TYRANITAR TRAINING TIME
Name: B***a**n **d
Thread: Right here
Format: Singles
Mon #1: Tyranitar (Expert Belt)
Mon #2: Kitsunoh (Quick Claw)
Mon #3: Luxray (Scope Lens)
Tyranitar [Krom] (Male)
"<I don't get it. Woy do we'z gotta krump dese gitz one by one? Wot rool sez we 'aveta do dat, anyway? Soundz loyk an 'ole lotta mukkin' about, if you ask me. If I were dat 'umie, I'd send da boyz out all at once an' clobba da lot!>"
The orkiest Tyranitar you will ever know. Krom's purpose, his very reason to live, revolves around two things: foightin' an' winnin'.
Nature: Quiet (+1 SpA, -15% Speed, -10 evasion)
Type: Rock/Dark
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Abilities: Sand Stream
Sand Stream: (Innate) When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command.
Unnerve (DW, Locked): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 53 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 23
EC: Mastered!
MC:
DC: 2/5
Attacks (28 total):
Level Up:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Crunch
Dark Pulse
Earthquake
Thunder Fang
Ice Fang
Fire Fang
Egg:
Pursuit
Stealth Rock
Dragon Dance
Focus Energy
TM:
Protect
Taunt
Brick Break
Smack Down
Flamethrower
Thunderbolt
Ice Beam
Other:
Earth Power
Iron Head
Outrage
Counter
Kitsunoh [Amelia] (Female)
"<You people make my brain bleed...>"
A Kitsunoh the wanderer caught shortly after losing to Ranger Curse in sunny park because he thought they were cool. Amelia is probably the only shred of sanity in the wanderer's roster, frequently baffled by the antics of her cohorts.
Nature: Jolly (+15% speed, +19 accuracy, -1 SpA)
Type: Steel/Ghost
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities: Frisk, Limber, Cursed Body
Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW, Unlocked): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: Mastered!
MC: 0
DC: Mastered!
Attacks (25/98):
Level Up:
Scratch
Iron Defense
Lick
Odor Sleuth
Metal Burst
Faint Attack
Shadow Sneak
Curse
Iron Head
Revenge
Imprison
Tail Whip
Metal Claw
Shadow Claw
Copycat
Egg:
Yawn
Meteor Mash
Foul Play
TM:
Toxic
Will-o-Wisp
Protect
Taunt
Earthquake
Other:
Ice Punch
Thunderpunch
Luxray(*) [Alexander] (Male)
"<BLOOD FOR THE BLOOD GOD! LET THE GALAXY BURN!!!>"
A Luxray that the wanderer caught early in his travels, then a Shinx. Khornate to the core, Alexander perpetually thirsts for blood.
Nature: Jolly (+15% speed, +8 accuracy, -1 SpA)
Type: Electric
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Abilities: Rivalry, Intimidate, Guts (DW)
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Intimidate: (Can be enabled) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Guts (DW, Unlocked): (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 81 (+)
Size Class: 4
Weight Class: 3
Base Rank Total: 20
EC: Mastered!
MC: 1
DC: Mastered!
Attacks (20/57):
Level up:
Tackle(*)
Leer(*)
Charge(*)
Spark(*)
Bite(*)
Roar(*)
Swagger(*)
Thunder Fang
Crunch
Wild Charge
Egg:
Fire Fang(*)
Ice Fang(*)
Quick Attack(*)
Double Kick
TM:
Protect(*)
Thunder Wave(*)
Light Screen(*)
Toxic
Other:
Magnet Rise
Superpower
TAKEN BY ENGINEER
Name: B***a**n **d
Thread: Right here
Format: Singles
Mon #1: Tyranitar (Expert Belt)
Mon #2: Kitsunoh (Quick Claw)
Mon #3: Luxray (Scope Lens)

Tyranitar [Krom] (Male)
"<I don't get it. Woy do we'z gotta krump dese gitz one by one? Wot rool sez we 'aveta do dat, anyway? Soundz loyk an 'ole lotta mukkin' about, if you ask me. If I were dat 'umie, I'd send da boyz out all at once an' clobba da lot!>"
The orkiest Tyranitar you will ever know. Krom's purpose, his very reason to live, revolves around two things: foightin' an' winnin'.
Nature: Quiet (+1 SpA, -15% Speed, -10 evasion)
Type: Rock/Dark
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Abilities: Sand Stream
Sand Stream: (Innate) When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command.
Unnerve (DW, Locked): (Innate) The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.
Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 53 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 23
EC: Mastered!
MC:
DC: 2/5
Attacks (28 total):
Level Up:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
Crunch
Dark Pulse
Earthquake
Thunder Fang
Ice Fang
Fire Fang
Egg:
Pursuit
Stealth Rock
Dragon Dance
Focus Energy
TM:
Protect
Taunt
Brick Break
Smack Down
Flamethrower
Thunderbolt
Ice Beam
Other:
Earth Power
Iron Head
Outrage
Counter

Kitsunoh [Amelia] (Female)
"<You people make my brain bleed...>"
A Kitsunoh the wanderer caught shortly after losing to Ranger Curse in sunny park because he thought they were cool. Amelia is probably the only shred of sanity in the wanderer's roster, frequently baffled by the antics of her cohorts.
Nature: Jolly (+15% speed, +19 accuracy, -1 SpA)
Type: Steel/Ghost
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Abilities: Frisk, Limber, Cursed Body
Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
Cursed Body (DW, Unlocked): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: Mastered!
MC: 0
DC: Mastered!
Attacks (25/98):
Level Up:
Scratch
Iron Defense
Lick
Odor Sleuth
Metal Burst
Faint Attack
Shadow Sneak
Curse
Iron Head
Revenge
Imprison
Tail Whip
Metal Claw
Shadow Claw
Copycat
Egg:
Yawn
Meteor Mash
Foul Play
TM:
Toxic
Will-o-Wisp
Protect
Taunt
Earthquake
Other:
Ice Punch
Thunderpunch

Luxray(*) [Alexander] (Male)
"<BLOOD FOR THE BLOOD GOD! LET THE GALAXY BURN!!!>"
A Luxray that the wanderer caught early in his travels, then a Shinx. Khornate to the core, Alexander perpetually thirsts for blood.
Nature: Jolly (+15% speed, +8 accuracy, -1 SpA)
Type: Electric
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Abilities: Rivalry, Intimidate, Guts (DW)
Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
Intimidate: (Can be enabled) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Guts (DW, Unlocked): (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 81 (+)
Size Class: 4
Weight Class: 3
Base Rank Total: 20
EC: Mastered!
MC: 1
DC: Mastered!
Attacks (20/57):
Level up:
Tackle(*)
Leer(*)
Charge(*)
Spark(*)
Bite(*)
Roar(*)
Swagger(*)
Thunder Fang
Crunch
Wild Charge
Egg:
Fire Fang(*)
Ice Fang(*)
Quick Attack(*)
Double Kick
TM:
Protect(*)
Thunder Wave(*)
Light Screen(*)
Toxic
Other:
Magnet Rise
Superpower