Signups The Battle Tree - Challenge Signups (MK V)

Leaving tree queue.

First-Run Queue:
:cherrim: :lilligant-hisui: Fort (No Scenario)
:articuno: :rotom: Keriel (Feudal Scuffle)
:crucibelle: :gourgeist: City (Great Ball Run)
:indeedee-f: :lilligant-hisui: TMan (High-Rise Metropolis)
:houndoom: :swoobat: LouisCyphre (Great Ball Run)
:jumbao: :metagross: Doduodrio (Great Ball Run)
:miasmaw: :weezing-galar: Hyjack (High-Rise Metropolis)

Queue: (Clear the First-Run Queue First)
:aurumoth: :snorlax: Ayush (Time Warp)
:Salamence: :Metagross: Maxim (Great Ball Run)
 
Leaving tree queue.

First-Run Queue:
:cherrim: :lilligant-hisui: Fort (No Scenario)
:articuno: :rotom: Keriel (Feudal Scuffle)
:crucibelle: :gourgeist: City (Great Ball Run)
:indeedee-f: :lilligant-hisui: TMan (High-Rise Metropolis)
:houndoom: :swoobat: LouisCyphre (Great Ball Run)
:jumbao: :metagross: Doduodrio (Great Ball Run)
:miasmaw: :weezing-galar: Hyjack (High-Rise Metropolis)

Queue: (Clear the First-Run Queue First)
:aurumoth: :snorlax: Ayush (Time Warp)
 
Taking Fort's run (posted March 15th). We're doing Time Warp.

First-Run Queue:
:cherrim: :lilligant-hisui: Fort (No Scenario)
:articuno: :rotom: Keriel (Feudal Scuffle)
:crucibelle: :gourgeist: City (Great Ball Run)
:indeedee-f: :lilligant-hisui: TMan (High-Rise Metropolis)
:houndoom: :swoobat: LouisCyphre (Great Ball Run)
:jumbao: :metagross: Doduodrio (Great Ball Run)
:miasmaw: :weezing-galar: Hyjack (High-Rise Metropolis)

Queue: (Clear the First-Run Queue First)
:aurumoth: :snorlax: Ayush (Time Warp)
 
Taking Keriel's run

First-Run Queue:
:articuno: :rotom: Keriel (Feudal Scuffle)
:crucibelle: :gourgeist: City (Great Ball Run)
:indeedee-f: :lilligant-hisui: TMan (High-Rise Metropolis)
:houndoom: :swoobat: LouisCyphre (Great Ball Run)
:jumbao: :metagross: Doduodrio (Great Ball Run)
:miasmaw: :weezing-galar: Hyjack (High-Rise Metropolis)

Queue: (Clear the First-Run Queue First)
:aurumoth: :snorlax: Ayush (Time Warp)
 
Challenge Thread (if any): No challenge thread
Scenario (optional): Time Warp
CR: -1

Pokemon 1:
:sv/spinda:
Pandemonium (Spinda)
Level 1 EXP: 0 / 10

Serious nature ( +None, -None )
Typing: Normal
Abilities: Own Tempo, Tangled Feet Hidden Ability: Contrary (Locked)

HP: 85
Attack: 5
Defen.: 5
Sp.Atk: 5
Sp.Def: 5
Speed: 60
Size: 2
Weight: 1

Movepool
Level 0:
Brick Break
Calm Mind
Dizzy Punch
Facade
Fake Tears
Feint Attack
Fire Punch
Hyper Voice
Hypnosis
Ice Punch
Protect
Psychic
Psycho Cut
Rest
Rock Slide
Round
Shadow Ball
Sing
Sleep Talk
Snore
Strength
Substitute
Tackle
Thunder Punch
Toxic
Uproar
Wild Charge
Work Up
Zen Headbutt

Level 1:
Captivate
Confide
Counter
Defense Curl
Double Team
Encore
Fake Out
Flash
Helping Hand
Mega Punch
Mud-Slap
Power-Up Punch
Psybeam
Rain Dance
Rapid Spin
Recycle
Rock Smash
Role Play
Safeguard
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Teeter Dance
Trick
Water Pulse
Background 1: Prismat encountered Pandemonium while out in the mountains looking for cool rock pokemon. It wasn't a cool rock but it tumbled down the mountainside like one.
Merit 1: Fluffy and permanently relaxed, Pandemonium can shrug off hard falls with ease
Demerit 1: Takes forever to get anywhere with this pokemon

Pokemon 2:
:sv/aromatisse:
Ol' Factory (Aromatisse)
Level 1 EXP: 0 / 10

Serious nature ( +None, -None )
Typing: Fairy
Abilities: Healer Hidden Ability: Aroma Veil (Locked)

HP: 95
Attack: 5
Defen.: 5
Sp.Atk: 7
Sp.Def: 6
Speed: 29
Size: 2
Weight: 2

Movepool
Level 0:
Aromatherapy
Calm Mind
Dazzling Gleam
Energy Ball
Facade
Fake Tears
Flash Cannon
Heal Bell
Light Screen
Nasty Plot
Protect
Psychic
Reflect
Refresh
Rest
Round
Sleep Talk
Snore
Substitute
Thunderbolt
Toxic

Level 1:
Aromatic Mist
Captivate
Charm
Confide
Disarming Voice
Double Team
Echoed Voice
Encore
Fairy Wind
Flash
Heal Pulse
Helping Hand
Misty Terrain
Rain Dance
Sunny Day
Swagger
Sweet Kiss
Sweet Scent
Background 2: Was encountered terrorizing a group of :nosepass: and :probopass:, the only way to stop it was by capturing it.
Merit 2: Able to emit a powerful scent to nauseate foes
Demerit 2: Its trainer and other members of its party have lost their sense of smell from continuous exposure


First-Run Queue:
:crucibelle: :gourgeist: City (Great Ball Run)
:indeedee-f: :lilligant-hisui: TMan (High-Rise Metropolis)
:houndoom: :swoobat: LouisCyphre (Great Ball Run)
:jumbao: :metagross: Doduodrio (Great Ball Run)
:miasmaw: :weezing-galar: Hyjack (High-Rise Metropolis)
:spinda: :aromatisse: Prismat (Time Warp)

Queue: (Clear the First-Run Queue First)
:aurumoth: :snorlax: Ayush (Time Warp)
 
Last edited:
I'm outie!!!

First-Run Queue:
:crucibelle: :gourgeist: City (Great Ball Run)
:indeedee-f: :lilligant-hisui: TMan (High-Rise Metropolis)
:houndoom: :swoobat: LouisCyphre (Great Ball Run)
:jumbao: :metagross: Doduodrio (Great Ball Run)
:miasmaw: :weezing-galar: Hyjack (High-Rise Metropolis)
:spinda: :aromatisse: Prismat (Time Warp)
 
cityscapes with me! Please give me some time to set things up properly!

First-Run Queue:
:indeedee-f: :lilligant-hisui: TMan (High-Rise Metropolis)
:houndoom: :swoobat: LouisCyphre (Great Ball Run)
:jumbao: :metagross: Doduodrio (Great Ball Run)
:miasmaw: :weezing-galar: Hyjack (High-Rise Metropolis)
:spinda: :aromatisse: Prismat (Time Warp)
 
Challenge Thread (if any): None
Scenario (optional): Time warp

Pokemon 1:

:sv/blaziken:

blazy (Blaziken)

Level 1 EXP: 00 / 10



Blazy harbors a deep-seated fear of earthquakes, resulting in lingering PTSD. Despite this, he nurtures a lofty aspiration: to one day outspeed Trick Room. He takes delight in unleashing his signature move, Blaze Kick, with unbridled enthusiasm.
Bashful nature ( +None, -None )

Typing: Fire/Fighting

Abilities: Blaze Hidden Ability: Speed Boost (Locked)



HP: 90

Attack: 9

Defen.: 5

Sp.Atk: 8

Sp.Def: 5

Speed: 80

Size: 3

Weight: 4



Movepool

Level 0:

Aerial Ace

Aura Sphere

Blaze Kick (sig)

Brave Bird

Brick Break

Bulk Up

Defog

Earthquake

Facade

Fire Punch

Flamethrower

Focus Blast

Hone Claws

Night Slash

Poison Jab

Protect

Quick Attack

Rest

Roar

Rock Slide

Round

Shadow Claw

Slash

Sleep Talk

Snore

Strength

Substitute

Swords Dance

Thunder Punch

Toxic

Uproar

Vacuum Wave

Will-O-Wisp

Work Up



Level 1:

Agility

Captivate

Coaching

Confide

Counter

Curse

Cut

Detect

Double Kick

Double Team

Dual Chop

Echoed Voice

Ember

Feather Dance

Fire Spin

Growl

Helping Hand

Incinerate

Mega Punch

Mud-Slap

Peck

Power-Up Punch

Rock Climb

Rock Smash

Role Play

Sand Attack

Scratch

Seismic Toss

Sunny Day

Swagger

Swift

Background 1: Blazy is sabers first starter pokemon. given to saber in the hoenn region, blazy has followed him as their bond grew deeper. now they have come to face the battle tree together.
Merit 1: good at thinking outside the box
Demerit 1: Accidently burns stuff down
Title 1 (optional):

Pokemon 2:
solly (Absol)
View attachment 624961
Level 1 EXP: 00 / 10

Meet Solly, the shiny feline Pokémon who exudes an air of cool confidence wherever she roams. She struts about with an undeniable swagger. Her favorite move, Feint, is executed with finesse, catching opponents off guard with her swift and precise strikes. But what truly sets Solly apart is her iconic drippy glasses, a fashion statement that she never leaves home without. With every flick of her tail and confident purr, Solly proves that she's not just a cool cat - she's the epitome of style and charm in the Pokémon world.



Bashful nature ( +None, -None )

Typing: Dark

Abilities: Pressure, Super Luck Hidden Ability: Justified (Locked)



HP: 85

Attack: 9

Defen.: 5

Sp.Atk: 6

Sp.Def: 5

Speed: 75

Size: 3

Weight: 3



Movepool

Level 0:

Aerial Ace

Air Slash

Calm Mind

Dark Pulse

Facade

Feint Attack

Flamethrower

Hone Claws

Ice Beam

Leer

Night Slash

Play Rough

Protect

Psycho Cut

Quick Attack

Rest

Rock Slide

Round

Shadow Ball

Shadow Claw

Slash

Sleep Talk

Snore

Strength

Substitute

Swords Dance

Thunder Wave

Thunderbolt

Toxic

Will-O-Wisp

X-Scissor

Zen Headbutt



Level 1:

Bite

Brutal Swing

Captivate

Confide

Counter

Curse

Cut

Detect

Double Team

Echoed Voice

False Swipe

Flash

Hail

Incinerate

Mud-Slap

Rain Dance

Rock Smash

Role Play

Sandstorm

Scratch

Shock Wave

Sucker Punch

Sunny Day

Swagger

Swift

Taunt

Water Pulse
Background 2: solly was encountered in route 120 and helped saber defeat tate and liza. solly then journeyed with saber and blazy and had many adventures
Merit 2: good at convincing people
Demerit 2: bad reputation
Title 2 (optional):


First-Run Queue:
:jumbao: :metagross: Doduodrio (Great Ball Run)
:spinda: :aromatisse: Prismat (Time Warp)
:blaziken: :absol: saberslasher11 (time warp)
 
Challenge Thread: None
Scenario: Carnival
Level: 4
Pokemon 1:


:sv/kangaskhan:
Chloe (Kangaskhan)
Level 4 EXP: -- / 10

Impish nature ( +Defense, -Special Attack )
Typing: Normal
Abilities: Early Bird, Scrappy Hidden Ability: Inner Focus

HP: 100
Attack: 7
Defen.: 8 (+)
Sp.Atk: 2 (-)
Sp.Def: 6
Speed: 90
Size: 4
Weight: 4

Movepool
Level 0:
Aerial Ace
Avalanche
Brick Break
Circle Throw
Crunch
Dizzy Punch
Earthquake
Facade
Feint Attack
Fire Punch
Flamethrower
Focus Blast
Ice Beam
Ice Punch
Leer
Protect
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tail Whip
Thunder Punch
Thunderbolt
Toxic
Uproar
Work Up

Level 1:
Bite
Bubble Beam
Captivate
Chip Away
Confide
Counter
Curse
Cut
Double Hit
Double Team
Fake Out
Growl
Hail
Helping Hand
Incinerate
Mega Punch
Mud-Slap
Pound
Power-Up Punch
Rage
Rain Dance
Rock Climb
Rock Smash
Safeguard
Sandstorm
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Water Gun
Water Pulse
Whirlpool
Yawn

Level 2:
Aqua Tail
Assurance
Beat Up
Blizzard
Comet Punch
Covet
Disable
Double-Edge
Dynamic Punch
Fire Blast
Focus Energy
Focus Punch
Hammer Arm
Hydro Pump
Iron Tail
Low Kick
Mega Kick
Reversal
Secret Power
Skull Bash
Solar Beam
Submission
Take Down
Terrain Pulse
Thief
Thunder
Zap Cannon

Level 3:
Attract
Bide
Body Slam
Bulldoze
Crush Claw
Dig
Drain Punch
Foresight
Frustration
Fury Cutter
Headbutt
Icy Wind
Outrage
Return
Rock Tomb
Stomp

Level 4:
Endeavor
Endure
Fissure
Fling
Giga Impact
Hidden Power (Fairy)
Hyper Beam
Last Resort
Mimic
Natural Gift
Retaliate
Spite
Trump Card
Wish
Background 1: Chloe knows her child will become the strongest pokemon ever and is willing to put in the work to help them get there. She signs her kid up for all classes, starting ev training at a young age. She carefully manages how she talks to her kid to help them reach the right nature. Now she is on a quest to find a mega stone, which apparently can unlock the true potential of her kid.
Merit: Proactive problem solver
Demerit: Will always prioritize herself and her kid
Pokemon 2:

:sv/meowscarada:
Cotton (Meowscarada)
Level 4 EXP: -- / 10

Techniques:
Dynamax

Jolly nature ( +Speed, -Special Attack, Accuracy +10 )
Typing: Grass/Dark
Abilities: Overgrow Hidden Ability: Protean

HP: 90
Attack: 8
Defen.: 5
Sp.Atk: 5 (-)
Sp.Def: 5
Speed: 142 (+)
Size: 3
Weight: 3

Movepool
Level 0:
Aerial Ace
Aura Sphere
Brick Break
Bullet Seed
Dark Pulse
Energy Ball
Facade
Fake Tears
Hone Claws
Nasty Plot
Night Slash
Petal Blizzard
Play Rough
Power Gem
Protect
Quick Attack
Rest
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Substitute
Tail Whip
Thunder Punch

Level 1:
Agility
Bite
Charm
Disarming Voice
Double Team
Grassy Terrain
Helping Hand
Leafage
Magical Leaf
Mud-Slap
Pollen Puff
Scratch
Seed Bomb
Spikes
Sucker Punch
Swift
Taunt
Toxic Spikes
Trick

Level 2:
Foul Play
Grass Knot
Grassy Glide
Leech Seed
Low Kick
Solar Beam
Take Down
Thief
Triple Axel

Level 3:
Acrobatics
Chilling Water
Flower Trick (sig)
Giga Drain
Knock Off
Lash Out
Low Sweep
Psych Up
Throat Chop
Trailblaze
U-turn
Worry Seed

Level 4:
Ally Switch
Copycat
Endure
Fling
Frenzy Plant
Giga Impact
Grass Pledge
Hidden Power (Fire)
Hyper Beam
Leaf Storm
Skill Swap
Tera Blast
Trick Room

Background 2: Cotton is a natural born performer. Whether it is chameleon type changes or sleight of hand, he is always ready to astound people with a new trick. When Helios decided to visit a carnivale he begged to come. Shows and showmanship have always excited him, but will he stay in the audience, or will the allure of performance pull him into a more active role.
Merit: Acrobatic, Cottons practice with magic tricks has made them very precise and dextrous.
Demerit: Competitive, ready to try and one up anyone and anything.

First-Run Queue:
:spinda: :aromatisse: Prismat (Time Warp)
:blaziken: :absol: saberslasher11 (time warp)
:kangaskhan: :mew: Helios (Carnival, lvl 4)
 
Last edited:
Challenge Thread (if any): Challenge Thread
Scenario (optional): Feudal Scuffle

With my 6 RPT I will purchase the Monk and Prophet Titles

Pokemon 1:
glastrier.png

Arion (Glastrier) [M]
Level 2 EXP: 00 / 10
Advanced Techniques: None

Serious Nature ( +None, -None )
Typing: Ice
Abilities: Chilling Neigh

HP: 95
Attack: 10
Defen.: 9
Sp.Atk: 5
Sp.Def: 8
Speed: 30
Size: 4
Weight: 11

Movepool
Level 0:
Avalanche
Crunch
Facade
Ice Beam
Protect
Rest
Roar
Round
Sleep Talk
Smart Strike
Snore
Substitute
Swords Dance
Tackle
Tail Whip
Uproar
Zen Headbutt

Level 1:
Curse
Double Kick
Hail
High Horsepower
Iron Defense
Mist
Scary Face
Snowscape
Taunt

Level 2:
Assurance
Blizzard
Close Combat
Double-Edge
Icicle Spear
Megahorn
Payback
Superpower
Take Down
Background 1: One of the Immortal Steeds of the Northern King, Arion pledged his service to Maxim after Maxim’s defeat of the Emperor Delibird. Arion is a powerful and stern steed said to be able to weather any terrain. He has uncompromising standards for those who would ride him, which Maxim meets…barely.
Merit 1: A Sturdy Steed
Demerit 1: Overconfident
Title 1 (optional): Monk (Calm and has great self-restraint, Holds moral objections to violence)

Pokemon 2:
spectrier.png

Dullahan (Spectrier) [M]
Level 2 EXP: 00 / 10
Advanced Techniques: None

Serious Nature ( +None, -None )
Typing: Ghost
Abilities: Grim Neigh

HP: 95
Attack: 5
Defen.: 5
Sp.Atk: 10
Sp.Def: 6
Speed: 130
Size: 4
Weight: 3

Movepool
Level 0:
Calm Mind
Crunch
Dark Pulse
Facade
Nasty Plot
Protect
Psychic
Psycho Cut
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Tackle
Tail Whip
Uproar
Will-O-Wisp

Level 1:
Agility
Confuse Ray
Curse
Double Kick
Haze
Night Shade
Pain Split
Scary Face
Swift
Taunt

Level 2:
Assurance
Disable
Double-Edge
Foul Play
Payback
Poltergeist
Take Down
Background 2: One of the Immortal Steeds of the Harvest King, Dullahan pledged his service to Maxim after Maxim’s defeat of the Harvest King. He treats every day like it’s Halloween and has an obsession with playing pranks and stealing candy from others. Mischievous and self-serving, Dullahan often gets in trouble of various sorts.
Merit 2: A Swift Steed
Demerit 2: Cowardly
Title 2 (optional): Prophet (Receives supernatural visions that guides them towards the objective, Unheedful and ignores advice from others)

First-Run Queue:
:spinda: :aromatisse: Prismat (Time Warp)
:blaziken: :absol: saberslasher11 (time warp)
:kangaskhan: :mew: Helios (Carnival, lvl 4)

Standard Queue:
:Glastrier::Spectrier: Maxim (Feudal Scuffle, Lv2)
 
Challenge Thread (if any): None!
Scenario (optional): Great Ball Run
Level: 4

Pokemon 1:
:sv/sableye:
Washington (Sableye)
★★★★ Level 4 — EXP: -- / 10
Name Etymology:
important lore

Attitude and Motive:
A capricious and conniving soul, at least outwardly. Revels in the attention of others, good or ill.

Background:
Adamant nature ( +Attack, -Special Attack )
Typing: Dark/Ghost
Abilities: Keen Eye, Stall Hidden Ability: Prankster

HP: 80
Attack: 7 (+)
Defen.: 6
Sp.Atk: 4 (-)
Sp.Def: 5
Speed: 50
Size: 1
Weight: 2


Movepool
Level 0:
Aerial Ace
Astonish
Brick Break
Bulk Up
Calm Mind
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Feint Attack
Fire Punch
Hone Claws
Ice Punch
Leer
Light Screen
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt

Level 1:
Captivate
Confide
Confuse Ray
Counter
Cut
Detect
Double Team
Encore
Fake Out
Flash
Flatter
Helping Hand
Incinerate
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psybeam
Rain Dance
Recover
Rock Smash
Role Play
Scratch
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Taunt
Tickle
Trick
Water Pulse

Level 2:
Disable
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Low Kick
Mega Kick
Metal Burst
Nightmare
Payback
Poltergeist
Punishment
Quash
Secret Power
Take Down
Thief

Level 3:
Attract
Body Slam
Dig
Drain Punch
Foresight
Frustration
Fury Cutter
Giga Drain
Gyro Ball
Headbutt
Hex
Icy Wind
Knock Off
Lash Out
Low Sweep
Mud Shot
Octazooka
Phantom Force
Psych Up
Return
Rock Tomb
Skitter Smack
Snarl
Telekinesis
Throat Chop
Torment

Level 4:
Ally Switch
Embargo
Endure
Fling
Giga Impact
Gravity
Hidden Power (Grass)
Hyper Beam
Imprison
Magic Coat
Mean Look
Metronome
Mimic
Natural Gift
Retaliate
Skill Swap
Snatch
Spite
Tera Blast
Wonder Room
Background 1: Lou's lookout, watching keen-eyed from the cycle's sidecar for threats near or far.
Merit 1: Washington has a remarkable knack for knowing exactly what lie it will take to get out of a situation...
Demerit 1: ...and a terrible memory for which lies he's already told.

Pokemon 2:
:sv/delibird:
Fimbulvetr (Delibird)
★★★★ Level 4 — EXP: -- / 10
Name Etymology:
Fimbulvetr is the final great winter that will precede Ragnarok. It will sweep across Midgard to terminate all life, conveying their souls to the various planes of the dead to participate in the final battle.

Attitude and Motive:
Deeply skittish and paranoid, with a particular dis-fondness for CAP Pokemon...

Background:
Techniques:
Z-Moves

Modest nature ( +Special Attack, -Attack )
Typing: Ice/Flying
Abilities: Vital Spirit, Hustle Hidden Ability: Insomnia

HP: 80
Attack: 3 (-)
Defen.: 4
Sp.Atk: 6 (+)
Sp.Def: 4
Speed: 75
Size: 1
Weight: 2


Movepool
Level 0:
Aerial Ace
Air Slash
Avalanche
Brave Bird
Brick Break
Defog
Drill Peck
Facade
Ice Beam
Ice Punch
Ice Shard
Protect
Quick Attack
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Toxic

Level 1:
Agility
Air Cutter
Aurora Beam
Brutal Swing
Captivate
Confide
Counter
Curse
Detect
Double Team
Drill Run
Dual Wingbeat
Fake Out
Feather Dance
Hail
Haze
Helping Hand
Ice Spinner
Mega Punch
Mud-Slap
Power-Up Punch
Rain Dance
Rapid Spin
Recycle
Seed Bomb
Seismic Toss
Snowscape
Spikes
Steel Wing
Swagger
Swift
Tailwind
Water Pulse
Weather Ball

Level 2:
Assurance
Blizzard
Double-Edge
Focus Punch
Foul Play
Gunk Shot
Ice Ball
Icicle Spear
Mega Kick
Pluck
Present
Reversal
Secret Power
Sky Attack
Take Down
Thief
Triple Axel

Level 3:
Acrobatics
Attract
Aurora Veil
Baton Pass
Body Slam
Bounce
Chilling Water
Fly
Frost Breath
Frustration
Headbutt
Icy Wind
Return
Rollout
Trailblaze

Level 4:
Bestow
Destiny Bond
Endeavor
Endure
Fling
Freeze-Dry
Future Sight
Giga Impact
Happy Hour
Hidden Power (Ground)
Hyper Beam
Memento
Mimic
Natural Gift
Pay Day
Splash
Tera Blast
Background 2: Lou's navigator, pouring over maps and weather data to plan the fastest route to the finish.
Merit 2: Fimbulvetr has a remarkable memory for landmarks, roads, charts, directions, and more...
Demerit 2: ...and a terrible sense of awareness, becoming so absorbed into his tasks that he can overlook even immediate threats.

First-Run Queue:
:spinda: :aromatisse: Prismat (Time Warp)
:blaziken: :absol: saberslasher11 (Time Warp)
:kangaskhan: :mew: Helios (Carnival, lvl 4)
:sableye: :delibird: LouisCyphre (Great Ball Run, Lv4 CR -1)

Standard Queue:
:Glastrier::Spectrier: Maxim (Feudal Scuffle, Lv2)
 
Ref Assist for Keriel Battle Tree run (I can provide the mon rolls if necessary) Until Sept 8th please

Ref Assist Queue
Keriel Battle Tree Returning Sept 8th

First-Run Queue:
:spinda: :aromatisse: Prismat (Time Warp)
:blaziken: :absol: saberslasher11 (Time Warp)
:kangaskhan: :mew: Helios (Carnival, lvl 4)
:sableye: :delibird: LouisCyphre (Great Ball Run, Lv4 CR -1)

Standard Queue:
:Glastrier::Spectrier: Maxim (Feudal Scuffle, Lv2)
 
Challenge Thread: Battle Tree: Ayush
Scenario: Time Warp
(Note to the ref: I'm hesitant to ask, but if possible, I would greatly prefer to visit the past, specifically the era of war when Delibird served as a messenger!!)
Level: 4
CR: -1


Pokemon 1: Delibird :delibird:
:sv/delibird:
Delibird
★★★★ Level 4 — EXP: -- / 10

Typing: Ice / Flying
Abilities: Vital Spirit / Hustle / Insomnia
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 80
Atk: 5 (+)
Def: 4
SpA: 5
SpD: 4
Spe: 65 (-)

Size Class: 1
Weight Class: 2

Moves:
Level 0:
Aerial Ace
Air Slash
Avalanche
Brave Bird
Brick Break
Defog
Drill Peck
Facade
Ice Beam
Ice Punch
Ice Shard
Protect
Quick Attack
Rest
Round
Signal Beam
Sleep Talk
Snore
Substitute
Toxic

Level 1:
Agility
Air Cutter
Aurora Beam
Brutal Swing
Captivate
Confide
Counter
Curse
Detect
Double Team
Drill Run
Dual Wingbeat
Fake Out
Feather Dance
Hail
Haze
Helping Hand
Ice Spinner
Mega Punch
Mud-Slap
Power-Up Punch
Rain Dance
Rapid Spin
Recycle
Seed Bomb
Seismic Toss
Snowscape
Spikes
Steel Wing
Swagger
Swift
Tailwind
Water Pulse
Weather Ball

Level 2:
Assurance
Blizzard
Double-Edge
Focus Punch
Foul Play
Gunk Shot
Ice Ball
Icicle Spear
Mega Kick
Pluck
Present
Reversal
Secret Power
Sky Attack
Take Down
Thief
Triple Axel

Level 3:
Acrobatics
Attract
Aurora Veil
Baton Pass
Body Slam
Bounce
Chilling Water
Fly
Frost Breath
Frustration
Headbutt
Icy Wind
Return
Rollout
Trailblaze

Level 4:
Bestow
Destiny Bond
Endeavor
Endure
Fling
Freeze-Dry
Future Sight
Giga Impact
Happy Hour
Hidden Power (Grass)
Hyper Beam
Memento
Mimic
Natural Gift
Pay Day
Splash
Tera Blast
Background: Delibird, once a humble messenger bird, spent his days carrying letters, gifts & even ammunitions between rival factions!! Now retired, he leads a quiet life at Ayush's home, but don't let his carefree face fool you - he's said to possess ancient secrets & forgotten knowledge of warfare, earned from his years of journeying between the lines of battles!!
Merit: Has an uncanny understanding of the world's inner workings, granting him extraordinary insight!!
Demerit: Prone to fascination with mundane objects, leading to frequent distractions & a wandering focus!!
Title: Nosy
Title Demerit: Pokes their head where they shouldn't!!

Pokemon 2: Sableye :sableye:
:sv/sableye:
Sableye
★★★★ Level 4 — EXP: -- / 10

Typing: Dark / Ghost
Abilities: Keen Eye / Stall / Prankster
Nature: Careful (+2 SpD, -1 SpA)

Stats:
HP: 80
Atk: 6
Def: 6
SpA: 4 (-)
SpD: 7 (+)
Spe: 50

Size Class: 1
Weight Class: 2

Moves:
Level 0:
Aerial Ace
Astonish
Brick Break
Bulk Up
Calm Mind
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Feint Attack
Fire Punch
Hone Claws
Ice Punch
Leer
Light Screen
Nasty Plot
Poison Jab
Power Gem
Protect
Psychic
Reflect
Rest
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sleep Talk
Snore
Substitute
Thunder Punch
Thunder Wave
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt

Level 1:
Captivate
Confide
Confuse Ray
Counter
Cut
Detect
Double Team
Encore
Fake Out
Flash
Flatter
Helping Hand
Incinerate
Mega Punch
Metal Claw
Moonlight
Mud-Slap
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psybeam
Rain Dance
Recover
Rock Smash
Role Play
Scratch
Seismic Toss
Shock Wave
Sucker Punch
Sunny Day
Swagger
Taunt
Tickle
Trick
Water Pulse

Level 2:
Disable
Double-Edge
Dream Eater
Dynamic Punch
Feint
Focus Punch
Foul Play
Fury Swipes
Low Kick
Mega Kick
Metal Burst
Nightmare
Payback
Poltergeist
Punishment
Quash
Secret Power
Take Down
Thief

Level 3:
Attract
Body Slam
Dig
Drain Punch
Foresight
Frustration
Fury Cutter
Giga Drain
Gyro Ball
Headbutt
Hex
Icy Wind
Knock Off
Lash Out
Low Sweep
Mud Shot
Octazooka
Phantom Force
Psych Up
Return
Rock Tomb
Skitter Smack
Snarl
Telekinesis
Throat Chop
Torment

Level 4:
Ally Switch
Embargo
Endure
Fling
Giga Impact
Gravity
Hidden Power (Grass)
Hyper Beam
Imprison
Magic Coat
Mean Look
Metronome
Mimic
Natural Gift
Retaliate
Skill Swap
Snatch
Spite
Tera Blast
Wonder Room
Background: Sableye holds a secret: his very soul is said to reside within the radiant red gem on his chest, where a flickering flame burns bright!! The inner fire fuels his unyielding passion for offense, setting it apart from his fellow Sableyes!! Unlike others of his kind, which rely on cunning & trickery, Ayush's Sableye yearns to become a formidable Glass-Cannon, unleashing devastating attacks with unrelenting ferocity!!
Merit: Employs lightning-fast & stealthy combat techniques, catching foes off guard with swift & precise strikes!!
Demerit: Possesses a volatile temper, prone to explosive outbursts that can put himself & us at risk!!
Title: Hot-Headed
Title Demerit: Quick to anger + quick to fight!!

First-Run Queue:
:aromatisse: :spinda: Prismat (Time Warp, Lvl 1)
:absol: :blaziken: saberslasher11 (Time Warp, Lvl 1)
:kangaskhan: :mew: Helios (Carnival, lvl 4)
:delibird: :sableye: LouisCyphre (Great Ball Run, Lvl 4)

Standard Queue:
:Glastrier: :Spectrier: Maxim (Feudal Scuffle, Lvl 2)
:delibird: :sableye: Ayush (Time Warp, Lvl 4)
 
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Dropping my Tree challenge for the time being.

First-Run Queue:
:aromatisse: :spinda: Prismat (Time Warp, Lvl 1)
:absol: :blaziken: saberslasher11 (Time Warp, Lvl 1)
:kangaskhan: :mew: Helios (Carnival, lvl 4)
:delibird: :sableye: LouisCyphre (Great Ball Run, Lvl 4)

Standard Queue:
:delibird: :sableye: Ayush (Time Warp, Lvl 4)
 
can I have one (1) shadow tag as a treat
Thread: here
CR: 0
Scenario: Time Warp

Purchasing Evil Spirit for 6 RPT.
:pmd/gengar: Shadow of Mischief:
Background: Formed from the Mage's memory of his first adventuring days, seeking out forbidden tomes, rituals, really just anything with the word "forbidden" on it.
Merit: Knows things it really shouldn't.
Demerit: Does things it really shouldn't.
Title: Evil Spirit
Merit: During RP Segments: gains access to Illusion, Hex, and Curse.
Demerit: Mischevious

:pmd/gallade: Blade of Salvation:
Background: The Mage read the Acts of Iomedae and decided if he couldn't find any paladins that lived up to the title in this era he'd make his own.
Merit: Understands the meaning of Law.
Demerit: Other people don't.

:sv/gengar:
Shadow of Mischief (Gengar)
Level 4 EXP: -- / 10

Modest nature ( +Special Attack, -Attack )
Typing: Ghost/Poison
Abilities: Cursed Body

HP: 85
Attack: 4 (-)
Defen.: 5
Sp.Atk: 10 (+)
Sp.Def: 6
Speed: 110
Size: 3
Weight: 3


Movepool
Level 0:
Astonish
Brick Break
Dark Pulse
Dazzling Gleam
Energy Ball
Facade
Fire Punch
Focus Blast
Hypnosis
Ice Punch
Nasty Plot
Poison Gas
Poison Jab
Protect
Psychic
Rest
Round
Shadow Ball
Shadow Claw
Shadow Punch
Sleep Talk
Snore
Strength
Substitute
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Will-O-Wisp

Level 1:
Captivate
Confide
Confuse Ray
Counter
Curse
Double Team
Encore
Haze
Infestation
Lick
Mega Punch
Night Shade
Ominous Wind
Pain Split
Power-Up Punch
Psywave
Rage
Rain Dance
Rock Smash
Role Play
Scary Face
Seismic Toss
Sludge Bomb
Smog
Sucker Punch
Sunny Day
Swagger
Taunt
Toxic Spikes
Trick

Level 2:
Acid Spray
Clear Smog
Corrosive Gas
Disable
Double-Edge
Dream Eater
Dynamic Punch
Focus Punch
Foul Play
Gunk Shot
Mega Drain
Mega Kick
Nightmare
Payback
Poltergeist
Secret Power
Skull Bash
Submission
Take Down
Thief
Thunder
Venoshock
Zap Cannon

Level 3:
Attract
Bide
Body Slam
Drain Punch
Frustration
Giga Drain
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Phantom Force
Psych Up
Psychic Noise
Return
Self-Destruct
Skitter Smack
Sludge Wave
Telekinesis
Torment

Level 4:
Ally Switch
Destiny Bond
Embargo
Endure
Explosion
Fling
Giga Impact
Grudge
Hidden Power (Fairy)
Hyper Beam
Imprison
Mean Look
Metronome
Mimic
Natural Gift
Perish Song
Reflect Type
Skill Swap
Snatch
Spite
Tera Blast
Trick Room
Wonder Room
:sv/gallade:
Blade of Salvation (Gallade)
Level 4 EXP: -- / 10

Jolly nature ( +Speed, -Special Attack, Accuracy +10 )
Typing: Psychic/Fighting
Abilities: Steadfast, Sharpness Hidden Ability: Justified

HP: 85
Attack: 9
Defen.: 5
Sp.Atk: 4 (-)
Sp.Def: 8
Speed: 92 (+)
Size: 3
Weight: 4


Movepool
Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Aura Sphere
Brick Break
Bulk Up
Calm Mind
Dazzling Gleam
Earthquake
Energy Ball
Facade
Fire Punch
Focus Blast
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Light Screen
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Reflect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sing
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Work Up
X-Scissor
Zen Headbutt

Level 1:
Agility
Captivate
Charm
Coaching
Confide
Confuse Ray
Confusion
Cut
Defense Curl
Disarming Voice
Double Team
Dual Chop
Echoed Voice
Encore
False Swipe
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Power-Up Punch
Psybeam
Psychic Terrain
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Wide Guard

Level 2:
Alluring Voice
Close Combat
Disable
Double-Edge
Dream Eater
Expanding Force
Feint
Focus Punch
Grass Knot
Low Kick
Mega Kick
Nightmare
Revenge
Reversal
Secret Power
Solar Blade
Stone Edge
Take Down
Thief
Triple Axel
Upper Hand

Level 3:
Attract
Body Slam
Bulldoze
Charge Beam
Drain Punch
Draining Kiss
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Low Sweep
Lucky Chant
Mystical Fire
Psych Up
Psyshock
Return
Rock Tomb
Telekinesis
Teleport
Throat Chop
Torment

Level 4:
Ally Switch
Destiny Bond
Endure
Fling
Future Sight
Giga Impact
Grudge
Hidden Power (Dark)
Hyper Beam
Imprison
Magic Coat
Magic Room
Mean Look
Memento
Metronome
Mimic
Natural Gift
Retaliate
Skill Swap
Snatch
Stored Power
Synchronoise
Tera Blast
Trick Room
Wish
Wonder Room


First Run:
Novax (sub ref)
:absol: :blaziken: saberslasher11 (Time Warp, Lvl 1)
:kangaskhan: :meowscarada: Helios (Carnival, lvl 4)
:delibird: :sableye: LouisCyphre (Great Ball Run, Lvl 4)

Others:
:gengar: :gallade: Keriel (Time Warp, Lvl 4)
 
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