just got introduced to the competitive edge of this game never really got into it before but it seems pretty interesting so want some feed back of the team i think ima go with as my first team. its kinda just what i find to be a strong easy team to use because i am new to the competitive end but open to suggestions.
role: physical attacker
Pokemon: Scizor lvl 100
ability: technician
item: Life orb
nature: adamant
ev: 252 atk 252 spe 4hp
moves: roost, Bug Bite, Bullet Punch, Swords Dance
role: special attacker
Pokemon: espeon
ability: Magic Bounce
item: Life Orb
nature: Timid
ev: 4 HP / 252 SpA / 252 Spe
moves: Physcic, Hidden Power Fire, Signal Beam, Baton pass
role: mixed attacker
Pokemon: infernape
ability: blaze
item: expert belt
nature: naive
ev: 180 Atk / 76 SpA / 252 Spe
moves: Overheat, Close Combat, thunder punch, u turn
role: physical wall / potential stall
Pokemon: Gliscor
ability: Hyper cutter (cant find poison heal anywhere)
item: poison barb (with no poison heal figured id get a stronger toxic)
nature: hardy
ev: 252 HP / 252 DEF / 4 spe
moves: Roost, Ice Fang, Toxic , Protect
role: special wall,wish support
Pokemon: Blissey
ability: Natural cure
item: Leftovers
nature: Calm
ev: 4 HP / 252 Def / 252 SpD
moves: Wish, Protect, Seismic Toss, (Toxic or Soft boiled) not sure if 2 toxics is a good idea but another heal will help with stall so undecided)
role: mixed wall, hazards
Pokemon: Ferrothorn
ability: iron barb
item: Leftovers
nature: relaxed
ev: 2252 HP / 48 Def / 208 SpD
moves: Stealth Rock, Leech Seed, Power Whip, Thunder Wave
role: physical attacker
Pokemon: Scizor lvl 100
ability: technician
item: Life orb
nature: adamant
ev: 252 atk 252 spe 4hp
moves: roost, Bug Bite, Bullet Punch, Swords Dance
role: special attacker
Pokemon: espeon
ability: Magic Bounce
item: Life Orb
nature: Timid
ev: 4 HP / 252 SpA / 252 Spe
moves: Physcic, Hidden Power Fire, Signal Beam, Baton pass
role: mixed attacker
Pokemon: infernape
ability: blaze
item: expert belt
nature: naive
ev: 180 Atk / 76 SpA / 252 Spe
moves: Overheat, Close Combat, thunder punch, u turn
role: physical wall / potential stall
Pokemon: Gliscor
ability: Hyper cutter (cant find poison heal anywhere)
item: poison barb (with no poison heal figured id get a stronger toxic)
nature: hardy
ev: 252 HP / 252 DEF / 4 spe
moves: Roost, Ice Fang, Toxic , Protect
role: special wall,wish support
Pokemon: Blissey
ability: Natural cure
item: Leftovers
nature: Calm
ev: 4 HP / 252 Def / 252 SpD
moves: Wish, Protect, Seismic Toss, (Toxic or Soft boiled) not sure if 2 toxics is a good idea but another heal will help with stall so undecided)
role: mixed wall, hazards
Pokemon: Ferrothorn
ability: iron barb
item: Leftovers
nature: relaxed
ev: 2252 HP / 48 Def / 208 SpD
moves: Stealth Rock, Leech Seed, Power Whip, Thunder Wave