The Battle Pike
The Battle Pike, as it is in-game, is the ultimate blend of luck and skill. It presents the player with a gauntlet of risk evaluation challenges, forcing the player to balance the need to pass to the next room with the need to preserve mons for the Pike Queen, Lucy.
Summary
A challenger selects three Pokémon to brave the Battle Pike. The Pike itself consists of six (6) rooms, headed off with a final arena in which the player battles Pike Queen Lucy. In each of these rooms, each of the player's three mons are assigned a door, and the player then considers their contents. Each hint has two publicly-known results: one boon, and one ill. The boon could be a hold item or healing; the ill could be a battle or status ailment. There are many more possibilities, of course.
It is then the player's job to consider the risk of each door, and select one. The player then meets whatever ill awaits beyond with the mon whom that door was assigned to. Upon completion of the room, the player receives the boon and advances to the next room and set of doors. It is in this manner that the Battle Pike is played.
Contents
Post 1: Procedure and Rules
Post 4: Silver Rank Opponents
Post 5: Gold Rank Opponents
The Battle Pike only has one format. Pike Queen Lucy uses her own, special format.
Pokemon: 1v1
DQ: 2 days
Switch: KO
Abilities: 1
Items: ALL (should you acquire any)
Consumable Items: Not Permitted
Recovers: 2
Chills: 5
Substitutions: 2
Arena: Pike Hallway. All necessary components for attacks are provided, as is swimmable water.
Rulings Compedium
Player Expectations
Player Tactics
Referee Expectations
Referee Tactics
Challenge Flow
Pike Queen Lucy
Pike Queen Lucy's Pokémon are trained to the extreme—their movepools are complete. She is an extreme challenge for any player, and can be near impossible to beat on higher Ranks without what might be called a charmed run.
Pokemon: 3v3 Singles
DQ: 2 days
Switch: OK
Abilities: ONE
Items: ALL (should you acquire any)
Consumable Items: Not Permitted
Recovers: ∞
Chills: ∞
Substitutions: THREE
Arena: Pike Arena. All necessary components for attacks are provided, as is swimmable water.
Lucy's Pokemon can be found in this post
Rewards
For Players:
Bronze Rank:
1 CC per door
4 KOC per battle, on the Pokemon that battled.
If Lucy is defeated:
Silver Rank:
1 CC per door
4 KOC per battle, on the Pokemon that battled.
If Lucy is defeated:
Gold Rank:
1 CC per door
4 KOC per battle, on the Pokemon that battled.
If Lucy is defeated:
In case of a DQ: The player gets nothing.
Pike items are NOT retained.
For refs:
Approved Active Referees
Gold
Frosty
Elevator Music
Silver
JJayyFeather
LouisCyphre
Bronze
ZhengTann
Referees can increase their rank by performing consistently well within the Pike, as well as in other content such as Gym battles.
The Battle Pike, as it is in-game, is the ultimate blend of luck and skill. It presents the player with a gauntlet of risk evaluation challenges, forcing the player to balance the need to pass to the next room with the need to preserve mons for the Pike Queen, Lucy.
Summary
A challenger selects three Pokémon to brave the Battle Pike. The Pike itself consists of six (6) rooms, headed off with a final arena in which the player battles Pike Queen Lucy. In each of these rooms, each of the player's three mons are assigned a door, and the player then considers their contents. Each hint has two publicly-known results: one boon, and one ill. The boon could be a hold item or healing; the ill could be a battle or status ailment. There are many more possibilities, of course.
It is then the player's job to consider the risk of each door, and select one. The player then meets whatever ill awaits beyond with the mon whom that door was assigned to. Upon completion of the room, the player receives the boon and advances to the next room and set of doors. It is in this manner that the Battle Pike is played.
Contents
Post 1: Procedure and Rules
Battle Format
Rulings Compedium
Player Expectations
Referee Expectations
Challenge Flow
Challenge Form
Pike Queen Lucy
Rewards
Approved Referees
Post 2: Boons / Ill TablesBronze Rank
Silver Rank
Gold Rank
Post 3: Bronze Rank OpponentsPost 4: Silver Rank Opponents
Post 5: Gold Rank Opponents
Battle FormatThe Battle Pike only has one format. Pike Queen Lucy uses her own, special format.
Pokemon: 1v1
DQ: 2 days
Switch: KO
Abilities: 1
Items: ALL (should you acquire any)
Consumable Items: Not Permitted
Recovers: 2
Chills: 5
Substitutions: 2
Arena: Pike Hallway. All necessary components for attacks are provided, as is swimmable water.
Camouflage: Poison-Type
Nature Power: Poison Fang
Secret Power: 30% Bad Poison
Post Order: The Player gives orders second on the first round.Nature Power: Poison Fang
Secret Power: 30% Bad Poison
Rulings Compedium
- 2018-08-02: Thread 3.0 is created.
Player Expectations
- Foremost, players will be prompt. Exceeding DQ, to the minute, allows the referee to disqualify you and claim prizes.
- Players will expect cutthroat play (e.g. Toxic, use of suicide moves to prevent recovery attempts) from the referee.
- Players will clearly indicate their move sequence (e.g. Night Slash | Psycho Cut | Night Slash) and substitutions. Flavor is acceptable and encouraged, but should be kept separate from orders.
- Lucy is roleplayed as a cruel, mocking opponent. The Player is free to banter in response, but don't go overboard.
- Be ready for all manner of statuses. Most teams will be strongly advantaged against the typical Pike opponent, so the use of statuses like Toxic, Taunt, and Paralysis, timed to carry into the next match, will be employed by the referee to bridge the gap. Pokémon with proof against these measures, such as Xatu (Magic Bounce) and Steel-types (immunity to Toxic) will excel in this environment.
- Try to have one mon you can rely on to carry your team through the doors. This lets you have two mons, built to counter-team Lucy, left fresh by the time you approach her.
- Certain non-combat doors spell doom for certain Mons. Anything that knows Explosion is at risk by the Encore door, which can force the victim to use any one move next time they order in battle! Try to avoid getting unavoidable Taunt on support-reliant mons, or unavoidable Imprison on mons with limited coverage. By the same coin, mons with self-phazing moves like U-Turn make great absorbers for unpleasant things like Taunt, type alterations, Disable, and a number of other things.
- All of Lucy's teams have reliable Stealth Rock users. Be ready for a lot of switching and don't depend on a single Pokemon to defeat one of Lucy's. Rely on you entire team for this ordeal.
- RP moves are allowed and encouraged as long as they aren't ridiculous. The ref will be the judge of your actions so you may ask their opinion before posting.
Referee Expectations
- When the DQ for the player is exceeded, the ref will give them a 24-48h extension if it is the first time or a 12-24h extension after the second time it happens. The ref will also notify the player by tagging them. Failure to do so means that the DQ is invalid, regardless the number of days between the last action and the DQ.
- Foremost, referees will be prompt.
- If a referee can't finish a challenge, it's their job to post the subref request. A simple request post in this thread will do.
- Maidservants are portrayed as polite and professional. Lucy can be portrayed as rude and dismissive , and is often condescending to challengers. However, Lucy is not to be portrayed as vulgar or discriminatory.
- Referees will show their calculations and RNG rolls, and will not place them in a hide tag. HP, En, statuses, and other information if desired will be displayed at least in post-round form (pre-round also if any player switches pokemon), and the door number will be kept track of at the top of each round's update.
- Referees will play to their full capacity as battlers. Lucy's pokemon have full movepools and good items and the opponent's team will usually be battered after some ills, resulting in a hefty advantage against the player.
Code:
[IMG]https://raw.githubusercontent.com/Rasalhage/CAPBBP/master/BattleFacilities/Pike%20Maid.png[/IMG]
- Every mon that isn't Choiced has Toxic in their movepool. Use of Toxic is fully endorsed as a method of attrition. Toxic's counter even carries between battles!
- In the vein of status, if your Pokemon is hopelessly outmatched, try to debilitate the player's Pokemon! Remember that the faster your Pokemon gets KO'd, the less each status counter has ticked down on the player's Pokemon. Leaving a mon Taunted, Paralyzed, and Burned is just as fine as leaving it fainted.
- In the vein of ruthlessness, referees are encouraged to interpret player orders literally in order to etch out advantages. "Teleport" can be very different from "Teleport (Evasive)".
- Once foes are safely Toxiced, and there's no way for the foe to shed it, then stall can begin! A lot of Pike mons have Protect, Endure, Encore, and Rest for protracting Toxic damage and slowly wearing down challengers.
- There are several ways to Toxic Steel-types: Soak, Acid Spray, and so on. Once inflicted, Toxic remains even after the effect that let you put it there wears off!
- Shrewd players will carry Rest on their entire team, to wipe off status prior to engaging Lucy. There are a number of ways to prey on this tactic! Several mons carry Nightmare and Dream Eater to discourage naps, and several other mons can sacrifice themselves to end the match, leaving the player asleep for an action or two against Lucy! Lastly, the move Rest can be locked out by means of Taunt, Imprison, or the Insomnia granted to the target of Worry Seed.
- Each of Lucy's mons is quite capable of sweeping a weakened team single-handedly, especially in higher ranks. Focus on weakening the player on their approach, and then cleaning up with Lucy at the end. If Lucy faces multiple healthy challengers, something has gone wrong.
- When playing Lucy, identify her MVP against the player's team and protect them, only bringing them out when you can ensure a clean sweep. Switch often to keep the player in a bad position—Lucy's vast movepools and three substitutions allow you to keep better control of the match when going first.
- Each of Lucy's teams have Pokemon with different typings and one user of Stealth Rock. Use that to your advantage to gain momentum and to stop the player from switching their counter for one of Lucy's Pokemon, or punish them with hazard damage if they switch often.
Challenge Flow
- Players post their challenge, including their three Pokemon with abilities selected and without items. If you have never challenged the Pike before, indicate so in your challenge post and you will be given priority for reffing. Always include the current queue from the post before yours, as a courtesy.
➥ Players can only challenge Gold Rank if they have beaten Silver Rank, and Silver Rank if they have beaten Bronze Rank. Players can always challenge a lower rank if desired. - A referee picks up the player's challenge. The priority that determines which challenge a referee may take is listed below. If the challenger did not link to an existing challenge thread, one is made for them in the format "Battle Pike [Bronze Rank] - Challenger's Name". Upon reaching Silver or Gold rank, the title of their thread should be edited to indicate such, by either the original referee or by a moderator.
➥ The referee may ref for the least recent first-time challenge if there are any, then for the least recent Pike needing a subref, then the least recent Gold challenge, then Silver, then Bronze. - The referee randomly selects one door of appropriate rank for each of the player's Pokemon, lists the doors publicly, and prompts the player to choose a door. Duplicates of a door in the same challenge are rerolled.
➥ For the first, third, and fifth doors, RNG from 1 to 30.
➥ For the second, fourth, and sixth doors, RNG from 31 to 50. - The player can use medicinal items and arrange their held items as they see fit, then they select one door. The player enters that door with the corresponding Pokemon. Medicinal items cannot be used during a battle.
- The referee plays out the encounter, either posting results of the door's effect or conducting battle if necessary. If the door requires the referee to make any decisions, the ref announces their selection. If the door contains a Mega Pokemon, that Pokemon Mega Evolves automatically before battle. Any damage, status, or temporary effects persist on that Pokemon after the battle. That Pokemon enters their next battle the the exact state that they left their previous battle, including ailments such as Taunt, Torment, Soak or Cooldown.
- This cycle of rooms and doors (Steps 3 to 5) continues for six (6) rooms total, before the player fights Pike Queen Lucy in the seventh room.
- If all three of the player's or Lucy's mons are fainted at any given point, the player's Pike challenge ends immediately. The referee posts prizes for the player and for themselves. The player may not re-challenge the Battle Pike for 72 hours after the post announcing their loss. They earn CC for the room that defeated them, and, in some cases, KOC.
➥ Fighting Lucy to a draw counts as a loss for the player. - If the player defeats the Pike Queen, they can re-challenge the Battle Pike immediately. If they defeated the Pike Queen on the current rank for the first time, the rank of their challenge thread increases accordingly.
Code:
[B]Name:
Thread:
Difficulty:
Pokemon % Ability:
Pokemon % Ability:
Pokemon % Ability:[/B]
(Pokemon Profiles go here)
Code:
[IMG]https://raw.githubusercontent.com/Rasalhage/CAPBBP/master/BattleFacilities/Pike%20Queen%20Lucy.png[/IMG]
Pokemon: 3v3 Singles
DQ: 2 days
Switch: OK
Abilities: ONE
Items: ALL (should you acquire any)
Consumable Items: Not Permitted
Recovers: ∞
Chills: ∞
Substitutions: THREE
Arena: Pike Arena. All necessary components for attacks are provided, as is swimmable water.
Camouflage: Poison-Type
Nature Power: Poison Fang
Secret Power: 30% Bad Poison
Post Order: Pike Queen Lucy gives orders second on the first round.Nature Power: Poison Fang
Secret Power: 30% Bad Poison
Lucy's Pokemon can be found in this post
Rewards
For Players:
Bronze Rank:
1 CC per door
4 KOC per battle, on the Pokemon that battled.
If Lucy is defeated:
10 UC
20 CC
5 MC per Pokemon, regardless of participation
[ONCE PER PLAYER] Keep one item obtained during the run (except Pike TMs)
Permission to challenge Battle Pike Silver Rank
Silver Rank:
1 CC per door
4 KOC per battle, on the Pokemon that battled.
If Lucy is defeated:
25 UC
20 CC
5 MC per Pokemon, regardless of participation
Keep one item obtained during the run that the player does not already own (except Pike TMs)
Permission to challenge Battle Pike Gold Rank
Gold Rank:
1 CC per door
4 KOC per battle, on the Pokemon that battled.
If Lucy is defeated:
25 UC
20 CC
5 MC per Pokemon, regardless of participation
Keep one item obtained during the run that the player does not already own (except Pike TMs)
[ONCE PER PLAYER EVER] Obtain one of Lucy's Pokemon. The chosen Pokemon gains a free nature change and 50 MC, and retains their evolution stage. (Please no renames 'u' )
In case of a DQ: The player gets nothing.
Pike items are NOT retained.
For refs:
- 3 UC Baseline
- 0.5 UC per non-Battle Door
- Standard rewards for each battle
Approved Active Referees
Gold
Frosty
Elevator Music
Silver
JJayyFeather
LouisCyphre
Bronze
ZhengTann
Referees can increase their rank by performing consistently well within the Pike, as well as in other content such as Gym battles.
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