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The Counter Game

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It said Ice Beam Before. Anyway,

Raikou@Leftovers
Timid
252 speed/ 154 special defense/ 106 special attack

Thunderbolt
Calm Mind
Hidden Power Grass
Substitute

I realized my mistake and then editted it.

Camerupt @ Choice Band
Brave
252 atk / 252 spatt / 4 hp

Earthquake
Stone Edge
Overheat
Explosion
 
To Regirock:

Poliwrath @ Leftovers
(Damp)
Adamant@ 252/252/4/0/0/0
Waterfall
Brick Break
Ice Punch
Bulk Up

Surprisingly, this actually works. Sets up on Regirock as it does little damage, and tears apart with Waterfall/Brick Break. Note that Damp is to protect me from Explosion.
 
Sorry if I've done it all wrong; new to this...

Banette-Choice Scarf
Frisk
252 Attack, 252 Sp. Def, 6 HP
Adamant

Shadow Sneak
Sucker Punch
Trick
Trick Room
 
Sorry if I've done it all wrong; new to this...

Banette-Choice Scarf
Frisk
252 Attack, 252 Sp. Def, 6 HP
Adamant

Shadow Sneak
Sucker Punch
Trick
Trick Room

Camerupt @ Life Orb
Quiet
252 atk/ 252 spatt/ 4 hp
1. Eruption
2. HP Electric
3. Earthquake
4. Stone Edge
 
To Camerupt:

Flygon @ Life Orb
Adamant@ 120/252/0/0/0/136
Earthquake
Dragon Claw
Fire Blast
Roost

Flygon resists all of Camerupt's attacks, and as an added kicker, is immune to both Earthquake and HP Electric. Flygon can proceed to hit Camerupt's mediocre defenses with a Life Orbed Earthquake of its own.
 
To Camerupt:

Flygon @ Life Orb
Adamant@ 120/252/0/0/0/136
Earthquake
Dragon Claw
Fire Blast
Roost

Flygon resists all of Camerupt's attacks, and as an added kicker, is immune to both Earthquake and HP Electric. Flygon can proceed to hit Camerupt's mediocre defenses with a Life Orbed Earthquake of its own.

Infernape @ Life orb.
Hasty 252 speed/128 attack and special attack

HP ICE
Close Combat
Flamethrower
Stone Edge.
 
If Infernape switches in on EQ (which Flygon would almost certainly be using) Ape would take about 200% damage, definitely not a safe switch in =P
 
To Camerupt:

Flygon @ Life Orb
Adamant@ 120/252/0/0/0/136
Earthquake
Dragon Claw
Fire Blast
Roost

Flygon resists all of Camerupt's attacks, and as an added kicker, is immune to both Earthquake and HP Electric. Flygon can proceed to hit Camerupt's mediocre defenses with a Life Orbed Earthquake of its own.

Porygon Z @ choice scarf
Modest
download
252 Spatk/252 Spd/ 4 HP
~ice beam
~thunderbolt
~HP fighting
~shadow ball

comes in on anything and outspeeds and OHKO's with ice beam (EQ only does 99% maximum, so I will survive with at least 1%)
 
@ porygon z


kecleon @ leftovers
careful
252 Atk, 252 SpD
fake out
sucker punch
brick break
drain punch.

can come in on bolt or beam, and will resist the next turn brick break for SE, comes in on hp fighting and will get STAB drain punch for
recovery + SE, immune to shadow ball.
 
At Keckleon,

Skarmory • Leftovers
Trait • Keen Eye
Nature • Impish
EVs, 200-Hp, 108-Attack 200-Defense.


Moves,
• Drill Peck
• Roost
• Steel Wing
• Night Slash



Quite easily shrugs off all of Keckleons attacks, if it is Fighting, it will get Super Effective Drill Peck, then will roost damage off, and repeat from the beginning.
 
At A(GG)ron, (lol)


Blissey • Leftovers
Trait • Serene Grace
Nature • Bold
EVs, HP 152, Defense-232, Sp.Atk-136

Moves,
• Softboiled
• Thunder
• Ice Beam
• Water Pulse


I know it is pretty much a novelty set, but anyway, Water Pulse + Super Effective + 40% Confusion will easily handle Aggron, it's almighty All powerful Special walling shrugs off special hits, and will Softboil to recover, Thunder + 60% Paralyze to attack (if it hits), and may paralyze switch ins. Aside from Ground/V.Absorb/M.Drive.
 
Magnezone
@Leftovers
Max HP+Speed
Rest
Sleep Talk
Metal Sound
Thunderbolt
Shrugs off Blissey's moves, Metal Sound+Thunderbolt forces it to switch or die.
 
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