swipe
Feather Dance
Flash
Iron Defense
Lick
Metal Claw
Night Shade
Ominous Wind
Pain Split
Rain Dance
Rock Smash
Role Play
Safeguard
Scratch
Sucker Punch
Sunny Day
Swagger
Taunt
Trick
Yawn

Level 2
Assurance
Close Combat
Dream Eater
Flail
Foul Play
Iron Tail
Low Kick
Metal Burst
Meteor Mash
Payback
Poltergeist
Psycho Shift
Revenge
Secret Power
Steel Beam
Superpower
Thief

Level 3
Attract
Bulldoze
Dig
Frustration
Fury Cutter
Gyro Ball
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Odor Sleuth
Phantom Force
Pounce
Psych Up
Return
Shadow Strike (Sig.)
Skitter Smack
Strength Sap
Super Fang
Telekinesis
Throat Chop
Torment
U-turn

Level 4
Copycat
Embargo
Endeavor
Endure
Fling
Giga Impact
Hidden Power (Water)
Hyper Beam
Imprison
Last Resort
Magic Coat
Memento
Metronome
Natural Gift
Perish Song
Retaliate
Snatch
Spite
Trick Room
Wish
:sv/moltres::moltres:
Fofólo (Moltres) (Hex:#D4AF37)
Level 4
Disciplines:

Lv2 - Hungry - Create and equip an Oran Berry.
Lv3 - Surefooted - Steel-type during the Switching Phase.
Lv4 - Grasping - Partial Trapping blocks Fortes and -Proofs.

Typing:
Fire
Flying
Fire/Flying
Abilities: Pressure Hidden Ability: Flame Body

HP: 95
Attack: 7
Defen.: 7
Sp.Atk: 9
Sp.Def: 6
Speed: 90
Size: 4
Weight: 4

Combinations (6 / 6)
Sunny Day + Tailwind "Burn Bright"
Will-o-Wisp + U-Turn "Burn Away"
Heat Wave + Whirlwind "Burnout"
Mud-Slap + Hurricane "Boiling Earth"
Flame Charge + Scorching Sands "Burning Earth"
Hidden Power (Water) + Hyper Beam "Channeled Force"

Movepool

Level 0
Aerial Ace
Air Slash
Brave Bird
Defog
Facade
Flamethrower
Leer
Protect
Reflect
Rest
Roar
Round
Sleep Talk
Snore
Substitute
Toxic
Whirlwind
Will-O-Wisp
Wing Attack

Level 1
Agility
Air Cutter
Ancient Power
Confide
Curse
Detect
Double Team
Dual Wingbeat
Ember
Extrasensory
Fire Spin
Gust
Helping Hand
Incinerate
Morning Sun
Mud-Slap
Ominous Wind
Peck
Rage
Rain Dance
Rock Smash
Roost
Safeguard
Sandstorm
Steel Wing
Sunny Day
Swagger
Swift
Tailwind
Twister
Weather Ball

Level 2
Burning Jealousy
Double-Edge
Fire Blast
Flare Blitz
Heat Wave
Hurricane
Pluck
Razor Wind
Secret Power
Sky Attack
Solar Beam
Take Down

Level 3
Acrobatics
Bide
Flame Charge
Fly
Frustration
Headbutt
Laser Focus
Mystical Fire
Return
Scorching Sands
Sky Drop
Temper Flare
U-turn

Level 4
Burn Up
Endure
Giga Impact
Hidden Power (Water)
Hyper Beam
Mimic
Natural Gift
Overheat
Tera Blast
:sv/gardevoir::gardevoir:
Castette (Gardevoir) (Hex:#61BD6D)
Level 3 — EXP: 30 / 70

Disciplines:
Lv2 - Devious - Non-Attack Acc +15%.
Lv3 - Unsealed - Non-Attacks can't be Sealed.

Typing:
Psychic
Fairy
Psychic/Fairy
Abilities: Synchronize, Trace Hidden Ability: Telepathy

HP: 85
Attack: 5
Defen.: 5
Sp.Atk: 9
Sp.Def: 8
Speed: 80
Size: 3
Weight: 3

Combinations (4 / 4)
Psychic Terrain + Calm Mind "Illusionary Terrain"
Hypnosis + Disable "Clear the Mind"
Thunder Wave + Hyper Voice "Insidious Singer"
Confuse Ray + Dazzling Gleam "Confound"

Movepool

Level 0
Aura Sphere
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Heal Bell
Hyper Voice
Hypnosis
Ice Punch
Light Screen
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Sneak
Signal Beam
Sing
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Zen Headbutt

Level 1
Captivate
Charm
Confide
Confuse Ray
Confusion
Defense Curl
Disarming Voice
Double Team
Echoed Voice
Encore
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Psybeam
Psychic Terrain
Rain Dance
Recycle
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick

Level 2
Alluring Voice
Disable
Double-Edge
Dream Eater
Expanding Force
Grass Knot
Mega Kick
Misty Explosion
Nightmare
Secret Power
Thief
Triple Axel

Level 3
Attract
Body Slam
Charge Beam
Draining Kiss
Frustration
Guard Swap
Headbutt
Icy Wind
Knock Off
Laser Focus
Lucky Chant
Moonblast
Mystical Fire
Power Swap
Psych Up
Psychic Noise
Psyshock
Return
Telekinesis
Teleport
Torment

Vs. The Bronze Pike!

The Maids
[3d5, Maid Data Thread order, duplicates rerolled]=2,3,5=Artemis, Clarice, Maribelle

Battle Maid Artemis:
[1d6]=4
Artemis's Door leads to :magcargo: Magcargo with 3 Drops.

Battle Maid Clarice:
[1d6]=1
Clarice's Door leads to :lokix: Lokix with 4 Drops.

Battle Maid Maribelle:
[1d6]=2
Maribelle's Door leads to :butterfree: Butterfree with 4 Drops.

you still pick 3 combos. i will say use regular NPC disc[iplines] for maids and use the ref's choice discs for head maids
like subway trainers and emmet

GemGem to pick a door!
 
Last edited:
Spr_RS_Aroma_Lady.png

Aroma Lady Penelope would like to battle!

"My companion helps me tend to the flowers, but she's more than capable in a battle!"

Sending out the Masterful Butterfree holding Macho Brace.
:sv/Butterfree::macho brace:
Combos:
Quiver Dance + Sleep Powder
Electroweb + Hurricane
Hidden Power (Fire) + Hyper Beam

:sv/butterfree:
Butterfree
Level 4 | Pike Level: Varies

Drop Count: 4
Backpack:
:Macho Brace:Macho Brace
:Smoke Ball:Smoke Ball
:Rose Incense:Rose Incense

Disciplines:
Lv2 - Trained - For NPCs. All Accuracy +10%
Lv3 - Elite - For NPCs. All Accuracy +15%
Lv4 - Masterful - For NPCs. All Accuracy +20%

Typing: Bug/Flying
Abilities: Compoundeyes Hidden Ability: Tinted Lens
Traits: Requires no Tech for their first Technique each battle.

HP: 102
Attack: 4
Defen.: 4
Sp.Atk: 7
Sp.Def: 6
Speed: 70
Size: 2
Weight: 3



Combinations (3 Combo Slots)

The referee may declare legal Combos to fill empty slots when sending this Pokemon out.
The referee may also leave some slots empty, if that's advantageous.

Movepool
Level 0
Aerial Ace
Air Slash
Bug Bite
Bug Buzz
Defog
Energy Ball
Facade
Poison Powder
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Signal Beam
Sleep Powder
Sleep Talk
Snore
Stun Spore
Substitute
Tackle
Toxic
Whirlwind

Level 1
Air Cutter
Captivate
Confide
Confusion
Curse
Double Team
Dual Wingbeat
Flash
Gust
Harden
Infestation
Iron Defense
Morning Sun
Ominous Wind
Pollen Puff
Psybeam
Psywave
Rage
Rain Dance
Roost
Safeguard
Silver Wind
Sunny Day
Supersonic
Swagger
Sweet Scent
Swift
Tailwind
Twister

Level 2
Double-Edge
Dream Eater
Hurricane
Mega Drain
Nightmare
Razor Wind
Secret Power
Solar Beam
String Shot
Take Down
Thief
Venoshock

Level 3
Acrobatics
Attract
Baton Pass
Bide
Draining Kiss
Electroweb
Frustration
Giga Drain
Headbutt
Psych Up
Rage Powder
Return
Struggle Bug
Teleport
U-turn

Level 4
Endure
Giga Impact
Hidden Power (Fire)
Hyper Beam
Mimic
Natural Gift
Quiver Dance
Skill Swap

GemGem to equip and order.
 
Last edited:
Gem-Cloak.png
Whatever that was... We'll start this with some consistency. Take it away Chanoir!


Sending :Kitsunoh:Kitsunoh @ Leftovers:Leftovers: w/ Precise
[Trace: Tinted Lens]

:Kitsunoh:Rock Slide -> Rock Slide
This step IF Butterfree is to use a move tagged #Protective THEN use Hone Claws
This step IF Butterfree is to use a move tagged #Status-Inflicting THEN use Safeguard
This step IF Butterfree is to use Hidden Power + Hyper Beam THEN use Protect
This step IF Butterfree is to use a move that is Snatchable THEN use Snatch
 
Last edited:
:sv/Butterfree:
Protect~Whirlwind

The Pike
:butterfree:
Butterfree
HP: 104 / 104
EN: 32 / 32
Stats: 4/4/7/6/70
S/W: 2 / 3
Abilities: Compound Eyes, Tinted Lens
Item: Macho Brace
Discipline: Masterful
Pike Level: 1
Other: None

Team Gem:
:kitsunoh:
Kitsunoh
HP: 90 / 90
EN: 30 / 30
Stats: 7/6/4/6/120
S/W: 3 / 4
Abilities: Frisk, Limber, Trace
Item: Leftovers
Discipline: Precise
Pike Level: 0
Other: None

Round 1:
Butterfree Protect
[4 E But]

Kitsunoh Hone Claws
[+1 Attack, Acc] [3 E Kit]

Kitsunoh Rock Slide
C: [1=Yes]=9=No
E: [30>= Yes]=49=No
D: [8+7-4]*2+5=27
[22 D But] [3 E Kit]

Butterfree Whirlwind
[Phazing Kitsunoh] [6 E But]

Kitsunoh Switches out

The Pike
:butterfree:
Butterfree
HP: 77 / 104
EN: 22 / 32
Stats: 4/4/7/6/70
S/W: 2 / 3
Abilities: Compound Eyes, Tinted Lens
Item: Macho Brace
Discipline: Masterful
Pike Level: 1
Other: None

Team Gem:
:kitsunoh:
Kitsunoh
HP: 90 / 90
EN: 24 / 30
Stats: 7/6/4/6/120
S/W: 3 / 4
Abilities: Frisk, Limber, Trace
Item: Leftovers
Discipline: Precise
Pike Level: 0
Other: Phazing

GemGem to replace and order
The Pike to order
Maxim to referee
 
Gem-Cloak.png
That's... quite frustrating. Fofólo, your turn.


Sending :Moltres:Moltres @ Oran Berry:Oran berry: w/ Hungry

:Moltres:Mystical Fire -> Mystical Fire

This step IF Butterfree is to use Bide THEN use protect the second instance
This step IF Butterfree is to use a move tagged #Protective THEN use Sunny Day + Tailwind and replace all instances of Mystical Fire with Weather Ball
Once This step IF Butterfree is to use a move tagged #Status-Inflicting and you are faster THEN use Safeguard
Once This step IF Butterfree is to use Electro web and you are faster and not infatuated THEN use Substitute
 
:sv/Butterfree:
Quiver Dance~Toxic

The Pike
:butterfree:
Butterfree
HP: 77 / 104
EN: 22 / 32
Stats: 4/4/7/6/70
S/W: 2 / 3
Abilities: Compound Eyes, Tinted Lens
Item: Macho Brace
Discipline: Masterful
Pike Level: 1
Other: None

Team Gem:
:moltres:
Moltres
HP: 95 / 95
EN: 30 / 30
Stats: 7/7/9/6/90
S/W: 4 / 4
Abilities: Pressure, Flame Body
Item: Oran Berry (Hungry)
Discipline: Hungry
Other: None

:kitsunoh:
Kitsunoh
HP: 90 / 90
EN: 24 / 30
Stats: 7/6/4/6/120
S/W: 3 / 4
Abilities: Frisk, Limber, Trace
Item: Leftovers
Discipline: Precise
Pike Level: 0
Other: None

Round 2:
Moltres Mystical Fire
C: [1=Yes]=20=No
D: [8+4+9-6]*1.5=23
[23 D But] [3 E Mol] [-1 SpA But]

Butterfree Quiver Dance
[+1 SpA, SpD, Speed But] [3 E But]
Macho Brace: [+3 Crit But] [Quickness]

Butterfree Toxic
H: Hits
[Toxin 1 Mol] [4 E But]

Moltres Mystical Fire
C: [1=Yes]=21=No
D: [8+4+9-6]*1.5-5=18
[18 D But] [3 E Mol] [-1 SpA But]

Toxin: [2 D Mol, +1 Dose]
Recovery Forte: [+2 HP But]

The Pike
:butterfree:
Butterfree
HP: 38 / 104
EN: 15 / 32
Stats: 4/4/7/6/70
S/W: 2 / 3
Abilities: Compound Eyes, Tinted Lens
Item: Macho Brace
Discipline: Masterful
Pike Level: 1
Other: -1 Special Attack, +1 Special Defense, +1 Speed, Recovery Forte (Positive Stages), +3 Critical, Quickness

Team Gem:
:moltres:
Moltres
HP: 93 / 95
EN: 24 / 30
Stats: 7/7/9/6/90
S/W: 4 / 4
Abilities: Pressure, Flame Body
Item: Oran Berry (Hungry)
Discipline: Hungry
Other: Toxin (2)

:kitsunoh:
Kitsunoh
HP: 90 / 90
EN: 24 / 30
Stats: 7/6/4/6/120
S/W: 3 / 4
Abilities: Frisk, Limber, Trace
Item: Leftovers
Discipline: Precise
Pike Level: 0
Other: None

Turn order:
Pike to order
GemGem to order
Maxim to referee
 
:sv/Butterfree:
Butterfree: Quiver Dance + Sleep Powder~Stun Spore
1. Once, This step, if Moltres is to use Protect, then use Chill, disable sub 2, and push actions down.
2. Once, This step, if Moltres is to use Detect, then use Chill, disable sub 1, and push actions down.
3. This step, if Moltres has an active Safeguard or an active Decoy, then use Hurricane.

GemGem to order.
 
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