I based it around Machamp as the core. It's had some surprising success vs other teams, however it still could use some work.
I appreciate constructive feedback for my team, especially with underrated pokemon or moves.
The basis of the whole team is practically "bulky attacking", a mix of bulk and attack that allows me to switch in more often in exchange for some loss of offense.
Machamp
Hercules (Machamp)
@ Life Orb
Trait: No Guard
EVs: 252 HP / 212 Atk / 44 Spd
Adamant Nature
- DynamicPunch
- Stone Edge
- Ice Punch
- Bulk Up / Bullet Punch
One day, I thought "How could I make Machamp more beastly?" Then I decided, "Hey why don't I make it hold a life orb?" And man. This thing kills. I decided to swap HP and Atk evs for more bulk. The amount of switches this gets is incredible, and often I have to predict a switch to let's say Chandelure with a Stone Edge. However, it can't deal with all of its counters. That's what the other pokemon are for. Ice Punch is there to counter Gligar, basically forcing you to Dynamic Punch then hope he doesn't roost when you throw out an Ice Punch. Bulk up can be replaced with another move perhaps. If only Machamp had Mach Punch.
Absol
u scurred? (Absol) @
Choice Band
Trait: Super Luck
EVs: 252 Atk / 252 Spd / 4 SpD
Jolly Nature
- Superpower
- Megahorn/Psystrike
- Sucker Punch
- Night Slash
Why Absol, you may ask?
First of all I'm a sucker for underused pokemon, that's for sure.
Cofagrigus is one of the most annoying walls to deal with, however with Absol it's a two hit KO including Night Slash. Plus with Night Slash's high crit rate, it's easy to OHKO Cofagrigus with a bit of super luck. (hehe)Complements Machamp well since it takes away those pesky ghost type. Sucker Punch makes up for its lackluster speed and gives a much needed priority. Choice Band over Swords dance allows for an immediate power boost.
Dusknoir
At Dusk... (Dusknoir)
@ Leftovers
Trait: Pressure
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Shadow Sneak
- Substitute
- Focus Punch
- Earthquake
The Bulky Attacker. For some reason disliked... However, it works amazingly well, no one expects it and it's damn good. Golurk has nothing on Dusknoir, since no one can beat its bulk.
Focus Punch is nothing to laugh at. Shadow Sneak is unfortunately too good to pass up for Shadow Punch.
Plenty of battles have been won on Shadow Sneak and Focus Punch. I picked this underrated pokemon for its bulk and attack. Max Attack isn't shabby. Max HP makes its bulk immense. It has that perfect balance of bulk
Prefer Dusknoir over Dusclops for it's better HP and attack... mainly the latter. Not sure for the fourth move spot; will o wisp, pain split or eq. eq seems redundant, but there's a lot of pokemon weak to ground and not fighting, including threats like Nidoking, Raikou, etc.
Rotom-H
Quizno's (Rotom-Heat)
@ Leftovers
Trait: Levitate
EVs: 120 HP / 252 SAtk / 136 Spd
Modest Nature
- Overheat
- Thunderbolt
- Will-O-Wisp
- Pain Split
The glue on this team, helps out against grass and water types as well as steel types. It's simplistic, but very effective. Physical attackers will fear the Will-O-Wisp + Pain Split combo. Sometimes the low speed let's it down, but it helps greatly vs Raikou and Zapdos. It's bulk completely prevents Zapdos from doing anything in particular. One of its problems is that since it's my main counter vs water types, I can't switch in without getting a Surf or Scald in the face. Pain split is insane, it get's it out of tough situations.
Aerodactyl
Aero Assault (Aerodactyl)
@ Focus Sash
Trait: Pressure
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Stealth Rock
- Taunt
- Stone Edge
- Earthquake
Some people might chastise me for this, but I still like to use leads. Aerodactyl happened to fit my team to a tee; it prevents setting up as the best taunt user in the metagame, barring Tornados who can be OHKO'd, and Murkrow who is 2HKO. Stealth Rocks helps against threats like Arcanine.
EdgeQuake provides the excellent coverage it needs. There isn't much that can counter it, and coming from a 100 attack it has to hurt.
Milotic
Dragonair (Milotic)
@ Leftovers
Trait: Marvel Scale
EVs: 248 HP / 8 Spd / 56 SDef / 196 Def
Calm Nature
- Rest
- Sleep Talk
- Scald
- Dragon Tail
Expendable honestly. I like it however for it's amazing bulk because of Marvel Scale when resting, Sleep Talk for Dragon Tail is pretty good too. Good counter for the fire types in the UU and is a good phazer. Suicune could replace it with a Mono-attacking set.
I need a good bulky water type. Maybe Lanturn, but I prefer physical defensiveness...
If there was a pokemon that had heal bell just in general, that would be fine too.
I appreciate constructive feedback for my team, especially with underrated pokemon or moves.
The basis of the whole team is practically "bulky attacking", a mix of bulk and attack that allows me to switch in more often in exchange for some loss of offense.

Machamp

Hercules (Machamp)

Trait: No Guard
EVs: 252 HP / 212 Atk / 44 Spd
Adamant Nature
- DynamicPunch
- Stone Edge
- Ice Punch
- Bulk Up / Bullet Punch
One day, I thought "How could I make Machamp more beastly?" Then I decided, "Hey why don't I make it hold a life orb?" And man. This thing kills. I decided to swap HP and Atk evs for more bulk. The amount of switches this gets is incredible, and often I have to predict a switch to let's say Chandelure with a Stone Edge. However, it can't deal with all of its counters. That's what the other pokemon are for. Ice Punch is there to counter Gligar, basically forcing you to Dynamic Punch then hope he doesn't roost when you throw out an Ice Punch. Bulk up can be replaced with another move perhaps. If only Machamp had Mach Punch.

Absol

u scurred? (Absol) @

Trait: Super Luck
EVs: 252 Atk / 252 Spd / 4 SpD
Jolly Nature
- Superpower
- Megahorn/Psystrike
- Sucker Punch
- Night Slash
Why Absol, you may ask?
First of all I'm a sucker for underused pokemon, that's for sure.
Cofagrigus is one of the most annoying walls to deal with, however with Absol it's a two hit KO including Night Slash. Plus with Night Slash's high crit rate, it's easy to OHKO Cofagrigus with a bit of super luck. (hehe)Complements Machamp well since it takes away those pesky ghost type. Sucker Punch makes up for its lackluster speed and gives a much needed priority. Choice Band over Swords dance allows for an immediate power boost.

Dusknoir

At Dusk... (Dusknoir)

Trait: Pressure
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Shadow Sneak
- Substitute
- Focus Punch
- Earthquake
The Bulky Attacker. For some reason disliked... However, it works amazingly well, no one expects it and it's damn good. Golurk has nothing on Dusknoir, since no one can beat its bulk.
Focus Punch is nothing to laugh at. Shadow Sneak is unfortunately too good to pass up for Shadow Punch.
Plenty of battles have been won on Shadow Sneak and Focus Punch. I picked this underrated pokemon for its bulk and attack. Max Attack isn't shabby. Max HP makes its bulk immense. It has that perfect balance of bulk
Prefer Dusknoir over Dusclops for it's better HP and attack... mainly the latter. Not sure for the fourth move spot; will o wisp, pain split or eq. eq seems redundant, but there's a lot of pokemon weak to ground and not fighting, including threats like Nidoking, Raikou, etc.

Rotom-H

Quizno's (Rotom-Heat)

Trait: Levitate
EVs: 120 HP / 252 SAtk / 136 Spd
Modest Nature
- Overheat
- Thunderbolt
- Will-O-Wisp
- Pain Split
The glue on this team, helps out against grass and water types as well as steel types. It's simplistic, but very effective. Physical attackers will fear the Will-O-Wisp + Pain Split combo. Sometimes the low speed let's it down, but it helps greatly vs Raikou and Zapdos. It's bulk completely prevents Zapdos from doing anything in particular. One of its problems is that since it's my main counter vs water types, I can't switch in without getting a Surf or Scald in the face. Pain split is insane, it get's it out of tough situations.

Aerodactyl

Aero Assault (Aerodactyl)

Trait: Pressure
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Stealth Rock
- Taunt
- Stone Edge
- Earthquake
Some people might chastise me for this, but I still like to use leads. Aerodactyl happened to fit my team to a tee; it prevents setting up as the best taunt user in the metagame, barring Tornados who can be OHKO'd, and Murkrow who is 2HKO. Stealth Rocks helps against threats like Arcanine.
EdgeQuake provides the excellent coverage it needs. There isn't much that can counter it, and coming from a 100 attack it has to hurt.

Milotic

Dragonair (Milotic)

Trait: Marvel Scale
EVs: 248 HP / 8 Spd / 56 SDef / 196 Def
Calm Nature
- Rest
- Sleep Talk
- Scald
- Dragon Tail
Expendable honestly. I like it however for it's amazing bulk because of Marvel Scale when resting, Sleep Talk for Dragon Tail is pretty good too. Good counter for the fire types in the UU and is a good phazer. Suicune could replace it with a Mono-attacking set.
I need a good bulky water type. Maybe Lanturn, but I prefer physical defensiveness...
If there was a pokemon that had heal bell just in general, that would be fine too.