Team at a glance~~~
~~~
Ok, this is my first RMT, but i have been making assorted teams for a long time. I have been a huge lurker up until now...so after random testing I finally have something worthy for a smogon level RMT.
This team was entirely based around one pokemon
The god of destruction that is the rushing weasel: Linoone
since the team is built around a sweeper i devised a formula for a team that helps support a sweeper
-Crippling Anti-lead that can still use rocks
-Defensive core 1
-Defensive core 2
-Wallbreaker 1
-Wallbreaker 2
-THE SWEEPER
from there i decided who would fill what gaps
The sweeper is obviously linoone
here is his set:
Nickname: Lenny (main character from mice and men, was a beast that could kill anything but was gentle...until he gets excited...)
EV's: 252 Atk/ 252 Spe/ 4 HP
Item: Salac Berry
Ability: Gluttony
Nature: Adamant
Moveset:
*Belly Drum
*Seed Bomb
*Extremespeed
*Shadow Claw
As this is the only viable linoone set, most people already know the drill
find a chance, belly drum, reach 1024 atk, and wreak...havoc...upon village after village...
Now analyzing its weakness, steels, i choose my first defensive core component to be able to take out and resist steels...i think you know who I'm talking about...
~Magenzone~
Nickname: Twilight Zone
EVs: 252 HP/ 162 SpD/ 96 Def
Item: Light Clay
Ability: Magnet Pull
Nature: Relaxed
Moveset:
*Reflect
*Light Screen
*T-bolt/Discharge (always experimenting back and forth)
*Hp-fire (because scizor and fortress make linoone cry)
So basically walk in on a steel (preferable choiced ones) and set up...after that, kill the jarvis and have my wallbreakers smile from behind protection
To give me a quick shot at a steel, here is my other defensive core component
~Dragonite~
Nickname: Mr. Gorbechof
EV's: 252 / 212 SpD / 44 Spe
Item: Leftovers
Ability: Inner Focus
Nature: Careful
Moveset:
*Heal Bell
*Roost
*Thunder Wave
*Dragon Claw
he passes out the vital paralysis that helps me wallbreakers do their job without getting well, revenged...
Not to mention getting rid of my own
He and zone resist all types
Now onto the wallbreakers
As my main problems consist of stallteams...from my pokemon debut...:(...I have these two to especially rip out the hearts of stall...
Wallbreaker #1
My personal favorite pokemon, Nidoking
Nickname: Regan Smash (tearing down the walls)
EV's 252 Atk / 168 SpA / 88 Spe
Item: Life Orb
Abillity: Rivalry
Nature: Naughty
Moveset:
*Megahorn
*EQ
*Ice Beam
*Fire Blast
If linoone is the mouse, then Nidoking is the MEN of this team.
As a wallbreaker, he is one of the best in OU IMHO, he can eat the scarmbliss combo, celetran combo, and the my team's own NiteZone core. He also gets free switch on
*thunderbolt
*thunder wave
*toxic
*toxic Spikes
rather common on the average stall team
however, psychic and ground leave the purple spiked behemouth moaning in pain...hers a solution...his partner
Nickname: Titan II (after the biggest nuclear bomb...ever...)
EV's 4 HP / 252 SpA / 252 Spe
Item: Life Orb
Ability: Levitate
Nature: Modest
Moveset:
*Nasty Plot
*Psychic
*Grass knot
*Flamthrower
Ok, after 1 Nasty plot this 2HKO's everything in the game after Stealth rock...that is why i have modest nature...it is not meant to sweep but, "soften up" the same threats linoone must stare down to sweep
Last but not least, I decided on the lead. Like stated previously, it needed to cripple common leads, get rocks, and give linoone support
Nickname: Sputnik
EV's: 252 Atk / 4 SpD / 252 Spe
Item: Choice Scarf
Ability: Clear Body
Nature: Jolly
Moveset:
*Trick
*Meteor Mash
*Explosion/Earthquake (always switching)
*Stealth Rock
What my evil russian satilite does is, after my wallbreakers bring the house down, linoone requires a free turn to drum up...choice scarf tricking creates this opertune moment...
say gengar is shadowballing me for the kill, give him a scarf, and bring linoone in...he must switch and I proceed to ravage his team...
most of my guys have great synergy with each other...but up until now has been tests...I would appreciate the opinions of the people who can improve the chinks in this team's armor or just make it more efficient
Here is the team fully constructed





Ok, this is my first RMT, but i have been making assorted teams for a long time. I have been a huge lurker up until now...so after random testing I finally have something worthy for a smogon level RMT.
This team was entirely based around one pokemon

The god of destruction that is the rushing weasel: Linoone
since the team is built around a sweeper i devised a formula for a team that helps support a sweeper
-Crippling Anti-lead that can still use rocks
-Defensive core 1
-Defensive core 2
-Wallbreaker 1
-Wallbreaker 2
-THE SWEEPER
from there i decided who would fill what gaps
The sweeper is obviously linoone
here is his set:

Nickname: Lenny (main character from mice and men, was a beast that could kill anything but was gentle...until he gets excited...)
EV's: 252 Atk/ 252 Spe/ 4 HP
Item: Salac Berry
Ability: Gluttony
Nature: Adamant
Moveset:
*Belly Drum
*Seed Bomb
*Extremespeed
*Shadow Claw
As this is the only viable linoone set, most people already know the drill
find a chance, belly drum, reach 1024 atk, and wreak...havoc...upon village after village...
Now analyzing its weakness, steels, i choose my first defensive core component to be able to take out and resist steels...i think you know who I'm talking about...

Nickname: Twilight Zone
EVs: 252 HP/ 162 SpD/ 96 Def
Item: Light Clay
Ability: Magnet Pull
Nature: Relaxed
Moveset:
*Reflect
*Light Screen
*T-bolt/Discharge (always experimenting back and forth)
*Hp-fire (because scizor and fortress make linoone cry)
So basically walk in on a steel (preferable choiced ones) and set up...after that, kill the jarvis and have my wallbreakers smile from behind protection
To give me a quick shot at a steel, here is my other defensive core component

Nickname: Mr. Gorbechof
EV's: 252 / 212 SpD / 44 Spe
Item: Leftovers
Ability: Inner Focus
Nature: Careful
Moveset:
*Heal Bell
*Roost
*Thunder Wave
*Dragon Claw
he passes out the vital paralysis that helps me wallbreakers do their job without getting well, revenged...
Not to mention getting rid of my own
He and zone resist all types
Now onto the wallbreakers
As my main problems consist of stallteams...from my pokemon debut...:(...I have these two to especially rip out the hearts of stall...
Wallbreaker #1
My personal favorite pokemon, Nidoking

Nickname: Regan Smash (tearing down the walls)
EV's 252 Atk / 168 SpA / 88 Spe
Item: Life Orb
Abillity: Rivalry
Nature: Naughty
Moveset:
*Megahorn
*EQ
*Ice Beam
*Fire Blast
If linoone is the mouse, then Nidoking is the MEN of this team.
As a wallbreaker, he is one of the best in OU IMHO, he can eat the scarmbliss combo, celetran combo, and the my team's own NiteZone core. He also gets free switch on
*thunderbolt
*thunder wave
*toxic
*toxic Spikes
rather common on the average stall team
however, psychic and ground leave the purple spiked behemouth moaning in pain...hers a solution...his partner

Nickname: Titan II (after the biggest nuclear bomb...ever...)
EV's 4 HP / 252 SpA / 252 Spe
Item: Life Orb
Ability: Levitate
Nature: Modest
Moveset:
*Nasty Plot
*Psychic
*Grass knot
*Flamthrower
Ok, after 1 Nasty plot this 2HKO's everything in the game after Stealth rock...that is why i have modest nature...it is not meant to sweep but, "soften up" the same threats linoone must stare down to sweep
Last but not least, I decided on the lead. Like stated previously, it needed to cripple common leads, get rocks, and give linoone support

Nickname: Sputnik
EV's: 252 Atk / 4 SpD / 252 Spe
Item: Choice Scarf
Ability: Clear Body
Nature: Jolly
Moveset:
*Trick
*Meteor Mash
*Explosion/Earthquake (always switching)
*Stealth Rock
What my evil russian satilite does is, after my wallbreakers bring the house down, linoone requires a free turn to drum up...choice scarf tricking creates this opertune moment...
say gengar is shadowballing me for the kill, give him a scarf, and bring linoone in...he must switch and I proceed to ravage his team...
most of my guys have great synergy with each other...but up until now has been tests...I would appreciate the opinions of the people who can improve the chinks in this team's armor or just make it more efficient
Here is the team fully constructed




